omg bruv one of the best modders keep it up mashallah, so i wanted to suggest something that can make the addon alot more fun, grabbing the wounds after becoming a ragdoll just like gta iv.
The new balancing and drath throes animation is... Eerily life-like... How would they react to magnum or shotgun blast? Currently those two weapons just sent them flying backwards and skips the balancing animation. Also, if it's possible, please give reagdolls a special animation for death by rapid fire weapon where they keep standing but on each hit their torso sway left and right like in Hollywood movies
It really depends on your current physic settindg, by default they'll walk/run backwards though usually they just trip instead! Shotgun blasts have a special reaction that is different from standard weapon kills, theres about a 20% chance of the ragdoll having a standard bullet reaction and a 80% chance of them having a special shorter animation instead, so there is at best only a 20% chance of them actually trying balance themselves And for the sugestion.. well its already a thing! usually you dont notice it cuz the extra bullets drain the ragdoll's hp or simply headshot him instantly
@@Fantasiado if you want my opinion, when their backs are hunched backwards it looks really weird. for the combine soldier it looked really nice but the metrocop and rebel holding his belly like a pregnant woman looks realy silly. i dont know if it has to do with their skeleton bone structure
I love the mod, I do have a question. The animations don't seem to work with me. I dont know if its because they dont work with other weapon packs, that an addon i have or had in my list conflicts with this addon, or whatever. I do notice the animations work on my playermodel and when i spawn ragdolls. Do you have any suggestions or solutions to this? If not thats ok.
I like that you can make deaths goofy and realistic just by messing around in the settings, I made mine realistic bc I need that good realism ofc
omg bruv one of the best modders keep it up mashallah, so i wanted to suggest something that can make the addon alot more fun, grabbing the wounds after becoming a ragdoll just like gta iv.
The new balancing and drath throes animation is... Eerily life-like...
How would they react to magnum or shotgun blast? Currently those two weapons just sent them flying backwards and skips the balancing animation.
Also, if it's possible, please give reagdolls a special animation for death by rapid fire weapon where they keep standing but on each hit their torso sway left and right like in Hollywood movies
It really depends on your current physic settindg, by default they'll walk/run backwards though usually they just trip instead!
Shotgun blasts have a special reaction that is different from standard weapon kills, theres about a 20% chance of the ragdoll having a standard bullet reaction and a 80% chance of them having a special shorter animation instead, so there is at best only a 20% chance of them actually trying balance themselves
And for the sugestion.. well its already a thing! usually you dont notice it cuz the extra bullets drain the ragdoll's hp or simply headshot him instantly
@@Fantasiadowhats your settings for this mod
gta 4 ragdoll port for gmod
My npcs started to not be affected by the balance chance anymore but playermodels are. Do you know a fix ?
are you going for more dramatic over realistic?
im going for whatever i think looks cool really, so i guess about 50/50 between both!
@@Fantasiado if you want my opinion, when their backs are hunched backwards it looks really weird. for the combine soldier it looked really nice but the metrocop and rebel holding his belly like a pregnant woman looks realy silly. i dont know if it has to do with their skeleton bone structure
at 1:42 for example it looks like the metrocop's spine just collapsed in on itself lol
I love the mod, I do have a question. The animations don't seem to work with me. I dont know if its because they dont work with other weapon packs, that an addon i have or had in my list conflicts with this addon, or whatever. I do notice the animations work on my playermodel and when i spawn ragdolls. Do you have any suggestions or solutions to this? If not thats ok.
Is keep corpses enabled? If so ans it still doesnt work try running the game with only reagdoll enabled and see if its an addon conflict issue
@@Fantasiado thank you, I'll try the last one since I do have keep corpses on
Is this update published yet?
Yes! Its out!
Will you release the map you use for npc battles@@Fantasiado
whats the mod calleD??
bruh read the title
@@icanconfirmimanidiot they changed the title dummy
Reagdoll, его можно настроить под себя
Last breath sans