Rolling Stats Compilation 1! | Nerd Immersion

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  • Опубликовано: 26 окт 2024

Комментарии • 24

  • @mikececconi2677
    @mikececconi2677 Год назад +7

    I've loved these in the series in shorts, even better to see them compiled.

  • @Swizz12
    @Swizz12 Год назад +1

    Try this.
    Roll 3d6.. If the result is less than 16 add a d6 next roll. Keep doing this and adding a dice each time (only the highest 3 dice count each roll). Once you HAVE rolled a 16 or more, the next roll goes back to rolling 3d6. For example:
    1) roll 3xd6. You get a 2, 3, 4, = 9 (less than a 16 so add a dice next roll)
    2) roll 4xd6. You get a 1, 3, 3, 6 = 12 (less than 16 so add a dice next roll)
    3) roll 5xd6. You get a 3, 4, 5, 5, 6 = 16 (you have rolled at least 16, so back to 3d6 next roll)
    4) roll 3xd6. You get 1, 1, 5 = 7 (less than 16, so add a dice next roll)
    5) roll 4xd6. You get 1, 5, 6, 6, = 17 (You have rolled at least 16 so back to 3xd6 next roll)
    6) roll 3d6. You get 2, 2, 5 =9
    Why do i like this roll - because it gives you low numbers (that you don't get in point buy), but the increasing dice rolled each turn you don't get 16 or more, means you tend to get one or two good scores. you only really get a feel for how this plays out, if you test it with lots of rolls (as I did).
    Another very simple dice rolling variation is to roll 4d6 six times as usual - then you can add +2 to any one score that does not take it over 17, and subtract two from one other score. This gives you a more unbalanced character than, for example, the standard array, and in my opinion a more interesting one. A single roll for stats done this way, is far more likely to give a viable result.

  • @williamwalton9154
    @williamwalton9154 Год назад +2

    My favorite so far has been the "pathfinder" with a pool of 24 d6 that can be used on stats. Either the usual 4d6 for each or weighting a stat two and lowering another.

  • @SoulisStar
    @SoulisStar Год назад

    You did some fun ones. The bingo and munchkin looks like fun

  • @alpharius2777
    @alpharius2777 Год назад +1

    This was so much fun

  • @awaytoanywhere699
    @awaytoanywhere699 Год назад

    Funny. I relly like these videos. As soon as yesterday I wondered if you would make a video of all stat-rolling "types", so we could try them our selves. Very nice!

  • @RIVERSRPGChannel
    @RIVERSRPGChannel Год назад

    I’ve used the bingo method for one character before.
    I like how there are so many ways to do it.
    As DM &I have my players roll 4d6 rerolling 1’s &2’s. I’m looking for heroes.

  • @jasonsumma1530
    @jasonsumma1530 Год назад

    I do a slight variation of the official one. In my case, I do the 4d6 drop lowest but before you drop, reroll 1's once then drop. Sometimes you still get the one which disappears from being dropped. I also don't like having negative modifiers so I allow nothing below a 10. There are some who play up the negative modifiers but if put in the wrong spot, it could make it a challenge for players. For example, the 9 on the Con when you did the 3d6 straight down. The 5 on Cha would been ugly as well depending on what class you had.
    One thing I am curious about is do you roll than choose class
    ace or you choose the class
    ace prior to rolling?

  • @jameswhite3043
    @jameswhite3043 Год назад +1

    I haven't rolled for stats since 2nd edition. None of the groups I've played in for 20 years has rolled.
    I wonder how common rolling is😊

    • @theodorehunter4765
      @theodorehunter4765 Год назад

      My first DM made everyone roll for stats with the 4d6 method, so when I started DMing, that was the method I used.
      I soon found out that rolling for stats resulted in certain characters being more powerful than others (and certain players "rolling" in secret), so I switched to a custom point buy system.
      Everyone had 72 points to spend. Each point costs 1 point. No stat can be less than 3 and no stat can be greater than 18. (This was for 3.5).
      In 5e, we use the standard point buy.

  • @theodorehunter4765
    @theodorehunter4765 Год назад

    I personally dislike rolling stats because one player will inevitably roll awesome and another will inevitably roll lackluster.
    If you decide to roll stats, I recommend pooling the generated arrays and letting players pick from any player's array.
    That being said, I do have a couple methods that doesn't involve rolling but are still more fun than point buy.
    It is essentially the 24d6 method, but instead of rolling the dice, you treat the rolls as 4 of each number from 1-6.
    You can add or subtract an extra of each number for stronger or weaker characters.
    I personally don't allow anything above a 15 or below an 8 in stat generation. 5e is really balanced around players having room to grow, and starting off with an 18 or a 20 is pretty hard on the balance.

  • @senrith_
    @senrith_ Год назад

    73 Method
    4d6 5 times. For 5 out of you 6 stats. Then add them together and subtract the total from 73. The result is your last stat.
    Everyone gets the fun of rolling but its fair as all the stat totals are the same.

    • @senrith_
      @senrith_ Год назад

      If the last number is higher than 18 or lower than 3. It becomes that maximum or minimum and then you distribute the remaining points amongst your other stats.

  • @coreywright33
    @coreywright33 Год назад

    Whee!

  • @joshuaclendenon
    @joshuaclendenon Год назад

    Math rocks go clickety clack.

  • @jtjames79
    @jtjames79 Год назад

    Rolling stats is gambling.

    • @Reyn_Roadstorm
      @Reyn_Roadstorm Год назад

      Nah, it's just studying statistics!

    • @jtjames79
      @jtjames79 Год назад

      @@Reyn_Roadstorm Gamblers always deny it.
      Those that are good at game theory know it's gambling.

    • @theodorehunter4765
      @theodorehunter4765 Год назад

      @@jtjames79 It's only gambling if the DM makes you roll publicly and forces you to keep a bad array. Otherwise it's just munchkin funhouse.

    • @jtjames79
      @jtjames79 Год назад

      @@theodorehunter4765 See you think I'm judging you for calling it gambling.
      I'm judging you for trying to pretend it's not gambling.
      Craps = gambling. Poker =/= gambling.
      When you learn the difference you will understand why rolling stats is gambling.
      Just because character creation can be a game in and of itself, doesn't mean it should be.
      Trying to make character creation fun makes a lot of games unbalanced and therefore worse.
      Unless you intentionally want things to be unbalanced, then you want to roll for stats.
      You can't make the correct decision if you don't know the difference.

    • @theodorehunter4765
      @theodorehunter4765 Год назад

      @@jtjames79 I was just making a joke about how 50% of players that "roll for stats" just reroll until they get stats they want, or lie and say they got a busted array.

  • @paulwarren29
    @paulwarren29 Год назад

    i hate all of these

  • @RaykiryReaper
    @RaykiryReaper Год назад

    I'm sorry, i love ur work but i would prefer this filler content relegated to shorts without polluting the video notifications