Evolution simulation of Alien Plants

Поделиться
HTML-код
  • Опубликовано: 29 сен 2024

Комментарии • 68

  • @petersmythe6462
    @petersmythe6462 2 года назад +11

    The way I do mutations in my sims is to multiply positive constants by (x/(1-x))^k where k is the mutation rate constant and X is a random float between 0 and 1 exclusive. That way it can never actually reach a value of zero.

    • @alejolab
      @alejolab  2 года назад +3

      Thanks, that's a very useful formula. My first thought is that I kind of like the mutation rate being able to reach 0 and allow trait locking. I just did some tests with your formula in a spreadsheet mutating the mutation rate and I get some really nice numbers mixed with some ugly edge cases. When you do mutations do you keep the mutation rate inmutable? In that case this is a great way of doing it for sure!
      I think all my latests evolution experiments included mutating the mutation rate itself 🤔
      And eventually I want try to handling the mutations as replication errors on a 'DNA based" model so this is going to get even more difficult to control 😅

  • @LucasWills
    @LucasWills 3 года назад +20

    This is really interesting! I look forward to seeing more.

    • @alejolab
      @alejolab  2 года назад

      Thanks! There is a new video now with more information about the project :D

  • @TheBibitesDigitalLife
    @TheBibitesDigitalLife 2 года назад +9

    Very cool!
    Actually, it's an awesome inspiration!

    • @alejolab
      @alejolab  2 года назад +3

      For anyone reading this comment, go watch The Bibites channel, it's a really cool digital life and evolution simulation

  • @Т1000-м1и
    @Т1000-м1и 3 года назад +3

    Description that describes the thing would make the vids have more views

  • @samnorth4287
    @samnorth4287 3 года назад +11

    I have no idea why this was interesting, but it was. And I watched the whole thing. It was oddly calming and relaxing too. Good video:)

    • @alejolab
      @alejolab  3 года назад +1

      I'm glad your liked it. Sometimes forcing all the high-energy-youtuber-style doesn't fit to well when I actually want to explain something about I topic I like.

    • @thefolder3086
      @thefolder3086 2 года назад +1

      @@alejolab Wow! Your spec evo looks amazing! too!Do you wanna join the union of spec evo creators?😁ruclips.net/video/HPOwzRaagMU/видео.html

  • @bruhman109
    @bruhman109 3 года назад +3

    I love evolution

  • @PoweredByDucks
    @PoweredByDucks 2 года назад +6

    if you do make big changes you should make it so seed shape/size can adapt and the stem curvature so allow more seeds maybe to land

    • @alejolab
      @alejolab  2 года назад

      There are big changes ahead, so seed morphology is on the list. Thanks for your comment

  • @samnorth4287
    @samnorth4287 3 года назад +7

    It would be really cool to see video of you painting different botanical flowers with watercolor!!

    • @alejolab
      @alejolab  3 года назад

      That's going to happen for sure 😀

  • @simon_far
    @simon_far 2 года назад +2

    I knew I recognized Wintergarten in the background! Love the simulation series too!

    • @alejolab
      @alejolab  2 года назад

      Yes! Thank you! It fits my videos really well. Also, if you haven seen the following videos, the roadmap image I use is heavily inspired on Wintergatan's one with the road to world tour :P

  • @RandomEvoTimes
    @RandomEvoTimes 3 года назад +2

    Plent

    • @alejolab
      @alejolab  3 года назад +1

      Plant? Plent? Plint!

  • @meiscoolbutmo
    @meiscoolbutmo 2 месяца назад

    Id make the stem thinner, maybe some simple looking leaves, maybe the leaves could have some revolutionary benifit like collecting more energy. Id also make the flowers less cube-like and with some simple looking petals and maybe a area in the center where the seed pops out

  • @FireTurkey
    @FireTurkey 3 года назад +3

    Are you still working on this? It could go places.

    • @alejolab
      @alejolab  3 года назад +1

      Absolutely! Although I can't work on it as much as a I want with all the adult stuff going on in my life. Thanks for your comment, it's gives me a motivation boost to keep working on the new update.

    • @FireTurkey
      @FireTurkey 3 года назад +1

      @@alejolab I don't know why I only commented that 10 hours ago since I seem to re watch this video every few months, evolution simulations are few and far between. One that focuses on inherently non earth like creatures or just general plants, hell even one that tries to make earth like creatures, would be fricken amazing. So far this seems like a really good concept.
      (I really like how the seed dispersal works)

    • @alejolab
      @alejolab  3 года назад

      @@FireTurkey I'm excited that you are revisiting this video waiting for more Alien Plants. Have you tried the prototype at itch.io?
      it's quite difficult to define the scope of an evolution simulation because you have to balance what you implement explicitly and what things you expect to emerge. It also depend on the goals. Evolution simulations used for research are a lot more focused on very specific behaviors and simulations created specifically for entertainment tend to implement explicit behaviours because it's easier to get visually appealing results quicker.
      I'd love to do a video reviewing other evolution simulations and analyze their different approaches.
      I will keep the seed dispersal method since it's already a characteristic feature of this project 😁

    • @FireTurkey
      @FireTurkey 3 года назад

      @@alejolab Good to hear! While I haven't looked at it on itch now that you've reminded me of it I 100% will. Honestly, so far for entertainment I've only found 2 good evolution sims (That aren't dead), whatever path this game takes it'll sure be interesting.

  • @MrBlack0950
    @MrBlack0950 2 года назад +2

    I like the simple look.

    • @alejolab
      @alejolab  2 года назад +2

      I 🔶 this comment

  • @alejolab
    @alejolab  2 года назад

    New video is out "Do virtual plants have DNA?" ---> ruclips.net/video/lT9Fo22YqM4/видео.html

  • @eraldobotelho4270
    @eraldobotelho4270 2 года назад +1

    Good work! I'm studying to become a programmer one day and always loved this type of simulations! I'd love to see more content from you.

    • @alejolab
      @alejolab  2 года назад

      Thanks, there will be more content for sure 😁
      Maybe one day I will go into more details about the technical side of coding simulations.

  • @obiomajronyekwere4469
    @obiomajronyekwere4469 3 года назад +3

    Yo this looks sick amagine if you make like a sim with animals and you make an ecosystem and see what traits come out thatd be cool

    • @alejolab
      @alejolab  3 года назад +1

      At first I want to see If I can make an ecosystem of plants where the traits emerge instead of me coding them directly. This is quite hard already for plants! Thanks for the support!

    • @obiomajronyekwere4469
      @obiomajronyekwere4469 3 года назад

      @@alejolab damn
      good work ma dude

  • @TonyMiller.13
    @TonyMiller.13 3 года назад +3

    👨🏽‍🎨 Alejo!!! Where you bean!?
    I had forgotten all about you my brotha...
    I love your videos man, please post more often.
    Fyi: you are the one who actually inspired me to start a RUclips channel
    Thanks for that
    I didn't get the video, i had to watch it twice to kind of understand what you was doing, great video, entertaining 👍🏽

    • @alejolab
      @alejolab  3 года назад

      Hi Tony! Don't you forget about me!
      I want to post more often, I'd like to try producing a batch of videos over a "long" time then releasing then over a few weeks like a season on a show. Then at least I would have some momentum during a season and focus on life and projects in between the seasons. I'm still experimenting with the content bit anyway.
      Glad to see you starting your own channel 😁

  • @Т1000-м1и
    @Т1000-м1и 3 года назад +2

    12th comment, 303rd view, 3 months ago vid

    • @Т1000-м1и
      @Т1000-м1и 3 года назад +2

      Carykh do be inflitrative cluster

    • @Т1000-м1и
      @Т1000-м1и 3 года назад +2

      He does more and more ais and uncontrolled growth go

    • @Т1000-м1и
      @Т1000-м1и 3 года назад

      9 3 0 (between comments time in minutes)

    • @alejolab
      @alejolab  3 года назад

      @@Т1000-м1и 13, 7, 3, 3 minutes ago you made your comments when I'm replying to your comment.
      This is a nice cluster of comments.

  • @planetballuniverse2108
    @planetballuniverse2108 Год назад +1

    0:44 make a alien animal simulation

    • @alejolab
      @alejolab  Год назад

      I'm focusing on plants for now. I want to have as much emergence as possible and animals need a lot of things pre-designed by me. Thanks for your comment!

  • @eemasd
    @eemasd 2 года назад +1

    RIP Simone…

    • @alejolab
      @alejolab  2 года назад

      Nooooo, poor Simone.
      I have to make sure Simone makes a strong comeback. Thanks for watching!

  • @Bon_K.
    @Bon_K. 3 года назад +1

    Rip simone, F

  • @itsjustalf7747
    @itsjustalf7747 3 года назад +1

    Oo I can’t wait to see more

    • @alejolab
      @alejolab  2 года назад

      Thanks! I just published another video, so there is more to see :D

  • @planetballuniverse2108
    @planetballuniverse2108 Год назад

    0:20

  • @Mrcheekymonkeyisback
    @Mrcheekymonkeyisback 2 года назад

    id love more videos and updates ;D

    • @alejolab
      @alejolab  Год назад

      Me too! 😅
      Working on them. Thanks for the motivation ;D

  • @marciohaacke8499
    @marciohaacke8499 2 года назад

    i think you should do two things:
    1:make plant have new two gene that say what direction the seed will be launched and how many.
    2:you should add a predator to control the plant population

    • @alejolab
      @alejolab  2 года назад +1

      Thanks for your comment.
      I actually already added a new parameter to launch the seeds at different directions each time, that's solving the single focus problem a little bit.
      There will be no predators, although some plants could emerge to be more competitive. There is a new video where I talk more about the new model where I want more behaviors to emerge in a plant only ecosystem.
      Keep watching to see how it goes 😉

    • @marciohaacke8499
      @marciohaacke8499 2 года назад

      @@alejolab actually i have already seen the other video before you commented,and it look good,the only strange thing is the dna like plant?

  • @jurnellbobb4010
    @jurnellbobb4010 2 года назад

    Make it beder

  • @thehobbyshow5049
    @thehobbyshow5049 Год назад

    I don't understand the parameters yet😢

    • @alejolab
      @alejolab  Год назад

      Is there any specific parameter you are struggling to understand?
      Stem height = the height of the whole plant
      Stem speed = the growth rate of the stem
      Flower color = the color of the flower (it has no impact on survival)
      Flower speed = the growth rate of the flower (flower size is fixed; it doesn't change from plant to plant)
      Launch force = the force at which the new seed is launched up into the air
      Initial energy = the amount of energy given to the newborn seed
      Mutation chance = the amount of mutation applied to each trait. For example, a plant with a mutation chance of 1.2 will select a random number between 0 and 1.2, let's say 0.9. Then it multiplies the trait value by that number to get the new value.
      These traits only apply to this video of the simulation. The following videos are using a different version.

  • @srs6128
    @srs6128 2 года назад

    This is very great!

  • @jurnellbobb4010
    @jurnellbobb4010 2 года назад

    More plants

    • @alejolab
      @alejolab  2 года назад

      Moar Plants!!
      I have the simulation running right now as I write this comment, I can hear them popping
      😁

  • @mariedrustrup5470
    @mariedrustrup5470 2 года назад

    aliens animals

  • @vaclavkokes6236
    @vaclavkokes6236 3 года назад +1

    simone