Will this end? (multiply or release blooper)

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  • Опубликовано: 17 ноя 2022
  • Four colors competing:
    Purple, Red, Green and Orange
    Which colour will win?
    Subscribe for more!
    #marble_race #multiply_or_release
    Patreon: / lostmarbleruns
  • ИгрыИгры

Комментарии • 110

  • @KalijahAnderson
    @KalijahAnderson Год назад +173

    I like the fact you decided t to share your blooper. Would be nice to see more times you did something that you learned from because things just went wrong. It would give others an appreciation for the fact that this isn't exactly easy to do.

    • @lostmarbles2d
      @lostmarbles2d  Год назад +38

      I usually avoid posting these because it isn't refined and is probably bad for my stats, but maybe I'll do some more as unlisted videos in future, there are definitely loads of these that I keep deleting to free up disk space. With recent videos I've been doing 10-30 takes to get something worthwhile.

    • @KalijahAnderson
      @KalijahAnderson Год назад +9

      @@lostmarbles2d yeah, that's what many don't understand, how much work is actually behind each video.

    • @lostmarbles2d
      @lostmarbles2d  Год назад +13

      @@KalijahAnderson The funny thing is that earlier in my channel I got extremely lucky with my takes - mostly I would just do one recording and the first one worked well. It's now that I'm adding more complex features that I end up having to try, try again until I get something viable.

    • @ewaldlatreider5127
      @ewaldlatreider5127 Год назад +1

      @@lostmarbles2d Im glad you had an easy start, otherwise you might have lacked motivation to go on 😊

    • @claudetehelena2166
      @claudetehelena2166 Год назад

      Ngftrrfff

  • @linkforce6078
    @linkforce6078 Год назад +127

    An idea:
    A shot can "eat" an enemy shot if the enemy shot is smaller than the "ally" shot.
    For example: When a green 100 shot hit a red 35 shot, the red shot is gone, and the green shot is now at 100 - 35, thus 65.
    It may avoid that big cluster of shots like at the end of this video.

    • @roasti4908
      @roasti4908 Год назад +3

      @@KisoDannete that's a good idea. Maybe you can solve this with an extra field like the release field. The new field is getting bigger an bigger and slowly "eat" the normal release field. So you can have both types of marbles in the game
      You should mark the eating marbles
      Normal marble vs. Normal marble:
      Both collide and change direction
      Normal marble vs. Eating marble:
      Normal marble is bigger: both collide and change direction
      Eating marble is bigger: delete normal marble, number of eating marble is reduce
      Eating marble vs. Eating marble:
      Bigger marble is winning

    • @maiwang2040
      @maiwang2040 Год назад +4

      Already proposed, implemented twice or thrice.

    • @deltamico
      @deltamico Год назад +2

      That is the easy way and a standard

    • @Obstagoon862
      @Obstagoon862 Год назад +2

      I think he's already done that in some of his older videos.

    • @comicspace8034
      @comicspace8034 Год назад +1

      @@roasti4908 for normal marble vs eating marble, if eating wins. make it slow down depednding on the size of what it ate

  • @exijthereal
    @exijthereal 9 месяцев назад +13

    In the grim darkness of multiply or release, there is only war

    • @Karait933
      @Karait933 9 месяцев назад

      Thanks now im thinking of the orange as Tau red as imperium purple eldar and green obv orks 😂

    • @Zwischy
      @Zwischy 3 месяца назад

      WAAAAGGHHH!!

  • @chargeminecraft
    @chargeminecraft Год назад +12

    Look like a huge war battlefield and war only getting worse and worse, till everyone gets crammed

  • @marblesofraven
    @marblesofraven Год назад +4

    The best thumbnail I've ever seen in Multiply or Release...

  • @marcohueber5130
    @marcohueber5130 Год назад +6

    One way I would try to solve this:
    Death Stars in the 100K + range are unmovable by marbles with less than 1/4th of their mass, and are lethal to shields;
    Moons in the 10K - 99 999 range are unmovable by marbles with less than 1/8th of their mass, and take away 3 shields;
    Big shots in the 1K - 9999 range are unmovable by marbles with less than 1/16th of their mass, and take away 2 shields;
    Shots below 1K have normal physics.
    Finally, the next shot should not act as a barrier to Moons/Death stars, unless it's bigger than them.

  • @larso5
    @larso5 8 месяцев назад +2

    Green had the most lifes so he wins😁

  • @MrTheta78
    @MrTheta78 Год назад +10

    The colors have lost. The balls won

  • @GGlitch.GGaming
    @GGlitch.GGaming Год назад +12

    You know that one time orange tried to send green an absolute unit and almost did but got sent away from the shot green sent out as a defense? Yeah that was cool.
    Wait, it wasn't just *one* time!?!?!?!

  • @tahminakhan9979
    @tahminakhan9979 Год назад +2

    Loved the part when the first 1K came out

  • @the4lternative972
    @the4lternative972 Год назад +21

    Possible outcome :
    Marbles just got super cramped and will burst out. This would probably crashed the course and a sudden death could happen but at a very low chance.

  • @maddoxmonteza
    @maddoxmonteza Год назад +3

    start: normal game
    end: shaking like heated atoms

  • @JustAnotherCommenter
    @JustAnotherCommenter Год назад +18

    Ok, don't nerf anything. Just buff brick hp to +2 or more. Nerfing kinda sucks when balancing
    This game also needed that one vital setting: Shot decay. The big shots were cramped together and they weren't going anywhere
    And you know what? I miss the gravity and eat feature of deathstars....

    • @alphamaccao5224
      @alphamaccao5224 5 месяцев назад

      Power creep is a terrible idea as well.

    • @JustAnotherCommenter
      @JustAnotherCommenter 5 месяцев назад +1

      @@alphamaccao5224 Replying to a comment 1 year ago that's probably irrelevant rn is a terrible idea as well. I don't even remember commenting this lmao.

  • @josephelliott1546
    @josephelliott1546 Год назад +2

    Since that day the four colors are still fighting to this day

  • @stick4222
    @stick4222 Год назад +1

    There was that one marble at 2023 going back in time

  • @Seth_Hezekiah
    @Seth_Hezekiah 3 месяца назад

    My dude this was amazing. This was so close to being perfect. Like, around the 18 minute mark when the 100k red ball hit green, I was expecting green to die.
    Frankly your only mistake was the shields were too good. Like, they were so close to being perfect. Just... A little too strong.

  • @midori_the_eldritch
    @midori_the_eldritch Год назад +6

    Shot decay would likely help a lot, seen it work in other channels. Or shots destroying shots of enemies (usually just subtraction, but in this case you might need to factor in tile hp to make it more fair)

  • @MirkoMazzoni2000
    @MirkoMazzoni2000 Год назад +4

    What if this video was 1 hour long?
    (Insert 007 Watch music from Goldeneye 64)
    *Eventually*
    TIE and everyone wins!

  • @venoltar
    @venoltar 3 месяца назад

    It is fascinating in its own way. I agree with the others, you already found plenty of solutions, less shield probability, having them corrode each other etc... But this one, is kind of like some alien universe 2D simulation of increasing pressure where the laws of physics are just slightly different from our own. I'm kind of curious if the sim just crashed after the cut, or if the objects started frame skipping all over the place, maybe even out of bounds because of rebound physics.

  • @seanshepherd1071
    @seanshepherd1071 Год назад +4

    Is this using the same ruleset as your Multiply or Release 34? Would you have any insights into why it worked on that simulation, but not this one? Are there differences in momentum conservation, elastic collision, or other factors for how the shots interact with one another?

    • @lostmarbles2d
      @lostmarbles2d  Год назад +1

      Honestly I don't recall what differences there were; I recorded this one months ago.
      However I don't think there were significant differences - this one just happened to play out like this with the upgrades being more defensive.

  • @chargeminecraft
    @chargeminecraft Год назад +7

    Possible Outcome:
    This battle will continue for millennias, till the area blow up, killing all players and all marbles, in the end, there is no winners.

    • @MasterManto
      @MasterManto 6 месяцев назад +1

      A strange game. The only winning move is not to play. How about a nice game of chess?

  • @45hr52
    @45hr52 Год назад +2

    Looks like a weird game of sudoku

    • @lostmarbles2d
      @lostmarbles2d  Год назад +1

      Now there's a video idea

    • @45hr52
      @45hr52 Год назад +1

      @@lostmarbles2d god what have I done 😂

    • @GGlitch.GGaming
      @GGlitch.GGaming Год назад +1

      @@lostmarbles2d lol if 2 shots of the same color are found to be in the same X-pos, Y-pos, or quadrant they both lose health/value

  • @catfacecat.
    @catfacecat. Год назад +1

    At the end algadoo wanted to litteraly start an earthquake😂

  • @LAMCHAKFUNG
    @LAMCHAKFUNG Год назад +1

    With upgrades: (shields, maximum bullet limit, marbles, base number, multiplier and territory hp)
    + smaller bullets

  • @BlaCkySNipEr
    @BlaCkySNipEr 4 месяца назад

    I know this was late but this might be the best format

  • @deltamico
    @deltamico Год назад +4

    Instead of subtracting on colision, a limit to the plink marbles will help too.
    When is "expand" coming back?

    • @ehx3419
      @ehx3419 10 месяцев назад

      I feel like every powerup should have a cap. These values could make for a good attempt:
      - 15 shields
      - 10 marbles
      - 8 to start
      - 4096 limit
      - 4.2 multiplier
      - 20 brick HP

  • @ToxikgamingXDGG
    @ToxikgamingXDGG 9 месяцев назад +1

    Next time plus one marble should put one on both side lmao

  • @mathguy37
    @mathguy37 Год назад +1

    the rare tie in MoR

  • @vintologi
    @vintologi Год назад +2

    You can have losses from collisions (10% of the smaller ball) to prevent that from happening.

  • @SuperMarioOddity
    @SuperMarioOddity 9 месяцев назад +1

    at 13:50, the only un-upgraded brick not behind a cannon was destroyed

  • @BobfromSydney
    @BobfromSydney 5 месяцев назад

    This probably would have worked great if there wasn't a slowing effect when a ball was running over some bricks with high HP.
    If you made it so the balls didn't lose momentum then I think it would have remained active and had a chance of killing players, rather than an endgame where everything was stationary.

  • @pawelprzybillak6691
    @pawelprzybillak6691 Год назад +2

    24:06 marble is crash

  • @themostoriginalyoutuber
    @themostoriginalyoutuber Год назад +5

    This is exactly as it should be.

  • @salad-sb5jl
    @salad-sb5jl Год назад +2

    This video has to have comedic music.

  • @VovaH007
    @VovaH007 Год назад +2

    When bullets are too slow

  • @vanyam1
    @vanyam1 Год назад +5

    When second part?

  • @zunkman1
    @zunkman1 Год назад +3

    Crazy - Love it!

  • @someaccount5200
    @someaccount5200 Год назад +1

    I think we should cap the plink marbles

  • @user-vc7rk6ds8r
    @user-vc7rk6ds8r 10 месяцев назад +1

    это было очевидно с самого начала)

  • @haidirali6431
    @haidirali6431 Год назад +2

    Ohh my good sure

  • @kmartcarol48
    @kmartcarol48 4 месяца назад

    it was close at the end, if purple/red lost last shield it might have changed the outcome

  • @Piglin_Emperor
    @Piglin_Emperor 8 месяцев назад +1

    I hope red wins, i have not watched it yet

  • @Karait933
    @Karait933 9 месяцев назад +1

    You dont really see them come to a stand still any more wonder the green in the bottom left can still happen 15:24

  • @fionaredfern7519
    @fionaredfern7519 Год назад +1

    Spoiler Alert!
    The End resembles a Nash Equilibrium, where no party, in a game, can deviate from their strategy.

  • @wroughtiron7258
    @wroughtiron7258 5 месяцев назад +1

    Still Shielded liked this video.

  • @klasstenbeg._.
    @klasstenbeg._. Год назад

    The actually new subscriber: what the game?

  • @Vok250
    @Vok250 6 месяцев назад +2

    Tile health scales too fast early game and late game rhe lack of shot on shit damage means the board clogged up with big slow moons.

  • @GGlitch.GGaming
    @GGlitch.GGaming Год назад +3

    fix idea: disallow a team from shooting if there is already 5 of that team's shots currently on the board. the release zone will act like a null choice in cases like this.

  • @renzo2able
    @renzo2able 7 месяцев назад +1

    they were compressing so mutch you almost made a black hole

  • @user-cp6vf6tm2e
    @user-cp6vf6tm2e Год назад +2

    So ahm, what happens next?
    it can't hold in such homeostasis forever, right?

    • @lostmarbles2d
      @lostmarbles2d  Год назад +1

      Eventually, there would be so many balls that there would be no more space for new balls, and adding new balls would put them under constant pressure. At some point this pressure would release and balls would start clipping through the map, in theory hitting other players. The problem is this would have taken maybe days or weeks to record, even at the last few minutes of this the recording took really long.

    • @user-cp6vf6tm2e
      @user-cp6vf6tm2e Год назад +1

      @@lostmarbles2d wow) that's really interesting!) Not to watch of course, but to know))

    • @lostmarbles2d
      @lostmarbles2d  Год назад +1

      @@user-cp6vf6tm2e Now I kinda want to see if I can repeat this experiment to confirm if what I said is true!
      (sped up 100x of course)

    • @user-cp6vf6tm2e
      @user-cp6vf6tm2e Год назад +1

      @@lostmarbles2d share the results, man!))

  • @timgorg1919
    @timgorg1919 Год назад +2

    Make that they eat each other

  • @thealmanancy9020
    @thealmanancy9020 6 месяцев назад

    This can end. Wait for the initial size/multiply to scale enough so someone gets a multi trillion ball or smth so it's "shield" is the size of the field and thus deletes all enemy marbles
    Just give it a few more hours

  • @mateoroblox_yt8779
    @mateoroblox_yt8779 Год назад +2

    XD 0:01

  • @FireFoxie1345
    @FireFoxie1345 7 месяцев назад +1

    The shield chance was way to high

  • @Akela_Wolfo
    @Akela_Wolfo Год назад +2

    ОФИГЕННО

  • @LazyOtaku
    @LazyOtaku 6 месяцев назад

    So the game was over when they couldn't budge each other anymore?
    If the marbles could wreck the numbers of other marbles, this would have been a far different game.

  • @ericscheit5540
    @ericscheit5540 9 месяцев назад

    Wow there is a lot of stats.

  • @haanh5053
    @haanh5053 5 месяцев назад

    colour win

  • @mdkdhhdkdy2673
    @mdkdhhdkdy2673 Год назад +1

    24:07

  • @thienan8123
    @thienan8123 Год назад +1

    10000 Days left?

  • @JME10135
    @JME10135 Год назад +1

    It's a tie.

  • @freehck
    @freehck 4 месяца назад

    It's a draw! =)

  • @huseyinemreeken3024
    @huseyinemreeken3024 Год назад +2

    is this algodoo?

  • @jacksmith2966
    @jacksmith2966 Год назад +1

    did it end?

  • @bestrussian2897
    @bestrussian2897 7 месяцев назад

    Who champion?

  • @MasterReshiram
    @MasterReshiram Год назад +2

    aand 1st MoR I see fail... Kinda unexpected to see the arena fill up with so many marbles without any elims.

  • @lulugamer8082
    @lulugamer8082 3 месяца назад

    what happened?

  • @FCFaunofFools
    @FCFaunofFools 10 месяцев назад

    I was excited about discovering your content until you made it an nft

    • @lostmarbles2d
      @lostmarbles2d  10 месяцев назад

      What?

    • @Karait933
      @Karait933 9 месяцев назад

      Lost marble why have you forsaken us

    • @FCFaunofFools
      @FCFaunofFools 8 месяцев назад

      @@lostmarbles2d this is the wrong video I dunno how I got them confused I'm so sorry

  • @Citybuildergames720
    @Citybuildergames720 7 месяцев назад

    Its

  • @LAMCHAKFUNG
    @LAMCHAKFUNG Год назад +1

    … there are no winners, this game is unplayable at the end. Should’ve add the bullet decay.

  • @liaaaaaaaaaaaaaaaaaaaaaaav
    @liaaaaaaaaaaaaaaaaaaaaaaav Год назад +1

    No

  • @user-zb9qy9yc4b
    @user-zb9qy9yc4b 5 месяцев назад

    amazing! IHAF