5 times in a row. Each matchmaking session took over 12 minutes each. That was back in the week after Zamasu got added as a raider and it was my breaking point, I haven't touched the game since and I'm glad I caught it during a sale with how awful everyone is saying it is now, I like to think I really made the most out of that 6 bucks.
My game would crash a couple of seconds in so I had to delete my saved data in the files then it worked it took me a week to figure out how to fix it idk if that's related to you. All it does is make you go back to the tutorial and reset your clothing but you keep your clothes, rank, level and everything else
These 2 games were a good showcase... of the games issues (including gacha skill 5* made unusable which shouldn't even be allowed for scamming players after changing core gameplay mechanics)
I think level 1 Baby should be "buffed" in the sense that he should be able to level up much faster. That way he can't instantly down nearly as many survs or infect as many civilians. Additionally, I believe all civs Baby takes control of should disappear when he switches to another body so as to prevent camping, and flying perks like nimbus should be nerfed so they can't be active forever, forcing survs to land. To make up for this, I believe it should be quite harder for Baby to go from level 2 to level 4. Level 2 doesn't feel all that impactful because of how much time Baby can potentially be wasting stuck at level 1. But levels 3 and especially 4 are very powerful, the latter having literally zero counters. Preventing Baby from being stuck at level 1 means he should have to spend significantly more time at levels 2 and 3. Level 4 itself should also be nerfed, but I'm not sure how without turning it into another Vegeta.
Unconscious control? More like conscious supervision! 😂😂😂
thumbnail is accurate to how dimps feel lmao
I don't know why, my game keeps disconectint after i get a full lobby.
It once happened to me 3 times in a row I feel you man
5 times in a row. Each matchmaking session took over 12 minutes each. That was back in the week after Zamasu got added as a raider and it was my breaking point, I haven't touched the game since and I'm glad I caught it during a sale with how awful everyone is saying it is now, I like to think I really made the most out of that 6 bucks.
@@jonolivier9126I got it free with playstation plus and I still feel ripped off
My game would crash a couple of seconds in so I had to delete my saved data in the files then it worked it took me a week to figure out how to fix it idk if that's related to you. All it does is make you go back to the tutorial and reset your clothing but you keep your clothes, rank, level and everything else
These 2 games were a good showcase... of the games issues (including gacha skill 5* made unusable which shouldn't even be allowed for scamming players after changing core gameplay mechanics)
That second match had so many big charge cubes, is that normal?
9:54 great, the ST we wanted never camed, sad day to play breakers.
Edit: out of context lobo 17:30 😂
I think level 1 Baby should be "buffed" in the sense that he should be able to level up much faster. That way he can't instantly down nearly as many survs or infect as many civilians. Additionally, I believe all civs Baby takes control of should disappear when he switches to another body so as to prevent camping, and flying perks like nimbus should be nerfed so they can't be active forever, forcing survs to land.
To make up for this, I believe it should be quite harder for Baby to go from level 2 to level 4. Level 2 doesn't feel all that impactful because of how much time Baby can potentially be wasting stuck at level 1. But levels 3 and especially 4 are very powerful, the latter having literally zero counters. Preventing Baby from being stuck at level 1 means he should have to spend significantly more time at levels 2 and 3. Level 4 itself should also be nerfed, but I'm not sure how without turning it into another Vegeta.
Hello lobo😅
Yesss
That thumbnail looks pretty toxic