마인크래프트 1.19.4 커맨드를 이용해 만들어본 게이밍 마법진

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  • Опубликовано: 12 янв 2025

Комментарии • 5

  • @fburon_
    @fburon_ Год назад +1

    Hello, do you have a code snippet that shows how to do these rotations? Are you doing it with TP or vectors?
    Are you using snapshot 23w06a?
    Greetings, nice video.

    • @minecraft.6626
      @minecraft.6626  Год назад

      1. summon three markers that have two tags that one different tag and one same tag
      summon marker ~ ~ ~ {Tags:[m,m1]}
      summon marker ~ ~ ~ {Tags:[m,m2]}
      summon marker ~ ~ ~ {Tags:[m,m3]}
      2. The first(m1) marker looks straight ahead.
      execute as @e[tag=m1] at @s rotated as @p run tp @s ~ ~ ~ ~ ~
      3. The second(m2) marker looks to the right.
      execute as @e[tag=m2] at @s rotated as @p facing ^1 ^ ^ run tp @s ~ ~ ~ ~ ~
      4. The third(m3) marker looks back.
      execute as @e[tag=m2] at @s rotated as @p facing ^ ^ ^1 run tp @s ~ ~ ~ ~ ~
      The above commands only need to be executed once. The commands below are put into the repeating command block.
      1. Rotate the gaze angle using positioned and facing. For m2, put the tangent value of the angle you want.
      execute as @e[tag=m1] at @s positioned ^ ^ ^1 rotated as @e[tag=m2] positioned ^ ^ ^tan(θ) facing entity @s facing ^ ^ ^-1 positioned as @s run tp @s ~ ~ ~ ~ ~
      2. tp m2 and m3.
      execute as @e[tag=m2] at @s positioned ^ ^ ^1 rotated as @e[tag=m3] positioned ^ ^ ^tan(θ) facing entity @s facing ^ ^ ^-1 positioned as @s run tp @s ~ ~ ~ ~ ~
      execute as @e[tag=m3] at @s rotated as @e[tag=m1] facing ^ ^ ^-1 run tp @s ~ ~ ~ ~ ~
      This command has some errors, so it needs to initialize the rotation value of the marker every 360 degrees.

    • @fburon_
      @fburon_ Год назад +1

      @@minecraft.6626 Thank you very much for the explanation :) good job, I managed to understand everything

  • @kwmimooin
    @kwmimooin Год назад +1

    도르마무 거래를 하러왔다

  • @valentinx1107
    @valentinx1107 Год назад +1

    Very cool