I love how whenever someone at corridor realizes that they’ve bitten off way more than they can chew with a vfx project, the crew turns it into a spiritual journey documentary
I literally only just realized Patrick Stewart was in the older dune movie, first in next gen, next in moby dick and now in dune, he was a prolific actor
@@Martin-yh7vi I am of the belief that CG is the best way to portray Kaiju. But Godzilla vs Kong dropped the ball so hard that even well executed suitmation would be more believable.
since you're on the subject of Dune, why not fill in the space travel sequence on the new dune with those large, "vomity", spice-filled space guild navigators? I'd love to see your take on it.
I liked how they pointed out "9 seconds in 7 days..." as if to make him feel bad, bur no... It just illustrates the reason why VFX house have dozens, if not a couple hundred, artists working on several scenes at any given time and why post production can take up to a year to finish up. As usual, great work guys. Oh, and for a challenge, I dare y'all to step out of y'alls comfort zone and make 2D animated shorts.
Yeh that's life for animators. I'm surprised that vfx artists would think that's a lot. Whether you're animating in 2d, or doing 3d creature effects or whatever, it'll take a long time to animate
They joke about how inefficient and painful it is to do, not really his skill. Also if this has been like they originall did it with an optical printer it would've taken 100 times as long.
I remember reading a story years ago that the VFX artist tasked with rotoscoping all of the Fremen blue-within-blue eyes in the 1984 version had a nervous breakdown after a solid year of working on the film...
I feel Matt's pain. When you take on a no brainer project that could've been done easily but you chose to challenge yourself, and on the 30th hour of doing like 1 shot you remember that YOU BROUGHT THIS ON YOURSELF. WILLINGLY.
And look at him, he bore through it, like a man, until he reached a breaking point, in which he, at the correct time, gave himself such modern liberties.
@@Thefreakyfreek I know! That's why it would be interesting. New Dune definitely didn't need a "downgrade" to look like Dune '84... but this turned out to be a very fun project, so why not?
I loved those shields in 84’. They may not be perfect but they were unique. TNG emulated them with the debut of the Borg in the second season episode Q-Who.
If they are, I can't help but feel they'd be some Lovecraftian apocalyptic log, where around the 160th layer he starts invoking Yog-Sothoth with prayer and beseeching him for aid, offering his own blood to strike down those who sent him down this path of geometric madness.
I mean - the hand drawn one, even though it's only 10 seconds is simply amazing.... really really looks like the original, and it looks really good too. Mad props. I did 3d geometry in the 90s, and it was tough then. I can't believe what you guys can do in just a few days... Wow.
I prefer the second one. Matt's version offered the original look while also looked more appealing without all the extra reflections and visual effects blocking the actors.
I was surprised at how much work they had to put into it. I haven't fooled with animation for quite awhile, but Id think by now, that process they used would be mostly automated. Like a character skin they could snap to the actors.
Love it! I always adored the shield sequences in 1984 Dune and you guys nailed the feel of them here. And those cardboard ones? Totally gonna cosplay that at a comic con! As for updating an old effect, one of my favourites has always been the Enterprise warp drive and how each film and TV show tackles it differently - almost like a different actor getting to play the same role, but with the same key attributes, in this case, stretched ship, rainbow trails, vanishing point pop. As a teen I liked STII and STIII the most, possibly thanks to ILM's model work, but looking back now, ST TMP is probably my favourite. I thought it was a bit OTT at the time, but I really like it now. I think a satisfying warp is about striking the right balance between spectacle, grace and even a bit of nature. Oh yeah, and a good whoosh sound effect is mandatory. Keep it classy Corridor!
@@Lishkabro do you mean the boxes from 1984 Dune or the boxes on this video? It's all down to personal preference which of course will be also be influenced to some degree by nostalgia. As I said in my comment, I loved 1984 Dune when it came out, so the shields on film have always looked like that for me. There's something really basic and cartoony about them that I liked, so from that perspective I though the crew here did a great job at updating that look.
"I can crush my soul from the comfort of my own bed." Man, if that doesn't sum up the modern age I don't know what does. Loved the video though, really showcases the dedication of older creators and the awesome new tools we have now.
Its fun to laugh and joke about the old dune. But I think the fact that the internet has paid it so much attention is a testament to what a groundbreaking/under-appreciated work of art it is.
The story is great, the movie is horrible David Lynch himself admits it and it’s not his fault they asked him to condense THE ENTIRE FIRST BOOK which Denis had to literally split into 2 separate basically 2.5 hour movies, into what, 2 hours and 17 minutes?? With the special effects used in 1984?? no way
They both look good and even though Matt's nearly drove him crazy, his feels more like an updated version of the original than Jordan's. Great job, guys!
I saw Dune in 1984 at the cinema. I remember being blown away by the shields, it was amazing. The slow blade penetrates the shield! I don't know if it nostalgia but I do prefer the original shields to the new film's! Thanks for this video, you did a great job. I take my hat off to the guys back in 1984 who made the original.
I love how you guys make it seem like it’s a disappointment that he only got 9 seconds done in a week while also showing how insane and difficult it is to even get those 9 seconds. That’s one of the things that makes this channel great!
I heard that the producers were very concerned that the 80's movie would look still look good on VHS and the 24" TVs we all had back then, so possibly that made the big box effect preferable. I quite like the effect TBH, it wasn't a tired visual cliche that we'd all seen before and it looked OK for the Dune universe which had some tech that was miles ahead of ours... but had also iirc outlawed any sort of digital computers. It looks kinda analogue.
7:00 Back again to say I am genuinely envious of y’all’s friendships it seems so comfortably goofy, it’s wholesome asf lol. My best buddy passed a few years ago and I haven’t had a close friend besides him close to y’all’s since I was just a kid, im glad to see some people can still just vibe 👽
Big props to Matt for his ingenuity, pain endurance, and psychic damage (he had the experience everyone had after their first 5 hour playing binge of Tetris.) Meanwhile, Jordan cheat coded his way through it, but with no less exquisite result in his details and a fresh take on the effect.
Star Trek nerd here. I'd love to see you guys tackle doing some Star Trek VFX with a modern spin, like the transporter effect, shields/forcefields, warp travel, etc. Make them look as flashy and cool looking as possible!
great idea. would love that. they should also mention the new great wonderful masterpiece of a series called discovery and how they FUCKED UP. guys when you do this stuff on star trek please consider going for the old one. the next generation/deep space nine/Voyager or maybe even original star trek.
Requests like this are how you “Discover” effects like a spore drive jump, rotating ship elements that don’t make sense, and turbolifts that navigate inside an expansive pocket universe instead if turboshafts.
Third time rewatching. Love that you got some recognition from someone who worked on the original. All I'm waiting for is David Lynch to share his thoughts on the process of making it by hand. Judging by the silence, it might've been too painful for him 🤣
Gotta say, that Lynch absolutely hated the process of making this movie and how much he has to strafe from his original ideas, so I wouldn't be surprised, that he could't hate those either, there's a real chance xd
Artificial Intelligence is banned in the Dune Universe , basically any program that thinks for itself, this is due to the Butlerian Jihad, or the war of machines, thousands of years in their history. They went back to analog steampunk Sharia Civilization track after that.
Love it when you guys do these sort of challenges. I'd love to see you do something like Jason and the Argonauts with modern effects, like the giant Achillies statue or the army of skeletons.
@@SabbaticusRex unlike you, they probably have no issues with this video and chances are themselves learned and applied newer and better techniques going forward in their careers. You cannot be in the creative industry if you gonna act butthurt about things like this, technology evolves and processes get refined.
@@otteration9891 “It is weird spending this much time making a fight scene look objectively worse. That’s something I’m still coming to terms with [laughs] “
This is a rare one where I think both are great I’m really different ways- one feels like it actually wouldn’t be out of place in the new film, and one feels like an incredible recreation of the original technique! Well done guys 👏
seriously both versions are amazing in their own way. the new one looks like it's a crazy person came up with a VFX shot in modern days, and the other one looks like well the 1984. the fact he did that by himself is pretty cool
Man, I really like the way the hand drawn one turned out. It had the feel of what they were going for with the original while being way clearer in seeing what was going on. Very well done, well worth the effort.
I was thinking about the problems Matt was dealing with, and I'm wondering if approaching the project with a classic animator's mindset would've helped. I do 2D animation and I can tell you with a lot of confidence that going frame by frame isn't the most efficient when you're dealing with solid shapes. If I had to approach this, I'd use "pose to pose", followed by breakdowns. If anyone from Corridor is reading this I'd love to hear about why some of these decisions were made!! Great work either way!!
I've used the pose to pose method and it's the fastest way, when the transition from one pose to another doesn't quite look right you just add another pose in between to correct it. In some places you may find you need a pose for every frame but those moments will be far between the bulk
@@spudman1734 For sure!! I think RUclips keeps deleting my replies because I'm plugging my Instagram, so if there's any other way I could reach you let me know! (I'll post a reply under this one to try putting my username in another way)
The subplot of Jordan whistling through life while Matt has an existential breakdown was great! I'll be sure to pour one out for the original artists when I rewatch the 1984 version, instead of trying to hold my laughter for the jank.
It would be GREAT if you guys did a tier list of the hardest VFX shots ever achieved in movies! This Dune effect would definitely be on the top 10 or maybe 5 for example..
It's pretty difficult to quantify such a thing. How do you compare two shots and decide which one is "hardest"? What if one was made by 2 people and the other by 150? Or one was practical and the other one digital? How do you account for the fact that what might be difficult in 2008 can be a lot easier with newer softwear in 2009? By that logic, weren't all the hardest vfx shots in the 30s and 40s, because they didn't have any of the tools we have today?
All this did was make me really really need to see a collab between Corridor Crew and Film Riot. Please make that happen. Maybe have both crews do a dance off to the Turbulent Displace Man song...that would be the most fire thing ever.
Love these effects. I thought the new shields weren't anything special but the original shields and the new shields created here are AMAZING! Thank you for all your hard work! I used to rotoscope back in the day so I feel that pain haha
Please do a modern version of The Last Starfighter final battle and Death Blossom sequence. Totally love that you all are revisiting the 80s and revealing the level of effort that was involved in creating special effects in movies 35+ years ago.
I needed the laugh (on a Monday morning) that suddenly seeing battling boxes gave me. Thanks guys! Oh, and I will also have to drink a lot to forget Wren at 6:46. The almost absentminded way he was doing that killed me.
The new Dune is one of the best films I've ever seen, but I LOVE the Lynch Dune (and Lynch in general), and I've always thought the look of the shields was badass, even with the limited tech they had. This new version you've done is GODDAMNED AMAZING. My suggestion for what to tackle next: all the almost-incredible visuals of Dragonslayer - which is another massively underrated 80s film.
Same, i heard some people complaining it was slow, and I was like okay these guys have never seen dune before, or read the book or watched the mini series. The new movie was so much more faithful to the book I felt, and the special effects were on point.
@@josephchristoffel I don't even mind that, I love superhero action, i'm a giant weeb, and anime is chalk full of that over the top super hero level shit. But real sci-fi is movies like Dune, or Arrival, or even Interstellar. People need to understand that sci-fi does not mean action adventure. It can cover a wide variety of subgenres, from Valarien to Battle Angel to Dune, to more thought provoking films like i previously mentioned, Arrival and Interstellar.
@@ExarchGaming funny you mention about thought provoking as your last part of argument, because for me sci-fi is all about thought provoking. “What if” has to be the premise of the story; something terrible that could be happen to our world, but still not happened (yet). Star Wars, Battle Angel, Iron Man, and other family flick with cool fantasy tech is not sci-fi. The best sci-fi example is a classic tv show, “The Twilight Zone”. Some Superhero movie could have some sci-fi element tho, like Ant-man. Honestly i learn about Quantum mechanics because of that.
@@josephchristoffel i mean yeah I see where you're going with this. I ....semi disagree that things like Iron Man or battle angel aren't part of sci fi, as they often feature futuristic technology in a fictional manner. In the case of Battle Angel, Advanced AI and Sentience and Iron Man futuristic mechanical engineering, Rogue AI, and Nanotechnology. I agree with like half of what you're saying, because I'm following what you're intending to say, that's why I included Arrival and Interstellar as examples, because they explore wild what if scenarios and how humanity would have to react. linguistics, and time travel, 4D tesseracts and stuff like that.
I actually like the Lynch shields, they remind me of Marcel Duchamp's Nude Descending a Staircase No. 2. Sadly they don't hide the obviously replaced stunt actors but it is unique.
I actually love Lynch's shield design. I definitely don't think they are for Dune but it's one of the few concepts of future combat that really does seem foreign.
Onestly i think it looks horrible in the old movie but i have nothing else but respect for the artists. Even though its such a slow process to create those scenes, the fights are still fucking long to just watch the end result.
I agree . Especially when everything just looks so 'samey' these days . These kids are being condescending and elitist about a groundbreaking process that took over a year to make back when all they had was 1980s tech .. AND the work was unique unlike every single project these guys do which is just pop culture and movies re-done . So much respect to those original artists .
@@SabbaticusRex Bro... it makes the scene objectively difficult to read. The movements, the actors' faces, the tension, all of it hidden behind layers of weird blocky reflective shapes. The idea was a crazy one, and props to the original artists, but making art is also realizing your own mistakes, no matter how much time you sunk into a project. These 1984 shots might have been an incredible technical feat, it does not make the film better for it.
I just want to tip my hat for the amount of quality sarcasm invested in this video, "David Lynch never did anything wrong", "join the blockchain", talking about Nvidia products like they actually exist on the market, I love you guys :F EDIT: On a serious note, Matt should check his liver ASAP, these yellow stains around eyes raise all sorts of red flags. ANOTHER GODDÆMN EDIT: I have just realized that Matt looks and even talks like Jim Halpert, if Jim was into VFX
I do worry about the people who don't seem to pick up on sarcasm, and holy shit is the comment section annoying, because you either have tons of people who genuinely thought block-characters looked good, or don't understand that sarcasm in text needs a helping hand to separate it from genuine opinions.
What I love is that it’s two representations of the same thing like Matt took the old shields and put it into the new movie while Jordan took the old shields and stylised them to fit with the new movie
I love when Jordan explains something because he explains some stuff that I have NEVER heard of and he breaks it down in a way that makes it easy for my smooth brain to comprehend.
what I find amazing about the shields in the old dune, is that its like they got in a room and asked themselves "what is the most overlycomplicated way we can make the shields look awful and nothing like how its described in the book ?". because I mean, if you are going to draw the shields frame by frame over the actors there were SO MANY better ways to do it that would have looked awesome.
Yeah, but back then 3D was the coolest thing. To someone that have never seen any 3D before, things like Tron must have looked both otherworldly and incredibly futuristic at the same time. I mean it was a huge mistake, but I kinda understand why they did that.
@@EustaH early 3D was a mistake in general. a lot of 2D art still look amazing to this day, most 3D art were dated a couple of years later. games were probably the biggest victim. what is good about technology today is that you have so many options that trends don't tend to stick too much, artists have more freedom searching for aesthetical quality instead of doing what is new and cool. but the plague of trends will still follow us forever. I'm sure in the future people will ask why every fucking movie in the 20's had this loud horn sound whenever something big moved on screen.
@@danilooliveira6580 and not only games, Beksiński, the guy who painted those nightmarish visions in the 80s, was busy with weird 3D in 90s and 00s. They look really dated and artificial right now, instead of an analog horror of the 80s paintings.
Ikr, I'd imagine the invisibility effects from Predator would've looked nice over the actors. Also "how can we misunderstand the space folding so hard it will make Hobbit movies and GoT season 5 look accurate to the books?"
The poor dude that got the 9 seconds done, did an amazing job! It looked a LOT better than the other re-do in my humble opinion; not that the other one was bad, it just didn't look as cool or smooth as the poor guy's one. Adding the cardboard boxes gag at the end was hilarious, too.
I have to know. Was the origin of this idea just that you guys got stuff in those large boxes and someone joked, "Hahahaha, if we wore these and fought it would look like the old Dune effects."?
I'd bet it was more like they were already going at it hard, fighting in those boxes and THEN somebody said "wait, that looks like the 80s Dune" ;) The Corridor Crew are exactly that sort of children (and we love them for it) :D
I feel like a vfx artist react to commercials would be awesome. I see more and more commercials doing at least some vfx and I’d love to see the crew commenting on them!
The second one was SO much better than the first. The extra effort really makes it more compelling and feels much more part of the scene rather than tacked on. Good work all around.
Why was this the first ever sponsor that made me want to actually buy the product. The ad never really took much away from the video experience, it contributed to the b-story of Mat (sorry if it's spelt differently), it gave me the important information I actually care about, it evenmade me want to attempt making recreating this shot myself. All In all, amazing work to whomever it was that structured the sponsor for the video.
Ron Miller here: I was the production illustrator on the 1984 Dune and what I think you guys did here is just amazing!
Mad respect to you for your hard work in the industry.
wow that's awesome!
So much respect for you rn
Visit corridor digital in Vfx artist react. Would love to hear your stories
WOW🤩
I love how whenever someone at corridor realizes that they’ve bitten off way more than they can chew with a vfx project, the crew turns it into a spiritual journey documentary
Like Wren with the nerf drone?
I literally only just realized Patrick Stewart was in the older dune movie, first in next gen, next in moby dick and now in dune, he was a prolific actor
@@Nzargnalphabet another favorite early role of his for me was in Excalibur where he played a knight loyal to Arthur fighting off those who weren't
@@Nefylym sounds like him given the knighting for Shakespearean acting
for a VFX company you'd think they would knock these all out of the park by now.
15:00 holy shit that turbulent displacement film riot reference was such a throwback to the old days.
Bammie Wham!
Loved seeing it!
I'm so glad they brought at least that back lmao
Matt's mental breakdown scene was pure art. Amazing stuff all 'round!
I love it when my favorite RUclipsrs show up in the comments of my other favorite RUclipsrs.
Oh hi Harry, long time fan
@T-51b Soldier damn 😅
when you gonna release portal 3? You're portal god right?
@T-51b Soldier Bro he's been doing it for ten years straight lmfao
Man I cannot tell you how happy seeing Film Riots 'turbulent displacement' made me! Such great stuff guys!
Yes me too!
I grinned ear to ear
I looked for this comment!!!!
Took me WAY back!
yes that was amazing
Huge respect to Matt and Jordan -- and the original Dune artists. Insane amount of work and creativity.
I'd love to see other videos tackling this same concept, like a Godzilla vs Kong with actual suits and stop motion!
that would be more awesome
That would probably still look better than the actual movie lol
@@themexican8720 That's a hot take if I've ever seen one.
@@Martin-yh7vi I am of the belief that CG is the best way to portray Kaiju. But Godzilla vs Kong dropped the ball so hard that even well executed suitmation would be more believable.
Another: Escape from New York. All that "wire-frame" was done in camera with reflective tape! I'd love to see them talk about that.
As a colorblind person, imagine my surprise in learning there is a visual clue to each hit in the fight scenes.
Oh snap... colorblind people in the Dune universe are FUCKED
Dude same. So much same. I never knew.
😐
Oh wow I never considered that. Are you completely colorblind? I wonder if you changed the colors to something like green and magenta would that work?
💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️💙❤️
I was the senior producer on graphics in Dune 1984! Y’all did amazing!
No you weren’t, I was!
@@solame4983 No me
@@solame4983 What are you two talking about? I never noticed you two working under my team. I was the senior producer on graphics in Dune 1984.
No I was
Nuh uh, I was the senior producer! Yall were juniors made to think you guys were senior!
since you're on the subject of Dune, why not fill in the space travel sequence on the new dune with those large, "vomity", spice-filled space guild navigators? I'd love to see your take on it.
As long as they make the worms have Jake's face... he is the navigator of the Corridor after all :D (and vomiting all those ads at us :D)
🤣🤣
Oh yeah, the most revolutionary part of the movie... hahahaha Jeez that was cheezy. Good call to just skip it in the new movie.
This!
@@paulmichaelfreedman8334 Nothing to consider adding since it wasn't in the book anyways
I liked how they pointed out "9 seconds in 7 days..." as if to make him feel bad, bur no...
It just illustrates the reason why VFX house have dozens, if not a couple hundred, artists working on several scenes at any given time and why post production can take up to a year to finish up.
As usual, great work guys.
Oh, and for a challenge, I dare y'all to step out of y'alls comfort zone and make 2D animated shorts.
Yeh that's life for animators. I'm surprised that vfx artists would think that's a lot. Whether you're animating in 2d, or doing 3d creature effects or whatever, it'll take a long time to animate
they weren't trying to make him feel bad, its just banter, they all laughed at it and were smiling.
“I’m the best VFX artist ever.”
“Do a walk cycle.”
“…”
They joke about how inefficient and painful it is to do, not really his skill.
Also if this has been like they originall did it with an optical printer it would've taken 100 times as long.
@@ryankramer Yup...the walk cycle separates the men from the boys....
I worked on the 1984 version as an on-set assistant. What you guys achieved here was awesome - Richard Schniffer
I remember reading a story years ago that the VFX artist tasked with rotoscoping all of the Fremen blue-within-blue eyes in the 1984 version had a nervous breakdown after a solid year of working on the film...
He just stares at peoples eyes and makes them blue all day everyday
@@misanthropicservitorofmars2116Hahah yeah, that would depress the best of us.
No wonder they trimmed the story around that point
I feel Matt's pain. When you take on a no brainer project that could've been done easily but you chose to challenge yourself, and on the 30th hour of doing like 1 shot you remember that YOU BROUGHT THIS ON YOURSELF. WILLINGLY.
THIS! I swear to god, EVERY TIME!
And look at him, he bore through it, like a man, until he reached a breaking point, in which he, at the correct time, gave himself such modern liberties.
As an After Effects animator I have to say, Matt is insane. 230 some layers?!?! Maddening, absolutely insane. Mad props though!
The moment I heard you say "turbulent displacement" the only thing in the world I wanted was the Film Riot clip and you guys delivered. THANK YOU
😂 same I started singing it before they even cut to the clip
Same
Yesssd
I'd love to see a modern / re-imagined look at the DeLorean's time-travel / fire-trails effect.
i dont think thay need it but thats just me
@@Thefreakyfreek I know! That's why it would be interesting. New Dune definitely didn't need a "downgrade" to look like Dune '84... but this turned out to be a very fun project, so why not?
SAME!!!
Oh that will be so interesting
@@Jogwheel true
I loved those shields in 84’. They may not be perfect but they were unique. TNG emulated them with the debut of the Borg in the second season episode Q-Who.
Those layers all better have been labelled Matt.
If they are, I can't help but feel they'd be some Lovecraftian apocalyptic log, where around the 160th layer he starts invoking Yog-Sothoth with prayer and beseeching him for aid, offering his own blood to strike down those who sent him down this path of geometric madness.
You know, WALOL
Copy Of Layer 162_Final_def(3)
strhtydstrgst(26)
Yeah Matt. Because We. Always. Label. Our. Layers.
It really shows how much effects technology has progressed that a single person can do so much in just a week.
i'm sure that with enough energy drinks they can do it in 4... or maybe even 3.5 days!
Well if they did a similar effect to the new movie for the sheilds it would take way less time then too.
I love that effects have come so far since the early 80’s, that younger people seem to not be too amazed and resorted back to simple block characters.
The boxes caught me by surprise....and earned my like. Love you guys.
right? thumbs up right there!!!
also... Matt's is better...
When the cardboard came out… that was the hardest I have ever tried to not LOL in the office. Just brilliant.
All props to the guy doing it old-school. We all got a real appreciation for the original FX artists here.
Niko always looks so genuinely happy and proud listening to his colleagues describe the creative ways they work around problems
A lot of "leaders" could learn a lot from him. In any industry.
man, it was sublime when the cardboard-covered versions appeared. outstanding.
I mean - the hand drawn one, even though it's only 10 seconds is simply amazing.... really really looks like the original, and it looks really good too. Mad props. I did 3d geometry in the 90s, and it was tough then. I can't believe what you guys can do in just a few days... Wow.
6:47 thank you wren in the background for that amazing image
I was looking for this comment! Don’t worry wren we appreciate you encompassing your character.
@@haracka7 method acting taking to a whole new level
😏
was looking for this
I prefer the second one. Matt's version offered the original look while also looked more appealing without all the extra reflections and visual effects blocking the actors.
The 3D glossy was awesome, but its edges were way too shiny, they should have been more subtle.
@@dreamspacepresident3356 looked like jello vs looking like glass.
I was surprised at how much work they had to put into it. I haven't fooled with animation for quite awhile, but Id think by now, that process they used would be mostly automated. Like a character skin they could snap to the actors.
But at the same time, was it worth it? No, absolutely not
I agree
12:05 I appreciate that they animated this on top of everything else
I appreciate that he kept his body and left arm stationary to minimize the amount of work they'd need to do
Love it! I always adored the shield sequences in 1984 Dune and you guys nailed the feel of them here. And those cardboard ones? Totally gonna cosplay that at a comic con! As for updating an old effect, one of my favourites has always been the Enterprise warp drive and how each film and TV show tackles it differently - almost like a different actor getting to play the same role, but with the same key attributes, in this case, stretched ship, rainbow trails, vanishing point pop. As a teen I liked STII and STIII the most, possibly thanks to ILM's model work, but looking back now, ST TMP is probably my favourite. I thought it was a bit OTT at the time, but I really like it now. I think a satisfying warp is about striking the right balance between spectacle, grace and even a bit of nature. Oh yeah, and a good whoosh sound effect is mandatory. Keep it classy Corridor!
The boxes literally look worse, it was a fun experiment and an educative experience however.
cant tell if this is sarcastic or not
@@Lishkabro do you mean the boxes from 1984 Dune or the boxes on this video? It's all down to personal preference which of course will be also be influenced to some degree by nostalgia. As I said in my comment, I loved 1984 Dune when it came out, so the shields on film have always looked like that for me. There's something really basic and cartoony about them that I liked, so from that perspective I though the crew here did a great job at updating that look.
@@raijinical which part? I wasn't being sarcastic anywhere in my comment.
Yeah, star trek's old shield effect is pretty good.
"I can crush my soul from the comfort of my own bed." Man, if that doesn't sum up the modern age I don't know what does. Loved the video though, really showcases the dedication of older creators and the awesome new tools we have now.
Its fun to laugh and joke about the old dune.
But I think the fact that the internet has paid it so much attention is a testament to what a groundbreaking/under-appreciated work of art it is.
No one who loves cinema laughs at Dune
@@altar7885yeah that's true 😅
It's pretty incredible. All the models and the micro sand in the old Dune is just awesome. So many manual effects
@@altar7885 You're right, I cry. The effects were spectacular, but they butchered the story so badly, all that hard work was pretty much wasted.
@@altar7885Why though? Roblox shield are funny and so is the Harkonen other than that it is a serious SF movie with well depicted world building
The story is great, the movie is horrible David Lynch himself admits it and it’s not his fault they asked him to condense THE ENTIRE FIRST BOOK which Denis had to literally split into 2 separate basically 2.5 hour movies, into what, 2 hours and 17 minutes?? With the special effects used in 1984?? no way
Matt is insane for doing this, but the darker less glossy shields really looked great!
Kudos Matt and respect!
It's so much cleaner and easier to fallow. Really does work surprisingly well.
Yeah, as much as the newer shields look impressive, Matt nailed the style of the original so well.
They both look good and even though Matt's nearly drove him crazy, his feels more like an updated version of the original than Jordan's. Great job, guys!
Now what if you give OLD Dune NEW VFX
That’s what I thought this video would be.
That would require access to the original plates, without the boxes.
I didn't expect to see Film Riot's turbulent displacement dance. A surprise to be sure but a welcome one
me 2
This whole episode honestly made me laugh out loud, such a chill group of artists, thanks guys
I saw Dune in 1984 at the cinema. I remember being blown away by the shields, it was amazing. The slow blade penetrates the shield!
I don't know if it nostalgia but I do prefer the original shields to the new film's!
Thanks for this video, you did a great job. I take my hat off to the guys back in 1984 who made the original.
I love how you guys make it seem like it’s a disappointment that he only got 9 seconds done in a week while also showing how insane and difficult it is to even get those 9 seconds. That’s one of the things that makes this channel great!
I still find it funny that the effect used in the 2021 movie would've actually been completely doable in the 80s
but he wanted a box dammit!
💀💀💀
It arguably would have been easier AND looked better.
I heard that the producers were very concerned that the 80's movie would look still look good on VHS and the 24" TVs we all had back then, so possibly that made the big box effect preferable.
I quite like the effect TBH, it wasn't a tired visual cliche that we'd all seen before and it looked OK for the Dune universe which had some tech that was miles ahead of ours... but had also iirc outlawed any sort of digital computers. It looks kinda analogue.
Thats the thing what makes me angry when you do it in 2D you can make anything but no Boxes XD
7:00
Back again to say I am genuinely envious of y’all’s friendships it seems so comfortably goofy, it’s wholesome asf lol.
My best buddy passed a few years ago and I haven’t had a close friend besides him close to y’all’s since I was just a kid, im glad to see some people can still just vibe 👽
Big props to Matt for his ingenuity, pain endurance, and psychic damage (he had the experience everyone had after their first 5 hour playing binge of Tetris.)
Meanwhile, Jordan cheat coded his way through it, but with no less exquisite result in his details and a fresh take on the effect.
It's like remastered video games - the new effects look amazing, but the original style still holds an aesthetic value that lends a magic to it.
Star Trek nerd here. I'd love to see you guys tackle doing some Star Trek VFX with a modern spin, like the transporter effect, shields/forcefields, warp travel, etc. Make them look as flashy and cool looking as possible!
or maybe how they'd reimagine the Tribbles? OOOOOR making every Tribble moment in a Rated-R Horror death scene???
great idea. would love that. they should also mention the new great wonderful masterpiece of a series called discovery and how they FUCKED UP.
guys when you do this stuff on star trek please consider going for the old one.
the next generation/deep space nine/Voyager or maybe even original star trek.
Maybe, amp up some of the model explosions.
Requests like this are how you “Discover” effects like a spore drive jump, rotating ship elements that don’t make sense, and turbolifts that navigate inside an expansive pocket universe instead if turboshafts.
This.
Third time rewatching. Love that you got some recognition from someone who worked on the original. All I'm waiting for is David Lynch to share his thoughts on the process of making it by hand. Judging by the silence, it might've been too painful for him 🤣
Gotta say, that Lynch absolutely hated the process of making this movie and how much he has to strafe from his original ideas, so I wouldn't be surprised, that he could't hate those either, there's a real chance xd
Mad respect, Matt. You sacrificed your health and sanity to realize David Lynch's dream of blocky shields.
David Lynch, you son of a gun...
Fear isn't the mind killer, David Lynch is.
The old rotoscoping technique being used to replicate a 3d program process is somewhat in line
for Dune, as computers are banned in Dune.
Artificial Intelligence is banned in the Dune Universe , basically any program that thinks for itself, this is due to the Butlerian Jihad, or the war of machines, thousands of years in their history. They went back to analog steampunk Sharia Civilization track after that.
Love it when you guys do these sort of challenges. I'd love to see you do something like Jason and the Argonauts with modern effects, like the giant Achillies statue or the army of skeletons.
The crew needs to find the original artists from the '84 Lynch film, & interview them about how batshit insane they went rotoscoping all those shapes.
This!
That would be so cool , but doubtful that they would speak with them after they were so utterly condescending of their years worth of hard work .
@@SabbaticusRex What the hell are you on? How in the hell were they condescending???
@@SabbaticusRex unlike you, they probably have no issues with this video and chances are themselves learned and applied newer and better techniques going forward in their careers. You cannot be in the creative industry if you gonna act butthurt about things like this, technology evolves and processes get refined.
@@otteration9891 “It is weird spending this much time making a fight scene look objectively worse. That’s something I’m still coming to terms with [laughs] “
This is a rare one where I think both are great I’m really different ways- one feels like it actually wouldn’t be out of place in the new film, and one feels like an incredible recreation of the original technique! Well done guys 👏
The authenticity of Matt's effect is incredible
I love the cardboard box fight. It's a great to see some practical effects before getting into the VFX madness.
Jordan is one of my favorites in the Crew. He's so chill. I'd probably be happy working on a job with him.
That cart box opening is just gold, carked me up so hard 🤣
seriously both versions are amazing in their own way. the new one looks like it's a crazy person came up with a VFX shot in modern days, and the other one looks like well the 1984. the fact he did that by himself is pretty cool
there's nothing amazing about that old Dune cardbox fight, it looks as awful as it gets 😅😅
This whole thing is perfection. The humor, timing and dialogue.
Explorers 1985 movie. Kid in a bubble scene.
Man, I really like the way the hand drawn one turned out. It had the feel of what they were going for with the original while being way clearer in seeing what was going on. Very well done, well worth the effort.
I was thinking about the problems Matt was dealing with, and I'm wondering if approaching the project with a classic animator's mindset would've helped.
I do 2D animation and I can tell you with a lot of confidence that going frame by frame isn't the most efficient when you're dealing with solid shapes.
If I had to approach this, I'd use "pose to pose", followed by breakdowns.
If anyone from Corridor is reading this I'd love to hear about why some of these decisions were made!!
Great work either way!!
@niduoe stre On FILM that too!!! Pure torture
I've used the pose to pose method and it's the fastest way, when the transition from one pose to another doesn't quite look right you just add another pose in between to correct it. In some places you may find you need a pose for every frame but those moments will be far between the bulk
Pose to pose is indeed the best way to animate frame by frame, if you messed up somehow, you still have the main poses to work and reference with
Can I see some of you work? Not that I have any doubts on your abilities, I genuinely just want to see more styles from 2d animators
@@spudman1734 For sure!! I think RUclips keeps deleting my replies because I'm plugging my Instagram, so if there's any other way I could reach you let me know! (I'll post a reply under this one to try putting my username in another way)
0:37 lol genius level comedy, your 'hitbox' was 'breaking'
The subplot of Jordan whistling through life while Matt has an existential breakdown was great! I'll be sure to pour one out for the original artists when I rewatch the 1984 version, instead of trying to hold my laughter for the jank.
looking at the old dune fight scene without seeing it prior honestly left me blown away at the creativity of it and how well it was done
The turbulent displacement throwback was amazing..... Love those guys
It would be GREAT if you guys did a tier list of the hardest VFX shots ever achieved in movies! This Dune effect would definitely be on the top 10 or maybe 5 for example..
It's pretty difficult to quantify such a thing. How do you compare two shots and decide which one is "hardest"? What if one was made by 2 people and the other by 150? Or one was practical and the other one digital? How do you account for the fact that what might be difficult in 2008 can be a lot easier with newer softwear in 2009? By that logic, weren't all the hardest vfx shots in the 30s and 40s, because they didn't have any of the tools we have today?
Checkout The Movies That Made Us on Netflix, the Jurassic Park episode. Sounds like they sure did some crazy sh*t :)
All this did was make me really really need to see a collab between Corridor Crew and Film Riot. Please make that happen. Maybe have both crews do a dance off to the Turbulent Displace Man song...that would be the most fire thing ever.
Agreed!!
Love these effects. I thought the new shields weren't anything special but the original shields and the new shields created here are AMAZING! Thank you for all your hard work! I used to rotoscope back in the day so I feel that pain haha
Please do a modern version of The Last Starfighter final battle and Death Blossom sequence. Totally love that you all are revisiting the 80s and revealing the level of effort that was involved in creating special effects in movies 35+ years ago.
I needed the laugh (on a Monday morning) that suddenly seeing battling boxes gave me. Thanks guys!
Oh, and I will also have to drink a lot to forget Wren at 6:46. The almost absentminded way he was doing that killed me.
This moment nearly killed me
noticed that too 😂
I had to check the comments to see if I was the only one who noticed Wren doing that haha
Thank you, I’ve been saying that a lot of the original is better than the new version and you guys are the only channel that like the original also.
I supervised a lot of the shield work on the new Dune… definitely sharing this with the team. Love it!
The new Dune is one of the best films I've ever seen, but I LOVE the Lynch Dune (and Lynch in general), and I've always thought the look of the shields was badass, even with the limited tech they had. This new version you've done is GODDAMNED AMAZING.
My suggestion for what to tackle next: all the almost-incredible visuals of Dragonslayer - which is another massively underrated 80s film.
Same, i heard some people complaining it was slow, and I was like okay these guys have never seen dune before, or read the book or watched the mini series. The new movie was so much more faithful to the book I felt, and the special effects were on point.
@@ExarchGaming this generation grow up watching Marvels movies, that's why
@@josephchristoffel I don't even mind that, I love superhero action, i'm a giant weeb, and anime is chalk full of that over the top super hero level shit.
But real sci-fi is movies like Dune, or Arrival, or even Interstellar. People need to understand that sci-fi does not mean action adventure. It can cover a wide variety of subgenres, from Valarien to Battle Angel to Dune, to more thought provoking films like i previously mentioned, Arrival and Interstellar.
@@ExarchGaming funny you mention about thought provoking as your last part of argument, because for me sci-fi is all about thought provoking. “What if” has to be the premise of the story; something terrible that could be happen to our world, but still not happened (yet).
Star Wars, Battle Angel, Iron Man, and other family flick with cool fantasy tech is not sci-fi.
The best sci-fi example is a classic tv show, “The Twilight Zone”.
Some Superhero movie could have some sci-fi element tho, like Ant-man. Honestly i learn about Quantum mechanics because of that.
@@josephchristoffel i mean yeah I see where you're going with this. I ....semi disagree that things like Iron Man or battle angel aren't part of sci fi, as they often feature futuristic technology in a fictional manner. In the case of Battle Angel, Advanced AI and Sentience and Iron Man futuristic mechanical engineering, Rogue AI, and Nanotechnology.
I agree with like half of what you're saying, because I'm following what you're intending to say, that's why I included Arrival and Interstellar as examples, because they explore wild what if scenarios and how humanity would have to react. linguistics, and time travel, 4D tesseracts and stuff like that.
Jordan's rendition is amazing. It blends the retro shields with the aesthetic of the new film
I actually like the Lynch shields, they remind me of Marcel Duchamp's Nude Descending a Staircase No. 2. Sadly they don't hide the obviously replaced stunt actors but it is unique.
I love that Jordan named Josh Brollin's shield element, "shield-thanos"
gotta say the older shields closing always was so satisfying
Thankfully you didn't have to hand draw every frame like in the original!
I actually love Lynch's shield design. I definitely don't think they are for Dune but it's one of the few concepts of future combat that really does seem foreign.
Onestly i think it looks horrible in the old movie but i have nothing else but respect for the artists. Even though its such a slow process to create those scenes, the fights are still fucking long to just watch the end result.
I agree . Especially when everything just looks so 'samey' these days . These kids are being condescending and elitist about a groundbreaking process that took over a year to make back when all they had was 1980s tech .. AND the work was unique unlike every single project these guys do which is just pop culture and movies re-done . So much respect to those original artists .
@@SabbaticusRex Bro... it makes the scene objectively difficult to read. The movements, the actors' faces, the tension, all of it hidden behind layers of weird blocky reflective shapes. The idea was a crazy one, and props to the original artists, but making art is also realizing your own mistakes, no matter how much time you sunk into a project. These 1984 shots might have been an incredible technical feat, it does not make the film better for it.
@@incog.nyto. I suppose them just making shield sounds with their mouths would have been better .
@@SabbaticusRex They could have just made them glow like every other old sci-fi and spent their budget elsewhere...
12:00 when I play minecraft for several hours straight and I take a break and see the real world:
43 second opening would have won the Oscar instantly if those effects were in the movie
I just want to tip my hat for the amount of quality sarcasm invested in this video, "David Lynch never did anything wrong", "join the blockchain", talking about Nvidia products like they actually exist on the market, I love you guys :F
EDIT: On a serious note, Matt should check his liver ASAP, these yellow stains around eyes raise all sorts of red flags.
ANOTHER GODDÆMN EDIT: I have just realized that Matt looks and even talks like Jim Halpert, if Jim was into VFX
I thought that was lack of sleep
@@El_Bartto It might be, but considering how many Red Bulls these guys chug per minute I wouldn't take any chances
I do worry about the people who don't seem to pick up on sarcasm, and holy shit is the comment section annoying, because you either have tons of people who genuinely thought block-characters looked good, or don't understand that sarcasm in text needs a helping hand to separate it from genuine opinions.
This is *exactly* what I wanted the new Dune to look like.
Jordan is quickly becoming my favourite of the Crew. (don't worry Wren, you've got a special place in my heart)
14:55 turbulent displacement song
we got a Film Riot fans here
I absolutely LOVE the original idea and look. It looks so doable from an engineers pov. I was blown away in the cinema when I saw it.
What I love is that it’s two representations of the same thing like Matt took the old shields and put it into the new movie while Jordan took the old shields and stylised them to fit with the new movie
0:36. Dune on a $10 budget.
I like how the old shields you could tell were activated. The new ones were invisible until struck.
I love when Jordan explains something because he explains some stuff that I have NEVER heard of and he breaks it down in a way that makes it easy for my smooth brain to comprehend.
what I find amazing about the shields in the old dune, is that its like they got in a room and asked themselves "what is the most overlycomplicated way we can make the shields look awful and nothing like how its described in the book ?". because I mean, if you are going to draw the shields frame by frame over the actors there were SO MANY better ways to do it that would have looked awesome.
Yeah, but back then 3D was the coolest thing. To someone that have never seen any 3D before, things like Tron must have looked both otherworldly and incredibly futuristic at the same time. I mean it was a huge mistake, but I kinda understand why they did that.
@@EustaH early 3D was a mistake in general. a lot of 2D art still look amazing to this day, most 3D art were dated a couple of years later. games were probably the biggest victim.
what is good about technology today is that you have so many options that trends don't tend to stick too much, artists have more freedom searching for aesthetical quality instead of doing what is new and cool. but the plague of trends will still follow us forever. I'm sure in the future people will ask why every fucking movie in the 20's had this loud horn sound whenever something big moved on screen.
@@danilooliveira6580 and not only games, Beksiński, the guy who painted those nightmarish visions in the 80s, was busy with weird 3D in 90s and 00s. They look really dated and artificial right now, instead of an analog horror of the 80s paintings.
Ikr, I'd imagine the invisibility effects from Predator would've looked nice over the actors. Also "how can we misunderstand the space folding so hard it will make Hobbit movies and GoT season 5 look accurate to the books?"
No matter the subject there're always this guys that critique others for the way they did the things before they were born, lmao.
The poor dude that got the 9 seconds done, did an amazing job! It looked a LOT better than the other re-do in my humble opinion; not that the other one was bad, it just didn't look as cool or smooth as the poor guy's one. Adding the cardboard boxes gag at the end was hilarious, too.
I have to know. Was the origin of this idea just that you guys got stuff in those large boxes and someone joked, "Hahahaha, if we wore these and fought it would look like the old Dune effects."?
I'd bet it was more like they were already going at it hard, fighting in those boxes and THEN somebody said "wait, that looks like the 80s Dune" ;)
The Corridor Crew are exactly that sort of children (and we love them for it) :D
I think they got the idea when they covered the old effect in one of the VFX Artists React
Honestly seeing this makes me wish they implemented this technique in Dune 2021 but as you guys explained it's understandable why they didn't.
I feel like a vfx artist react to commercials would be awesome. I see more and more commercials doing at least some vfx and I’d love to see the crew commenting on them!
I freakin love the corridor crew and their style. Their personalities are fun to watch
The second one was SO much better than the first. The extra effort really makes it more compelling and feels much more part of the scene rather than tacked on. Good work all around.
As a huge fan of the original Dune FX shields, this was AMAZING. Thank you.
0:42 - You could've ended the video at that point.
Pure gold :D
No, they had to press through to 6:47
Lol
Really appreciate the work, both turned out great!!!
I'd love to see them recreate some Ray Harryhausen magic by blending live action with stop-motion animation, like Sinbad vs the skeleton warriors!
I'd like to see them do the fight scene with Kali from 1973's The Golden Voyage of Sinbad.
Why was this the first ever sponsor that made me want to actually buy the product. The ad never really took much away from the video experience, it contributed to the b-story of Mat (sorry if it's spelt differently), it gave me the important information I actually care about, it evenmade me want to attempt making recreating this shot myself. All In all, amazing work to whomever it was that structured the sponsor for the video.
8:27 : Love how he coded Finn and Thanos as his shortcuts for the editing software.