So with player backstory reveals, I always favor crafting the narrative of what that backstory is and some amount of how it’s going to potentially affect the party with the player in question. That way they can use their narrative time in the game to help set up the reveal, seeding the information and getting the rest of the party invested in it because they’re invested in the other PC, AND they’ve participated in crafting the moment so while they may not know when/how I’m going to drop the bombshell, they DO know how to behave to help sell it, and how the reveal impacts their character.
LIVE REACT 0:30 nice haircut 0:38 I AM a content machine Benjy Boy! This has never negatively affected me ever. 2:08 ole OSR DM style ass (this is so much more fun fr, you just have to let go of your genius plan) 3:12 BuT mY pLaYeRs ArE mOrOns
Write that down write that down!!!
So with player backstory reveals, I always favor crafting the narrative of what that backstory is and some amount of how it’s going to potentially affect the party with the player in question. That way they can use their narrative time in the game to help set up the reveal, seeding the information and getting the rest of the party invested in it because they’re invested in the other PC, AND they’ve participated in crafting the moment so while they may not know when/how I’m going to drop the bombshell, they DO know how to behave to help sell it, and how the reveal impacts their character.
Great advice!
What a good lesson I'm still learning!
LIVE REACT
0:30 nice haircut
0:38 I AM a content machine Benjy Boy! This has never negatively affected me ever.
2:08 ole OSR DM style ass (this is so much more fun fr, you just have to let go of your genius plan)
3:12 BuT mY pLaYeRs ArE mOrOns