"Building the Maze would take for ever" - Instead spends for ever writing a tool that generates the maze. I'm feeling this. Spending the same / more time but in a more interesting / challenging fashion :P
1. Create something manually in 1 hour 2. Think to yourself: "I can automate this!" 3. Write script 4. ??? 5. Spent a whole week and pull all nighter 6. Finally get the script right 7. Have more than enough of the thing you made 8. Have doubts about your life choices
I've been watching you for so long, man, and each and every time you upload, I love the channel even more! Wonderful job on this project! It was a blast to follow along, even though I never participated in it myself!
Using IL2CPP was definitely a good idea. Not only does it translate the code to C++, it also deletes all the unused code, which means that a lot of functions that would be useful for a hack are just not there. For example: if the game was pure Mono, I would have used the GameObject.transform property to manipulate the player entity. But unfortunately, the required methods were absent, and I had no luck finding the coordinates manually. Instead, I had to work with the "target position" of the CharacterActor class (from the CharacterControllerPro package), which incidentally provided smoother animations for the hacked character, but it didn't give me complete control. It was only way later that I found what I presume to be the "real" coordinates using Cheat Engine's pointer scanning.
Hey LiveOverflow, awesome content. I noticed your content is marked as "for children" and, therefore, I can't subscribe to the new uploads notifications. Just wondering if this is your intention, or perhaps something you'd like to change and allow us to get notified whenever you post a new video ;)... Thanks for all the effort you put in your videos and the "bullshift free content", it is really appreciated in this field. I have not been very fond of CTFs, but watching other people struggle with it and hacking their way out has been really productive. Keep up the awesome work. Cheers.
I really loved your serie of videos about game development through your journey to learn step by step. The fact that you would explain technical details about how you did it, why, and about the inspiration process is really interesting for beginners I believe. The big plus is the thematic of the last video which is how to make the player win by cheating 😂, there isn't much to say it's just really creative and a cool 😎 idea 💡of online game .
I seriously love your content sir and seriously you are amazing !!!!!! Please do support your little brother to be successful like you ...seriously you became successful and your knowledge is mind blowing !!!
OK i like your videos a LOT, but when you said you like Maze Runner OMG. I love that film. I like you even more. Also good film is Enders Game there is Harrison ford and its scifi. Good film too not soo good as Maze runner, but still good.
Thank you very much for the series. It was awesome - as you always say. :D One new patreon joined you, to support such great content you do! Grüße aus Bayern :)
Just wondering, what’s next? Because your masters is done I would assume you have a lot more time, so are videos going to become more frequent? Are you going to learn another big thing?
I wrote a maze generator once for the Wonderboy 3: the Dragon's Trap remake on Steam. imgur.com/fLSLYRy Had to both learn how mazes were generated and how to generate a LUA output. (levels were built using LUA in the game) Learning new ideas is fun.
Someone hacked your video to make it "5. Player Character Design" instead of "2. Player Character Design" in the chapter descriptions (mouseover the video timeline).
I am unable to solve the teleport with the fence. When I try to only get the Y position of the player (I try to use float in CheatEngine and increase/decrease,the height), I always and up around at 180 results, which crash the game or do nothing by freezing them. I tried it over 6 times (for hours) and could not solve it. Can you help me? 🙃
Can you link to the writeups? I'm especially interested in the ones by localo but I can't find them via a search engine.. EDIT: FINALLY. github.com/OlfillasOdikno/cscg2020/ found his repo after searching for "CS:GO mobile radar map" on RUclips. You can also find a bunch of repos with writeups or code by other people If you search for "GameAssembly.so" at GitHub.
You could have benefited from unmanaged memory writing. i have implemented this before, you xor blocks of code. then decode them in real time. that way the code is not real and they have to work harder =)
"Intentional bugs that i introduced", oh, yeah, i do this like all the time as well.
Bethesda wants to know your location
@@DimasDSF you deserve a cookie
Documenting them is the real challange tho
@@DimasDSF "Stop Right There, Criminal Scum"
and thanks for the wonderful joke:)
"Building the Maze would take for ever" - Instead spends for ever writing a tool that generates the maze. I'm feeling this. Spending the same / more time but in a more interesting / challenging fashion :P
1. Create something manually in 1 hour
2. Think to yourself: "I can automate this!"
3. Write script
4. ???
5. Spent a whole week and pull all nighter
6. Finally get the script right
7. Have more than enough of the thing you made
8. Have doubts about your life choices
There is the advantage that the next time you want to do that it'll just take you a few clicks. Or you could try selling it on the asset store.
Programmers are lazy by nature. Therefore we spend hours writing code so we dont have to do 5min tasks
I've been watching you for so long, man, and each and every time you upload, I love the channel even more! Wonderful job on this project! It was a blast to follow along, even though I never participated in it myself!
You really made me into Game developement after watching your Game dev vlogs!! THANKYOUUU!!! More Game Dev Vlogs soon!!!
@@xelitiok4335 check out Pico8
Yeah, me too.
Having previous experience on Godot also helped.
Using IL2CPP was definitely a good idea. Not only does it translate the code to C++, it also deletes all the unused code, which means that a lot of functions that would be useful for a hack are just not there.
For example: if the game was pure Mono, I would have used the GameObject.transform property to manipulate the player entity. But unfortunately, the required methods were absent, and I had no luck finding the coordinates manually. Instead, I had to work with the "target position" of the CharacterActor class (from the CharacterControllerPro package), which incidentally provided smoother animations for the hacked character, but it didn't give me complete control. It was only way later that I found what I presume to be the "real" coordinates using Cheat Engine's pointer scanning.
The series was amazing to watch during breakfast or going to bed. Fascinating stuff :D
Not gonna lie. I haven't done shit related to infosec or game development but love his voice and accent. ❤
Hey LiveOverflow, awesome content. I noticed your content is marked as "for children" and, therefore, I can't subscribe to the new uploads notifications. Just wondering if this is your intention, or perhaps something you'd like to change and allow us to get notified whenever you post a new video ;)...
Thanks for all the effort you put in your videos and the "bullshift free content", it is really appreciated in this field. I have not been very fond of CTFs, but watching other people struggle with it and hacking their way out has been really productive. Keep up the awesome work. Cheers.
I loved this series!!
This series was awesome. Thank You Liveoverflow for creating such amazing content.
You gave me so much joy by making this video and challenge!
Everyone: the actual video
Me: the kurzgesagt 12017 poster
I really loved your serie of videos about game development through your journey to learn step by step. The fact that you would explain technical details about how you did it, why, and about the inspiration process is really interesting for beginners I believe. The big plus is the thematic of the last video which is how to make the player win by cheating 😂, there isn't much to say it's just really creative and a cool 😎 idea 💡of online game .
When you mentioned how idea grows over time, my first thought was Hollow Knight, this game is true evolution of idea from "wtf" to masterpiece.
8:14 that's sooo cool. I didn't know there was this cool feature in cheat engine!
LiveOverflow 2020: "hatte angst vor float"
:P
I seriously love your content sir and seriously you are amazing !!!!!! Please do support your little brother to be successful like you ...seriously you became successful and your knowledge is mind blowing !!!
Totally Awesome! Love your Videos and Content. Keep on going :)
Its true this is the first episode I see, but I love how liveoverflow is acting like a truly born italian
He is german ....
Thanx man your video really helfpul for indie game developers :3
OK i like your videos a LOT, but when you said you like Maze Runner OMG. I love that film. I like you even more. Also good film is Enders Game there is Harrison ford and its scifi. Good film too not soo good as Maze runner, but still good.
Great series man keep it up please!
Thanks .just learning game dev
o man this sounds so interesting I'm definitely going to have to check it out once I have some skills
we there yet?
Wow, fantastic job buddy.
Thank you very much for the series. It was awesome - as you always say. :D
One new patreon joined you, to support such great content you do!
Grüße aus Bayern :)
Really amazing. I wonder what could came out with LieveOverflow and SebastianLague working together. Please more Unity3D stuff
i love this video!! this is awesome
Just wondering, what’s next? Because your masters is done I would assume you have a lot more time, so are videos going to become more frequent? Are you going to learn another big thing?
Loved this series!!
„😅 hatte angst vor float“
yes there is some potential for memes
Angst vor float 😂 Verständlich 🙀
Thanks for sharing this. What a crazy journey. Hahaha
Do you have a twitch stream? You'd love to see you there!
22:49 didnt know you feared floating point numbers
I wrote a maze generator once for the Wonderboy 3: the Dragon's Trap remake on Steam.
imgur.com/fLSLYRy
Had to both learn how mazes were generated and how to generate a LUA output. (levels were built using LUA in the game)
Learning new ideas is fun.
Someone hacked your video to make it "5. Player Character Design" instead of "2. Player Character Design" in the chapter descriptions (mouseover the video timeline).
yeah I wonder what made him put it at part 2 instead of 5 as planned
I am unable to solve the teleport with the fence. When I try to only get the Y position of the player (I try to use float in CheatEngine and increase/decrease,the height), I always and up around at 180 results, which crash the game or do nothing by freezing them. I tried it over 6 times (for hours) and could not solve it. Can you help me? 🙃
Great series! :D
cool series LO
I really like this
Very COOL!
I couldn't get the game to run on windows 10. A dialog with a progress bar pops up then disappears. That's it.
thats part the game
ALTER TROCKENEN DEINE AUGEN NICHT IRGENDWANN?!?!?!
Fast schon creepy
Ninjas cutting onions...
Can you post the writeups so we can look at them
When will the next CTF like this be? I would love to join it!
Where will you rls exe so we can run it as docker or something?
Can you also post writeups which are named in video?
Would massively appreciate you open sourcing the server. Would help a lot
It's awesome
will you rls also server so we can play it on our docker or something?
how did you set up redis with unity
7:16 the Dark Souls of Hacking
So is it any wonder people are afraid of floats?
intresting
Create the best anti-cheat protection you can to prevent all of these glitches and check how long it takes for people to beat you.
did i miss a link to the write-ups?
Watership Down meets Mazerunner
Where I can find the writeups?
is there any good tuturials for this type of stuff
Jumped to part where he said "I really enjoy kids and ...", that shouldn't be taken out of context.
Please read the maze runner books. Compare them to their respective movies
Is there a way to play the game in 2021?
love the Game :)
Pleaseee make another game like thisss
Yo LiveOverflow, is this still up?
I'm cool.
@MS DOS I don't get it
Can you link to the writeups? I'm especially interested in the ones by localo but I can't find them via a search engine..
EDIT: FINALLY. github.com/OlfillasOdikno/cscg2020/ found his repo after searching for "CS:GO mobile radar map" on RUclips. You can also find a bunch of repos with writeups or code by other people If you search for "GameAssembly.so" at GitHub.
Thanks
nice
Scenario: I say this idea of the black rabbit going whiter as it progress is kind of racist even if it's mystical white.
WYD?
Live overflow discord server when?
I would love to learn how to hack MMOs. Learn how to disect/decrypt/inject packets and path finding and such. Any good links on anything like that?
ruclips.net/video/TG_FVzBijrk/видео.html
Can you blink
is this a competition ? Still going on ?
You could have benefited from unmanaged memory writing. i have implemented this before, you xor blocks of code. then decode them in real time. that way the code is not real and they have to work harder =)
Is the site down?
I think so
We got MelonLoader working on Maze.
hmm... I actually recognize most of these hacks from minecraft hack clients...
If anyone is looking for it, this is the maze algorithm visualization site he mentioned: www.jamisbuck.org/mazes/
Btw you still in the year 12017
Hi
Someone must have said this already but two chapter 5 lol
Well, LiveOverflow just contributed to the tradegy that Unity Games seem "bad" and are easy to hack lol
The takeaway should be that all games are easily hacked
@@LiveOverflow Yeah, I was just joking because of the bad reputation of Unity, lol
Thanks for awnsering!
DUDE DON'T YOUR EYES DRY OUT SOMETIME?!?!?!??!?!?
Slow down the world ,not the player ;)
The game has to be worth playing if you want it to be hacked lol just saying
Open source
OUR server
Comrade...
Linux version of Unity Engine is always sucks!
ALWAYS!
Even running windows version via wine is much more stable solution.
im a noob at coding lol
i watched all maze runner movies
Your hand movement when you talk is weird and makes me uncomfortable
Other multiplayer online game companies: Implement top tier Anti-Cheats.
LiveOverflow: Please hack the sh!t out of it!
Hi