Honestly I think the biggest Kayn buff is merely the amount of high HP, low armor bruisers that are filling the meta right now, thanks to the new items of course! Hydra is really interesting in my opinion, but I don't think it's worth it in the jungle except as a fourth or maybe fifth item, since it's base stats are soo low. Every 1000 EXTRA health will grant 25 AD, so it gives even less than a death dance if built right after Yoummu's and boots, even as a third item after a bruiser item like sojin or steraks it still doesn't give that much damage (at least not as much as steraks, wich after level 11 gives about 50 to 53 AD up to even 58 to 60 AD) That being said, it's really good on tanks or as a very late item on bruisers that have: already built a lot of health, and have some resistances (could be from boots, twinguard or even a Death dance, just something) I'm currently using it on camille as a fift item and it's pretty good on Divine sunderer builds. For red Kayn the calculation could go a little like this: -Mandatory Yoummu's -(armor Boots) [+200 HP] -black cleaver [+350 HP] (If built right now hydra would only have 27.2 AD considering it's own stats, making it weaker than DD or steraks) -Death dance [no extra health, but extremely necessary for making a bruiser build work] -Steraks [+400 HP] (choosing Steraks over Hydra because the shield gives you more resistances, and the stats are still better (about 50 to 55 AD compared to 37 or up to 46 if you add overgrowth to hydra's damage) And lastly you could build hydra! Since now the stats are really efficient and don't compete with other more powerful early game items Of course, it could depend, I'm not considering the damage from the passive, but right now I'd say that hydra, albeit good is heavily overrated, specially early game THAT BEING SAID, RHAAST IS AMAZING IN THIS NEW META
No hate in the comment! I believe the gameplay was amazing, specially with your great response to that early Khazix invade. I'm just very passionate about builds, since it's my main focus in the game and I love to share my testing with everyone I can :D
First of all, sorry for the late reply. Being doing some personal work. Second, no need to apologize for the comment. All of the comments in our channel, the comments which contribute to the Kayn community are the ones that I like. You've really outdone yourself with this one my friend 😁 Actually, I am currently doing some experiments with the new items as well but it will be much easier due to your help! The interaction of Titanic Hydra with other health items looks promising and I like your analysis on building it for late game rather than early game. I will further examine this idea of yours and I hope that I can try this on the actual game! Thank you again for this. I really appreciate all of your effort my friend. 😊
@kleber_sodre most of the time yeah! Yoummu's is really useful for three things: Firstly, it deal great amounts of damage with your first ability, and scales really well with it's 55 AD and high amounts of armor penetration Secondly, Yoummu's ghostblade makes you faster, allowing your third ability to work way better and cross multiple walls instead of just one or two (since you are faster, you'll be able to walk in between walls without your third ability running out) And lastly; and most importantly, it's really useful for Rhaast since his biggest weakness is getting kited! Of course, against 5 meele champions it isn't going to be as good, but in general Yoummu's ghostblade will allow you to roam a lot faster, heal up more since you're dealing lots of damage, and it will allow you to catch up to your enemies even if they're ranged champions
In regards to my previous comment (please read beforehand) I think it could be very interesting to build a mathematically correct Rhaast :0 It would be quite similar to what I explained in that comment, but would have to take into consideration a little pause before buying each item and explaining why it's the right choice. Hullbreaker might also be a very interesting option (albeit not as consistent) simple because it grants A LOT of damage and health (and surprisingly some armor and magic resistance too), meaning that if you somehow manage to fit it in the build [probably replacing death dance if physical damage reduction isn't mandatory] it could give you some crazy damage if paired with hydra. For the runes for this build I'd run conqueror, gathering storm, giant slayer, the tenacity rune and overgrowth; simply cause longer fights make conqueror an amazing option (and very fitting for a mathematically correct build, since it'll bump those damage numbers a lot when looking at the graphs after the game) and overgrowth is great in this new meta. Hope you find this idea interesting! To make calculations accurate you'll just need to show your stats each time you base and then in editing use this formula: -Hydra's AD: 5 + [EXTRA MAX HP ×0.025] Steraks AD: [50% of your champs BASE AD] (you'll just have to use your max AD and subtract the amount you're getting from items, otherwise just go into practice mode and screenshot the base AD rhaast gets per level). Steraks shield will equal 75% of your extra max HP so that's also really good. If the enemy team is heavy AP, maw of malmortius should replace DD and if the enemy team doesn't have much burst damage, then twinguard would be the best choice. Surviving longer makes you deal more damage
If may I ask a question, lately I've been using Summon Aery as my main rune for Red Kayn. It does decent damage and its interaction with Kayn's Passive and Black Cleaver is really great. Conqueror on the other hand, seems to be the more standard rune to go. But if you check the post-game data, Conqueror doesn't really do that much healing in my opinion plus Shimmering Spark alone cannot stack your Red Form fast unlike Blue Form. So does Conqueror is still advisable to Red Kayn instead of Summon Aery?. I want to know your opinion about this.
@thechadfrwr it's true that conqueror's healing is quite low if you check the game stats, but the amount of times it gets stacked to maximum is a lot, and the damage (albeit not counted on the rune page) is very significant! Specifically on Rhaast since he deals max health % damage; on practice mode the damage conqueror allows you to deal increases your dps more than any other rune! In regards to Aery I'm still not convinced about it and I'd love to see the damage it's dealing, since I haven't been able to test it out significantly (if you can please tell me how much damage per game it's dealing on average, it'd be super helpful!) What I have tested is that it sadly doesn't seem to work like in PC league, and it doesn't increase your form collection speed dramatically, neither does ignite nor first strike. I believe the passive might be coded a little differently in wild rift and might have a maximum of stacks that might be obtainable per second, regardless of the source. I haven't been able to find much difference between stacking red form with only shimmering spark, compared to shimmering spark + aery. Btw! Thank you for the response and the detailed explanation in your answer! I'll test out these concerns in details and answer with data on a next reply so that our mathematically correct Rhaast can be as accurate as possible! :D
That being said it's possible that a shorter fight might benefit aery more, since it stays on the opponent. I'll test it out and reply once I've collected the data! 🫡
Depends on the situation but sometimes I do use them. It's like a default rune page which is still good for both Red and Blue Form because sometimes you cannot choose what form you will use for the actual game. Edit: It is much better to make a separate rune page for Red and Blue Kayn so you can preselect it during champ select.
@@thechadfrwr okay awesome! Thats what I currently do when I play ranked, I was just curious what other do and if there was a rune line up that is good for both forms when playing normal pvp blind pick lol thank you bro! Awesome content!!
Yeah, I couldn't make more Red Kayn videos since: 1. Kayn is still mostly banned on my games 2. Most players are still trying the reworked ASol, Syndra or Zyra and the minority are playing bruisers / tanks even with the new items.
Honestly I think the biggest Kayn buff is merely the amount of high HP, low armor bruisers that are filling the meta right now, thanks to the new items of course!
Hydra is really interesting in my opinion, but I don't think it's worth it in the jungle except as a fourth or maybe fifth item, since it's base stats are soo low. Every 1000 EXTRA health will grant 25 AD, so it gives even less than a death dance if built right after Yoummu's and boots, even as a third item after a bruiser item like sojin or steraks it still doesn't give that much damage (at least not as much as steraks, wich after level 11 gives about 50 to 53 AD up to even 58 to 60 AD)
That being said, it's really good on tanks or as a very late item on bruisers that have: already built a lot of health, and have some resistances (could be from boots, twinguard or even a Death dance, just something)
I'm currently using it on camille as a fift item and it's pretty good on Divine sunderer builds.
For red Kayn the calculation could go a little like this:
-Mandatory Yoummu's
-(armor Boots) [+200 HP]
-black cleaver [+350 HP]
(If built right now hydra would only have 27.2 AD considering it's own stats, making it weaker than DD or steraks)
-Death dance [no extra health, but extremely necessary for making a bruiser build work]
-Steraks [+400 HP] (choosing Steraks over Hydra because the shield gives you more resistances, and the stats are still better (about 50 to 55 AD compared to 37 or up to 46 if you add overgrowth to hydra's damage)
And lastly you could build hydra! Since now the stats are really efficient and don't compete with other more powerful early game items
Of course, it could depend, I'm not considering the damage from the passive, but right now I'd say that hydra, albeit good is heavily overrated, specially early game
THAT BEING SAID, RHAAST IS AMAZING IN THIS NEW META
No hate in the comment! I believe the gameplay was amazing, specially with your great response to that early Khazix invade.
I'm just very passionate about builds, since it's my main focus in the game and I love to share my testing with everyone I can :D
First of all, sorry for the late reply. Being doing some personal work.
Second, no need to apologize for the comment. All of the comments in our channel, the comments which contribute to the Kayn community are the ones that I like.
You've really outdone yourself with this one my friend 😁
Actually, I am currently doing some experiments with the new items as well but it will be much easier due to your help!
The interaction of Titanic Hydra with other health items looks promising and I like your analysis on building it for late game rather than early game.
I will further examine this idea of yours and I hope that I can try this on the actual game! Thank you again for this. I really appreciate all of your effort my friend. 😊
Now... Is Yommus really mandatory for Rhaast??
@kleber_sodre most of the time yeah! Yoummu's is really useful for three things:
Firstly, it deal great amounts of damage with your first ability, and scales really well with it's 55 AD and high amounts of armor penetration
Secondly, Yoummu's ghostblade makes you faster, allowing your third ability to work way better and cross multiple walls instead of just one or two (since you are faster, you'll be able to walk in between walls without your third ability running out)
And lastly; and most importantly, it's really useful for Rhaast since his biggest weakness is getting kited!
Of course, against 5 meele champions it isn't going to be as good, but in general Yoummu's ghostblade will allow you to roam a lot faster, heal up more since you're dealing lots of damage, and it will allow you to catch up to your enemies even if they're ranged champions
In regards to my previous comment (please read beforehand) I think it could be very interesting to build a mathematically correct Rhaast :0
It would be quite similar to what I explained in that comment, but would have to take into consideration a little pause before buying each item and explaining why it's the right choice.
Hullbreaker might also be a very interesting option (albeit not as consistent) simple because it grants A LOT of damage and health (and surprisingly some armor and magic resistance too), meaning that if you somehow manage to fit it in the build [probably replacing death dance if physical damage reduction isn't mandatory] it could give you some crazy damage if paired with hydra.
For the runes for this build I'd run conqueror, gathering storm, giant slayer, the tenacity rune and overgrowth; simply cause longer fights make conqueror an amazing option (and very fitting for a mathematically correct build, since it'll bump those damage numbers a lot when looking at the graphs after the game) and overgrowth is great in this new meta.
Hope you find this idea interesting!
To make calculations accurate you'll just need to show your stats each time you base and then in editing use this formula:
-Hydra's AD: 5 + [EXTRA MAX HP ×0.025]
Steraks AD: [50% of your champs BASE AD] (you'll just have to use your max AD and subtract the amount you're getting from items, otherwise just go into practice mode and screenshot the base AD rhaast gets per level). Steraks shield will equal 75% of your extra max HP so that's also really good.
If the enemy team is heavy AP, maw of malmortius should replace DD and if the enemy team doesn't have much burst damage, then twinguard would be the best choice. Surviving longer makes you deal more damage
If may I ask a question, lately I've been using Summon Aery as my main rune for Red Kayn. It does decent damage and its interaction with Kayn's Passive and Black Cleaver is really great.
Conqueror on the other hand, seems to be the more standard rune to go. But if you check the post-game data, Conqueror doesn't really do that much healing in my opinion plus Shimmering Spark alone cannot stack your Red Form fast unlike Blue Form.
So does Conqueror is still advisable to Red Kayn instead of Summon Aery?.
I want to know your opinion about this.
@thechadfrwr it's true that conqueror's healing is quite low if you check the game stats, but the amount of times it gets stacked to maximum is a lot, and the damage (albeit not counted on the rune page) is very significant! Specifically on Rhaast since he deals max health % damage; on practice mode the damage conqueror allows you to deal increases your dps more than any other rune!
In regards to Aery I'm still not convinced about it and I'd love to see the damage it's dealing, since I haven't been able to test it out significantly (if you can please tell me how much damage per game it's dealing on average, it'd be super helpful!)
What I have tested is that it sadly doesn't seem to work like in PC league, and it doesn't increase your form collection speed dramatically, neither does ignite nor first strike. I believe the passive might be coded a little differently in wild rift and might have a maximum of stacks that might be obtainable per second, regardless of the source.
I haven't been able to find much difference between stacking red form with only shimmering spark, compared to shimmering spark + aery.
Btw! Thank you for the response and the detailed explanation in your answer! I'll test out these concerns in details and answer with data on a next reply so that our mathematically correct Rhaast can be as accurate as possible! :D
That being said it's possible that a shorter fight might benefit aery more, since it stays on the opponent.
I'll test it out and reply once I've collected the data! 🫡
@@luistestart135 Again, thank you for your effort 🫡
Talon 23 February(new champion)
Kindred 28 March(new champion)
Yeah, bro already knew but thanks though! This is good for the other viewers who want to know.
bruh iwant morde and shaco
@@virginiaaquino-ro1rg They might come on the Shadow Isles Update
What about yorick bro?
@@DanielOliveira-dx1qp idk
Recently started playing Kayn after watching your video.
How is your Kayn experience? I wanna know 😊
@@thechadfrwr Got MVP with 24 kills.
@@paresshnoice, you're even better than me 😅
Good thing is you finally got mastery 7 Kayn not only liked the new build😂
Yeah, It really took me a while since I am not playing that much plus Kayn is mostly banned 😅
Do you use the same runes for Blue Kayn as you do in this video for Red?
Depends on the situation but sometimes I do use them. It's like a default rune page which is still good for both Red and Blue Form because sometimes you cannot choose what form you will use for the actual game.
Edit: It is much better to make a separate rune page for Red and Blue Kayn so you can preselect it during champ select.
@@thechadfrwr okay awesome! Thats what I currently do when I play ranked, I was just curious what other do and if there was a rune line up that is good for both forms when playing normal pvp blind pick lol thank you bro! Awesome content!!
@@corycarlile4471 thank you too bro!
What elo is this?
Currently between Platinum and Emerald Elo (Not grinding on ranked games too much)
We need more rhaast video since this season is tanker season
Yeah, I couldn't make more Red Kayn videos since:
1. Kayn is still mostly banned on my games
2. Most players are still trying the reworked ASol, Syndra or Zyra and the minority are playing bruisers / tanks even with the new items.