bro the dedicated server option only has a windows option for me and it says i cant use it, would i just use the "windows, mac, linux" option? if not am i just stuck until it supports windows?? this makes no sense all help is appriciated
Unity's Multiplay only supports Linux servers (dedicated server build) for now, but says support is coming soon. The "Windows, mac, linux" option is for clients, so you wouldn't use that for your server build. If you are only seeing windows under the dedicated server build options, you probably need to just download the additional platform support in Unity Hub, to enable building Linux or mac servers. Windows is supported for client builds, but not currently for dedicated server builds. Hope this helps.
Hello! It doesn't look like the CreateTicketResponse object contains any user info, but the response should be within the client's context, so you should have that data available to you when receiving the matchmaker success response. Maybe drop by my Discord if you want to chat more!
very nice!
you're one of the few devs that cover this complicated server stuff, thanks!
Thank you! and like I said, this is just the basics, much more to come!
Amazing quality video and explanation!! Thank you👍
Thank you! 🙏
Thanks, good breakout, one tip for videos, add chapters by putting timestamps in the video description.
Great video!
you might have just saved my project
is there a chance I could ask you some qustions regarding your project and how I can adapt aspects of it for mine? Let me know if possible.
Drop by my Discord and we can hash it out there!
bro the dedicated server option only has a windows option for me and it says i cant use it, would i just use the "windows, mac, linux" option? if not am i just stuck until it supports windows?? this makes no sense
all help is appriciated
Unity's Multiplay only supports Linux servers (dedicated server build) for now, but says support is coming soon. The "Windows, mac, linux" option is for clients, so you wouldn't use that for your server build. If you are only seeing windows under the dedicated server build options, you probably need to just download the additional platform support in Unity Hub, to enable building Linux or mac servers. Windows is supported for client builds, but not currently for dedicated server builds. Hope this helps.
@@BatteryAcidDev thanks I’m gonna try to install it through unity hub but where would I look for it? Thanks again 🙏
Under installs tab for your installed Unity version
Great video thanks :)
Is the unity services fairly agnostic? I don't have to also run Unity Netcode? Could use say Mirror or fishnet?
Yes! You can use Multiplay and Matchmaker in conjunction with another networking package like Mirror or Photon.
Is there any way to receive players' info from MATCHMAKER after it matches players succesfully? Thank you.
Hello! It doesn't look like the CreateTicketResponse object contains any user info, but the response should be within the client's context, so you should have that data available to you when receiving the matchmaker success response. Maybe drop by my Discord if you want to chat more!