GDS 2013: Viktor Bocan - Co je technický design a proč by vás měl zajímat
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- Опубликовано: 15 сен 2024
- Co je to technický herní design a proč je potřeba. Jak se skriptuje quest v open-world hře a co je třeba ještě vymyslet, aby open-world hra fungovala. Měl by designér umět programovat? A matematiku? Technický design jako mezistupeň mezi myšlenkou ve Wordu a kódem v C++.
Přednášky výborné, ale ozvučení je žalostné což je při sledování dost nepříjemné
I just want to say that I have no idea what he's saying
I am so looking forward to this title, just wish they'd add subtitles and/or captions for us English speaking folks
This video is not exactly about their "Kingdom Come" game but it is Viktor Bocan lecture about technical designer for games and some other stuff...
The sort of things I'm interested in, why I'd like to hear/read what they're saying
I made subtitles for Vavra's talk and for the Keynote. forum.kingdomcomerpg.com/t/gds-2013-in-prague Anyways, Vávra in his talk denies that the quest he is talking about will be in KC:D, but Bocan confirms it in this video ;-)
You know, seeing as they're Check, I can kind of understand the writing(most of it anyways)...the talking's too fast though - so I can only understand certain, shared words. At least it's not Polish.
By the way, the best way to learn any Slavic language would be to know another Slavic language as well....except Polish, nothing can help you learn Polish.
A ani oznámená nebude :D
Rád bych to sledoval ale nemám hodinu :(