Isn't it funny to hear someone who was there almost from the beginning say he joined later? The Blackmoor Bunch are so humble and how they talk isn't full of self flattery. We think it's a Minnesota thing. ;)
@@davidmegarrysdungeon6046 Garrison Keillor jokes about how humble the people from Minnesota are. If someone from Minnesota won a gold metal at the Olympics, they'd have it bronzed.
Had the pleasure of playing in a 3-day, non-stop Blackmoor sesh back in '75 at Purdue's Student Center, GMed by Dave and a UWisc GM whose name I can't recall. Other proselytizing visits by Dave, Gary, & Co. to BiG10 campuses that year started a tsunami of interest in D&D amongst both students and faculties that would wash across the nation by the end of the decade and eventually the world. The sesh was a blast, but none of us could know we were interacting with real genius and a world-altering invention.
Our Dungeon Masters did the same thing with making some of us the "bad guy" on occasion. I had one character that got charmed and was told to get the group to go into a certain room. I played the part and finally got them in the room. I was the last one in and being a thief I did what I was told and stabbed the mage in the back taking him out of the fight. It was a very touch and go fight and the group was very mad at me but the DM was thrilled at how I played the group into his hands. Once they figured out that I had been charmed and did it against my will the group was less angry but they never did trust me quite as much. But then again, I was a thief and you should never fully trust a thief!
i like that they say Dave would sometimes make them play the villains, implying that its possible that someone playing a Orc or a Goblin or "monster races" was a thing even back then.
@@davidmegarrysdungeon6046 that's so awesome! it really sheds a whole new light on the roots of monster races as we know them today! thanks you for the reply.
It's a bit different. They were SUPPOSED to be villains and played as such. Monster races are now set dressing to have a player's power fantasy of a Witch/Paladin Infernal Medusa who was really "good at heart" because her grandmother was a phoenix.
In listening to this discussion of Blackmoor, you really get the sense that we stand on the shoulders of giants. You can tell that this was a living world that drew the players in, and made them care about what their characters did and the effect they had on the world. All this with just OD&D rules. It shows that the heart and soul of D&D is imagination and creativity, mixed with a group that is willing to imagine together. Don't need new additions or supplements or settings or vtts or miniatures to achieve this role-playing Nirvana. You just need great role players, not players, ROLE players.
This definitely got me thinking. I have a 0e game going on right now, and so far I've been drip feeding players rumors and whereabouts regarding what's going on INSIDE the dungeon, and they're loving how much they're finding out. I think I'll drip feed them rumors about stuff that is happening beyond the town as well. It's been about 22 in game days as of right now.
Dave was awesome to game with and hang out with. I Met hin in the RIPSiG, Twincon era in the early 90s. He attended many of my game sessions, but I had no clue who the old guy was. When I found out,I fanboyed him until he told me that I should create my own game. I did in 92, and he approved "Ancient Steel " I ran off 100 copies at Kinkos, and sold them locally. He loved the rules system and said it was smooth. I sat on the game for years and did nothing with it until 2010. Today that system, is the core of My roleplaying games, by Roger Huntman.
I bought it on dvd and got some of the maps. I can’t wait for the next part, I’m so hoping they will have the dungeon maps. I’m dying to see that layout.
The comment from the interviewer about how, 'the majority of players never got to that level'. Yep, that's why it's so damn hard to find a good D&D group, where every player is really into it and wants to learn and be part of the custom world's milieu and narrative. In my life of gaming since '82, I was very lucky to have that in three different groups over decades, but each interim period of joining other random groups when I moved or whatever was always so grim and disappointing. It's just true, most people seem to play D&D like it's a brain-dead video game, and it's a shame. I always wanted to tell those groups, but never knew the people well enough, "folks, geez, this can be so much more'. My solution, unfortunately, is just to always be the DM nowadays hahahaha.
Sure, but Gary Gygax made a number of contributions to gaming, and without Gary Gygax's publication of D&D, most role playing game players would never have played role playing games.
@@SimonAshworthWood Our videos do not in any way intend to devalue the contribution of Gary Gygax to the publication of D&D. Much of the history we delve into happened before Gygax had ever even played an RPG, whereas the Twin Cities gamers began their long evolution of the play style beginning almost a decade earlier. Their history got cut out of history because of the law suits between Arneson and Gygax and TSR. We think think their stories need to be told as well.
@@SimonAshworthWood w/o the record industry pressing Charles Mingus music onto disc we would not have it today that doesn't mean the record companies helped create the music.
@@nowthenzen Yet Gygax has done more in terms of production and creativity (especially in terms of game mechanics which is integral and crucial to open world collaborative story telling), compared to what a records publisher does for the music, no? I'd guess no single person can be attributed for the entire idea of coming together to tell stories where participants play different roles. Although, I would like to know the origins of this collaborative story telling, I think Gygax is more important for the product and game rules system of D&D. Surely there were other competing rule systems, but for whatever reasons D&D prevailed.
All this is based on true events the moors were and is still here. They had no great dragons because they are over here in the Americas but they had wayverns
“I was a later participant. I joined the campaign in ‘73.” - a living legend! Thank you, sir.
Isn't it funny to hear someone who was there almost from the beginning say he joined later? The Blackmoor Bunch are so humble and how they talk isn't full of self flattery. We think it's a Minnesota thing. ;)
@@davidmegarrysdungeon6046 Garrison Keillor jokes about how humble the people from Minnesota are. If someone from Minnesota won a gold metal at the Olympics, they'd have it bronzed.
Had the pleasure of playing in a 3-day, non-stop Blackmoor sesh back in '75 at Purdue's Student Center, GMed by Dave and a UWisc GM whose name I can't recall.
Other proselytizing visits by Dave, Gary, & Co. to BiG10 campuses that year started a tsunami of interest in D&D amongst both students and faculties that would wash across the nation by the end of the decade and eventually the world.
The sesh was a blast, but none of us could know we were interacting with real genius and a world-altering invention.
Have you seen Minnesota these days? I wouldn't be proud.
The fact that so many people gathered to remember this man is as great as he was. Thank you all.
I’ve been building my world for 40years. Work, indeed.
We play this way now. Simple 0e-derived rules, overland adventures, seasons and factions and wars.
Ah yes, like a living game world. Crazy huh? - Griff
I am 22 and just finding out about all of these universes, very cool. Thanks for sharing!
Hope you enjoy the wisdom these guys provide about RPGs based on their experience of the very first RPG campaign.
Our Dungeon Masters did the same thing with making some of us the "bad guy" on occasion.
I had one character that got charmed and was told to get the group to go into a certain room. I played the part and finally got them in the room. I was the last one in and being a thief I did what I was told and stabbed the mage in the back taking him out of the fight. It was a very touch and go fight and the group was very mad at me but the DM was thrilled at how I played the group into his hands. Once they figured out that I had been charmed and did it against my will the group was less angry but they never did trust me quite as much. But then again, I was a thief and you should never fully trust a thief!
i like that they say Dave would sometimes make them play the villains, implying that its possible that someone playing a Orc or a Goblin or "monster races" was a thing even back then.
Fred Funk actually was the King of the Orcs. Yet another Blackmoor 1st.
@@davidmegarrysdungeon6046 that's so awesome! it really sheds a whole new light on the roots of monster races as we know them today! thanks you for the reply.
It's a bit different. They were SUPPOSED to be villains and played as such. Monster races are now set dressing to have a player's power fantasy of a Witch/Paladin Infernal Medusa who was really "good at heart" because her grandmother was a phoenix.
In listening to this discussion of Blackmoor, you really get the sense that we stand on the shoulders of giants. You can tell that this was a living world that drew the players in, and made them care about what their characters did and the effect they had on the world. All this with just OD&D rules. It shows that the heart and soul of D&D is imagination and creativity, mixed with a group that is willing to imagine together. Don't need new additions or supplements or settings or vtts or miniatures to achieve this role-playing Nirvana. You just need great role players, not players, ROLE players.
" The heart and soul of D&D is imagination and creativity, " Aaamen!
SO COOL!
I love how the first campaign still had a sense of humor, such as "hobbit vampires." XD
This continues to inspire me. Wish i could play a game like this
Start. Make you own! It will be as awesome as it is in your head.
This definitely got me thinking. I have a 0e game going on right now, and so far I've been drip feeding players rumors and whereabouts regarding what's going on INSIDE the dungeon, and they're loving how much they're finding out.
I think I'll drip feed them rumors about stuff that is happening beyond the town as well. It's been about 22 in game days as of right now.
I agree with Mr Impossible also this interview gives a good insight into Mr. Arneson and shows a original example of how a lot of good DM's run games
Referees.
This is awesome, really great history to have preserved. Thank you for putting this all together.
Dave was awesome to game with and hang out with. I Met hin in the RIPSiG, Twincon era in the early 90s. He attended many of my game sessions, but I had no clue who the old guy was. When I found out,I fanboyed him until he told me that I should create my own game. I did in 92, and he approved "Ancient Steel " I ran off 100 copies at Kinkos, and sold them locally. He loved the rules system and said it was smooth.
I sat on the game for years and did nothing with it until 2010.
Today that system, is the core of My roleplaying games, by Roger Huntman.
bloody magical !
Legend!
This open world campaign sounds awesome I'd love to run a game like this
I'm totally geeking out watching this. Love it!
I bought it on dvd and got some of the maps. I can’t wait for the next part, I’m so hoping they will have the dungeon maps. I’m dying to see that layout.
Dungeon maps. I've heard it was mostly outside.
Their description of playing is always what i imagined DnD to be.
Been decades since I've heard Blackmore.
The comment from the interviewer about how, 'the majority of players never got to that level'. Yep, that's why it's so damn hard to find a good D&D group, where every player is really into it and wants to learn and be part of the custom world's milieu and narrative. In my life of gaming since '82, I was very lucky to have that in three different groups over decades, but each interim period of joining other random groups when I moved or whatever was always so grim and disappointing. It's just true, most people seem to play D&D like it's a brain-dead video game, and it's a shame. I always wanted to tell those groups, but never knew the people well enough, "folks, geez, this can be so much more'. My solution, unfortunately, is just to always be the DM nowadays hahahaha.
Dave Arneson is the true father of the game. Unlike Gygax's contribution, Arneson's insights are the foundation of the "Persistent World".
Sure, but Gary Gygax made a number of contributions to gaming, and without Gary Gygax's publication of D&D, most role playing game players would never have played role playing games.
@@SimonAshworthWood Our videos do not in any way intend to devalue the contribution of Gary Gygax to the publication of D&D. Much of the history we delve into happened before Gygax had ever even played an RPG, whereas the Twin Cities gamers began their long evolution of the play style beginning almost a decade earlier. Their history got cut out of history because of the law suits between Arneson and Gygax and TSR. We think think their stories need to be told as well.
We feel it would not have become D&D without him. The evidence from interviews and artifacts seems very clear to us.
@@SimonAshworthWood w/o the record industry pressing Charles Mingus music onto disc we would not have it today that doesn't mean the record companies helped create the music.
@@nowthenzen Yet Gygax has done more in terms of production and creativity (especially in terms of game mechanics which is integral and crucial to open world collaborative story telling), compared to what a records publisher does for the music, no?
I'd guess no single person can be attributed for the entire idea of coming together to tell stories where participants play different roles. Although, I would like to know the origins of this collaborative story telling, I think Gygax is more important for the product and game rules system of D&D. Surely there were other competing rule systems, but for whatever reasons D&D prevailed.
I'm glad that the chat with these guys has been captured. Not sure you need the music here.
We tend to get excited because the composer we work with makes such beautiful scores. ;)
I enjoy the music! I think it adds to the aesthetic of the video and of the description of Blackmoor.
Love it.
I wish the history of D&D and TSR hadn't turned out to be a series of backstabbings
But you do get +4 bonus and double damage with backstabbing.
Wonderful stories that I could barely hear for the music…
Hobbit Vampires is going to be the next movie set to come out in the summer of 2026.
The KFC commercial before the video was so fitting
All this is based on true events the moors were and is still here. They had no great dragons because they are over here in the Americas but they had wayverns
Legendary! Anyone using AI to write their games is a total sellout!
What was new was the roleplaying aspect. Those timelines of events were already a staple of miniatures campaigns.