GoldenEye 007 N64 Custom Level - Recovery
HTML-код
- Опубликовано: 13 сен 2024
- Welcome to my playthrough of the custom level Recovery by Johnny Thunder.
This is part 3 of the Ginez Silvo: The Adventure Continues custom Campaign.
Had to fix a couple of things before I recorded this one also had to change the end of the level a fair bit because all of the objectives completed in one room so I made use of the quad room:
-added intro swirl.
-give names to all pickups.
-resized crates on conveyor.
-resized roller door at start.
-adjust sets in first room.
-moved objective B into quad room [to many objectives in 1 room].
-added safe, put silver gun and ammo in it.
-added guards to quad room.
-added new camera to quad room.
-added some crates to quad room.
-attached exit key to guard in quad room.
-added safe key and attached it to guard in safe room.
-added action blocks so not all guards come at the same time.
-adjusted some doors to fit a little better.
-fixed action blocks for spawning alarm guards [it didn't work at all].
-added 3 hidden boxes of silver ammo.
-added 1 body armour.
-used magnum bullets box template for silver bullets [looks better].
-added animation to ending scene.
Here is a link to the patch:
n64vault.com/ge...
I'm using the 1964 emulator with Keyboard & Mouse plugin.
Don't forget to like and Subscribe.
/ @007action
Thanks for watching.
Twitter: / 007action1
Johnny Thunder’s levels are really creative with reworking the existing levels! This looked like another one worth trying.
I agree, always like to see how someone reuses an existing level.
Very good my friend love the style of this level 👍👍
Thank you, this was a fun level to edit and play.
Interesting Video Recovery
I had to change it slightly, the list of changes I made are in the description.
You get the hallway and yoir shooting guards and the one guard shoots at you and then he runs to the other hallway to the right and the other guards are thinking... Tf h is he doing going that way when bond is still here shooting
So it's the facility level in reverse
The Facility level is reused and yes you do start where you would normally finish in that mission but it is a completely new custom mission with different guards, objects and objectives.
Lol i really forget how play this mission hahs
Haha. I'm having great fun going through these levels. Normally I wouldn't change it so much but having all objectives in one room just wasn't working, funny thing also is the spawning alarm guards actions blocks were all there, all's I had to do was change 4 values and they work perfectly 😁