I like the one stage that's back-to-back Thunder Force IV references. I mean as horizontal shooters go, the homages were somewhat inevitable but the specific blue water -> enemy air fleet stage is spot on.
I tried this game just to know if I would have the whole font from the score panel,but looks like I won't have it,so I improvised on Fontstruct as it looks like Battle Garegga with a 8×7 square matrix with some peculiar things(the term *EASY* has on the "A" _4 empty spaces_ on the inferior,making a *bold down "C"* curve and the _superior square is 1 square_ leaving 3 lines from the extremities columns and 6 pieces empty inside the fine square),looks like I won't have it unfortunately!!!!! Hope the developers furnish the whole font to me(and for whoever wants it for personal use),it's a font that can't be neglected for who loves classical shooting games like this
Holy Shit , the music ,,,,,, O.O , Hyakutaro Tsukumo WTF have you made !? , My ears are crying from happiness , What a awesome killer fusion of Hyper duel and Thunder force 4 ,,,, ohhh my poor ears , and the game looks and plays gorgeously , Those sprites !!
Also I discovered a lot of this game you didn't know,see the SCORE panel? The game basically is a Battle Garegga's plagiarism(well in good sense),is not by any chance I have been watching both games including also the Darius Gaiden's cousin,Infinos Gaiden… Some tracks they _kinda have_ the same narration as the old Raizing's,as the SCORE panel font in caps is the one,the only difference is the matrix of 7×6,here is *8×6* and I made a "Felicity Fox's tracking skills" looking around every FOXing *font site around* for it…nothing found,so I cloned *Raizing's* font on Fontstruct and adapted to Devil Engine's format,trying to *follow the exact* unity area matrix,and I included _latin letters_ for people that lives in Brazil,Portugal or Spain(countries in general that uses accents and cedillas) have the rights to use the accents for free,as some places you know what happens in English,they can't be altered and every text can't live without an accent when needed That's all I had to say…
Specially _Neon Metropolis_ and _Imperishable Sands_ stages,these were part of my last year end trip,had it playing in my head and combining the places I have been(in the capital of Santa Catarina of course!!!!!!!),I have them on my playlist in my mashup channel The link is on _ABOUT_ section named as *Mashups(oficial)* and the playlist *FIM DE ANO SANTA CATARINA 2021-2022*
Yes, it does actually. It's incredibly difficult though, so it's going to be a while before someone gets a 2-All. Unfortunately you don't get the game completion bonuses if you loop, so most scoreruns for Very Hard are going to finish instead of looping.
@@KiwiSTG Interesting - thanks! I see there's two people on the leaderboard at the end of your video listed as ALL while your score is St6 - do you know why this is?
@@CStarFlare Yeah, I believe that's because I didn't wait long enough for the score to upload. I checked the leaderboards right after recording and it was displayed correctly
I've played enough Shmups like this to know that you'll get better at evading oncomming fire if you keep your eyes on your ship. Use your peripheral vision to see the openings while maneuvering through them In short, use your eyes to gather information. The signals (flashing lights, noises, patterns, icons that float by your screen for powerups, etc.) Based of that, train ur reflexes to adapt to the situations.
I play Racing Fever with a 301kmh in turbo speed car,and the cars drops from the screen like these bullets,glad the close calls you must go close to them without accident for bonus while here the story is "samba" around the crowded bullets
I like the one stage that's back-to-back Thunder Force IV references. I mean as horizontal shooters go, the homages were somewhat inevitable but the specific blue water -> enemy air fleet stage is spot on.
I thought I was just over anylising and making that up.
You also forgot the enemy in the back that was composed of several balls making a slithering motion just like thunderforce
14:08 Is that a loss reference?
13:21 Just realized this boss used as 4th boss in Sonic & Knuckles: Newtrogic Panic.
Wow..
Dude, look at that paralax in the background, it makes you feel that you are rounding the structure 17:45
O mejor…estás haciendo una curva para adentrar la caverna!!!!!!
Always wondered what this ending was
I tried this game just to know if I would have the whole font from the score panel,but looks like I won't have it,so I improvised on Fontstruct as it looks like Battle Garegga with a 8×7 square matrix with some peculiar things(the term *EASY* has on the "A" _4 empty spaces_ on the inferior,making a *bold down "C"* curve and the _superior square is 1 square_ leaving 3 lines from the extremities columns and 6 pieces empty inside the fine square),looks like I won't have it unfortunately!!!!!
Hope the developers furnish the whole font to me(and for whoever wants it for personal use),it's a font that can't be neglected for who loves classical shooting games like this
Awesome game. Way too fucking hard tho.
Specially that black Just Shapes and Beats hole
Holy Shit , the music ,,,,,, O.O , Hyakutaro Tsukumo WTF have you made !? , My ears are crying from happiness , What a awesome killer fusion of Hyper duel and Thunder force 4 ,,,, ohhh my poor ears , and the game looks and plays gorgeously , Those sprites !!
Also I discovered a lot of this game you didn't know,see the SCORE panel?
The game basically is a Battle Garegga's plagiarism(well in good sense),is not by any chance I have been watching both games including also the Darius Gaiden's cousin,Infinos Gaiden…
Some tracks they _kinda have_ the same narration as the old Raizing's,as the SCORE panel font in caps is the one,the only difference is the matrix of 7×6,here is *8×6* and I made a "Felicity Fox's tracking skills" looking around every FOXing *font site around* for it…nothing found,so I cloned *Raizing's* font on Fontstruct and adapted to Devil Engine's format,trying to *follow the exact* unity area matrix,and I included _latin letters_ for people that lives in Brazil,Portugal or Spain(countries in general that uses accents and cedillas) have the rights to use the accents for free,as some places you know what happens in English,they can't be altered and every text can't live without an accent when needed
That's all I had to say…
Damn good music.
Specially _Neon Metropolis_ and _Imperishable Sands_ stages,these were part of my last year end trip,had it playing in my head and combining the places I have been(in the capital of Santa Catarina of course!!!!!!!),I have them on my playlist in my mashup channel
The link is on _ABOUT_ section named as *Mashups(oficial)* and the playlist *FIM DE ANO SANTA CATARINA 2021-2022*
Awesome run bro. I still have a lot of problems with that 4th stage boss. Damn, is just too damn hard to know where those things will teleport.
If you trainee dueling with Folding Fan,it's the same thing,you must decorate what comes out of the black holes
This is Einhänder?
This was so cool! I have a looong way go before getting such skills.
Such a great game! Playing on controller or an arcade stick?
I use a fightstick. I greatly prefer the feel
Good stuff! You mention 1-ALL - does it loop?
Yes, it does actually. It's incredibly difficult though, so it's going to be a while before someone gets a 2-All. Unfortunately you don't get the game completion bonuses if you loop, so most scoreruns for Very Hard are going to finish instead of looping.
@@KiwiSTG Interesting - thanks! I see there's two people on the leaderboard at the end of your video listed as ALL while your score is St6 - do you know why this is?
@@CStarFlare Yeah, I believe that's because I didn't wait long enough for the score to upload. I checked the leaderboards right after recording and it was displayed correctly
@@KiwiSTG Then begin to explore doing 2-All runs always,I hope to find is your score pass 2M in here!!!!!!
This is as close as I am getting to beating it lol
作曲にサンダーフォースVの人が参加してたとは。
so I heard the different endings actually lead up to existing smhups. anyone know what shmups they are?
Such a gorgeous and stunning game, and that final boss! Whoa! X3
Amazing!
Wow
I just got this game hehe...
Where do you look at when playing? Your ship or the enemies? I tend to fly into bullets
I've played enough Shmups like this to know that you'll get better at evading oncomming fire if you keep your eyes on your ship. Use your peripheral vision to see the openings while maneuvering through them
In short, use your eyes to gather information. The signals (flashing lights, noises, patterns, icons that float by your screen for powerups, etc.) Based of that, train ur reflexes to adapt to the situations.
I play Racing Fever with a 301kmh in turbo speed car,and the cars drops from the screen like these bullets,glad the close calls you must go close to them without accident for bonus while here the story is "samba" around the crowded bullets
WTF was that final boss???
An imaginary number
Well, it is the Devil Engine.
It's *Just Shapes and Beats*