FREE ANIMATED Text Effects for Unity (TextMeshPro Tutorial 2025)

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  • Опубликовано: 24 янв 2025

Комментарии • 26

  • @SpeedTutor
    @SpeedTutor  15 дней назад +1

    Let me know if you like this asset, I've been contacted about another awesome one too! Thanks for checking this out.
    🎁Unity Sale: bit.ly/UnitySalesHub
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  • @KeyserTheRedBeard
    @KeyserTheRedBeard 15 дней назад +3

    Great video, SpeedTutor. Can't wait to see your next upload from you. I smashed the thumbs up button on your content. Keep up the awesome work! The way you explained the customization options for text effects was really helpful. Have you considered exploring the potential impact of these effects on user engagement in games?

    • @SpeedTutor
      @SpeedTutor  14 дней назад

      That would be cool to know, if someone does it - I'd love to know!

  • @natanelgekht1723
    @natanelgekht1723 15 дней назад +2

    Well this is one of the coolest free assets Iv'e seen in a while, works for pretty mich every game, Thank you SpeedTutor for showing us another treasure❤

    • @SpeedTutor
      @SpeedTutor  15 дней назад

      You're very welcome, my friend. Will you be using it?

  • @Yokimiru
    @Yokimiru 15 дней назад +1

    I have been looking for something like this for a long time, thank you so much for sharing it.

    • @SpeedTutor
      @SpeedTutor  15 дней назад

      You're very welcome, what will you use it for?

    • @Yokimiru
      @Yokimiru 13 дней назад

      @@SpeedTutor for animate some texts I am going to add for one of the games in my portfolio

  • @DlfrexDev
    @DlfrexDev 15 дней назад +1

    very cool thankyou it's very helpful😍😍

    • @SpeedTutor
      @SpeedTutor  15 дней назад

      Fantastic, will you be using it in any projects?

    • @DlfrexDev
      @DlfrexDev 15 дней назад +1

      ​@@SpeedTutor Plan to used for future projects

  • @CogNoman
    @CogNoman 15 дней назад +3

    It looks quite good... it would be cool if it could also print words one letter at a time (like when a character is speaking, the words and sentences could get spelled out letter by letter), rather than having the entire text block immediately appear at once.

    • @DenisFomin
      @DenisFomin 15 дней назад

      using TMPro;
      public class TypewriterEffectTMP : MonoBehaviour
      {
      [SerializeField] private TMP_Text textComponent; // TextMeshPro компонент
      [SerializeField] private string fullText;
      [SerializeField] private float typeSpeed = 0.1f;
      private string currentText = "";
      private void Start()
      {
      StartCoroutine(ShowText());
      }
      private IEnumerator ShowText()
      {
      for (int i = 0; i

    • @SpeedTutor
      @SpeedTutor  14 дней назад +2

      Funny you should say that because someone contacted me about an asset (Almost identical to this) that they've created, that does what you desire. I'll make a video on that one too :) I did also create a tutorial on the type writer effect too.

    • @DugganSC
      @DugganSC 14 дней назад +1

      Try the Entry_Fade sample. Of course, you can speed it up by reducing the "per character" delay.

  • @ravenillusionstudio
    @ravenillusionstudio 15 дней назад +1

    Thanks for sharing 🙏

    • @SpeedTutor
      @SpeedTutor  14 дней назад

      You're very welcome, something you might use?

  • @GhanibhutiGogoi
    @GhanibhutiGogoi 15 дней назад

    How can I contact you

    • @SpeedTutor
      @SpeedTutor  14 дней назад

      Send me an email through my website :)

  • @KsiMakeGoodSong
    @KsiMakeGoodSong 15 дней назад +1

    Cool

    • @SpeedTutor
      @SpeedTutor  15 дней назад

      Thanks for checking this out. How is life being a Smurf!

    • @KsiMakeGoodSong
      @KsiMakeGoodSong 15 дней назад +1

      @@SpeedTutor great.

  • @Charlie_Timo
    @Charlie_Timo 2 дня назад

    where can I find the script file I need to edit?