Very minor error! For the shepherd you only need 72 string per emerald. I did 20 * 18 instead of 4 * 18 cause I wasn’t thinking oops!! Hope you all still enjoy!
@@Odyssey_CentralFor the fisherman, you can actually dupe string I believe for maximum efficiency, should be higher. I feel insulted you didn't know this. And they're really easy to do as well so they're kinda broken
If the nitwit baby zombie villager chicken jockey with full maximized enchanted diamond armor and a carved pumpkin on its head and a maximized enchanted diamond sword in its left hand that's also a leader zombie that can also pick up items ISN'T in first place, I will be utterly disappointed.
There's a Theory that the nitwit and the wandering trader are one in the same. They both have green tunics, the nitwit tends to wander off. From a lore point of view, I'd say that when they get lost and have to fend for themselves they become wandering traders. This is supported by the random nature of the wandering traders inventory.
Isn’t the reason they are called nitwits beacuase they aren’t smart and can’t get a job. I don’t think it makes sense for them to be wandering traders cause wandering traders can use potions
So since the wandering trader can literally trade glowstone that means the Nitwits are the smartest villagers in the game. Wait actually that's not ridiculous to say because Nitwits choose not to work, therefore they don't get enslaved like the other villagers and are able to roam free and look for possible weaknesses left by the players
About the fletchers “gravel for flint” trade, I actually like the idea of trades that are more just for worldbuilding. Like, instead of going through the physical labor of breaking the gravel for flint, he pays the villager to do it for him. I think that sounds pretty good.
@@Xomperit‘s already useless enough, and the wandering trader is supposed to be a florist villager, and the only way to save the sniffer is adding in that 3rd plant
Masons are a LIFESAVER if you have a hard time or can't be bothered getting clay or quartz in your world; they're what allowed me to make massive brick structures. I won't complain about their placement, and I love em all the same
I was gonna say too but if you have a lot of rivers or lakes as well as a Fortune III shovel, their clay trades are extremely op in getting emeralds quick. Like it’s probably not as efficient imo but you can make a village of just stone masons and use clay as your primary source of emeralds.
masons are actually the #1 villager to go to if string duping (and fisherman infinite emeralds) doesnt work in your world the reason is the 10 clay balls for 1 emerald novie trade, you are LITERALLY turning 2.5 blocks of dirt into an emerald. it does require pointed dripstone and water bottles to turn the dirt into mud, and then drying it out into clay, but after the initial hurdle of setting up, you can get a lot of easy infinite emeralds just by digging dirt
Masons are of the best ways to get emeralds, if you're not a guy who builds a lot of farms, like me. It is so easy to find a lush cave, fill your inventory with clay, and then you have enough clay for A LOT of emeralds. Seriously, A LOT.
For those that couldn't read the text fast enough at 17:50, it reads "MY ENTIRE LIFE I THOUGHT THESE WERE CALLED GLISTENING MELONS BUT I'M JUST NOW DISCOVERING IT'S BEEN GLISTERING THE WHOLE TIME" honestly most relatable thing I've ever read
The cartographers get a boost imo bc you can dupe emeralds with it and a librarian who sells glass (why do they sell it?). Buy out all the glass, turn it into panes and sell it, making quite a lot of emeralds!
@@sluin but you also have to mine them which is more time consuming, not to mention it’s not guaranteed to get the bookshelf trade, it’s definitely good but not quite as optimal as the glass panes
Cartographers are much better than you’d believe. Since the Librarian sells glass you can make panes using glass, sell them to the cartographer to then buy more glass from the Librarian creating an infinite Emerald Loop for no cost but the initial pane. (So long as they’ve been cured)
Arguably, clay, stone, and wool are easier. And I will argue. If you're strip mining, you're likely to get a plethora of stone, and if you're near a river, you can very quickly obtain a lot of clay. And I mean a LOT! I think that all of them are super easy and much easier than breaking 7 axes for 1 mending book.
just throwing it out there if you’re as unethical as me you can spend 10 minutes building a string duper and make like a stack of emeralds stupid early into a hardcore world and then exploit fisherman for their hard earned cash (very effective)
I actually really like the wandering trader, as they‘re the only renewable sources of small dripleaves (cool deco) and offer buckets of tropical fish, which can be useful for getting an achievement, as the fish are random and also getting tropical fish for axolotl breeding can be a hassle. They also trade some other useful things like glowstone and blue ice
Me and my friends have recently started a joined realm of sorts with a bunch of wacky new tools, I cannot WAIT to find a Village and slap their available Enchantments on everything I can find. Also man I wish Swamp Villages were real. I'm picturing something like a boardwalk with lanterns.
[7:58] The shepherd’s dye trades (red, yellow, orange, magenta, and pink) can be easily farmed through using fortune III on double tall flowers The fortune effect only takes effect if the bottom of the flower gets broken, and not if the top of the flower gets broken This doesn’t take off any durability from the tool used and can be farmed from any tool that can revive fortune This effect can be automated with a second account (or friend) having one person continually placing flowers and the other breaking flowers, the flower supply won’t run out as the fortuned flowers would get picked up by the person placing them, if you can find something to hold down the button it’s afk-able (I’ve only done this on bedrock, it may or may not work on Java)
I’ve never heard of this before as a Java player so to me it sounds like a bedrock exclusive bug. Still if that is true that’d certainly make those trades much better! Very interesting!
I think the fisherman trade for campfires is really good. Campfires are kind of expensive and cumbersome to craft otherwise and campfires are one of the best decoration blocks in the game, so I find myself using it a lot. The stone mason is also the easiest way to get bricks by far, especially since its always the first trade they have.
I find pointed dripstone from wandering traders should up its rank slightly. Pointed dripstone can give you infinite free lava, which is useful for infinite smelting, obsidian or if you want to make a lava moat. Poined tripstone can sometimes just not exist anywhere up to thousands of blocks away from spawn, and can only be found in caves, so not only do you need to travel a lot to find it, but you'll also need to explore tons of caves until you randomly find dripstone. Unlike the lush cave, there is no way to tell from above ground whether there is a dripstone cave below.
For the fletcher, since you can turn bamboo into sticks, you can just make an automatic bamboo farm and every stack gives you one emerald (Or you can just plant a big field of bamboo and destroy it with a stone or iron sword, it's broken as well)
Another cool thing you can do with curing discounts is having a infinite emerald loop by trading for glass with the librarians and then turning those into glass planes for the cartographer which bumps the cartographer for me right above the cleric
Cartographer no.1 because it will give us the maps to different villages and now Librarian will give us the best book on master so its full gamble and cherry on top mending will be given by swamp librarian and cartographer is our only hope. After 1.21
I did my own ranking before watching this video and one thing stuck out the most: When it comes to the items I can give the villagers for emeralds, for me the best way to judge them is, "what can I get in the early game?", and the reason is very simple: raid farms. Why would I build something like a Sweet Berry bush farm for emeralds when I can use that time and build a raid farm instead? This is why the trades like Iron, Paper, and Sticks are incredibly useful, because even after the early game, you'll still need these resources pretty much every day, and as an early game resorce, they're great for trading. Because of this, the more useful statistic is what THEY can give ME for my emeralds. This is why on my ranking I have the Mason 4 spots higher: because of the quartz and bricks. They're by far the best way of getting these resources for building. Other than that, I had the Shepherd lower (I don't find the wool trades good when sheep farms are an easy thing to build and extra poppies can be composted), and finally, I think the Toolsmith is better than the Armorer simply because he has the guaranteed Iron Trade while the other 2 iron traders only have a 50/50 chance. Whenever I make Iron Farms in my world, it's always a row of Toolsmiths for trading. Other than that, our rankings were very similar.
Make a video ranking all the biomes in the game, 64 in total, 53 in the overworld, 5 in the nether, 5 in the end and 1 that can only be accessed in flat world presets, which is the void
Masons are a godsend for me before the introduction of mud and lush caves. They become a renewable source of bricks. Having multiple masons essentially gives you a brick laying operation.
Note that fishermen only buy a certain boat type based on their biome skin. Desert villagers only buy jungle boats for example. Taiga and snowy villagers are the best I think, because 4x4 spruce trees are always straight, compared to the other boat wood types that have branches and are harder to cut down.
I have some thoughts on this one. In Ilmango's peaceful challenge(great series btw), the butcher and fisherman were actually among the most useful. In peaceful, you don't have access to zombification or raid farms, so you have to get all your emeralds from buying them at full price(or from mining but that wasn't a viable alternative yet since they were still in 1.16). In the early game, the butcher was extremely easy to farm dried kelp and sweet berries for, and in the late game, the fisherman was optimal because their trades take the least items for the most emeralds, and they have 4 emerald trades(the boat trade doesn't count cuz it sucks). Due to the lack of witches, the cleric is also way better in peaceful, as it's the only renewable source of redstone dust. Librarians are still hands down the best tho.
As someone who is dutch, I cant BELIEVE you didn't mention the orange tulip trade. Its like... the best item in the entire game! Worth the emerals for SURE!
Cartographer's glass panes trade is always my go-to trade for getting many emeralds. Deserts and their ecosystems have been destroyed in the name of my wealth
The glass pane trade on the cartographer is actually pretty useful once you get a couble librarians with a glass block trade and infect/cure them. This leads to infinite emeralds until they run out of stock, as the cost for glass blocks is cheaper then what you get with trading panes.
Mason should be so much higher because of the clay trade. You get 4 by breaking just one block of clay. Clay is super easy to find from rivers and lush caves.
Cartographer no.1 because it will give us the maps to different villages and now Librarian will give us the best book on master so its full gamble and cherry on top mending will be given by swamp librarian and cartographer is our only hope.
@@sehjaskohli598 Erm, you're a fake nerd. Witches aren't illagers nor villagers. They do not attack villagers, check the wiki bro. The reason to why they spawn in raids depends on who you ask, this is my version: Iron golems attack witches, even though witches don't attack villagers, which is weird, sure, but they just want to protect the village. So the witches joined the illagers in raids, and splash then with regeneration and instand healing potions. As a thanks, the illagers share some of the loot with the witches, making them both happy. I know this is a long reply, but if you're using the nerd emoji, I expect you to read it.
One important note about the librarian, is that mending is a level 1 trade, this means that you can pretty quickly place and replace the lectern until you get what you want with no resource cost other than time. The armored for example has the enchanted diamond armor as it’s last trade, meaning you do need to expend some resources to get it there, and if it’s a bad enchantment then tough luck you can’t reset it
The quartz block trade from the Mason is amazing. It's an infinite source of quartz and its way better than mining for quartz and making blocks which consumers 4 quartz for 1 block. That basically means you have all the quartz blocks you want and you never need to mine for it unless you specifically want the quartz pieces for red stone
One thing that brings up the Glass pane trade of the Cartographers for me is that you can very easily bring them down to 1 glass pane per emerald with zombies. And most villager setups WILL have a librarian that's very likely to sell you 4 glass per emerald. Early game, prior to when you have crazy good ways to get emeralds (or even EXP) it's not a terrible source Not enough to beat the iron farm, mind you, but worth considering
11:06 I know this is ranking each villager alone but I figure it's worth mentioning, if you cure the cartographer even once you can buy glass from the librarian and resell it as glass panes to the cartographer for ez prophet
6:00 wandering trader is great for dripstone for lava farms, if you can't find any caves that spawn them naturally. also good for slimeballs for sticky pistons, if you don't care to set up a slime farm or go hunting them
Wandy T is actually quite helpful and super underrated because if you dont have a desert or jungle, hes a good way to get the green, cyan or brown dye. Even saplings you cant get because you didnt find the biome yet. Okay, you cant reset them but they will get a buff and even give you emeralds and iron pickaxes with enchants, which are super useful in early game where you still have only stone or iron tools. The sheperd is actually my favorite way to get emeralds, because the only thing you need is a lot of sheep, which is easy with some wheat. After 3 minecraft days you will have a lot of sheep and no, you dont kill them, you shear them.
I often play minecraft monobiome and the wandering trader is always a gift from the heavens since every time it gives you access to a new resource you couldn't get otherwise
The cartographer should definitely get a higher place, as in the snapshots, they can give maps to villages, and other structures like which huts. They can also give an infinite source of emeralds with only one cure, as the new price will go down to six panes for an emerald, and you can buy four blocks from a librarian for one emerald.
The fletcher really is underrated when it comes to making a villager trading hall. If you want to use villager curing to get a good discount, the two ingredients needed is the weakness effect and a golden apple. Usually, getting enough splash potions of weakness to fuel a large trading hall would be a lot of work. However, if you can get lucky, it’s possible to get a fletcher with a tipped arrow of weakness in its master level. That saves tons of resources and time as you’d only need arrows and emeralds to get the tipped arrows of weakness.
The Leatherworker actually saved me a bunch. I was like few thousand blocks away from my main base, I died and was stuck on some snow biome. I lost my OP Fishing Rod, and I wanted to go back home on a horse. Fishing with a standard rod was NOT worth it, so I eventually just started focusing on trading with the Leatherworker. The Butcher also helped me with the Emeralds thanks to the Berry trade
Wandering traders do offer another use: they can help deal with pillager patrols. I was building on a plains biome and was over 3 stories in the air when I noticed a pillager patrol staring at me right below me. A wandering trader had spawned earlier, and once the llamas detected the pillagers they started spitting on them and I could use less weapons to deal with the pillagers.
I think the Mason is definitely one of the best since all of the blocks it can provide, essentially a builders dream of supplies. With a raid farm this guy becomes amazing. Now if you’re poor then he’s not worth spending emeralds on.
The string trades can actually be really good with a string duper. They are super easy to make and make a ton of string (in my world I have like 4 double chests of that stuff because of the duper). Plus with string you can make wool, so basically a string duper doubles as an emerald and wool farm.
Opinions, in order of introduction Combine a pork butcher and/or leatherworker with a hoglin farm for infinite emeralds. One cure was able to get the 6 leather and 7 pork to 1 leather and 2 pork. Wanderer gives coral and pickles, too. Could be better, could be worse, usefulness is based on scenario. Mason can be useful for conserving quartz, and the clay is easy to get. Shepard: I personally used 2-high flowers for these once. Magenta/Pink + input skeleton farm for emeralds. Fisherman is more efficient for some trades. Cartographer is useful for the maps. It gets better in the villager rework. Fletcher is sticks. No explanation needed. Also, feathers and string. Cleric is the redstone-lapis source, with Glowstone and Flesh-sink. The diamond gear givers give diamond gear. enough said on output, but inputs farmable too.. Farmer is reliable for input and output. No matter the tier, you should get a good food option. Librarian: Combine with EXP farm + iron farm. Also, mending.
7:40 because quartz cant be reverse crafted, I use all of the quartz i mine in the nether for electronic components. If I'm building anything with quartz at scale, I'm going to buy blocks from the villager. I think the brick trade is also quite solid because the process to get bricks is... annoying. I also do hollow out a lot of land for subway tunnels and the like, which means ive always got a surplus of diorite/granite to sell to him.
you might not have known this, but for me, except for mending, the librarian's best feature is the fact that it gives infinite emeralds (given you have a void trader) by curing it until it sells you a bookshelf for an emerald and buys a book for an emerald, with each trade multiplying your emeralds x4
The wandering trader also allows some items to be renewable, such as coral blocks and sand/red sand if you don’t like gravity block duping. The limited trades and despawn timer may seem like a huge limiting factor, but through lazy-linking void trading it is actually possible to trade with it infinitely (although this is highly impractical for casual players).
The butcher can be amazing if you have a mob grinder or either skeleton farm for bone meal, and an auto clicker. If you spam RMB you'll bonemeal the bush and harvest the berries, then keep bonemealing the same bush without worrying about the block underneath breaking. Put a minecart with a hopper under it on a track that has a double chest under it and spam away. You can get thousands of berries for trades really quickly.
I think the cartographer should be moved up now for now having a new trade for the trial chamber map, which is always very close to where you are and can offer some very good loot.
The Cartographer is my favourite Villager. Also infinite Emeralds when you have a Librarian that sells you Glass. I just love him for exploring and playing Marco Polo
Not a lot of people know this but in some of the recent highly controversial villager rebaling snapshots Mojang considered giving Cartogrophers a trade for maps to other village types
One thing going for the mason that wasn’t expanded on is the clay trade, particularly if you live right above a lush cave where you can effortlessly get endless clay. I found the stonecutter to be the best way to get emeralds before I industrialized, arguably even better than the 32 stick trade. Of course, if you don’t have access to lush caves, it’s otherwise not that good.
In my opinion, you did the cartographers pretty dirty. Sugarcane farms are extremely efficient, and I always end up with far more paper than I know what to do with. Additionally, whenever I come across a village in the desert, I typically set up a “glass town” (yes, the name’s from Luke TheNotable) full of cartographers and I can shovel the entire desert for massive profits. Seriously, the amount of money you can make off of this method is frankly disgusting. Additionally, the maps they sell are INCREDIBLY useful, guiding us to locations we may otherwise have never found.
A great combo you can set up is using a librarian to buy glass and then using a cartographer to sell back the glass in the form of glass panes. If both villagers have been healed from zombies, you should be able to make profit and basically turn 1 emerald into 2
I 100% agree with the Farmer and Librarian being the best 2 villagers in the game. In my world a have a huge farm including tons of carrots, potatoes, melons, pumpkins, wheat, and beetroots. Because of this, I have 32 Farmers (8 per carrots, potatoes, wheat, and beatroots), meaning I can get tons of emeralds just from harvesting my farm once. Don't even get me started on the Librarian. I have all the best enchantments, including protection 4, mending, unbreaking 3, sharpness 5, efficiency 5 and many more. As for the other villagers, I have a few Clerics specifically for the bottles of enchanting, and a few Armorers, Weaponsmiths, and Toolsmiths, mostly to use the iron trade for emeralds. Overall, villagers can really carry your game, especially by getting discounts via curing them and doing raids. They can really save you some grinding. Honestly, villager trading halls are basically a must in the current state of Minecraft. Great video dude, I'll see you in the next one.
I find it funny how you rank the usefulness of a villager depending on what resources are easier to autofarm. It is your video but still i think you are quite biased in the ranking, most people i know have never built autofarms so their access to certain items is quite different from yours, for example i personally would have put the wandering trader much higher because his gimmick is fun and because his items are quite good most of the time, also i love stealing his lamas and keeping them for myself lol
If you are like me and you totall pacify your ancient cities when you raid them, then having a shepherd buy gray wool is pretty nice because you can get a ton of it from the cities.
Very minor error! For the shepherd you only need 72 string per emerald. I did 20 * 18 instead of 4 * 18 cause I wasn’t thinking oops!! Hope you all still enjoy!
Doesn't matter how many errors you make I'll still love your video.
There's almost always one small error in every video and I love it
RUclipsrs try to do basic math correctly challenge (impossible)
@@CalebExists101 listen listen I did 20 * 18 correctly! I just did the wrong problem!!
@@Odyssey_CentralFor the fisherman, you can actually dupe string I believe for maximum efficiency, should be higher. I feel insulted you didn't know this. And they're really easy to do as well so they're kinda broken
If the nitwit baby zombie villager chicken jockey with full maximized enchanted diamond armor and a carved pumpkin on its head and a maximized enchanted diamond sword in its left hand that's also a leader zombie that can also pick up items ISN'T in first place, I will be utterly disappointed.
I have bad news
@@CoffeeHype7356 NOOOO
@@RHVGamer It's in 0th place
@@DragonTheOneDZA hell yeah
Can baby zombies be leaders?
There's a Theory that the nitwit and the wandering trader are one in the same. They both have green tunics, the nitwit tends to wander off. From a lore point of view, I'd say that when they get lost and have to fend for themselves they become wandering traders. This is supported by the random nature of the wandering traders inventory.
Isn’t the reason they are called nitwits beacuase they aren’t smart and can’t get a job. I don’t think it makes sense for them to be wandering traders cause wandering traders can use potions
So since the wandering trader can literally trade glowstone that means the Nitwits are the smartest villagers in the game.
Wait actually that's not ridiculous to say because Nitwits choose not to work, therefore they don't get enslaved like the other villagers and are able to roam free and look for possible weaknesses left by the players
They may not get enslaved, but I know for sure there aren't any living nitwits in MY village
@@Minelaughter Idk why this is getting replies 8 months after I commented. But I will say, I still enslave them, they are my bread collectors.
That's such an interesting theory!
About the fletchers “gravel for flint” trade, I actually like the idea of trades that are more just for worldbuilding. Like, instead of going through the physical labor of breaking the gravel for flint, he pays the villager to do it for him. I think that sounds pretty good.
Same here! I love stuff like this
nice pfp
Executioned in the game good too
similarly, the stone mason can smelt ur clay for free
fortune 3 gives gurantee elint..
I’m mad you forgot to mention how AMAZING the orange tulip trade from the wandering trader is
Oh wow 26 likes thank you!
Im upset that he can’t give us torchflowers, my favorite plant
@@content9593 But that would make the sniffer literally pointless
@@Xomperit‘s already useless enough, and the wandering trader is supposed to be a florist villager, and the only way to save the sniffer is adding in that 3rd plant
No way I have 136 likes
Masons are a LIFESAVER if you have a hard time or can't be bothered getting clay or quartz in your world; they're what allowed me to make massive brick structures. I won't complain about their placement, and I love em all the same
I was gonna say too but if you have a lot of rivers or lakes as well as a Fortune III shovel, their clay trades are extremely op in getting emeralds quick. Like it’s probably not as efficient imo but you can make a village of just stone masons and use clay as your primary source of emeralds.
masons are actually the #1 villager to go to if string duping (and fisherman infinite emeralds) doesnt work in your world
the reason is the 10 clay balls for 1 emerald novie trade, you are LITERALLY turning 2.5 blocks of dirt into an emerald.
it does require pointed dripstone and water bottles to turn the dirt into mud, and then drying it out into clay, but after the initial hurdle of setting up, you can get a lot of easy infinite emeralds just by digging dirt
true i build with bricks all the time and i have a building just full of masons just for bricks
Masons are of the best ways to get emeralds, if you're not a guy who builds a lot of farms, like me. It is so easy to find a lush cave, fill your inventory with clay, and then you have enough clay for A LOT of emeralds. Seriously, A LOT.
Bricks and quartz are probably two of the most easily gathered resources
For those that couldn't read the text fast enough at 17:50, it reads "MY ENTIRE LIFE I THOUGHT THESE WERE CALLED GLISTENING MELONS BUT I'M JUST NOW DISCOVERING IT'S BEEN GLISTERING THE WHOLE TIME"
honestly most relatable thing I've ever read
I think no one able to read that in normal speed lol
HOW IS IT NOT GLISTENING WHATTTTTTTT THIS IS UNPLAYABLE IM QUITTING LIKE WHAT?!?!?!?!?!?‽?
I am still angry you can't eat it. Like why you can with carrots+gold/apple+fold and not with melon+gold??
@@theinfernus9912 HONESTLY YEAHHHH
The cartographers get a boost imo bc you can dupe emeralds with it and a librarian who sells glass (why do they sell it?). Buy out all the glass, turn it into panes and sell it, making quite a lot of emeralds!
You need to cure the cartographers a few times to get it down to one pane for an emerald, after that it’s definitely my go to emerald source
Yeah I was ginna say this same thing lol
You can also just buy bookshelves from double cured librarians and sell the books back to them
@@sluin but you also have to mine them which is more time consuming, not to mention it’s not guaranteed to get the bookshelf trade, it’s definitely good but not quite as optimal as the glass panes
@@steamed_ham1767 it is also time consuming to craft the glass panes + get a lot of zombified cartograpers which need space in your trading hall
Why is the farmer the only one who actually does his job💀
fr
based farmer, all the others are freeloaders
Real
Why doesn't the butcher kill animals?
AUTO MEAT FARM
Play the mod tektopia it’s really cool
Cartographers are much better than you’d believe. Since the Librarian sells glass you can make panes using glass, sell them to the cartographer to then buy more glass from the Librarian creating an infinite Emerald Loop for no cost but the initial pane. (So long as they’ve been cured)
Well even though its infinite, its more efficient to set up a stick/stone farm and use the fletcher or mason
Same with the compass they can take. And librarians can sell compass.
I think the fletcher is one of the most underrated villagers due to sticks being very easy to trade
Arguably, clay, stone, and wool are easier. And I will argue. If you're strip mining, you're likely to get a plethora of stone, and if you're near a river, you can very quickly obtain a lot of clay. And I mean a LOT! I think that all of them are super easy and much easier than breaking 7 axes for 1 mending book.
@@GeneralPenguiniscool Most people strip mine in deepslate layters, clay is pretty good though. Also you must be forgetting about bamboo farms
Clay in my opinion is the best way to get emeralds. Their just so easy to get.
just throwing it out there if you’re as unethical as me you can spend 10 minutes building a string duper and make like a stack of emeralds stupid early into a hardcore world and then exploit fisherman for their hard earned cash (very effective)
@@SkisnwOnTopL duper, get good at the game
0:12 i love the delivery of the one joke it's like he's trying to sell you on the idea of villages
I actually really like the wandering trader, as they‘re the only renewable sources of small dripleaves (cool deco) and offer buckets of tropical fish, which can be useful for getting an achievement, as the fish are random and also getting tropical fish for axolotl breeding can be a hassle. They also trade some other useful things like glowstone and blue ice
They're also really useful for getting saplings of different tree types. Really cool if it's from a biome that's far from your base.
Ah, yes, blue ice, the most useful of items
Blue ice is obviously a very useful trade, but for me it's cactus that I love as I'm never anywhere near a desert.
Glowstone is traded by the cleric so idk
@@supercelllover7695I mean bro, im not going to fry my PC space just for 1 resource.
“Or you could always kill him”
Bro summoned the whole Mogswamp community
fr
Fr
R.I.P. Wandy T 😢 😭
Honestly, who misses the old villager designs? Mojang, give us back Dr. Trayaurus
I knew I wasn't the only one to want him back
I do like the new ones but they should make a doctor trayaurus one that sells potions
That's nostalgia bias at its finest, new villagers >>>>>>> old villagers
True@@ballisticboo7808
You again… *why are you everywhere*
There’s something about your meme humor and timing that makes it better than everyone else I’ve seen on YT
1:10 THE WANDERING SCAMERRR LET'S GOOOOO
Me and my friends have recently started a joined realm of sorts with a bunch of wacky new tools, I cannot WAIT to find a Village and slap their available Enchantments on everything I can find.
Also man I wish Swamp Villages were real. I'm picturing something like a boardwalk with lanterns.
would be a bit odd to have a witch hut next to a village
[7:58] The shepherd’s dye trades (red, yellow, orange, magenta, and pink) can be easily farmed through using fortune III on double tall flowers
The fortune effect only takes effect if the bottom of the flower gets broken, and not if the top of the flower gets broken
This doesn’t take off any durability from the tool used and can be farmed from any tool that can revive fortune
This effect can be automated with a second account (or friend) having one person continually placing flowers and the other breaking flowers, the flower supply won’t run out as the fortuned flowers would get picked up by the person placing them, if you can find something to hold down the button it’s afk-able
(I’ve only done this on bedrock, it may or may not work on Java)
I’ve never heard of this before as a Java player so to me it sounds like a bedrock exclusive bug. Still if that is true that’d certainly make those trades much better! Very interesting!
oh hey there I didn’t expect for you to respond so quickly! Love your videos man best informational minecraft content I’ve seen recently keep it up! ❤
Bedrock Is really weird with 2 tall blocks. In creative if u break I think the bottom of the door it drops it?
@@Odyssey_Centralthe orange tulip trade on the wandering trader is SO USEFUL WHY ISNT THE TRADER S++ TIER?
I think the fisherman trade for campfires is really good. Campfires are kind of expensive and cumbersome to craft otherwise and campfires are one of the best decoration blocks in the game, so I find myself using it a lot. The stone mason is also the easiest way to get bricks by far, especially since its always the first trade they have.
11:58 Village maps in the Villager balancing beta 👀
Bro was in creative
Next on Odyssey Central: Ranking Every Tropical Fish
I legit wanna see this as a 24 hour video
I find pointed dripstone from wandering traders should up its rank slightly. Pointed dripstone can give you infinite free lava, which is useful for infinite smelting, obsidian or if you want to make a lava moat.
Poined tripstone can sometimes just not exist anywhere up to thousands of blocks away from spawn, and can only be found in caves, so not only do you need to travel a lot to find it, but you'll also need to explore tons of caves until you randomly find dripstone. Unlike the lush cave, there is no way to tell from above ground whether there is a dripstone cave below.
Dripstone caves are still common, it's not like you'll be incredibly unlikely to come across them
Can we just take a second to appreciate Odysseys sub graph? Most RUclipsrs have like 5%. THIS MAN HAS TWENTY FIVE!!!
Dude shut up
The glass pane cartographer trade is underrated, just by decimating a desert and building a super smelter its such easy emeralds
14:23 made my heart sink, RIP good boy
For the fletcher, since you can turn bamboo into sticks, you can just make an automatic bamboo farm and every stack gives you one emerald
(Or you can just plant a big field of bamboo and destroy it with a stone or iron sword, it's broken as well)
Another cool thing you can do with curing discounts is having a infinite emerald loop by trading for glass with the librarians and then turning those into glass planes for the cartographer which bumps the cartographer for me right above the cleric
Cartographer no.1 because it will give us the maps to different villages and now Librarian will give us the best book on master so its full gamble and cherry on top mending will be given by swamp librarian and cartographer is our only hope.
After 1.21
I did my own ranking before watching this video and one thing stuck out the most: When it comes to the items I can give the villagers for emeralds, for me the best way to judge them is, "what can I get in the early game?", and the reason is very simple: raid farms. Why would I build something like a Sweet Berry bush farm for emeralds when I can use that time and build a raid farm instead? This is why the trades like Iron, Paper, and Sticks are incredibly useful, because even after the early game, you'll still need these resources pretty much every day, and as an early game resorce, they're great for trading.
Because of this, the more useful statistic is what THEY can give ME for my emeralds. This is why on my ranking I have the Mason 4 spots higher: because of the quartz and bricks. They're by far the best way of getting these resources for building. Other than that, I had the Shepherd lower (I don't find the wool trades good when sheep farms are an easy thing to build and extra poppies can be composted), and finally, I think the Toolsmith is better than the Armorer simply because he has the guaranteed Iron Trade while the other 2 iron traders only have a 50/50 chance. Whenever I make Iron Farms in my world, it's always a row of Toolsmiths for trading. Other than that, our rankings were very similar.
Your Shepheard argument is pretty weird considering you can use those easy wool farms for emeralds
6:24 That llama will remembered that
4:41 animal farm mentioned. Politics ensue
Make a video ranking all the biomes in the game, 64 in total, 53 in the overworld, 5 in the nether, 5 in the end and 1 that can only be accessed in flat world presets, which is the void
I choose to believe 64 is a Super Mario reference
Man, everything about your videos is just excellent. The editing, the topics, the humor, your delivery... Keep it up!
Masons are a godsend for me before the introduction of mud and lush caves. They become a renewable source of bricks. Having multiple masons essentially gives you a brick laying operation.
Note that fishermen only buy a certain boat type based on their biome skin. Desert villagers only buy jungle boats for example. Taiga and snowy villagers are the best I think, because 4x4 spruce trees are always straight, compared to the other boat wood types that have branches and are harder to cut down.
huh I didn't know that
I have some thoughts on this one.
In Ilmango's peaceful challenge(great series btw), the butcher and fisherman were actually among the most useful. In peaceful, you don't have access to zombification or raid farms, so you have to get all your emeralds from buying them at full price(or from mining but that wasn't a viable alternative yet since they were still in 1.16).
In the early game, the butcher was extremely easy to farm dried kelp and sweet berries for, and in the late game, the fisherman was optimal because their trades take the least items for the most emeralds, and they have 4 emerald trades(the boat trade doesn't count cuz it sucks).
Due to the lack of witches, the cleric is also way better in peaceful, as it's the only renewable source of redstone dust.
Librarians are still hands down the best tho.
As someone who is dutch, I cant BELIEVE you didn't mention the orange tulip trade. Its like... the best item in the entire game! Worth the emerals for SURE!
Tbh the weapon/tool/armor smiths are REALLY good for challenges like skyblock or superflat. they are SO underrated
Stacking discount from curing zombie villagers is already patched. Since 1.20.2, you can only get discount once per villager.
Cartographer's glass panes trade is always my go-to trade for getting many emeralds. Deserts and their ecosystems have been destroyed in the name of my wealth
2:07 bedrock players: out of the 20 villagers, none of then can be nitwit
21:06 you can name a wandering trader a biome and get that type of villager
0:41 “worst to da best”
The glass pane trade on the cartographer is actually pretty useful once you get a couble librarians with a glass block trade and infect/cure them. This leads to infinite emeralds until they run out of stock, as the cost for glass blocks is cheaper then what you get with trading panes.
Mason should be so much higher because of the clay trade. You get 4 by breaking just one block of clay. Clay is super easy to find from rivers and lush caves.
1:49 VSAUCE MOMENT LET'S GOOOOOO. One of the best RUclips channels with odyssey and NB of course.
Wonder what this list will look like after the villager changes get fully implemented
Cartographer no.1 because it will give us the maps to different villages and now Librarian will give us the best book on master so its full gamble and cherry on top mending will be given by swamp librarian and cartographer is our only hope.
I think Farmer would be number 1, since you have to gamble way more with Librarians
@@cormacmccarthy1889 farmer will be 2 because cartographer will give us new villages map of different biomes.
@@PixelCraftEdits yeah but like.... so what?
farmers make villager auto breeds a thing which basically makes everything with villagers possible
@@cormacmccarthy1889 but now biome based books will be given, so you need to find a swamp village which is only possible by cartographer.
At 17:50 If anyone was wondering what he said: My entire life I thought these were called glistening melons but I'm now discovering it's glistering
OmG WhErE's ThE WiTcH!
What about the ravager he has the big nose 😢😢
Erm actually, witches are a type of illiager since they spawn in raids and attack villagers 🤓👆.
@@sehjaskohli598 Erm, you're a fake nerd. Witches aren't illagers nor villagers. They do not attack villagers, check the wiki bro. The reason to why they spawn in raids depends on who you ask, this is my version:
Iron golems attack witches, even though witches don't attack villagers, which is weird, sure, but they just want to protect the village. So the witches joined the illagers in raids, and splash then with regeneration and instand healing potions. As a thanks, the illagers share some of the loot with the witches, making them both happy.
I know this is a long reply, but if you're using the nerd emoji, I expect you to read it.
@@xDeivit136 oh.
One important note about the librarian, is that mending is a level 1 trade, this means that you can pretty quickly place and replace the lectern until you get what you want with no resource cost other than time. The armored for example has the enchanted diamond armor as it’s last trade, meaning you do need to expend some resources to get it there, and if it’s a bad enchantment then tough luck you can’t reset it
That's what the grindstone is for.
Don’t mess with us nitwit villager fans there’s only 5.5 of us and we’re angry
The .5 is a 7 year old.
“.5”??? Is a paraplegic a fan too or smth?
the quality odyssey central content we all love and look forward to on Saturdays
Oh come on, we all know the best villager is the news anchor
6:07 LOL it gave me an ad here right after you said you’d murder the wandering trader
When do you reckon the Mario Kart 8 Deluxe course ranking will be done?
Sadly it will be a while, school and the 2D Mario ranking are making it difficult to work on
@@Odyssey_Central No Worries. That just means the video will be based when it's done
The quartz block trade from the Mason is amazing. It's an infinite source of quartz and its way better than mining for quartz and making blocks which consumers 4 quartz for 1 block. That basically means you have all the quartz blocks you want and you never need to mine for it unless you specifically want the quartz pieces for red stone
Main disagreement from me: Wandering Trader is worth less than a Nitwit
One thing that brings up the Glass pane trade of the Cartographers for me is that you can very easily bring them down to 1 glass pane per emerald with zombies. And most villager setups WILL have a librarian that's very likely to sell you 4 glass per emerald. Early game, prior to when you have crazy good ways to get emeralds (or even EXP) it's not a terrible source
Not enough to beat the iron farm, mind you, but worth considering
I’m angry that there is no Batman villager HUGE missed opportunity
...What?
@@FloridianFool clearly you are no experienced odyssey central viewer
11:06 I know this is ranking each villager alone but I figure it's worth mentioning, if you cure the cartographer even once you can buy glass from the librarian and resell it as glass panes to the cartographer for ez prophet
Now rank every world seed
What
6:00 wandering trader is great for dripstone for lava farms, if you can't find any caves that spawn them naturally. also good for slimeballs for sticky pistons, if you don't care to set up a slime farm or go hunting them
Betting the fletcher and book man will be 1st and second
I agree with literally everything on this list 😅
Fake. You couldn't have watched all of it in the first minute
You haven’t even watched it yet…
@@Diamondking599 i skipped through to see the rankings
@@gamingpotato7937 i skipped through to see the rankings
Aren't there, like, trillions of quadrillions of villages with several villagers each? That's a lot of villagers to rank, this video was fast!
Wandy T is actually quite helpful and super underrated because if you dont have a desert or jungle, hes a good way to get the green, cyan or brown dye. Even saplings you cant get because you didnt find the biome yet. Okay, you cant reset them but they will get a buff and even give you emeralds and iron pickaxes with enchants, which are super useful in early game where you still have only stone or iron tools. The sheperd is actually my favorite way to get emeralds, because the only thing you need is a lot of sheep, which is easy with some wheat. After 3 minecraft days you will have a lot of sheep and no, you dont kill them, you shear them.
I can tell you are also a Mogswamp enjoyer by the fact that you called him Wandy T
You forgot that it makes superflate easier because you can get more saplings from wandering trader or in bedrock makes flat World possible
I often play minecraft monobiome and the wandering trader is always a gift from the heavens since every time it gives you access to a new resource you couldn't get otherwise
The cartographer should definitely get a higher place, as in the snapshots, they can give maps to villages, and other structures like which huts. They can also give an infinite source of emeralds with only one cure, as the new price will go down to six panes for an emerald, and you can buy four blocks from a librarian for one emerald.
The fletcher really is underrated when it comes to making a villager trading hall. If you want to use villager curing to get a good discount, the two ingredients needed is the weakness effect and a golden apple. Usually, getting enough splash potions of weakness to fuel a large trading hall would be a lot of work. However, if you can get lucky, it’s possible to get a fletcher with a tipped arrow of weakness in its master level. That saves tons of resources and time as you’d only need arrows and emeralds to get the tipped arrows of weakness.
The Leatherworker actually saved me a bunch. I was like few thousand blocks away from my main base, I died and was stuck on some snow biome. I lost my OP Fishing Rod, and I wanted to go back home on a horse. Fishing with a standard rod was NOT worth it, so I eventually just started focusing on trading with the Leatherworker. The Butcher also helped me with the Emeralds thanks to the Berry trade
Wandering traders do offer another use: they can help deal with pillager patrols. I was building on a plains biome and was over 3 stories in the air when I noticed a pillager patrol staring at me right below me. A wandering trader had spawned earlier, and once the llamas detected the pillagers they started spitting on them and I could use less weapons to deal with the pillagers.
I think the Mason is definitely one of the best since all of the blocks it can provide, essentially a builders dream of supplies. With a raid farm this guy becomes amazing. Now if you’re poor then he’s not worth spending emeralds on.
You just need a fletcher. Its easy to get emerald
What a fantastic video (as always).
I've been playing a lot of Minecraft recently expanding my survival city so this is kinda handy actually.
The string trades can actually be really good with a string duper. They are super easy to make and make a ton of string (in my world I have like 4 double chests of that stuff because of the duper). Plus with string you can make wool, so basically a string duper doubles as an emerald and wool farm.
4:38 heres your free "odyssey central misses a critical hit on a pig" replay button
Opinions, in order of introduction
Combine a pork butcher and/or leatherworker with a hoglin farm for infinite emeralds. One cure was able to get the 6 leather and 7 pork to 1 leather and 2 pork.
Wanderer gives coral and pickles, too. Could be better, could be worse, usefulness is based on scenario.
Mason can be useful for conserving quartz, and the clay is easy to get.
Shepard: I personally used 2-high flowers for these once. Magenta/Pink + input skeleton farm for emeralds.
Fisherman is more efficient for some trades.
Cartographer is useful for the maps. It gets better in the villager rework.
Fletcher is sticks. No explanation needed. Also, feathers and string.
Cleric is the redstone-lapis source, with Glowstone and Flesh-sink.
The diamond gear givers give diamond gear. enough said on output, but inputs farmable too..
Farmer is reliable for input and output. No matter the tier, you should get a good food option.
Librarian: Combine with EXP farm + iron farm. Also, mending.
7:40 because quartz cant be reverse crafted, I use all of the quartz i mine in the nether for electronic components. If I'm building anything with quartz at scale, I'm going to buy blocks from the villager. I think the brick trade is also quite solid because the process to get bricks is... annoying. I also do hollow out a lot of land for subway tunnels and the like, which means ive always got a surplus of diorite/granite to sell to him.
you might not have known this, but for me, except for mending, the librarian's best feature is the fact that it gives infinite emeralds (given you have a void trader) by curing it until it sells you a bookshelf for an emerald and buys a book for an emerald, with each trade multiplying your emeralds x4
2:27
"He didn't wanna get a job, well, he's gonna get a job now"
-sb737
Who dont what is in melon 17:50
"My entire life i though these were called glistening melons but i'm just now discovering it's been glistering"
The wandering trader also allows some items to be renewable, such as coral blocks and sand/red sand if you don’t like gravity block duping. The limited trades and despawn timer may seem like a huge limiting factor, but through lazy-linking void trading it is actually possible to trade with it infinitely (although this is highly impractical for casual players).
The butcher can be amazing if you have a mob grinder or either skeleton farm for bone meal, and an auto clicker. If you spam RMB you'll bonemeal the bush and harvest the berries, then keep bonemealing the same bush without worrying about the block underneath breaking. Put a minecart with a hopper under it on a track that has a double chest under it and spam away. You can get thousands of berries for trades really quickly.
I think the cartographer should be moved up now for now having a new trade for the trial chamber map, which is always very close to where you are and can offer some very good loot.
17:52 I'll be honest, early game the pumpkin pie trade is fire as hell
The Cartographer is my favourite Villager. Also infinite Emeralds when you have a Librarian that sells you Glass. I just love him for exploring and playing Marco Polo
Not a lot of people know this but in some of the recent highly controversial villager rebaling snapshots Mojang considered giving Cartogrophers a trade for maps to other village types
7:58 Man, Odyssey's OST is so good.
13:53 the glass bottle trade is useful if you have a witch farm
Or four of them down to 1 emerald with a glass trading librarian.
One thing going for the mason that wasn’t expanded on is the clay trade, particularly if you live right above a lush cave where you can effortlessly get endless clay. I found the stonecutter to be the best way to get emeralds before I industrialized, arguably even better than the 32 stick trade. Of course, if you don’t have access to lush caves, it’s otherwise not that good.
I think they should develop actual swamp villages. Just imagine seeing houses made out of mangrove logs and a tuff church. That’d be pretty cool.
Unfortunately, the likely reason swamp and jungle villages don't exist is bc pillagers AIs just break with water and vines.
@@Noteturtle90then, hear me out, fix the ai
@@Diamondking599 ikr? meanwhile at mojang: "another idiot who wants the bulb reverted."
@@Diamondking599 or they could try the mangrove swamp where there’s significantly less water and a lot more land where a structure could benefit
We could also have villages in cherry groves, mountains, and mesas. Love all of those biomes.
6:51 He looks chill af.
6:10 whqt about gunpowder sand and slime?
In my opinion, you did the cartographers pretty dirty. Sugarcane farms are extremely efficient, and I always end up with far more paper than I know what to do with. Additionally, whenever I come across a village in the desert, I typically set up a “glass town” (yes, the name’s from Luke TheNotable) full of cartographers and I can shovel the entire desert for massive profits. Seriously, the amount of money you can make off of this method is frankly disgusting. Additionally, the maps they sell are INCREDIBLY useful, guiding us to locations we may otherwise have never found.
The amount of times he talks about farms, makes me realise how thankful I am that I rarely rely on them
A great combo you can set up is using a librarian to buy glass and then using a cartographer to sell back the glass in the form of glass panes. If both villagers have been healed from zombies, you should be able to make profit and basically turn 1 emerald into 2
13:58 I feel called out. (My cat keeps giving me rabbits feet so i just kept them)
7:49 I FEEL YOU CAUSE I'M A FAN OF DEEPSLATE TOO
I 100% agree with the Farmer and Librarian being the best 2 villagers in the game.
In my world a have a huge farm including tons of carrots, potatoes, melons, pumpkins, wheat, and beetroots. Because of this, I have 32 Farmers (8 per carrots, potatoes, wheat, and beatroots), meaning I can get tons of emeralds just from harvesting my farm once.
Don't even get me started on the Librarian. I have all the best enchantments, including protection 4, mending, unbreaking 3, sharpness 5, efficiency 5 and many more.
As for the other villagers, I have a few Clerics specifically for the bottles of enchanting, and a few Armorers, Weaponsmiths, and Toolsmiths, mostly to use the iron trade for emeralds.
Overall, villagers can really carry your game, especially by getting discounts via curing them and doing raids. They can really save you some grinding. Honestly, villager trading halls are basically a must in the current state of Minecraft.
Great video dude, I'll see you in the next one.
I find it funny how you rank the usefulness of a villager depending on what resources are easier to autofarm. It is your video but still i think you are quite biased in the ranking, most people i know have never built autofarms so their access to certain items is quite different from yours, for example i personally would have put the wandering trader much higher because his gimmick is fun and because his items are quite good most of the time, also i love stealing his lamas and keeping them for myself lol
If you are like me and you totall pacify your ancient cities when you raid them, then having a shepherd buy gray wool is pretty nice because you can get a ton of it from the cities.