@@rictuserectus6686 oh I mean first time equip is easier than the inspect animation (the first time equip can be done if you spawn the weapon in, but the inspect can only be done in safe areas that allow you to equip your weapon, which is really limited).
before you comment on how the animations look sort of odd, the creator of the vid has some whack fov setting and hes looking straight up. the in game animations arent janky like this
I’ve always loved how many variations there are in the reloads
TY for doing all 6 per gun. Shame the inspect animations are so specific to trigger unlike the first time equip ones
If on PC, you can hold 1-3 on your keyboard num-row to force the first time equip. Dunno if it can be done on console
@@rictuserectus6686 oh I mean first time equip is easier than the inspect animation (the first time equip can be done if you spawn the weapon in, but the inspect can only be done in safe areas that allow you to equip your weapon, which is really limited).
the 3516's sound design reminds me a lot of DOOM 2016 🤔
There's so many cool guns in this game but I find once I get the Malorian 3516, I can't bring myself to use any other weapon. It's just too cool lol
before you comment on how the animations look sort of odd, the creator of the vid has some whack fov setting and hes looking straight up. the in game animations arent janky like this
Why do most weapons have flawless animations, except when they insert the magazine.
who the hell cares
@@OksDingus Most people does because it seems stiff in the way they move. Sound design is still awesome though
Maybe all guns in stalcraft😅
Im Sorry but some of these are horrible
Thank the creator of the video looking up and setting the FOV too high.
Thank the creator of the video looking up and setting the FOV too high.
Why are half of the animations still bugged three years after release? 😂
No bugs guys, absolutely no bugs, amrite?
What animations are bugged? I think ur trippin
It’s called high FOV.
@@growlingmarshall9346 and the fact that he is looking straight up
The FOV is set too high and the character is looking straight up so their shoulders are clipping into the camera.