2v2 Sky Battle with Inflatable Balloon Airships!

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  • Опубликовано: 12 сен 2024
  • Welcome to another episode of Trailmakers! Today we are doing 2v2 multiplayer airship battle! It's content creators vs the Trailmakers devs using the new Airborne wings and weapons in the updated battling system. Who will emerge victorious?
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    About Trailmakers:
    In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
    Welcome to the Ultimate Expedition!
    Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
    Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
    Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
    Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
    Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
    Learn more about the game on www.playtrailma... #scrapman #trailmakers

Комментарии • 336

  • @Tauramehtar
    @Tauramehtar Год назад +132

    I'll never get tired of these 2v2 creators vs. devs videos. Make as many as you like, Scrapman!

  • @AsPlayBox
    @AsPlayBox Год назад +91

    I like how none of them used the Smart Cannon which is possibly the best weapon to use for low speed but highly maneuverable craft like this, since it has the widest lock-on arc which is useful if an enemy is a bit lower or higher than you

    • @rand0mp3rs0n5
      @rand0mp3rs0n5 Год назад +23

      I think they agree to not use those because that’d make the battle less interesting

    • @pandapip1
      @pandapip1 Год назад +2

      I haven't tested it out, but I think the rockets have an equal lock, it's just that the projectiles are slower.

  • @lordsrednuas
    @lordsrednuas Год назад +72

    Oddly enough I think the smaller guns would really shine here, better tracking than the miniguns, a smaller burst yes, but it's not like the miniguns were getting their full potential used

    • @ezekielsarte3035
      @ezekielsarte3035 Год назад +4

      true true they would be good

    • @Night-Wolf
      @Night-Wolf Год назад +10

      Not to mention that the smaller turrets seem to deal more damage per shot than the minigun, based on my own observation

    • @5peciesunkn0wn
      @5peciesunkn0wn Год назад

      Agreed.

    • @BableBeatsQuality
      @BableBeatsQuality Год назад +1

      That’s what I’m saying! The miniguns are very bad I feel I like except antiair turrets but even then small guns are pretty good

    • @lordsrednuas
      @lordsrednuas Год назад

      @@BableBeatsQuality I've played around with them a fair bit and miniguns do seem better for their damage per second and their burst duration.
      But that smaller tracking window makes those advantages harder to use, especially with lots of maneuvers or where recoil is a bigger deal.
      Miniguns seems best suited for slower paced situations, where you can actually empty a full burst into something, or for really fast paced strafing runs and boom-and-zoom tactics (where you're only going to be able to shoot for a short time so the highest fire rate is the best option).
      Their recoil seemed to be the biggest problem here, where using them would just break the target lock.

  • @Rand0mSituation
    @Rand0mSituation Год назад +59

    It was an absolute blast watching this from the Dev’s stream
    Was a bit skeptical when the Dev said it was going to be a 2 vs 2 airship battle and allowing the use of missiles
    But I was surprised at how much these airships can take before dropping down, especially Scrapman’s even after relentless missile volleys
    Can’t wait to watch more of these streams and videos

  • @felipew101
    @felipew101 Год назад +47

    I think their missiles are accurate cause their vehicles aren't rocking left and right or back and forth. Which is what I noticed scrapman's airship doing a LOT.

    • @magicstew45
      @magicstew45 Год назад +8

      Yeah lol all the was going through me head was that hey scrap man your missiles are probably missing cause you airships rocking like a bobble head. I think in general he doesn't see the potential of rockets due to his unstable builds lol.

    • @5peciesunkn0wn
      @5peciesunkn0wn Год назад +3

      Also because he's shooting at the airship explicitly designed to screw with the rocket's autoaim.

    • @collinsims2413
      @collinsims2413 Год назад +2

      Tbf, his rockets were missing in the campaign, in his jet, flying straight at the stationary aa turrets, so they arent the most accurate even on stable builds all the time lol

    • @gabrielhenson5751
      @gabrielhenson5751 Год назад +2

      this is reinforced by the fact that when he lost all propulsion except lift and steadied out his missiles got significantly more accurate

  • @anoddperson.3114
    @anoddperson.3114 Год назад +148

    I’d love a bomber stopping challenge, so use the b27 custom creation and have 3 people in fighters defend a factory against one big, slow but extremely tough bomber.

    • @alkestos
      @alkestos Год назад

      Great idea!

    • @robertosinjolu2931
      @robertosinjolu2931 Год назад

      Great idea!!

    • @Nevir202
      @Nevir202 Год назад +3

      Interesting idea. Like make the "factory" a cube with all the power cores inside it, and they just attach their guns to it?
      Then first to be inoperable/crash loses the round?

    • @anoddperson.3114
      @anoddperson.3114 Год назад

      Nah, I was thinking using the airborne map’s factories

  • @TheVerendus
    @TheVerendus Год назад +7

    These devs seem like such cool down-to-earth people, it's always very telling when developers actually like playing (and are good at!) their own games. The new expansion is a lot of fun and worth the money, glad to support these guys.

    • @tylerrehn774
      @tylerrehn774 Год назад +1

      They also helped scrapman out when he got hacked and lost everything if I remember correctly, they were the only ones to actually help him out.

  • @dolphinhispanic
    @dolphinhispanic Год назад +9

    I love how involved the developers are in the community

  • @cosmonut-fr
    @cosmonut-fr Год назад +11

    The devs have the plot armor on those missile hits

  • @cosmonut-fr
    @cosmonut-fr Год назад +14

    Ok feels like the creators are gonna be a part of the scrap gang huh, really cool!

  • @jamesalniel3942
    @jamesalniel3942 Год назад +237

    Day 1 asking scrapman to do 2v2 sea battle but only built a battleship

  • @Ghostly3011
    @Ghostly3011 Год назад +2

    ScrapMan: The missiles are not perfectly accurate.
    Also ScrapMan, 1st round: Man, your missiles are so accurate!

  • @dabestpilot4157
    @dabestpilot4157 Год назад +6

    I love the trail maker collabs and fights! Keep it up, but where did workshop hunters go?

  • @thesunnynationg
    @thesunnynationg Год назад

    the new introduction to the video is great.
    love the time lapse in the back.
    the video is slightly shorter but its higher quality in exchange.
    WORTH

  • @Swathedglint109
    @Swathedglint109 Год назад +10

    The burger face reminds me of It Takes Two vibes

  • @DakkaScrappa
    @DakkaScrappa Год назад +5

    Helicopter battle next time

    • @user-vu4ns2jm5c
      @user-vu4ns2jm5c Год назад

      They already done that on a multi-player monday

  • @favorites8651
    @favorites8651 Год назад +2

    I would love to see a remastered version of aerial themed multiplayer videos like helicopter battles and bomber planes and drone battles. Looking forward to the videos to come!

  • @idkbruh173
    @idkbruh173 Год назад +1

    They should really add a setting to the balloons that makes them go up less the higher you already are. It's actually the reverse IRL, but it would make these kinds of fights more interesting and less bobbing up and down

  • @johncage5368
    @johncage5368 Год назад +1

    Nice! Great air battles in that series! Idea for another round: Air battle with improvised weapons only. No parts with gun, cannon, missile, bomb in the name, but you can come up with any explosives throwing or dropping device you like. No power core limit on improvised weapons, some limit on engines.

    • @DigitalJedi
      @DigitalJedi Год назад

      Crate cannons are gonna dominate

  • @_marou_
    @_marou_ Год назад +1

    I love these videos so much!! I like how he devs are absolutely having fun playing their own game and having a blast on putting faces on every build lol

  • @cyberwarlord7363
    @cyberwarlord7363 Год назад +1

    That was fun. 2 - 3man crews on the bigger ships would be a goodone.

  • @swampcooler8332
    @swampcooler8332 Год назад +4

    So auto lock leads shots a bit right? Could you make a jammer using a rapidly spinning or shifting center of mass? If so, would the benefits outweigh the reduced maneuverability and uncontrollability? I wanna test it but I'm kinda lazy to rnd so I dunno if I'll try it ever
    Edit: I tried it and have a wip but I then remembered I don't have friends and I haven't done the airborne dlc yet so I can't test it in the sandbox there yet either

    • @verrueckteriwan
      @verrueckteriwan Год назад +1

      Autolock tries to triangulate your speed and the target speed to hit at the center of mass, scrapman has the problem that his "center of mass" is a very big target and he is moving in pretty straight lines (vector wise), thats why he gets hit so often

    • @swampcooler8332
      @swampcooler8332 Год назад

      @@verrueckteriwan yep I got that, and if my theory is correct it will confuse locks by constantly and slightly altering the center of mass point and speed/direction of the creation. As long as it's still relatively controllable that is. We'll see though I started working through the airborne dlc so I can test it on enemies. I'm hoping they have a similar targeting algorithm

  • @tbuk8350
    @tbuk8350 Год назад +1

    The anti-missle system is a bit OP considering the devs knew that the missiles target center of mass, and didn't tell the players, but it still looked fun.

  • @Ibot_GM
    @Ibot_GM Год назад +3

    Now this is COOL. I swear the dev prob have grudges against Scrappy and Yzuei

  • @elarbuztheprotogen7376
    @elarbuztheprotogen7376 Год назад +6

    What if you do a 2v2 hovercraft battle?
    Hovercrafts are quite interesting vehicles as they go on ground but control a lot like an Airship (And the dynamic of going on water with enough speed could be quite good for a fight)

    • @Gamer12666
      @Gamer12666 Год назад +1

      Or engineering the hovercraft to hover without needing to move as fast, making going on the water a serious advantage.

  • @ruidicgamer6446
    @ruidicgamer6446 Год назад +4

    I love these battles!

  • @aliaspaquette905
    @aliaspaquette905 Год назад +2

    This channel has gone so far I have been watching this channel from the beginning I'm amazed how this has gotten thanks for the content that makes my day thank you scrapman have a good weekend

  • @pcenero
    @pcenero Год назад +2

    I like how they almost managed to figure out the tactic for the skeleton airship, which was aiming at the front or back instead of the sides. Also, scrapman's airship could've used a roll dampener or stabilizer but it did make it really interesting

  • @marluna_x
    @marluna_x Год назад +3

    Imagine a servo that tracks people like guns would so that you could build AA turrets!

  • @wiggles._.
    @wiggles._. Год назад +2

    this is going to be a great video

  • @ChelseaBrownBlatchford
    @ChelseaBrownBlatchford Год назад

    Crede: “I present to you the Hindenburger”
    Me: “You do know what happened to the Hindenburg, right? It went down in a fireball during landing.”

  • @TheOGWiggle
    @TheOGWiggle Год назад +1

    Scrap man's ship lookin' like a weeble wobble and he wonders why his shots are missing... The devs vehicles aren't swaying like crazy that's how their missiles are so accurate.

  • @asankanu4578
    @asankanu4578 Год назад

    9:01 i found it cool that although the rocket missed it still hit a falling piece of rubble dead on but he either didn’t notice or didn’t mention it

  • @CJBee1234
    @CJBee1234 Год назад +3

    These videos are amazing! Keep up the great work!

  • @jesselegere4591
    @jesselegere4591 Год назад

    The dev cheesing their own design flaw. 🤦🏻‍♂️ 😂😂. Love the vids!

  • @moroblizniak4457
    @moroblizniak4457 Год назад +1

    9:02 Yes, becouse missles and guns track straight and stable trajectory. All you have to do is change your speed or direction and you will dodge all the missles if you are fast enough.

  • @mafianation4386
    @mafianation4386 Год назад +1

    The daily content is keeping me going right now. Making a big move soon, so this is giving me something to look forward to everyday! Thanks scrapman!

  • @serpentinious7745
    @serpentinious7745 Год назад +2

    What's ironic is that these war balloons may be the most durable vehicles they've ever built 😅

  • @cuber9320
    @cuber9320 Год назад +1

    B3! You sunk my battleship.

  • @justyouraveragenerd5152
    @justyouraveragenerd5152 Год назад +1

    With the new destruction mechanics you guys NEED to do a destruction derby and beyblades

  • @nexivy
    @nexivy Год назад +1

    These are so fun, I am just concerned that I am getting more critical of the competitiveness of their vehicles than they are.

  • @BleachWizz
    @BleachWizz Год назад

    Thanks dev for showing the cheese with the aim system.
    But if you wish to "fix" it because I feel it'll become a source of toxicity you could just save in the creation the closest block to the center of mass position as the target point for the creation.
    This can be done exiting build mode and can be a fixed point, but even needing to update it if the block is destroyed should not cost a lot.

  • @AstraOG
    @AstraOG Год назад

    i actually tuned into this stream on Credo's side. He accidentally saved his ship as the "HinderBurger"

  • @plaguetpk5403
    @plaguetpk5403 Год назад

    Scrapman: how are your missles so accurate!
    O-o really, think about it, how does the targeting system work, why can it hit moving targets, oh yeah that’s right it anticipates where the target is going, if your going to be moving at the same speed in the same direction you need to expect your going to be hit

  • @easygoing4964
    @easygoing4964 Год назад +1

    Finally scrapman's creation that didn't stuck on red and black color,because sometimes it's too dark,you can't really see the details on the creation.

  • @5peciesunkn0wn
    @5peciesunkn0wn Год назад

    *is shooting at the ship explicitly designed to screw with the auto-aim* "Our missiles keep missing!"

  • @mafianation4386
    @mafianation4386 Год назад

    I recommend this too, glad to see this happening

  • @Averageairfixmodeler
    @Averageairfixmodeler Год назад +1

    I was so bored and then this came out

  • @kashyaptandel4678
    @kashyaptandel4678 Год назад

    I like how in first round scrapmn got nearly 0 hits as intact while nailed every single as soon as he got immobile

  • @samsingh0
    @samsingh0 Год назад +1

    I'm no genius but there should be an epilepsy or motion sickness warning for the beginning lol
    EDIT: Great vid though :)

  • @kromer8766
    @kromer8766 Год назад +1

    I think they should make the missiles slightly homing, like the missiles only turn a bit to assist the aim.

  • @Yzuei
    @Yzuei Год назад +6

    Airships are Cool😎

  • @alexanderlamboo5360
    @alexanderlamboo5360 Год назад

    I was waiting for such a video the hole campaign i was like just build an airship zeppelin style

  • @gamerxdpro9112
    @gamerxdpro9112 Год назад +2

    Those challenges are cool keep it up

  • @captainsnekk
    @captainsnekk Год назад +1

    You should all make drones at the next air battle

  • @xixon__
    @xixon__ Год назад

    8:58 that debris snipe tho 😳

  • @Martysama11
    @Martysama11 Год назад

    This looked realy cool and fun!

  • @LivinYungEntmnt
    @LivinYungEntmnt Год назад +1

    Scrapman's ship was basically a dive bomber.

  • @abbeking2937
    @abbeking2937 Год назад +1

    You guys should do boats next but canons only u can do boat race or boat war. Motorcycle would also be cool.

  • @johnjacobjingleheimerschmi6655
    @johnjacobjingleheimerschmi6655 Год назад +1

    This has potential.
    How about the same idea, but only two ships instead of four, and one person is a crewman on the ship aiming the guns like in the cargo vs fighter planes videos.

  • @p75369
    @p75369 Год назад

    Second aerial combat video... you might want to rethink your strategy of "try to fly in front of their guns" :P

  • @Pope-gaming
    @Pope-gaming Год назад

    Man i love airships and zepplins this is going to be a fun video

  • @mizeress4454
    @mizeress4454 Год назад

    An evolution fighter jet battle for Multiplayer Monday could be fun! Might take a while though...

  • @person2.086
    @person2.086 Год назад

    The reason the missiles miss is because the auto aim doesn't adjust for the speed your moving, that's why when they where staying still they could hit you.

  • @simplycookie3315
    @simplycookie3315 Год назад

    Scrapmans ship feels less like a ship and more like a bomber plan that goes up and down really quickly. And still a magnet for rockets

  • @jamdowngamezone5130
    @jamdowngamezone5130 Год назад

    Hey Scrapman, I’m keeping a promise of never letting you forget what you said:
    Mario says “it’s Morbin time”
    Never forget. I don’t know what day this is, let’s just call it day 6

  • @knightfury7120
    @knightfury7120 Год назад

    These plays in the update are awesome

  • @Peekofwar
    @Peekofwar Год назад +1

    You should've programmed your port and starboard weapons on different binds so that you don't shoot both sides at the same time.

  • @ShadowDrakken
    @ShadowDrakken Год назад

    These fights need new rules: no glitch mechanics, and no mechanics cheesing

  • @CounterfeitDuck
    @CounterfeitDuck Год назад

    Guns of Icarus basically. How about doing that again but with guns individually manned?
    P.S. Your ship looks like Pyramideon.
    P.P.S You should have included forsed deflation on certain altitude.

  • @Corpah
    @Corpah Год назад +1

    ROCK AND STONE!

  • @KoenigFPS
    @KoenigFPS Год назад

    The devs cheesed that challenge they made their airshio as small as possible to the point that they dont even look like airships. Might aswell strap a balloon on a pipe piece

  • @rudolf_box8440
    @rudolf_box8440 Год назад

    another idea is turret vs planes, like people build turrets for the ground then the other team builds planes to attack that turret, no rocket launchers or miniguns allowed for the planes, bomb bays only. Then you alternate turns on who does turrets and who does planes.

  • @Entropy_____
    @Entropy_____ Год назад

    Idea of these kind of challenge if these kind of challenge happens again: make the vehicle as small as possible and make it base on agility so u can use your superior skills to win

  • @Ziggyladd
    @Ziggyladd Год назад +1

    Love the vids

  • @danyael777
    @danyael777 Год назад

    I think this is one of the best expansions at least this year. And i'm not even a player^^

  • @L_E_G_YT
    @L_E_G_YT Год назад

    I love this so much

  • @QuirkyView
    @QuirkyView Год назад

    Yzuei definitely wins for best looking ship, dang that's a really good airship

  • @Zookerzboy
    @Zookerzboy Год назад +1

    The thumbnail did look good

  • @Xmar4
    @Xmar4 Год назад

    Lmfao, i love it!

  • @kealiiiaea3792
    @kealiiiaea3792 Год назад

    Dont let your enemies know everything that wrong with you. If you’re a sitting duck just run into them.

  • @jonathan10007
    @jonathan10007 Год назад +1

    great videos as always!

  • @someguy8437
    @someguy8437 Год назад

    Could you do a cargo plane 2v2 kind of battle, like you did with the battleships once? Every person makes their own cargo plane, and the teams do one match with each one, and then the final round is whichever one the team prefers.

  • @Samir-xg5jq
    @Samir-xg5jq Год назад

    Scrapyard saying everyone has only one repair also scrapyard at 7:10 let’s do the SECOND repair 😊

  • @DETHdressedInRED
    @DETHdressedInRED Год назад

    Yes you guys did it!!!!!!

  • @killkick177
    @killkick177 Год назад

    I hope cause of ur fight, there will be a PvP mode where u have ingame rule (cores, blocks, weapons, area) soon 😍

  • @dragongaming479
    @dragongaming479 Год назад +1

    creators vs devs battleships? just a idea

  • @Gearhead9415Gaming
    @Gearhead9415Gaming Год назад

    Historical ships did have forwarded firing canons so you could have had a canons forwarded firing lol

  • @impossiblystupid5617
    @impossiblystupid5617 Год назад

    You should do:
    Fighter Jets VS Flying Fortress
    3 fighter Jets
    1 Huge Fortress Plane

  • @yeetfish1315
    @yeetfish1315 Год назад

    These designs are buetiful

  • @Feuervix
    @Feuervix Год назад +1

    Did scrapman repair 2 times?
    4:24 7:02
    The first one looks like a glitch

  • @Addictedtomanhwalel
    @Addictedtomanhwalel Год назад

    Boutta be bussin

  • @BisonboyYT
    @BisonboyYT Год назад

    Should do a challenge where there’s 2 bombers vs 2 AA that are defending a cargo box

  • @wadebrown8772
    @wadebrown8772 Год назад

    All hands on deck fire all cannons 😂😂😂

  • @bluerun22
    @bluerun22 Год назад

    *Never played trail makers* but wouldn’t the beachball gun work well to attract smart guns? Don’t have to worry about losing weight that way.

  • @garrettpersyn3665
    @garrettpersyn3665 Год назад +1

    Tbh the dev using knowledge that the missiles track the center of mass and designing around that feels a bit like cheating

  • @subyjoseph7863
    @subyjoseph7863 Год назад +1

    For my vtol idea could you have 12 machine guns and 6 rocket launcher s that can be seen the add flaps under both front wings that can be opened and add 10 machine guns on each side that can be revealed and in another pair of flaps under the back wing with 5 rocket launchers on each flaps thx

  • @kamakazi1179
    @kamakazi1179 Год назад +1

    1 battle ship and 1 transport ship VS 2 bombers

  • @dethkruzer
    @dethkruzer Год назад

    I have to wonder if Yuzei's ship was inspired by the Falcon from FF6?

  • @Goldenvxx
    @Goldenvxx Год назад +1

    Pause hit from every where and being hit from behind 😳🤔😅😅