Age of Mythology Retold: Cavalry Tier List!

Поделиться
HTML-код
  • Опубликовано: 18 сен 2024
  • If you enjoyed the video please share, sub and like! it really helps me promote the stream and spread the knowledge!
    Check out my twitch page for more content: www.twitch.tv/IamMagic_
    Check out the keen build order site where you can find all the keen build orders:
    aombuildorders...

Комментарии • 242

  • @Orine7
    @Orine7 День назад +136

    Oh yes... the spirit of the law for aom is beginning

    • @martytu20
      @martytu20 День назад

      SotL rule 101- Lanchester Square law is king.

    • @IamMagicAOM
      @IamMagicAOM  День назад +29

      Haha I wish, spirit of the law is way out of my league

    • @gabrielkazanowski5637
      @gabrielkazanowski5637 День назад +1

      I wish 🙏

    • @30Salmao
      @30Salmao День назад +3

      Hope you get this job. Would be awesome

    • @Pyromaniac77777
      @Pyromaniac77777 День назад +2

      @@IamMagicAOMbut this is just the kind of video he'd make! :)

  •  День назад +15

    You know it's gonna be a banger when the tier list includes an excel spreadsheet. Good work!

  • @kujothebear9937
    @kujothebear9937 День назад +25

    sick! love the educational AOM content

  • @chimps121
    @chimps121 День назад +25

    A video in the future on good beginner habits, and how to gain information and what tells should lead to what conclusions could be helpful. I'm very new and while I may execute my Age I-II build order well enough for my level, sometimes I can't tell during the game if I should boom or rush, I don't know how to place my Oracles, when I should take berries vs when to take a hunt away from my base, how to gather information about the opponent and how to respond to things they do. I realise you have covered these topics during other videos but I guess I'd benefit from talk about how to apply general principles I suppose? Similar to chess where they say control the center and don't leave hanging pieces I suppose. Your content helps a lot!

  • @carlosmarquez2725
    @carlosmarquez2725 День назад +21

    12:37 Just checked, a Murmillo has 4.5 Speed, what's more is that the Berserk has 4.8 Speed, same as the Jarl.

    • @natakuu13
      @natakuu13 День назад +3

      In aom and aom titans, didn't jarl have bonus against myth units?
      *edit-autocorrect put Karl lol

    • @biowiener7825
      @biowiener7825 День назад +3

      @@natakuu13 yes they did, idk why they dont have that anymore, maybe because of the godi?

  • @Yojimbo991
    @Yojimbo991 День назад +1

    I love the fact that you don't go off of feels and thoughts, that you actually compare numbers and show us examples of why certain units are better then others, wish all tier list where like this.

  • @rabeiabdallah6146
    @rabeiabdallah6146 День назад +15

    Finally teacher magic back

  • @pedroreis7078
    @pedroreis7078 День назад +4

    Amazing content as always, you're gonna make our task to understand the game really easy bringing so much details!
    I agree with the tier list and there are a couple of things I don't like about Raiding Cavarly which is the training time (18s is kinda slow) and the fact that you need a building costing 135 resources to get them.
    About the Poseidon special Hetaroi I didn't know the AoE thing for them are that good, I can see a strategy where you get Spirited Charge, Lord of the Horses and Tracian Horses to mass produce those in mythical, they would be really hard to kill with all those upgrades

  • @antonioiborra8
    @antonioiborra8 День назад +1

    now being the goat in youtube ! I like this tier videos so well explained even more than a build order

  • @logicftw7700
    @logicftw7700 День назад +2

    Video on the top 5, 10, whatever clickbait title things that top ranked players are doing which intermediates / beginners aren’t. Keep up the good videos my man you are crushing it.

  • @JordianLoL
    @JordianLoL День назад +7

    I think you messed up the math on survivability a lot. You multiplied the HP by the armor which doesn't make sense. If a unit has 100hp and 99% armor. It's effective HP is not 199 it's 10,000. This makes a big difference at higher armor values. In this case making the Prodromos looking tankier then it is since most other units should have higher survivability number.
    What you want to do is divide the HP by 1 - armor%. So for Hippeus Pierce armor it would be 150 / (1 - 0.40) = 250 effective hp. Much different from 210 effective hp if you did it your way.

    • @IamMagicAOM
      @IamMagicAOM  День назад

      Ahh I think you could be right, let me check my excel formulas tomorrow when I get back to my pc, thank you!

  • @philipp561
    @philipp561 День назад +3

    Thanks for another very educational video!
    I can understand why you didn't want to get into all the tech, but I think some techs that really change the value of the unit and shape your whole strategy should be addressed. You already talked about Njord's Ring Giver being such a game changer for Jarls with its 25% HP and the bonus against myth units (especially if you also got Freya's Thundering Hooves for another 10% HP and 10% speed). Here are some more:
    - Osiris' Desert Wind is insane for Camels with 20% HP, attack and speed, especially if you're Ra and already get 15% HP. It's a myth tech of course, but worth rushing.
    - Toth's elephants with Tusks of the Apedemak 10% attack and pop/cost reduction and Valley of the Kings for fast production and a essentially half the cost (on one Migdol at least) makes elephants spammable.
    - Dionysus' Thracian Horses gives 30% lifesteal with the newest patch I think and afaik also works with the splash of Hetairos. In any case, fully upgraded Hetairos (Lord of Horses, Spirited Charge, Dionysia and Oympian Weapons) sound super strong.
    - Speaking of Hermes' Spirited Charge, that's a classical tech that makes Hippeus slightly faster than RC with its 10% speed and attack. Freyja' Thundering Hooves can do the same thing for RC in classical though.
    - Lastly, Theia makes Contarius even better with Lance of Stone giving them 15% attack and 30% slow and Poseidon's Secret 10% speed and -15% cost (bonus points for raiding when being Oranos with +4 LoS on all units, giving them 18).
    Also, while Hippeus are slower than RC, all three Greek gods can upgrade LoS from 12 to 16 in classical (Poseidon's Lord of Horses or Apollo's Oracle) which can be similarly important.
    There are also relics for 10% speed and +6 LoS, that make mobility abuse of Hippeus and RC even more viable if you find them (and there's a 10% HP one for even more insane Hetairos and Migdol units).

  • @Archdemonization
    @Archdemonization День назад +5

    Hey Magic love the video, as a new player to AOM and RTS in general, I really struggle with upgrades. I focus too much on eco and pumping out units and scouting that I most times forget to plan or use upgrades ( talking about god upgrades in general) would love a video on how should a new player think about/ play around upgrades to elevate their gameplay.

    • @IamMagicAOM
      @IamMagicAOM  День назад +3

      Good idea, will add it to my list !

    • @Archdemonization
      @Archdemonization День назад

      @@IamMagicAOM Great looking forward to it!

  • @moon2schyzo
    @moon2schyzo 18 часов назад

    This is EXCEPTIONAL. You did a good data analysis and also considered real game situations....and you actually have the experience to do this. Please continue with other types of units. Siege, myth, heroes, infantry...WORKERS...Thanks!

  • @dinodubin9241
    @dinodubin9241 День назад +4

    wont lie, hetairos do be having mad horse drip, but my favorite looking cav has to be contarius because of how it looks in age 4 heroised

  • @calvinwood7120
    @calvinwood7120 16 часов назад

    Just caught the Archer tier list, love that you’re pumping these out!

  • @mattyIce42E
    @mattyIce42E День назад

    Thanks! Really awesome content. Learning so much about the game by just watching and listening to your thoughts. It's crazy how good you're at this game.

  • @Adribird
    @Adribird День назад +3

    I think Hetairos beats even camels if you have a good mass (they also have more speed than shown in your table thanks to Poseidon).
    An area damage of 2.5 is brutal when there is significant mass.
    Maybe Prodromos, Hirdman, Katapeltes and myth units are the only thing that stop that unit in Late Game.
    S-Tier in my opinion.

  • @theUNDERFISTER
    @theUNDERFISTER 16 часов назад

    Love these tier lists with excel documents. Great work, more of it!

  • @choomanfoo157
    @choomanfoo157 День назад

    I learn so much from your channel, thank you, you are an authority figure when it comes to AOM.

  • @petrosstefanidis6396
    @petrosstefanidis6396 7 часов назад

    Greek here:
    Because the mispronunciation really drives me crazy, it's eepéphs (hippeus) and eepíece (hippeis).
    Great video btw, thanks for sharing all that useful info.

  • @GoldenSkeeter
    @GoldenSkeeter День назад +1

    Magic is S tier content creator

  • @AMDGBananaBen
    @AMDGBananaBen День назад +1

    Nice Magic!
    Also, keep in mind for those who are stat goblins like me, the stats here such as speed is not factoring in extra Minor God related tech (these are just the base versions), such as Freyja for Norse Cavalry, Poseidon+Hermes, Theia+Lush for Contarius and so on =)
    So best case scenario this actually moves Contarius up to the top at 7.7 Speed with the Lush+Theia combo and Camel Riders then become number 2 at 7.2 Speed with Desert Wind.
    So factoring that in or heck not even mentioning the funny Lush buff and with Theia alone the Contarius end up an extremely well rounded unit.
    Oh also of note is that again thanks to Theia, Contarius also has the best slowing effect (at least from memory) so that's fun and makes them even better at chasing down units hehe

    • @IamMagicAOM
      @IamMagicAOM  День назад +2

      Awesome info! Love that, yeah I didn’t go into the techs and bonuses as it would have taken a bit too long and I had to run haha maybe in a future one

    • @TurboDiego37
      @TurboDiego37 День назад

      Dont know if you are already taking it into account but if you heroize the contarius it moves even faster

    • @AMDGBananaBen
      @AMDGBananaBen День назад

      @@TurboDiego37 Exactly, that stats I posted before were for said Hero Contarius so good pickup there =)
      Very speedy lads, same with Hero Turma as well since the also benefit from Theia's upgrade for a max speed of 7.3 (with Theia upgrade +Lush).

  • @legend374
    @legend374 День назад

    love the numbers crazy chariots are cav too , issue is they can miss without balistics and they get countered by cav and archers , hope to see more of these really great videos

  • @Angels-Haven
    @Angels-Haven День назад

    I gotta echo what a few other commenters are saying, an AOM spirit of the law type channel would be amazing!
    I'm down for more build order guides too!

  • @toufexisk
    @toufexisk 12 часов назад

    Very informative!
    Honestly I was surprised the turma were not in here. Sure they they function very differently to the default cavalry but they for sure function as a raider.

  • @Dreska_
    @Dreska_ День назад

    As a singleplayer-only noob, war elephants carried me hard. As a defensive unit, they rarely die (meaning you're not constantly bleeding resources) and you can heal them up again with priests. Tanks for your laser crocs.

  • @JustABaleenWhale
    @JustABaleenWhale День назад

    This is SUCH an awesome video! Thank you for making it! This is exactly the kind of video I wish I could make, but am too garbage at maths / spreadsheets /competitive analysis to do 😅.
    I thought this was going to be a vibe-based tier list; but you went above and beyond with tests, math, statistics, and detailed breakdown/analysis. Amazing stuff! Are you going to make something similar for the other unit types? I'd love to watch!! Great job, again!

    • @IamMagicAOM
      @IamMagicAOM  День назад +1

      Yeah I’d like to! This was fun for me too

  • @karnak4188
    @karnak4188 День назад +2

    Thanks for your content. Do you plan to make a full guide for each civ ? (for pvp/ranked purpose) to play the civilisations at their most potential ? Including new changes from retold ?
    My request is more about a ''advanced guide'' to improve pvp (such as talking about different strats, meta, civilisations starts/specificities etc...) :) I played a lot against titan+ ai, now I want to try pvp but I can't find a real guide that isn't outdated or just meant for beginners to start against ai/campaign.

    • @IamMagicAOM
      @IamMagicAOM  День назад +3

      That's the plan! Eventually though, I usually get about 1-2 hours of free time every weekday so it’s a bit tough to do everything I want to do

    • @karnak4188
      @karnak4188 15 часов назад

      @@IamMagicAOM Nice ;) And I understand, no worries. Better later than never ! I think AOM retold has a good lifespan so you can take your time overhaul. Quality over quantity is better IMO :)

  • @sionbarzad5371
    @sionbarzad5371 День назад

    Loving the frequent videos!

  • @et34t34fdf
    @et34t34fdf День назад

    RA camels with Osiris are quite excellent, fast, good enough all round, and if you pick the god that gives camels regen, you can raid, get out, and then they will be back later, fully healed.
    Egypt do have priests, but its super convenient to have units just heal on their own, regardless.

  • @joewatermelon
    @joewatermelon День назад

    this is an amazingly in depth video holy

  • @surgeonsergio6839
    @surgeonsergio6839 День назад +1

    25:01 We should judge how cool they look based on their upgrades as well!

  • @Jimmyni-kk4em
    @Jimmyni-kk4em 10 часов назад

    Wow excel that's insane bro. U put in alot of work

  • @ManchmalGaming
    @ManchmalGaming День назад

    As a Centaur enjoyer I enjoyed this vid!

  • @ahriisnotakitsune
    @ahriisnotakitsune 7 часов назад

    another thing about contarius is you could also make it a decent siege unit with the certain upgrade

  • @Soppybobs
    @Soppybobs День назад

    Been loving my Contarius rush when playing Gaia

  • @rheiagreenland4714
    @rheiagreenland4714 День назад +1

    Hetairoi got a real glow-up in Retold. It was actively one of if not the worst units in the game before then.

    • @ffarkasm
      @ffarkasm День назад

      Is it the Jarl now?

  • @marcusfrånlund
    @marcusfrånlund День назад

    Would love to see this for the other unit types aswell

  • @CrossMax122
    @CrossMax122 День назад

    Best looking cavalry is definitely war elephant if we get the champion ones.
    Also I believe war elephants might not be great alone but they are deadly in late game in a composition with chariots. It is difficult to think about them as a cavalry unit (as you already stated). It's more of a siege - a unit that prolonges fights. In a way they are kind of like colossus? I think so.

  • @MrHeorhe
    @MrHeorhe День назад

    I might disagree, only on the fact thst some of the cavalry need fortresses to be produced, so even amongst the cav that are available in 3rd age, those cav are even less available because you can't make them as soon as you age up, you need to age up, construct a fortress, and then you can produce 1 at a time.
    By the time I get to age 3 I often have 2-3 military buildings producing units. If I'm going all in on cav my main force will be a different unit until I can get 2 fortresses, or until I can amass enough from one fortress.

  • @Gospelgg
    @Gospelgg День назад

    I found this very informative. Thank you!

  • @TheGreatTusks
    @TheGreatTusks День назад

    Very nice list, helpfull insights.
    Personally I love the elephants (you dont say..), just as a big frontline to let the backline deal more damage.

  • @Litterbugtaylor
    @Litterbugtaylor День назад

    Raiding cavalry with viking upgrade generates enough money to basically pay for itself with just a few hits

  • @FlintLostsoul
    @FlintLostsoul День назад

    Insane coincidence! Just yesterday I asked myself how well Jarls compare to other cab in its weight class.

    • @hardlogic3046
      @hardlogic3046 День назад +1

      Good at being meat sacks if you look at overall resources AND have ring giver, but very bad at being cavalry.
      Even then, elephants "cost more" but most of the cost is in food, while costing 10 less gold. In late game, where you have fully transitioned to a farm economy, you have more than enough food whereas gold is a problem that needs to be fought over. Compared to hippeus they're only 10F more at equal gold cost.
      Jarls are a bad idea that sound good on the surface of it, even the 100% extra damage against MU doesn't mean much because 1) they are bodyblockable AND fat 2) they are not heroes so they take full damage from MU and get abilities casted on them.
      Early heroic -with and only with ring giver- they do give you some extra pep, especially because to drop some huskarls you need to lay down a few forts whom dirrectly compete with huskarl production in terms of resources, and you'd rather build a few battering rams as well. Factor in the fact that now even chariot archers have a bonus against huskarls (becaue infantry lmao)- so every single archer counters huskarls- and yeah jarls make sense in that tiny windows because they are good overall (whereas RC rely on bonus damage and have low DPS).
      Keep in mind that their build time is insanely long (24s), but that is common to all great hall units so you should have a few plopped down already from classical; great halls are more expensive than stables, but also much more versatile (you NEED them for godi, and I wouldn't want my hersir prod to rely on temples, as temples cost 100G and are needed for MU prod.)
      tl;dr they give you an additional edge in early-mid heroic (when norse are at their strongest if they maintained their classical edge through the opponent's heroic power spike -norse do not have a power spike upon reaching heroic; flaming weapons only makes what you already have a bit stronger and is hard-countered by chaos/curse), but not in late/very late game and are unfit to replace RC at doing RC stuff.

    • @FlintLostsoul
      @FlintLostsoul День назад

      @@hardlogic3046 Thanks, that's a very thoughtful writeup!
      I'm sticking to RC and infantry, then. If I'm playing Loki, I feel like my end game isn't half bad. I usually manage to swing an early advantage to a quick Mythic for those juicy Myth units; essentially skipping Heroic. So I agree that extra work needs to be done come mid-late game. I often land there against a well-defended Hades or a sneaky Oranos if I can't find his Sky Passage locations in a timely fashion.

  • @DispariScuro
    @DispariScuro День назад +2

    The Turma seems to count as cavalry now for what it's worth!

    • @IamMagicAOM
      @IamMagicAOM  День назад

      Chariot archers too but it just feels a bit off to add them, then again perhaps adding the elephant into this comparison was also a mistake, at the end of the day just a fun video

    • @arturhazel4568
      @arturhazel4568 День назад

      ​@@IamMagicAOM what do you think about the Turma? Are they viable at early harass?

    • @theowlogram888
      @theowlogram888 День назад

      It's still more relevant to class them as archers because that's how they are used, the cavalry tag is just here so that they have to be more careful against anti-cav.

    • @arturhazel4568
      @arturhazel4568 День назад

      @@theowlogram888 so they only can be countered (efficiently) with Anti-Cav-Units?

    • @theowlogram888
      @theowlogram888 День назад

      @@arturhazel4568 Most things that aren't archers shut them down. Besides anti cav units, any cav unit dominate them, infantry that aren't counter infantry will beat them as well. Slingers and peltast are cost efficient too.

  • @AH-om4wh
    @AH-om4wh День назад

    Great video as usual. Thank you king magic👑🙏

  • @n0hidea739
    @n0hidea739 День назад

    Thank you for your work, good man

  • @HelalAndre
    @HelalAndre День назад

    Nice! Next: god power tier list pleaseee 🙏

  • @Lulu-uy9ub
    @Lulu-uy9ub День назад +1

    Jarl kinda needs an update to its specialty now that it lost x4 against myth in retold

    • @SpaceWitch144
      @SpaceWitch144 День назад

      Yea what were they thinking. Jarls are trash in retold.

  • @TurboDiego37
    @TurboDiego37 День назад

    Thanks man these videos are gold

  • @arkanim94
    @arkanim94 День назад

    Great video as always.

  • @Sigmestgi
    @Sigmestgi День назад

    I feel like this chart needs to have separate categories for god tech buffed versions of these units, Thoth elephants should be in their own category separate from regular elephants due to -1 pop, -10% discount and a 2 for 1 deal, same for Osiris camels and Poseidon cavalry.

  • @patrickburke2187
    @patrickburke2187 День назад

    Jarl is just missing something.
    I can understand if they want the Jarl to be the “high base stat” Heavy Cavalry, but it just doesn’t bring enough to the table.
    In my opinion, I think they should give the Jarl an effect that reduces the effect of anti-cav bonus damage it takes by like 50%.
    I don’t think it’s really designed to be an oppressive presence on the map so much as it is to lead the charge and sponge up damage when you’re sieging your opponents base late game.
    The problem is, anti-cav multipliers are so high, and units like the prodromos exist, so the idea of “bulky frontline cav” just doesn’t really work in practice. Jarls die too quickly and are outmaneuvered too easily by other cavalry.

  • @largemargeog1023
    @largemargeog1023 День назад

    Love a tier list.

  • @sirgodua
    @sirgodua День назад

    I think the only thing that separates you and Spirit of the Law right now is some production values. Record it, edit it, add some background music and fitting footage and you will be golden. Yes, that would take 3x the time. But I guess if you choose the topics you want to cover carefully and focus on quallity, I think you can make some supplementary income from RUclips by getting the crown of the best AoM RUclipsr. Maybe not what you aspire to be, it would require some sacrfices.
    Let me just put it this way, I was interested in the topic, but I didn't sit through the whole video and cliked here and there (so I had to do the job of finding the most important talking points). If you did an edited semi-scripted 10-min version of this, I would watch it all the way through. Please, don't get me wrong, I love your content and learned a ton from it. Thanks a lot for reading.

  • @ulfricsombrage
    @ulfricsombrage День назад

    Very nice video, but the problem is with some gods, as you said yourself, the tier list can change completely. The Poseidon hippeus or the Njord jarls are not the average hippeus or jarl.

  • @mementomori1483
    @mementomori1483 23 часа назад

    Hero contarius get more stats including speed. Also available to all atlantian major gods. Maybe worth adding to your chart hero versions of all Atlantis units.

  • @deldrimor146
    @deldrimor146 День назад

    contarius also look so cool in retold =D

  • @AgentForest
    @AgentForest День назад +1

    I consider elephants to be HP sponges to guard my Chariot Archers and priests. Or siege weapons that can defend themselves. Not really the same use case as other cavalry.

  • @hardlogic3046
    @hardlogic3046 День назад

    Contarius best overall yeah, but I don't think we should look at units in a vacuum. Also units being hit lose some speed ought to be talked about to some degree I think? this makes hack armor a lot more relevant imo.
    I'm more interested in either a) what to expect from odin/posseidon/ra/oranos cavalry or b) how much impact does theia gives to oranos/gaia
    Jarl being absolutely terrible without ring giver is no secret (and even with it, they're just a meat shield, wish they'd get bonus damage against buildings of some sort by default, even if just an extra .25)

  • @gebhard128
    @gebhard128 День назад +1

    Its a bit sad we don't see more Hetairoi, they come only with mythic age, are goldheavy and u need fortresses to train them what makes it unpractical to use them. I wish there is at least a technology the greek can research so they UU can be trained at stable etc

    • @inconemay1441
      @inconemay1441 День назад

      They could in The Titans, somehow that was removed

  • @RhoVabien
    @RhoVabien День назад

    loved this video
    Thanks!

  • @martinmarzano1523
    @martinmarzano1523 День назад

    Infantry tier list
    Fanatics vs Myrmidons vs Thor Ulfsarks
    Oranos > Oceanatus > Hyperion Hero Fanatics are my favorite

  • @chantzmoore781
    @chantzmoore781 День назад

    Love the vids man

  • @egal9291
    @egal9291 День назад

    Great Video! But what about the mercenary cav? At least you could have it participate in the style contest! ❤

  • @justincronkright5025
    @justincronkright5025 20 часов назад

    I think Prodromos with Poseiden MOSTLY - and Ares for the 1 divine damage (I know, no techs) seems interesting. The later Age IV healing off of damage dealt could be interesting with you not having to go for the Hermes speed boost due to poseiden 0.4 boost. The divine damage has felt good with 1.0 attacking Hoplite, Prodromos & then of course you get militia which benefit from it too.
    But question, do 0.4 additions onto the 6.0 base speed of cav units for Poseiden get % increases too... AoE III has even more funky alternate cases for things like this than AoE II, but don't know yet with Retold.

    • @IamMagicAOM
      @IamMagicAOM  19 часов назад

      yep, I believe so but i'll have to double check this!

  • @grogmadman522
    @grogmadman522 День назад

    Even if it is cavalry I consider the war elephant to be more of a siege weapon. Slow, tough frontline, good against building, just doesnt act as cavalry in practice

  • @ghus2046
    @ghus2046 День назад

    Tier lists for everything please 🥹

  • @pessolano461
    @pessolano461 День назад

    ok watched a little further and you explained your values, but I think you should have started with that before beginning your analysis of the units. Also, I think taking Tech and God bonuses into account is important in analyzing their performances, even if it's just putting up the best possible example for each faction (Like Poseidon + Hermes + Dionysus + Hephaestus for the Greeks)

  • @tomblack2064
    @tomblack2064 День назад

    Oh gee, I played against Poseidon and we got to the mythic age. The hetairo seemed to melt my Norse Hirdman and Berserks. Maybe I just hadn't upgraded them enough or didn't have enough units out. But next time I'll try to be more prepared

    • @WlSH879
      @WlSH879 20 часов назад +1

      If Poseidon went through Dionysus and got the thracian horses technology I don't think even mass hirdmen could beat them. Area damage + lifesteal is really hard for even counter-cavalry units to deal with

    • @tomblack2064
      @tomblack2064 10 часов назад

      @@WlSH879 yea, especially that the Hirdman were very bunched up

  • @TheNinominator
    @TheNinominator День назад

    I wish you would include unique upgrades in your consideration and spreadsheet. A camel with double upgrades for example vs a poseidon prodromos with all upgrades.

    • @IamMagicAOM
      @IamMagicAOM  День назад +1

      Yeah at some point I will, just wanted to keep it a bit simple for now

    • @TheNinominator
      @TheNinominator День назад

      @@IamMagicAOM Thanks for your work, appreciate it.

  • @thehumanity3324
    @thehumanity3324 День назад +4

    I dont really understand your explenation for why Camelry has a better bonus than prodromos. Why does 6 speed matter if they both have it?

    • @IamMagicAOM
      @IamMagicAOM  День назад +8

      Yeah sorry, I didn’t explain that clearly.
      The camel performs as somewhat of a generalist unit, it does well against the majority of units especially when it’s complimented with chariot archers or axemen.
      The prodromos on the other hand is only really good vs cavalry, it won’t even do well vs archers. The camel on the other hand is decent vs archers.

    • @Adribird
      @Adribird День назад +1

      @IamMagicAOM I believe that a decent mass of archers with ballistics destroy the camel just as well.

  • @blidge1
    @blidge1 День назад

    hell yeah brother

  • @gfevertv
    @gfevertv День назад

    I think you need to normalize these factors by something like cost or pop. Having 2 weaker units for 1.5 of a strong unit is going to be very different.

  • @yungtubercolosis1073
    @yungtubercolosis1073 День назад

    Raiding cav has the best animations

  • @TKCdigital
    @TKCdigital День назад

    Awsome video!
    How would you deal with centaurs at the moment?

    • @IamMagicAOM
      @IamMagicAOM  День назад

      Got to dodge their special attack, also depends on what civilization you are, Egypt does ok with priests, Norse might need some godi and Greek can usually fight fire with fire, Atlanteans can make arcus heroes

  • @PedroHenrique-wg4vc
    @PedroHenrique-wg4vc День назад

    Nice vídeo!!!

  • @chantzmoore781
    @chantzmoore781 День назад

    AOM needs a Hera/SOTL type content creator and I think Magic is the one to fill that spot!

  • @n0hidea739
    @n0hidea739 День назад +1

    Greek Cavalry > all

  • @francoabad4911
    @francoabad4911 День назад

    I was avoiding Contarius on my Chronos build...😅😅😅 What a fool

  • @DuBLD33
    @DuBLD33 День назад

    You mention elephant is cavalry so you have to include it - but chariot archer, turma, and centaur(?) are all listed as cavalry in game as well

    • @IamMagicAOM
      @IamMagicAOM  День назад

      They’re double tagged, the chariot is both a cavalry unit and an archer, I think its more resembling of an archer so I omitted it from this list, I’ll be adding it to the next list for archers

  • @Gospelgg
    @Gospelgg День назад +2

    Where are turma at?

  • @Jdawghhw
    @Jdawghhw День назад

    Would love a what counters what build. Like do anti archer units counter horse archers ect.

  • @Wanderbraun-AgeofEmpires
    @Wanderbraun-AgeofEmpires День назад

    Man, i thought that Camels are bad, but after that video i suppose they are at least okay

  • @reeimond9845
    @reeimond9845 День назад

    I trust anyone who uses Excel for anything.

  • @AlexisSanchezArt
    @AlexisSanchezArt День назад

    Could we get a Freyr build order soon?

  • @TeSeguro
    @TeSeguro День назад +1

    You forgot mercenary cav!

    • @IamMagicAOM
      @IamMagicAOM  День назад +1

      I don’t consider it a normal unit 😅

  • @oponomo
    @oponomo День назад

    forgive my bluntness but, why compare these different units that serve in different game times? a war elephant won't ever compete with a classical age unit, also it isn't ment for raids as all other cavs are. You mentioned these differences but still compared them anyway. Prodromos is great sure, but you can't just mass prodromos late game expecting egypt to just pump from migdols, they have their whole arsenal to go with late game, so the shit natural damage of prodromos won't make them very useful. among other considerations.

    • @IamMagicAOM
      @IamMagicAOM  День назад

      Yeah I guess it’s just more of a fun video and I was comparing the units that were labelled in the cavalry class , most of them compete and are comparable with one another but I’d definitely agree, the war elephant is the odd one out

  • @NoBSGameGuides
    @NoBSGameGuides День назад

    Hello I am trying to create a guide myself but I am getting frustrated on how to counter Hade's Archers as Loki when they mass produce them. Raiding Cavalry seems too expensive to contest them especially if he has Hoplites in frond to support them. But even if they are not supported the just wipe out everything before my units gap close. Any thoughts?

    • @IamMagicAOM
      @IamMagicAOM  День назад +1

      It’s a tough one but usually if you go njord and make jarls with throwing axmen’s they do well, also if you mix in some huskarls they tank a lot of the arrow fire

    • @NoBSGameGuides
      @NoBSGameGuides День назад

      @@IamMagicAOM Thank you for your help!

  • @gjergjipocari8227
    @gjergjipocari8227 День назад

    I don't get your reasoning that 2.5x bonus for Camel Rider is better than 3.5x of the Prodromos. You mention speed, but their speed is equal so it doesn't make sense to me. In a 1v1 a Prodromos would kill a Camel rider.

    • @IamMagicAOM
      @IamMagicAOM  День назад +2

      yeah but in the large scheme of things the camel is better, it has higher overall dps and more pierce armor, so its more suited for general combat, the prodromos is more of a specialist.

  • @edmis90
    @edmis90 День назад

    Yes please

  • @doppelganger485
    @doppelganger485 День назад +1

    And what about turma or mounted mercenary from egyptians? :o

    • @IamMagicAOM
      @IamMagicAOM  День назад

      I classify them more as an archer and anti archer unit

  • @lennic
    @lennic День назад

    just wondering, is the hero contarius any faster? I used em a bunch but cant remember

  • @Agachack
    @Agachack День назад

    Hey Magic, I did not understand why Camel Rider > Promodos based on your graph. They have both the same speed, even the same survivability, and you said that if someone was to send some cavalry to counter them, Camel Rider would be able to fight back. But isn't it even more true for the promodos, since they have a huge bonus damage to cavalry? Like if you attack some villager with Camel Rider and they send promodos to defend, the camel rider are dead. Based on those informations, the promodos should be the better unit, right?
    EDIT: nvm, you add the pierce armor explanation at the end of the video. :D

    • @IamMagicAOM
      @IamMagicAOM  День назад +1

      the main issue with the prodromos is its low pierce armor and low hack armor, I think the survivability numbers I used there need to be tweaked, sorry about that.
      The camel is a lot more rugged, he has 35% pierce instead of the 10% on the prodromos which allows him to raid without being killed. secondly he has 8 DPS (not accounting for cost) whereas the prodromos has 6.15, this is massive since the camelry with these stats is decent vs archer fire while the prodromos will die very quickly, it's also impactful when it comes to raiding and killing villagers quickly.
      hope that helps, can definitely clarify anything else please let me know

    • @Agachack
      @Agachack День назад

      @@IamMagicAOM Makes total sense, thanks!

  • @Slyzor1
    @Slyzor1 День назад

    No video is going to stop me from rushing age 3 and spamming Jarls

  • @user-wg1fp4zn6s
    @user-wg1fp4zn6s 13 часов назад

    Bellerophon is THE best cav in the game 😂

  • @GideonAIAoE3
    @GideonAIAoE3 День назад

    How are you calculating cost? I don't think resource costs for units from different civs should be calculated with equal value to each other because each civ has different gather rates (and therefore the balance regarding the cost of one unit for one civ is very likely to be balanced against the gather rates for that civ). Atlanteans are the most extreme example, with units having to be much cheaper than normal thanks to their vills costing 2x and training almost 2x as long but only gathering 1.5x the Greek rate. Therefore their units are likely much cheaper than they would be if they were in the Greek roster.

    • @IamMagicAOM
      @IamMagicAOM  День назад +1

      Yeah that’s true to an extent, the numbers are never used alone, it’s used in addition to a thorough analysis, I think it’s still a good metric

    • @GideonAIAoE3
      @GideonAIAoE3 День назад

      @@IamMagicAOM I do love that you have experience with everything (or seeing everything used in competitive games) and I agree, the format you've got is a really good one.

  • @wintermute25
    @wintermute25 День назад

    Any love/thoughts on turma and chariot archers? Pretty sure they both count as cavalry.

    • @IamMagicAOM
      @IamMagicAOM  День назад

      They’re double tagged, as cavalry and archer.. I’d classify them more as an archer so I skipped them here, I’ll bring them up in the archer tier list for the future !

  • @theowlogram888
    @theowlogram888 День назад

    It sounds crazy to class the contarius so far apart from the hippeus when they are so similar, especially since you say hippeus being worse per stat than RC in age 2 is a downside, then surely not being available at all should be a downside as well? I also think building/age availability should be taken into account as well. Like every Poseidon player is going to start and continue with hippeus spam even in the face of mass anti-cav if only in the hope of baiting a mass overinvest/get a lucky raid, while I've yet to see more than a few hetairoi sprinkled in for the sake of not letting the forts be idle.
    Also I'm not sure why you say camels can fight prodromos when you give them the same survavibility and the prodromos' damage against cav is higher against the camels. Contarius also have 1 attack range but I'm not too sure how much it helps them.

    • @IamMagicAOM
      @IamMagicAOM  День назад

      Camels can’t really fight prodromos, no cav can but at least they’re able to run away from them whereas other cav will not be able to, that’s more of what I meant, the contarious has better raw stats across the board than the hippeus I believe, it makes sense since an age 3 unit, I feel that the hipp get a bit over shined by the rc in age 2 and then age 3 when you have access to all these other cool units they fail unless they have specific techs and bonuses for them available

    • @theowlogram888
      @theowlogram888 День назад

      @@IamMagicAOM Maybe another little suggestion that's not very important, maybe you could add the hero version of atlantean units or at least mention them once because I've seen some wild overreactions (mass hero turmas from 5 barracks!!!) that made me think some people overestimate the stat increase the heroes get/what they need to kill MUs and end up wasting their money. Or that could be in another video where you explain how to balance the amount of heroes needed in a match.