Motion Design: The Hidden Gems in Houdini 19.5 | Moritz Schwind | SIGGRAPH HIVE 2022

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  • Опубликовано: 17 окт 2024

Комментарии • 24

  • @blionart
    @blionart 11 месяцев назад +1

    that team really makes a 3d mograph a valuable and existing thing for mogrpah artists who are done with cinema4d limitations, thanks for being in there!!!

  • @ringoman08
    @ringoman08 2 года назад +15

    He is not only very with houdini but also a very good narrator. I mean if you’ll watch this video it will inspire you to try houdini.

  • @vikgra6303
    @vikgra6303 2 года назад +6

    Thanks to Side Effects, Entagma, and all the other cool guys who have made this great tool accessible over the years!

  • @syno3608
    @syno3608 3 месяца назад

    the way he said "That got dark quickly ! " 🤣🤣🤣

  • @bharat5194
    @bharat5194 2 года назад +9

    As an occasional lurker on this channel, I'm almost convinced that I should dive deep into Houdini (and skip learning C4D which I'm considering right now)

  • @philippwelsing9108
    @philippwelsing9108 Год назад +2

    Thank you, Moritz!! This was excellent. It would be a dream to see a tutorial handling the best way to actually export a finished sim from Houdini to Blender. It's missing somehow. Alembic? FBX? How to prepare the scene / sim for export? How to treat it after import in Blender (assigning different final materials etc.)? I think many would love to have this coming from you especially.

  • @monocore
    @monocore Год назад +1

    This might sound dumb but the thing that helped me a lot with houdini was using Nuke. Like shaping the flow of data mindset. Just like you said. I've tried houdini in 2015 when I was still using C4d/AE and it was just alien to me. I switched to Nuke in 2016 and tried houdini off six months ago and I counldn't believe how much smoother it was.

  • @monocore
    @monocore Год назад

    I also switched form C4D thanks to you guys. I recently had to re render a project in C4D with arnold and I'm shocked at how inestable it is. I literally had like 10 crashes in an hour. Mosty from arnold. The thing that I love fron hou is that arnold can crash separately, and relaunch wihtouth a hitch.

  • @bcrbdb
    @bcrbdb 2 года назад +1

    Amazing as always watching Moritz!

  • @papapetebreen
    @papapetebreen 2 года назад +1

    Great talk. Thank you Moritz!

  • @nicksushkevich
    @nicksushkevich 2 года назад +1

    Moritz is such a wholesome human!

  • @vipergx
    @vipergx 2 года назад

    How... did i miss this? Great presentation!

  • @DennisSengthong
    @DennisSengthong 2 года назад

    Bravo thank you Moritz !

  • @justinleejamison
    @justinleejamison 2 года назад +5

    I just have to say that I'm incredibly jealous of Vincent... Having Moritz as a good friend that's not only willing but eager to teach him Houdini... relationship goals. Ha

  • @nictanghe98
    @nictanghe98 2 года назад +1

    19:44 tangent -> anaisotropy direction.

  • @bharat5194
    @bharat5194 2 года назад +1

    I'm a 3D noob and want to learn particle simulation + motion graphics and I'm leaning towards C4D for its mograph capabilities...but I don't wish to invest in plugins like X particles, Realflow and so on....
    Can Houdini help me achieve same/similar results without using any 3rd party external plugins?

    • @Fakepilot
      @Fakepilot 2 года назад +1

      Yes, even better results than X-particles and Reaflow I would say...

  • @polymarvels
    @polymarvels 2 года назад +1

    Modeling IS fun in Houdini, if you know how to do it properly. But, I can agree with the fact, its not yet there for modeling certain things, mostly organic, for hard surface its another story.

  • @PunmasterSTP
    @PunmasterSTP 2 года назад

    Hidden gems in Houdini 19.5? More like “Hey, there’s some cool secrets on which you can thrive!” This was a fun watch.

  • @monocore
    @monocore Год назад +1

    30 framestyles in three days is just wrong