Those scrolls of healing were something else. Banish over Flame strike was warranted. Scrolls and banish kept his army in place long enough to do maximum damage while allowing a false sense of security for his opponent to keep pressing his attack.
Because Tanks have Building armour and Glaive Throwers are the only unit in NE that does high damage to them you also can use Druid of talon to reduce tanks protection by %50 originally there was a way to deal with them which was Ancient Protectors because they had Siege type of damage but Blizzard nerfed them and their damage type became the same of Archers (piercing), also because of this change Ancient Protectors are completely useless they have 1 Building Armour without Nature's blessings, ONE!. and no the ability of eating trees to heal does not matter now because AP would die before it can reach one(basically slow attacks, low armour low hp)
@@Mike-vn3lt I've seen human players complain about Warden in NE for how op it is, the issue is Warden has weaknesses Tanks don't, the only weakness in Tanks is that they are not immune to all spells(example: firebreath) but other than that -High hp -High Armour -Building Armour Type -High Damage to buildings -immunity to most spells -Multi Targeting Air units (wtf) Many HU players complain about NE being too op don't understand that this is the only way to play NE if HU goes Siege Engines(Tanks). as a NE you have to constantly harass and damage the opponent's economy to make sure you have the higher firepower before HU can overwhelm you, you also have to multitask so much to make sure the enemy gets confused on what to do.
Those scrolls of healing were something else. Banish over Flame strike was warranted. Scrolls and banish kept his army in place long enough to do maximum damage while allowing a false sense of security for his opponent to keep pressing his attack.
absolutely sickening
thanks for the upload
Good game!
lyn looking like an idiot here
xD
WHo loves not Dagren The ORcslayer?
These Paladin games are so based
Not relevant to this game but why don't NE build glaive throwers against tanks?
Because Tanks have Building armour and Glaive Throwers are the only unit in NE that does high damage to them you also can use Druid of talon to reduce tanks protection by %50 originally there was a way to deal with them which was Ancient Protectors because they had Siege type of damage but Blizzard nerfed them and their damage type became the same of Archers (piercing), also because of this change Ancient Protectors are completely useless they have 1 Building Armour without Nature's blessings, ONE!. and no the ability of eating trees to heal does not matter now because AP would die before it can reach one(basically slow attacks, low armour low hp)
@@khebre6032 siege tanks are literally the most broken thing in this game.
@@Mike-vn3lt I've seen human players complain about Warden in NE for how op it is, the issue is Warden has weaknesses Tanks don't, the only weakness in Tanks is that they are not immune to all spells(example: firebreath) but other than that
-High hp
-High Armour
-Building Armour Type
-High Damage to buildings
-immunity to most spells
-Multi Targeting Air units (wtf)
Many HU players complain about NE being too op don't understand that this is the only way to play NE if HU goes Siege Engines(Tanks). as a NE you have to constantly harass and damage the opponent's economy to make sure you have the higher firepower before HU can overwhelm you, you also have to multitask so much to make sure the enemy gets confused on what to do.
@khebre6032 interesting. At least there's a strat to some extent, but man do i hate siege engines.