I recommend Better Combat Mod and Epic Knights Weapons & Armor for a slightly more 'realistic' feeling and gameplay experience. Combine with First Person Model and Shoulder Surfing Camera mod for maximum effect
Sill wish we got all the Dawn craft bosses as a separate mod where they just spawn randomly around world, no lore or story or crazy stuff for people with lower end pcs
Bro if you can make a modpack like this and incorporate Minecolonies in that would be insane. Specially with your Colony soldiers having those animations
@@bstylia14 the most interesting thing would be some new races as medieval origins mod, which also match perfectly with dawn craft (combined with the already existing class system)
1:52 bro this Stomp FX was so cool, the way he landed is BRUUHH JUST FIRE, you definitely should add moves like this on mobs to your DawnCraft Modpack, its already 100/100 but with THIS it would be firererrr! or... i can add it by myself? If i can add mod that allows mobs to perform moves like these jumps and special attacks, i would really appreciate if you could guide me how to do it, if there is any mod or something like this, that i should move to modpack folder?
You should really make a demon slayer modpack, one that actually makes it so you can kill bosses one at a time rather than them just spawning randomly , or unlock the skills by training with a hashira or something like that.
@bstylia14 The reasons why Guard is less useful in DawnCraft is because both Guarding & attacking also cost stamina. Now that attack no longer cost stamina, Guarding is more useful now, the reasons why you Guard is to attack back cause if you don't you'll gets attacks, but if you attacks then you won't have enough stamina to dodge rolls away. You can't Guard then walk away, Guard then heal up. Also Guard stops working against certain attacks & mobs. But with dodge rolls it works with everything, dodge rolls then walk away, dodge roll then heal, works against all attacks. It's just better Guard in my opinions. Even without Guard you can still do counter attack, just sprint & left click. Counter attacks is useful because you can do one attack without costing stamina (actually I thinks it still costs stamina), but now you removed the stamina bar so it's slightly less useful. I wonders if some of the updates will also be added to DawnCraft.
You picked the physics mod over distant horizons? You picked a mod that adds almost nothing but uses an insane amount of resources for a mod that fixes one of the games largest and oldest issues while barely making a potato sweat, even increasing performance in some cases. You're nuts dude.
"adds almost nothing" is only in the vicinity of an accurate statement, if you discount all of the graphics changes that are added by the mod. If you want to play with vanilla graphics and no shaders and no resource packs, that's your prerogative but don't shit on people's work. Never mind that Distant Horizons doesn't often mesh with resource packs, so all that distant terrain wouldn't match the world that's close by.
It seems nice, but thing is all mobs have to be working with that parry, dodge mechanic. While I was playing dawncraft a lot of mobs don’t had that soo it made impossible to play clean fights.
yea that's fair, if I were to make this into an actual modpack, we'll probably make common samurai/hatamoto (the ones who can parry) the most common enemy type around; this would mean less monster spawns and more naturally spawned enemies in structures though
Verry Good but when fighting we can only see the back of your head you should'v adjust the camera angle so that the fighting become enjoyable and parry become easy and we can see the enemy actually fighting and block accordingly.
i kind of worked on a samurai style pack myself, but my laptop couldnt handle it lol. anyway, you should check out the sekiro - warden curse mod, as well as the cloak and dagger mod.
Try making special modpack something that combines cyberpunk and apocalypse mod with Galacticraft and other technology mods and would be perfect working on 1.12.2
@@bstylia14 An overhaul or sequel. Dawncraft is fundamentally broken, it has horrible balance, inconsistent enemy behavior, magic is entirely unviable and that mod is also entirely outdated, build variety is actually pretty much nil, there isn't too much interesting to explore and do in the world, and it is way too quest progression focused which directly clashes with Minecraft's sandbox appeal. Which sucks because, if not for these issues, it would be Minecraft's best modpack by a mile.
I have a question, if the team works currently on this new project, does it mean, that it's going to become dawcraft 2.0? I just wonder is it more like a spin-off or a new serious project? The issue for me might be the fact, that those packs usually require a lot of tweaking before they become playable (even after a release), so if downcraft is gonna loose the support before it gets polished (like M&M for exemple) this might not be all good news after all.
@@bstylia14 i forgot to tell u, i updated my mod a while ago so maybe something broke out something in ur modpack, i mean i did not tried it but just in case letting u know (if u have nothing on my mod that changes things out of enemies then it does not rlly matter), gl with everything bst!!
When I use Samurai dynasty together with Epicfight, most of the armour does not fit the Epicfight's player models making it weird and invisible. Did you just put the two mods together, or do I need to change anything for them to work?
config file I think but mods like configured or catalogue can help blacklist or set weight of biome to zero without having to look for it in the mod config folder manually.
Put turns was ther only bad thing i see here. It is much better have to figth all creatures at once and come on top, because you thinked about in how deal with them. its not like its impossible to take out a arm, sice epic figth has area of effect attacks and its very satisfying hit entary arms with one attack. Besides seems not unfair for the mobs let themselves be killed one by one wen the player can just attack them all and kill the ones who are waiting they turn to figth.
Hi, I just almost made a similar mod pack (Seriously, 98 percent similar to this video) but I don't have enough experience to write scripts and everything like that. So, if you are interested in cooperation, then contact us.
@@bstylia14 @bstylia14 Awesome! Yeah I was thinking definitely the main 3, Shiva, Vishnu, and Brahma and maybe Hanuman (who we think inspired the creation of Sun Wukong). Also, definitely Ganpati, Indra, Shanidev, and Narada. The Pantheon (after the main 3 has: Ganesha (Ganpati/Repeat), Kartikeya, Ayyappan, Hanuman (Repeat), Navagrahas, Kamadeva, Rati, Garuda, Shesha, Nandi, and Vasuki. If you're up to the challenge lol
"Asian style" Removes jungles. You don't know much about Asia so you? Like how players meant to get Bamboo?! No shame in not knowing, but for reference: Japan is covered in temperate rain forests aka, jungle. If you removed badlands that be understandable as much as I love them, they're out of place. However jungles are major feature across all of Asia.
Have you ever heard of terrafirmacraft? Not sure if that would ever fit coherently into a realistic esc modpack since it’s kinda like a complete overhaul in and of itself but still a very interesting mod
Maybe its just me, but I rly wish there was a version of epic fight that was more grounded and realistic rather than as over the top as it is
real
The basic version without all the addons is that
I'm pretty sure you can edit it to be more realistic with a datapack
I recommend Better Combat Mod and Epic Knights Weapons & Armor for a slightly more 'realistic' feeling and gameplay experience. Combine with First Person Model and Shoulder Surfing Camera mod for maximum effect
yea as other users hv mentioned, seems like better combat is more suitable for your preference?
That Sekiro Sounds resource pack is from a friend of mine, and he's glad you featured it, thanks!
Thanks for including my Sekiro resourcepack! ❤ :)
Amazing video, as usual.
We getting dawncraft 2 before gta 6
Sill wish we got all the Dawn craft bosses as a separate mod where they just spawn randomly around world, no lore or story or crazy stuff for people with lower end pcs
Same, my pc is really bad so i cant play the modpack.
Bro if you can make a modpack like this and incorporate Minecolonies in that would be insane. Specially with your Colony soldiers having those animations
Yesss i would looove minecolonies here
Monsters and mineshafts was already focused on minecolonies. Personally, i can't stand minecolonies
Easy to add manually on an already existant modpack, even on a server
hm, that does sound interesting; I'll see if thats possible
@@bstylia14 the most interesting thing would be some new races as medieval origins mod, which also match perfectly with dawn craft (combined with the already existing class system)
actually started playing sekiro since a week or so and i just stumbled upon this, awesome timing
Glad you got your account back
yea ty! That was a scary experience for sure
this pack is epic im awaiting release fr
Make a story about restoring your honor like Ghost of Tsushima, or even abilities that enhance your fighting styles. Keep up the great work
a modpack like that would be insane
Thank you for using my mod ❤
hell yeah u always make a masterpiece since dawn craft made , i mean i realy like the combat content than the other modpack ty so much bro
1:52 bro this Stomp FX was so cool, the way he landed is BRUUHH JUST FIRE, you definitely should add moves like this on mobs to your DawnCraft Modpack, its already 100/100 but with THIS it would be firererrr!
or... i can add it by myself? If i can add mod that allows mobs to perform moves like these jumps and special attacks, i would really appreciate if you could guide me how to do it, if there is any mod or something like this, that i should move to modpack folder?
You should really make a demon slayer modpack, one that actually makes it so you can kill bosses one at a time rather than them just spawning randomly , or unlock the skills by training with a hashira or something like that.
I need this as a modpack to play with friends
Guard can finally be useful now that the stamina bar is gone.
Katana is now actually good with the dash. I likes.
nah stamina's still there at the bottom right haha, but parrying negates stamina usage!
@bstylia14 The reasons why Guard is less useful in DawnCraft is because both Guarding & attacking also cost stamina.
Now that attack no longer cost stamina, Guarding is more useful now, the reasons why you Guard is to attack back cause if you don't you'll gets attacks, but if you attacks then you won't have enough stamina to dodge rolls away.
You can't Guard then walk away, Guard then heal up. Also Guard stops working against certain attacks & mobs.
But with dodge rolls it works with everything, dodge rolls then walk away, dodge roll then heal, works against all attacks. It's just better Guard in my opinions.
Even without Guard you can still do counter attack, just sprint & left click.
Counter attacks is useful because you can do one attack without costing stamina (actually I thinks it still costs stamina), but now you removed the stamina bar so it's slightly less useful.
I wonders if some of the updates will also be added to DawnCraft.
nice modpack bro!! ❤❤
ty :D
Bro added ghost of tsushima minecraft💀 Even got the enemies taking turns feature😂
Parcool be a good addition for ninja like movement. There's even a mod to make Epic Fight and Parcool more compatible.
You picked the physics mod over distant horizons?
You picked a mod that adds almost nothing but uses an insane amount of resources for a mod that fixes one of the games largest and oldest issues while barely making a potato sweat, even increasing performance in some cases.
You're nuts dude.
take this modpacks with a grain of salt and take from it what you like... most of his modpacks have a thing that ruin them so try to prune them
"adds almost nothing" is only in the vicinity of an accurate statement, if you discount all of the graphics changes that are added by the mod. If you want to play with vanilla graphics and no shaders and no resource packs, that's your prerogative but don't shit on people's work.
Never mind that Distant Horizons doesn't often mesh with resource packs, so all that distant terrain wouldn't match the world that's close by.
THE GOAT IS BACK!
pov my pc watching this. I LOVE YOU OWNER
It seems nice, but thing is all mobs have to be working with that parry, dodge mechanic. While I was playing dawncraft a lot of mobs don’t had that soo it made impossible to play clean fights.
yea that's fair, if I were to make this into an actual modpack, we'll probably make common samurai/hatamoto (the ones who can parry) the most common enemy type around; this would mean less monster spawns and more naturally spawned enemies in structures though
@@bstylia14 real
Technically epic fight and thats all.
you should add shoulder surfing
Hes back
Verry Good but when fighting we can only see the back of your head you should'v adjust the camera angle so that the fighting become enjoyable and parry become easy and we can see the enemy actually fighting and block accordingly.
i kind of worked on a samurai style pack myself, but my laptop couldnt handle it lol.
anyway, you should check out the sekiro - warden curse mod, as well as the cloak and dagger mod.
I really wished epic fight had a wukong addon where it adds books for wukong moves and his staff
Hmm yes Dawncraft 2 Electric Boogaloo, Joke aside I would love to have a dawncraft like pack for minecraft 1.20.1, So im all for a modpack
Incorporate Recruits and Worker villager mods to recreate the Shogun tv show theme
Third person persepective is hard to see whats happening, and what the enemy is doing
I think this mod conflicts with Shoulder Surfing, a third-person camera mod, but other combat mods are compatible with it like Better Combat
With the CameraNoClip mod, it should function a bit more like other 3rd person rpg games!
but easier to see when you are surrounded and harder to be taken from behind
Is there any good bosses mod work with these mods besides L_Ender's Cataclysm
Saludos desde Mexico, You make nice content
Gracias!
Gameplay looks great but I wonder what blocking looks like in first person
Modpack featuring Jeredacted from Obsidian Can Cry :V
yessir
Try making special modpack something that combines cyberpunk and apocalypse mod with Galacticraft and other technology mods and would be perfect working on 1.12.2
incredible
ty!
I was thinking it was an update to dawncraft but anyways cool video
What kinda update would you like to see?
@@bstylia14 An overhaul or sequel. Dawncraft is fundamentally broken, it has horrible balance, inconsistent enemy behavior, magic is entirely unviable and that mod is also entirely outdated, build variety is actually pretty much nil, there isn't too much interesting to explore and do in the world, and it is way too quest progression focused which directly clashes with Minecraft's sandbox appeal. Which sucks because, if not for these issues, it would be Minecraft's best modpack by a mile.
may you please make this a modpack🥺🥺🥺🙏🙏
yes.
yes
im curios are you using the new version of epic fight? and if so how did you manage to get indestructable working with it?
NO WAY U WAS UP TO THE SAME THING I WAS AFTER DAWNCRAFT
Do you have plans to release the modpack? I would love to try this out
Very interesting Mod pack could you try to make Relics or Iron's spell and spell books part of it ?
yes i want a modpeck!!!
I have a question, if the team works currently on this new project, does it mean, that it's going to become dawcraft 2.0? I just wonder is it more like a spin-off or a new serious project? The issue for me might be the fact, that those packs usually require a lot of tweaking before they become playable (even after a release), so if downcraft is gonna loose the support before it gets polished (like M&M for exemple) this might not be all good news after all.
Can u please make like a demo modpack (if u don’t want to leave mongolz mod, u can leave modpack without it) just to try it?
PLZZZZ MAKE THIS A MODPACK
Bro trying to make his own soulslike experience in Minecraft, bet and is DawnCraft still getting updates?
When Create Aeronautics comes out, how about you make a vehicle/techno-steam punk tipe mod pack?
I'll give it a try!
r u still working on dawncraft
do you have a modpack for this?
What mod is the revampee wolves?
Yooo what i am doin there?😅 ty for adding my mod
np! Your addon looks awesome!
@@bstylia14 i forgot to tell u, i updated my mod a while ago so maybe something broke out something in ur modpack, i mean i did not tried it but just in case letting u know (if u have nothing on my mod that changes things out of enemies then it does not rlly matter), gl with everything bst!!
Is this separate from Dawncraft?
yup! But this probably won't get released unless there is enough demand for it :/
@@bstylia14 the deflect mechanic looks cool especially with sekiro sound effect.
Bro that's so sick, what version does it work on
1.20.1!
I like it. Add dragons.
When I use Samurai dynasty together with Epicfight, most of the armour does not fit the Epicfight's player models making it weird and invisible.
Did you just put the two mods together, or do I need to change anything for them to work?
Only samurai dynasty 0.0.40 is fully compstible. I don't have time to patch the new armors
3:43 what boss mod
Hey man!
yo ur early!
upload this modpack?
Patreon
I certainly will if there is enough demand for it! But you can simply download all the mods in the description as well
I want to ask, what version is this on?
I'd prefer enemies attacking together. If they take turns, it ruins the immersion
add dawncraft in it (totally safe trust me bro)
why not just create a modpack ?
Creating a good one takes a lot of work
What version is this?
yoo bro i love ur modpack dawncraft and plssss make its more good and fex its ( sry for my bad English)
np, what would you like to see in future changes?
Pls do modpak for this I want to play with that mod🥺🙏
Pls do modpeck for this I want to play with that mod🥺🙏
Please release your mod on 1.20.1
What boss mod
bro please will u turn minecraft into elden ring with mods??
That's called Dawn Craft
How did you remove biomes?
config file I think but mods like configured or catalogue can help blacklist or set weight of biome to zero without having to look for it in the mod config folder manually.
@@SRGSUNSET but which file/mod we talking?
@@Smol_PCdata>minecraft>worldgen>noise and modify the "firstOctave" number.
though for creating a new branch/datapack of it to edit it I am unsure if that is still allowed or not:
rip yt deleted the link-
Add this to dawncraft bro im begging u 🙏🏻
i have a problem he samurai doesen't have the texture pack that a see like in the boss fight, whats the problem
waos
Put turns was ther only bad thing i see here. It is much better have to figth all creatures at once and come on top, because you thinked about in how deal with them. its not like its impossible to take out a arm, sice epic figth has area of effect attacks and its very satisfying hit entary arms with one attack.
Besides seems not unfair for the mobs let themselves be killed one by one wen the player can just attack them all and kill the ones who are waiting they turn to figth.
What is the version of forge compatible with the sengoku resource pack
idk
Hi, I just almost made a similar mod pack (Seriously, 98 percent similar to this video) but I don't have enough experience to write scripts and everything like that. So, if you are interested in cooperation, then contact us.
🤔
Sekirocraft
can you make an indian god modpack?
I can give it a try! Which one do u hv in mind?
@@bstylia14 @bstylia14 Awesome! Yeah I was thinking definitely the main 3, Shiva, Vishnu, and Brahma and maybe Hanuman (who we think inspired the creation of Sun Wukong). Also, definitely Ganpati, Indra, Shanidev, and Narada.
The Pantheon (after the main 3 has: Ganesha (Ganpati/Repeat), Kartikeya, Ayyappan, Hanuman (Repeat), Navagrahas, Kamadeva, Rati, Garuda, Shesha, Nandi, and Vasuki. If you're up to the challenge lol
Is there any good bosses mod work with these mods besides L_Ender's Cataclysm
Is this not arox idea
42 views in 3 minutes? man you fell off ,jk ily
nah u good 😂
the texture pack ain't it 💀I'd use something like faithless for some rpg flavor while maintaining mc graphics.
Okami has more style
"Asian style"
Removes jungles. You don't know much about Asia so you? Like how players meant to get Bamboo?!
No shame in not knowing, but for reference: Japan is covered in temperate rain forests aka, jungle. If you removed badlands that be understandable as much as I love them, they're out of place. However jungles are major feature across all of Asia.
add it >:(
ChatGPT ain't fooling NOTHIN, nobody is putting this much effort for a reddit story
Cool, but didnt a dude already do this?
oh rly? damn, I started this project a few weeks ago, guess someone beat me to it
@@bstylia14 it was a bit lower quality, so don't worry that much,
666 likes
2 views in 34 seconds? fell off.
Unfortunately the fell off began 1 year ago already
the combat is really nice but adding it to my mods would require me to start my world over
Yea it is quite a major overhaul tbf
@@bstylia14 it's just that i use different mods and that it would breal my world, maybe i will rework my modpack some other time
Have you ever heard of terrafirmacraft? Not sure if that would ever fit coherently into a realistic esc modpack since it’s kinda like a complete overhaul in and of itself but still a very interesting mod