ESL Games (GWG)
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- Опубликовано: 6 сен 2024
- #guyswithgames #ESLgames
#106 Clue
Materials:
Index cards
Note paper
Ideal class size:
5+
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you are really good at explaining things. i felt like i was in the room watching the students play.
Not being a Clue player, this was clearly explained. Thanks so much!
Thank you for the suggestion, I will def use this my first day of school!
I think it is a great game to revise vocabulary and grammar. For instance, Past Continuous. I'm going to give 3 categories: Jobs, actions and place. As an example, students can say It was a teacher who was cooking in the garden. Victim teacher :-D
Bravo 👏 Lit 🌠 Impressive ❤ Gratitude 🥳 for your satisfactory Work 💪🚀🌱🌟
My students don’t listen to rules that well so I’ll have to create the chart on the board first
It can still work well with you directing them. Only two rules to follow.
1) no cheating
2) only respond when the teacher asks you
Thanks for sharing your lesson idea! I just wonder, in other versions I have seen, the team that reveals they have something only reveals it to the team that asked, but in this case you have them reveal to the whole class. Doesn't this mean everyone is moving at the same pace so everyone can guess the answer at around the same time?
Yes, you’re exactly right. It is unfortunately necessary to speed the game along.
@@GuysWithGamesESL thank you for your quick reply!
It’s somewhat similar to the murder mystery from your channel
Yes, similar. What I like about this version is that it gives them a sentence pattern and allows them to interact with each other instead of always directing questions to the teacher.
The game seems fun, but i think if i were to explain this game and play this in my class (age 8-10) whose English is not at the native level. Then we would out of teaching time.
I understand your concern. Basically, this is a list building exercise. You could present the same game feeling by making a shopping list, and finding out which items were forgotten.
This, like all of our game ideas can be modified to fit your students’ level and time constraints
I've never played clue, so this wasn't all that clear. Is it possible to demonstrate this gane with people? For instance if you shuffle the 25 cards and one team gets 2 "places" and 1 "things" card and another team will also end up with 2 of the no "jobs" or "things" cards what then?
Good question. This is a game of eliminating possibilities by sharing information.
So, for example, if a group has three cards which all happen to be places, they know that the murder cannot have taken place in any of those locations. They would use the sentence (blue) on the board to try to gain more information.
The real ‘killer, crime scene and murder weapon’ are the three cards removed by the teacher before distributing the remaining cards.
So maybe the group mentioned says, “we think it was the TEACHER at the SCHOOL with the GUN.” We test that hypothesis around the room in a clockwise order through the teams, stopping whenever the first team has at least one of those cards. Perhaps team two has the TEACHER card. Team two would announce to the entire class that they have the teacher card, all the teams would eliminate that from their list of possibilities and play would move to the next team.