REALISTIC Sponge Material With Redshift Displacement
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- Опубликовано: 21 май 2024
- bit.ly/4aMsk0p 👈 Free Model and Scene File 😄 Don’t be a scrub! Watch this tutorial on how to use Redshift displacement to create this super realistic sponge material in Cinema 4D? In this video, Nick Campbell shows you how to use Redshift displacement and a few textures from Greyscalegorilla Plus to make this super convincing Scrub Daddy sponge.
👉 FREE 3D Model and C4D Scene File: bit.ly/4aMsk0p
👉 Browse the patterns used in this tutorial: bit.ly/4bIukYa
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Thanks for listening to the people and providing a scene file for your tutorials! I would love to be able to dissect more of your work for your product reveal trailers for example.
I hope you could maybe upload those as well in the future :)
Look for more scene files for sure!
Inspiring content. Definitely signing up for plus ❤
Thanks! Welcome to Plus! Excited you are becoming a member!
I really miss this tutorial channel, I remember when I started learning C4D 9 years ago on this channel... I love it, thanks Nick hehehe 🙂
Really nice scrub daddy, really love the attention to detail !
Thanks for watching! Cheers!
I love it, thank you!💫
You’re welcome 😊 Thanks for watching!
Man, you're amazing!!!
You are! Thanks for watching!
Awesome tutorial! cant wait to try it out, please make a tutorial on how to make that object duplication effect from the preview, that thing looks insane! - Thanks Nick!
Thanks! I may do that. For now, I can say that I used an emitter to emit Scrub Daddys with a Rigid Body Tag. I set the gravity to zero and used Follow Force to make them stay where they were born. Hope that helps get you started.
@@Greyscalegorilla You're one hell of a guy! thanks Nick
@@Greyscalegorilla I don't suppose you can tell me where the 'show objects' option has gone from the emitter so I can generate my models? Can't see it anywhere since the particle updates. Thanks in advance!
@@neilcatlin4438 you create a cloner in object mode and select the emitter as the object, inside the cloner you put the geometry that you want to assign to particles 🤙that's the new worflow for particles.
@@neilcatlin4438 old emitter
🔥🔥🔥🔥
I would love the tutorial in blender
😍👏
Hi Nick, great tutorial.
I'm a super uber n00b and have never used C4D. But after watching this video, I'm dying to learn more.
I was trying to look for Cinema 4D 2024 tutorials in your site, but all I got was for older versions.
Do you have any recommendations for tutorials that are geared towards people who've never used C4D?
The reason why I ask for the latest version is because the GUI has changed quite a bit over the years
The best thing to do is start watching videos from the last couple years. The interface is always changing. But you can start to learn the basics and then watch older videos as you get more knowledge. Welcome to the wonderful world of 3D!
great tutorial, and it's not difficult to translate the technique to other 3d soft and renderers!
Glad it was helpful! Thanks for watching!
This looks cool,
I’d also love to know how to create the animation used in this example. Struggling to find something on RUclips, mainly because I can’t even work out how to describe it! 😂
Generative popping animation??!!!
Try searching "Rigid Body" or "Dynamic Simulation". For this effect, I used Cinema 4D Emitter and the Rigid Body tag to get this popping effect. Hope that helps.
I can't see (even after "checking for update") any of these MSMC textures - are they even released yet within the Plus Hub?
Yes. They should be available in your HUB. They have been out a few months now. Be sure to hit up support if you still don't see it.
will you do a tut for octane?
Ohhhhhh. Maybe. The process is very similar. Let me know where you get stuck.
@@Greyscalegorilla i was stuck at displacement maps layer - since octane not having that part :
@@Greyscalegorilla Ahhh nevermind i found out Octane have Composite texture node - act like Color layer node in red shift
Displacement have to change to vertex displacement with high density mesh (while at first i test vertex displacement on basic cylinder - which doesn't work with low density mesh)
The rest is easy, thanks for this
When I grow up I would like to have a computer with 2 x 4090s to make renders.
Me too!
i think displacement blender is better way😅
all right animastion tutorial? I hope...
It's rigid body dynamics with an emitter. Let me know where you are getting stuck.
@@Greyscalegorilla Yeah I know but soft body when I use it's getting big problem. To use emitter with softbody :/ how can we fix this problem?
Me yesterday: How to make sponge material in C4D ahah
hehe. One day late. But I still hope it was helpful!
@@Greyscalegorilla I have a question, do you have any modeling tutorials from version 2024.4? It seems to me that the interface differs a lot from older versions.
Your the Gorilla. you should keep saying that every video.
Sometimes! Gotta wait for just the right moment. :)