Banished Tutorial - Food by the Numbers

Поделиться
HTML-код
  • Опубликовано: 7 сен 2024
  • Banished is a city building strategy game from Shining Rock Studios. You have to help a group of banished travellers survive in a harsh land.
    Game: www.shiningrock...
    Steam: store.steampowe....
    Forum: www.banishedfor...
    Reddit: / banished
    Twitter: #!/...
    TwitchTV: / zombiecleo
    Donations: pitchinbox.com/...
    Find cheap games in my game fan shop, use the coupon code ZombieCleoSpecial for an extra 5% off - www.gamefanshop...

Комментарии • 101

  • @shahranmahmood3366
    @shahranmahmood3366 7 лет назад +10

    The amount of research done is incredible

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines 10 лет назад +26

    With the gatherers hut I believe its the Age of the trees that really make a difference, not just the amount. (didn't see the end of the vid if you covered this!). Great info on fishing huts :-)

    • @ZombieCleo
      @ZombieCleo  10 лет назад +8

      Apparently it's if they're mature or not, but I wasn't cutting them down so the value should have gone up year or year instead of down so I think it actually has a lot to do with spawning space. Oh, and yeah, people don't see much value in fishing huts

  • @EthanA40
    @EthanA40 9 лет назад +5

    You can also increase the production by putting houses and storage areas by the work places because they spend a lot less time walking around and more time working. Very helpful video I will defiantly use this.

  • @xisumavoid
    @xisumavoid 10 лет назад +39

    Great research :-) Thank you!

    • @zquasshy5035
      @zquasshy5035 9 лет назад

      You are everywhere. Just everywhere.. XD.

  • @boperadotto8703
    @boperadotto8703 7 лет назад +3

    I've found that once a pasture reaches max capacity, a single herdsman can manage the whole lot. I usually get 800-1200 mutton or beef per worker this way, which works nicely if you need the labor elsewhere. The only downside to pastures is that they produce zero food until they reach max capacity.

  • @delariousduck1036
    @delariousduck1036 5 лет назад +2

    Thanks this video was very helpful, every time i make a new city i always go overblown by putting farms and pastures quite early in the game. This video helped me realize how effective gatherer's, fisherman and hunting huts in getting food.

  • @TheSandalion
    @TheSandalion 7 лет назад +5

    Great video, thanks for these very helpful calcs. Liked.
    I've always built forest nodes containing gatherer, hunter, barn, 5x6 stockpile, forester, lumberjack and lastly roads! Some people also put in 5-6 houses. Definitely need to do some math about it because I've always wondered about the effieciency of said layout. Surely it'll be less than a dedicated space for only one of those resource production buildings, but I got a feeling that it's still better to have a such a conglomerate, as production doesn't seem to be much lower than that of a isolated building.
    Don't know if you're still playing Banished but you definitely should download its mods and expansions which greatly increase and truly complete the gaming experience.

    • @jsim26787
      @jsim26787 2 месяца назад

      I know I’m 4 years late but in case you wanna pick the game back up, I will share what I have noticed in my own saves. You need a forester lodge, gatherers hut, hunting cabin, and herbalist together, I usually place houses, storage barn, stockpile, and wood cutter just out of range and a market right beside those things. They all work together very well. I have mine set to 3 hunters, 2 foresters, and 1 herbalist. This keeps my trees steady, but not overgrown, which takes up very valuable spawning squares. Animals are attracted to the forgeables, so you want quite a few and for them to be slowly collected throughout the year, not all at once. If you don’t have a herbalist, herbs will take up a lot of spawning squares over time. You’ll probably end up with quite the excess of herbs, which is good for trading especially early on, or even later for a little padding. However, that’s just what I’ve noticed, later down the road I want to run some tests of my own.

  • @TJWaddle17
    @TJWaddle17 3 года назад +1

    If you make a farm 8x15, game will tell you to use 3 farmers, but ignore that. 1 worker can usually harvest it all, and it will yield 840 food most years. Even on years where you get an early frost, you still get at least 5 or 600, making it the most efficient food per worker by far. And that's also 7 food per square.
    Alternatively, you can make a field 12x10, with 1 farmer, and you get the same results. Farms should only ever be 1 of those 2 shapes to maximize efficiency. You can do max farm size 15x15 with 2 workers, and it's still pretty good, about 750 food per worker. But 12x10 or 8x15 is best.

  • @GameSolwer
    @GameSolwer 4 года назад

    @ZombieCleo Thanks for the video. Recently got back into this game and still struggling with people starving left and right. Now I have a much better understanding thanks to you.

  • @MrMmva
    @MrMmva 10 лет назад

    Thumbs up! Thank you! Time to go back to my town and fix Aaaa lot of things!
    I do missed the Orchard info though, I noticed that these tend to supply very low amounts of food. You have no use of them the first 5 years, then you get a peak of food because all trees are healthy. But after a year of 10 I noticed that 50% of the trees are replanted. However, they might be interesting for the food variety of the town.

  • @theveldtrekker2550
    @theveldtrekker2550 4 года назад +1

    Very good research. Gonna invest a bit more in fishing. I also question a bit of the analytics with regards to the fishing huts, some had houses and barns near them and some didn't. That has quite an effect on how long they spend away from the docks to pick up tools/food, get warm and drop of their catch. So it isn't just water coverage that effecta the size of the catch
    Also,I'm bummed you didn't do anything with orchards. Next time :)

  • @revmaillet
    @revmaillet 10 лет назад +2

    Cleo... Thanx for the vid... I love the way you analytically look at it.. I like playing games working on them like this... I appreciate it very much.. good job and again thanx

    • @ZombieCleo
      @ZombieCleo  10 лет назад

      Thanks very much, I think this one is really interesting

  • @greynight111
    @greynight111 6 лет назад +1

    Actually, from my experience,, you can have one person working the maximum size pasture with approximately the same efficiency. (I've also read you can work 11*11 farm field with just one worker and get the max out of it, but it didn't prove to be right in my playthrough, even if the houses and barns were close to the field).
    As for gatherers (and basically for any food source in my experience), the income is somehow fluctuating. One year I can gather much more food than the other for no obvious reason (but maybe there is something I miss).

  • @jazer426zzzz7
    @jazer426zzzz7 4 года назад +1

    those fishing docks yields could of doubled if you had put a barn and two house next to them i can get 2000 food from a fishing hut like the 900 one

  • @DuelScreen
    @DuelScreen 10 лет назад +2

    I think one of the primary reasons why larger farms take longer to harvest and plant is the algorithm. The farmer(s) plant/harvest across one row, then move all the way back to the starting side and begin on the next row. Repeat. (In reality, upon reaching the end of a row one would move up a row and simply travel back to the other side planting/harvest as you go.) So the increased planting/harvest time on larger fields is most likely due to the extra time spent walking between rows. Smaller fields then are more efficient.
    I wonder if this effect is dependent on compass point? If so, then very tall (or very wide) fields would mitigate this effect. So an effective break even point might be to use 7x14 or 14x7 fields. I expect that would require two farmers apiece. Worth testing though.
    Also, I've had wonderful harvests from orchards. The trick is to max them out. The largest size (15x15) supports 6 workers. I do not think they would rate higher than your top three in either category, but they do produce a significant amount of food.

  • @lorenzovianello2125
    @lorenzovianello2125 6 лет назад

    Thanks for the advices professor! Didn't care too much about gatherers and fishing location, useful statistics

  • @METALFREAK03
    @METALFREAK03 6 лет назад +2

    This is all good but the number of workers matters also. As on some of these production buildings diminish takings per worker.
    For example, Hunters lodges are better with 2 workers. It depends on range factor but it's usually 600 per worker.

  • @adrianbaetiong298
    @adrianbaetiong298 2 года назад

    I clicked because of the info. I didn't realize I was going to hear Cleo herself, 8 years ago wow!

  • @ExcalibursZone
    @ExcalibursZone 10 лет назад

    Nice bit of research there! Thanks for taking the time to go through the experiments and reporting the results :)
    And forgot to say: Liked and favorited!

  • @khulhucthulhu9952
    @khulhucthulhu9952 9 лет назад +1

    oh! we're going back in time to the spring of '68!! :D

    • @Feeding-Stray-Cats
      @Feeding-Stray-Cats 8 лет назад

      +Khulhu Cthulhu it's easier to save and load the game back if you want to do an experiment at the very best momentum! :)

    • @bluelobster56
      @bluelobster56 6 лет назад

      Khulhu Cthulhu haha, I would tell stories of the time, but you know what they say...
      _If you can remember the 60's, you weren't there!_ 😁

  • @mike5177
    @mike5177 6 лет назад +1

    I'm 4 years late but.... The food gathered is coming from the forest so, if you have foresters constanlty cutting down trees, they are taking away the source of those resources.

  • @4bsolutely
    @4bsolutely 5 лет назад +1

    Best and most efficient farm size for one worker is 8x15 or 10x12 so 120 square. It gives 840 food per year with one worker. No need for fish.

    • @DreadX10
      @DreadX10 5 лет назад

      What about 11x11? 121 squares and 848 per worker because you only need 1 for sub 126-square fields.

  • @TinfoilChef
    @TinfoilChef 10 лет назад +2

    Excellent research...this is going to affect a lot of Banished gameplay

    • @ZombieCleo
      @ZombieCleo  10 лет назад +2

      Heh thanks, I just think it's interesting, shame I don't have a free reign mode so I can set up a test how I want it

    • @Z3ph3rus
      @Z3ph3rus 10 лет назад

      *****
      Hopefully the Dev will open it up for modding etc soon. There are a few things i'd like to see such as flattening small hills and building storage carts etc

  • @jakestockton4808
    @jakestockton4808 7 лет назад

    Well done. I haven't even played the game (yet), but I wanted to get some tips before starting.

  • @rustyphilip7826
    @rustyphilip7826 2 года назад

    this is the most informative video on banished 👍

  • @ackmanification
    @ackmanification 10 лет назад +2

    The biggest farm you can have with one farmer is 7x8 or 4x14 which is 56 squares. Each farmer can farm 56.25 squares. I think you said it was a 7x7 was the max for one farmer.

    • @ZombieCleo
      @ZombieCleo  10 лет назад

      My mistake, well that increases the numbers for farms then

  • @DuelScreen
    @DuelScreen 10 лет назад

    Wonderful video and very unexpected results. I would have liked to have seen both Gatherers' Huts and Hunting Lodges near Foresters set to both Plant and Cut to compare your results to. But all in all an excellent job.

  • @lloyd67lp
    @lloyd67lp 7 лет назад

    Very useful information, and very clearly presented. Thank you for your hard work.

  • @adriankormier8952
    @adriankormier8952 7 лет назад

    Wow I like the research and math done here. Very helpful!

  • @archer111000
    @archer111000 10 лет назад +1

    The biggest question I have is: how much food does it take to feed each person per year? Does age group (worker + educated, worker + uneducated, student, child) affect how much food they use?
    Good stuff Cleo, thanks for the data :D

    • @ZombieCleo
      @ZombieCleo  10 лет назад +2

      It takes about 100 food to feed each person and no age etc has no affect

    • @archer111000
      @archer111000 10 лет назад

      AH! I've been trying to figure that out for some time, but my people keep on having them babies, and folks keep on dying. Was unable to get it myself, thanks

  • @ProSnowy
    @ProSnowy 10 лет назад +1

    Hi clod, I have recently found your channel and I think it is pretty cool. I don't log in to watch videos very often.
    Anyways, I have a few questions. I am on a 55 year old banished world, with very little food and people. I am wondering both how you got so much food so quickly as well as people so quickly. Should I just start planting houses everywhere or should I give it a while in hopes to get lots more people. Thanks.

  • @neptronix
    @neptronix 3 года назад

    Really good video, thanks

  • @TheTrombone89
    @TheTrombone89 10 лет назад +1

    Great job more people need to see this!

  • @GreenwoodTony7
    @GreenwoodTony7 10 лет назад

    Cant thank you enough for your research. Answers all my questions!!

  • @blenesiaron655
    @blenesiaron655 7 лет назад

    Great Job! Very interesting thing.
    Maybe if I place the hunters cabin on the montains instead of flat area, it will work the same way?

  • @paulrisk606
    @paulrisk606 6 лет назад

    Daisy Ridley plays Banished!
    Thanks for doing the math.

  • @zombieowen
    @zombieowen 2 года назад

    This is fantastic!

  • @ullrformallyknownaseducate6035
    @ullrformallyknownaseducate6035 10 лет назад

    Very helpful. And spelt out like a proper science teacher!

  • @Hamr102
    @Hamr102 10 лет назад

    I used the seed before for the fishermans hut and was getting over 2k every other year on my world I believe the bridges that are there the problem on that as they cant fish in those stops at all might cover 75% but only like 65% was useable. Would also like to add most farms work better the second year rather then the first just something I noticed when I played

    • @ZombieCleo
      @ZombieCleo  10 лет назад

      Yes, they do mostly because the season was shorter in the first year

  • @oiii3538
    @oiii3538 3 года назад

    superb video

  • @bazuborg2546
    @bazuborg2546 Год назад

    got a question concerning Banished ..I just placed a milking barn , and realize I need 12 domestic animals..now I got all types of animals ..My question is why isn't my milking barn finishing up building..it stopped at domestic animal..how do I get my animals from the pen into the milking barn..thanxyou

  • @setheheart4911
    @setheheart4911 7 лет назад

    This is excellent. Really appreciate the research.

  • @jamiehurricane
    @jamiehurricane 7 лет назад

    A lot of work, great job matey.

  • @xeladas
    @xeladas 10 лет назад +1

    Erm... Cleo, you forgot Orchards.

    • @ZombieCleo
      @ZombieCleo  10 лет назад

      True, I sort of lumped them in with farms, they don't produce a lot of food, I use them to suppliment diet for health

  • @traffbros
    @traffbros 7 лет назад

    for the farms, you can actually make it 8x7 for 1 worker

  • @PaulTheEldritchCat
    @PaulTheEldritchCat 4 года назад +2

    That was a research well done! My word as a Doctor! Thank you!

  • @collinvickers2345
    @collinvickers2345 Год назад

    But... But... What about... The Orchards?!

  • @ec5897
    @ec5897 7 лет назад

    This is very helpful for a noob like me! Thanks!

  • @RadusGoticus
    @RadusGoticus 8 лет назад

    Great work! It was nice to watch this video :D

  • @hangedgod6838
    @hangedgod6838 7 лет назад

    Interesting and helpful vid, thank you!

  • @ProSnowy
    @ProSnowy 10 лет назад

    I am on an iPad so I cannot edit, but it meant to put Cleo, not clod.

  • @pandagamez8072
    @pandagamez8072 2 года назад

    Could someone explain if the "current season" vs "previous season" when clicking on a food production building is a mod or built into the game? It's been a while since I last played and would love to learn more!

    • @zombieowen
      @zombieowen 2 года назад

      Not a mod, it's in the vanilla version.

    • @pandagamez8072
      @pandagamez8072 2 года назад

      @@zombieowen So what needs to happen to have it show? Is it a setting? Because I have never seen it.

    • @bobp3572
      @bobp3572 2 года назад

      @@pandagamez8072 There is an "@" symbol at the top of the dialog that switches to that view. It looks greyed out so most people do not notice it.

  • @bluelobster56
    @bluelobster56 6 лет назад

    Love it, very well done ‼ 👏
    I'm going to have to check out your other videos.
    👍👍 from Bangkok

  • @fightcancer
    @fightcancer 5 лет назад

    Great video!! Thanks!

  • @ssjwes
    @ssjwes 7 лет назад

    Nice and informative thanks

  • @Hobothemason
    @Hobothemason 7 лет назад

    great video thank you

  • @spazzspazzrei8820
    @spazzspazzrei8820 10 лет назад

    very nice coverage truly helpfull

  • @DayBeforeU
    @DayBeforeU 9 лет назад

    Thank you!

  • @HunkyChunky112
    @HunkyChunky112 10 лет назад

    amazing guide and sweet voice

  • @josemarinho7932
    @josemarinho7932 7 лет назад

    Good work Cleo~~

  • @icnivad1460
    @icnivad1460 4 года назад

    Nice video, lot of information :)

  • @jimcastor8601
    @jimcastor8601 10 лет назад +2

    ////////That was really helpful, tks much, sure do appreciate the video.

  • @bobwilliams9111
    @bobwilliams9111 10 лет назад

    I was curious are u still gunna continue your banished lets play series?

    • @ZombieCleo
      @ZombieCleo  10 лет назад

      Not sure, I feel like I've done as much with it as I can, I might try a new city

  • @nhfalcon
    @nhfalcon 9 лет назад

    Cool story, thanks ;)

  • @DaffyOP
    @DaffyOP 8 лет назад

    in the 5th min of the video there was a ppl who dide because of starvation but how? you had tons of food..

    • @ZombieCleo
      @ZombieCleo  8 лет назад +1

      +Daffy because the distribution network wasn't set up properly

  • @hagar125
    @hagar125 10 лет назад

    nice work , thanks for the info :-)

  • @Callum112001
    @Callum112001 10 лет назад +1

    Cool vid interesting thank you Cleo liked! O_O

  • @TheManbearpigbear
    @TheManbearpigbear 10 лет назад +4

    Instructions unclear: city died from starvation year -1

  • @cashawolf
    @cashawolf 10 лет назад

    175 food per square? is that right?

    • @ZombieCleo
      @ZombieCleo  10 лет назад

      Considering it only uses 8 squares of useable land and you can't build on water yes

    • @cashawolf
      @cashawolf 10 лет назад

      oh, yes :) tx

  • @Godzilla003
    @Godzilla003 9 лет назад +2

    Great video. +1

  • @xxeddieanatorxx6516
    @xxeddieanatorxx6516 10 лет назад

    Hi C.L.E.O.! ^_^

  • @Ash-xd1zn
    @Ash-xd1zn 8 лет назад

    I would love to date you. Intelligence and Diligence is such an attractive quality.