NDI Tools for Immersive Experiences - Tutorial

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  • Опубликовано: 17 окт 2024

Комментарии • 12

  • @PabloLucio
    @PabloLucio 2 года назад +1

    Thank you very much for the video. I've been using NDI Tools for some weeks and I would love to have had this in the beginning.

  • @LocknLoad_Gaming
    @LocknLoad_Gaming 2 года назад

    Hi im doing a 2 pc setup with ndi but when i live stream everything is fine but when call of duty freezes i have to for stop nid because it crashes. Any solutions

  • @ysy69
    @ysy69 9 месяцев назад

    this provided me with good insight. I know this will come very handy at some point when a need arises from projects. thanks

  • @chan1gg
    @chan1gg 2 года назад

    Thanks for your introduction. Is NDI transfer signal base on LAN or like Syphon / Spout? I'm not sure how to evaluate the bandwidth in a theatre performace.

  • @徐煜峰-d8o
    @徐煜峰-d8o 2 месяца назад

    Many loves to you and your wonderful video!

  • @xthefacelessbassistx
    @xthefacelessbassistx Год назад +1

    whatever is making that clicking noise needs to not make that clicking noise its awful lol
    otherwise amazing content as always i love touchdesigner and love all these tutorial videos i watch all of them lol

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  Год назад

      Unfortunately, it was an environment sound that wasn't going anywhere anytime soon and we didn't have many other options at the time.
      We're glad to hear you're enjoying the tutorials! Thanks for watching :)

    • @volcano_rabbit_labs
      @volcano_rabbit_labs 2 месяца назад

      @@TheInteractiveImmersiveHQ Was someone clipping their nails?!

  • @MultiMam12345
    @MultiMam12345 2 года назад

    There are some very high pitch sound noise audible repeatedly which are very distractive. please check test a minute recording your audio before recording 👍

    • @TheInteractiveImmersiveHQ
      @TheInteractiveImmersiveHQ  2 года назад

      We normally do, in this case it was an environment sound that wasn't going anywhere anytime soon and we didn't have many other options at the time.