The fairy fountain glitch is the only one that really doesn't sound like a glitch, but something that could've been left in the game in purpose. On the Famicom, the 2nd controller had a microphone. This game was originally designed with that mind where you can yell into the microphone on the 2nd controller to kill all the pols voice enemies in the dungeons. Plus, you can just press Up and A on the 2nd controller while in the item menu to bring up the save screen. With these two features in mind, we can safely say the game utilized the 2nd controller on purpose. Having full life when you load a save when using the manual save option with the 2nd controller feels more like an intentional feature than a glitch. It's only logical for the game to preserve your health if you save it without dying after all.
Regarding the first glitch you mentioned, if you enter a dungeon while your Rupee counter is either decreasing or increasing, the overworld music will bleed into the initial transition to the dungeon before the dungeon music takes over normally.
One glitch no one really realizes is if you blow a whistle on Digdogger, and it separates into 3, if you kill one the entire thing will die once you leave the room, just try it.
When I was a kid in about 1988, another kid told me that on the screen where you select your saved game he saw link holding a bow. I don't know if that kid was spreading rumor or something but it always fascinated me
@@apokrif1067 yeah maybe he was just mistaken (we were like 5 years old and at the time i already knew about link holding a sword), but at the time, it blew my mind because i thought there was another quest, there was more to the game, the mysteries went deeper
It took some searching but it turns out the area above where the NPC spawns cannot be entered by Link. Using the red candle, Link can be knocked back into this area. With a few repeated attempts, Link can freely walk around the area. Basically, completely pointless.
i got a glitch when i accidentally dropped the zelda II cartridge. the sword level became A. all enemies except bosses become 1 hit kill. bosses need 2 hit only
I once had a Zelda II glitch where the costs to use magic spells were all different. No idea how but the spell for life and shield were super low. The game is so hard that it really helped. Even as a little kid I got to the final palace.
I never knew there's a Spanish version of LoZ(Legend of Zelda) NES, because in OoT(Ocarina of time) and MM(Majora's mask), there's no Spanish version of it, so they use a text guide, and in later ports of those 2 last mentioned games, they didn't brought the text guide.
I found the shop music glitch was more consistent if you enter the one directly below where you bought the blue ring. the bait trick was new to me although IDK what else you'd use it for?
The bait trick comes in handy during the 2nd Quest because you have to feed the hungry goriya more than once; in Level-3 and Level-8. That is, if you don't want to pay 60 or 100 rupees again for the bait.
@@Darklink7884 oh yknow I didn't know there were 2 in the 2nd quest... I beat it once a long time ago but man it's so much harder than 1st quest. I mean you get freaking gibdos (the mummy guys?) in the second dungeon! but if I ever feel like attempting it again I'll have to keep that trick in mind!
Also, you can make the overworld theme bleed into the initial transition to the dungeon area if your Rupee counter is increasing or decreasing while you do so but the dungeon music will still play normally after the dungeon level has been fully loaded.
@@ClassicTVMan1981X oh i've done that before the easiest way I've found is buy the blue ring from that hidden shop then enter the shop one screen to the south while the rupees are still ticking down
Are you talking about the 4th sword? I have this vivid snapshot memory of playing the game when I was young, and suddenly yl I was in this real dimly lit greenish room where there 4 black swords. I'm assuming they were parts of a whike sword, cause upon walking.over them all, it became a 4th sword. All the while, I believe there were bats flying around and those fireballs being shot randomly. People I've asked about this could never confirm this, but about a month ago at work, a co-worker who's a die hard Zelda fan confirmed this room and sword. I told him all I just wrote and it stirred a memory for him as well, though he too could not remember how or where exactly it is in the game. Does anyone know of this 4th sword? It was so long ago and I'd only found it that one time by what had to have been pure accident.
The fairy fountain glitch is the only one that really doesn't sound like a glitch, but something that could've been left in the game in purpose. On the Famicom, the 2nd controller had a microphone. This game was originally designed with that mind where you can yell into the microphone on the 2nd controller to kill all the pols voice enemies in the dungeons. Plus, you can just press Up and A on the 2nd controller while in the item menu to bring up the save screen. With these two features in mind, we can safely say the game utilized the 2nd controller on purpose. Having full life when you load a save when using the manual save option with the 2nd controller feels more like an intentional feature than a glitch. It's only logical for the game to preserve your health if you save it without dying after all.
Regarding the first glitch you mentioned, if you enter a dungeon while your Rupee counter is either decreasing or increasing, the overworld music will bleed into the initial transition to the dungeon before the dungeon music takes over normally.
That's so uncool you're the only one that liked your comment 😂🤡🤡🤡🤡🤡
One glitch no one really realizes is if you blow a whistle on Digdogger, and it separates into 3, if you kill one the entire thing will die once you leave the room, just try it.
Or place a bomb then use the flute....
Yes, I knew that trick.
When I was a kid in about 1988, another kid told me that on the screen where you select your saved game he saw link holding a bow. I don't know if that kid was spreading rumor or something but it always fascinated me
Weirdo
@@ramrodbldm9876 yes exactly
Second quest player holding a sword?
@@apokrif1067 yeah maybe he was just mistaken (we were like 5 years old and at the time i already knew about link holding a sword), but at the time, it blew my mind because i thought there was another quest, there was more to the game, the mysteries went deeper
what was the point of using the candle inside the take any cave?
It took some searching but it turns out the area above where the NPC spawns cannot be entered by Link. Using the red candle, Link can be knocked back into this area. With a few repeated attempts, Link can freely walk around the area. Basically, completely pointless.
i got a glitch when i accidentally dropped the zelda II cartridge. the sword level became A. all enemies except bosses become 1 hit kill. bosses need 2 hit only
I once had a Zelda II glitch where the costs to use magic spells were all different. No idea how but the spell for life and shield were super low. The game is so hard that it really helped. Even as a little kid I got to the final palace.
can you break boundary with wood sword red candle at letermans cave!?
i was thinking blue armor if white sword green if wood sword maybe the colors are important
I never knew there's a Spanish version of LoZ(Legend of Zelda) NES, because in OoT(Ocarina of time) and MM(Majora's mask), there's no Spanish version of it, so they use a text guide, and in later ports of those 2 last mentioned games, they didn't brought the text guide.
There is an official Spanish version of MM on the N64 (download the EU version).
What's the point of using abbreviations if ur gonna write the whole thing out anyways.
@@dougdoggington9281 indeed
Those are some good ideas i have the game on the Nintendo Switch got the first two quest but not the third like it use too
I found the shop music glitch was more consistent if you enter the one directly below where you bought the blue ring. the bait trick was new to me although IDK what else you'd use it for?
The bait trick comes in handy during the 2nd Quest because you have to feed the hungry goriya more than once; in Level-3 and Level-8. That is, if you don't want to pay 60 or 100 rupees again for the bait.
@@Darklink7884 oh yknow I didn't know there were 2 in the 2nd quest... I beat it once a long time ago but man it's so much harder than 1st quest. I mean you get freaking gibdos (the mummy guys?) in the second dungeon! but if I ever feel like attempting it again I'll have to keep that trick in mind!
Also, you can make the overworld theme bleed into the initial transition to the dungeon area if your Rupee counter is increasing or decreasing while you do so but the dungeon music will still play normally after the dungeon level has been fully loaded.
@@ClassicTVMan1981X oh i've done that before the easiest way I've found is buy the blue ring from that hidden shop then enter the shop one screen to the south while the rupees are still ticking down
explain how to save another slot and get the white suit ?
Hi great video
For the glitch to work can you play it on the Normal Nintendo or on any system or on computer
yes
Wow u play fast
You run a great channel
El juego lo tiene en español y los comentarios están en inglés
por que el the legend of zelda esta en español xd
Pq originalmente se lanzó una versión en español.
@@EduCLS lo que yo me refiero es por que juega el the legend of zelda en español cuando el canal es en ingles xd
¡no sé!
@@eljaminlatour6633 xD
Muy interesante)
You are da master
playback at .75 speed and you can tell what's actually going on.
You have no clue as to what you speak.
@@Darklink7884ur right. I honestly don't know.
@@Darklink7884 how cryptic.
If you play the original, you can’t found the legendary sword 🗡.
If you mean the magic sword it is in the graveyard top right screen I believe it's the only tombstone that doesn't produce a enemy
@@GR-vm1os yes top right part of the graveyard OR MAYBE one screen below it.
@@GR-vm1os there’s another tombstone on the top left that doesn’t produce enemies.
Are you talking about the 4th sword? I have this vivid snapshot memory of playing the game when I was young, and suddenly yl I was in this real dimly lit greenish room where there 4 black swords. I'm assuming they were parts of a whike sword, cause upon walking.over them all, it became a 4th sword. All the while, I believe there were bats flying around and those fireballs being shot randomly. People I've asked about this could never confirm this, but about a month ago at work, a co-worker who's a die hard Zelda fan confirmed this room and sword. I told him all I just wrote and it stirred a memory for him as well, though he too could not remember how or where exactly it is in the game. Does anyone know of this 4th sword? It was so long ago and I'd only found it that one time by what had to have been pure accident.
Parts of a whole sword * sorry for the typos
Lol