Interesting overhaul mod. I can tell you've definitely played all the older titles to know the features they removed from new titles. What used to make battles actually tactical with terrain and formations. Even if you put on steam workshop and say it is still "testing", would definitely bring more attention to it to lead people to discord. Terrain/formations/ranked fire, this would be eye opener on steam workshop.
Juggernaut, you are the best, I can see on your videos the passion you have for making Total War games a better ones. Thank you very much for your work and I am looking forward for more awesome content from you. Keep up the good work!
cant wait till it's finally released guess it will finally bring a real combat to warhammer where formation position moral actually matter on battle field i just hope it can get permission from other modder for cosmetic stuff, so the developer can focus on thing more important like mechanic
Ambitous work my man. Just wanted to say I really respect the effort and thought you put into your work. It will for sure be underappreciated and as such it is clear that this is a passion project. Good luck, I'm gonna spread the word among my friends. I had a minor question though. I am assuming you are working on warhammer 2 because it likely won't get updated anymore and offers a stable base for modding. Do you plan on creating a similar mod for Warhammer 3 once CA finished milking the cash cow?
Porting this mod into Warhammer 3 has been the original idea, but the problem is they removed some things in the data files which are essential for some of the important gameplay mechanics of this mod, meaning that if we were to actually port it to that game, we would be left with a notably inferior experience. For now we're sticking to Warhammer 2 and only if CA adds back the stuff they removed we will seriously consider moving to Warhammer 3.
Maybe, i don't understand something. Why are u still doing it on the second game, if we already have waha3 and immortal empires. With better sieges in minor and magor settlements, with more content in all aspects. Yeah, waha2 is stable and finished, but i don't think, that a lot of people will come back to previous game, if they've got much more with the third one.
Wh3 has botched alot of data tables that the mod relies on. And overall just a Messier game too mod in. The maps are horrible lumpy autogenerated garbage, the units often won't fight in melee. Like they just walk into each other without doing DMG and only after I right click like 3 times they fight. Range units struggle calibrating range and sometimes just walk into melee despite guard mod. I've played gacha games which are more balanced than warhammer 3. With crossbows that hit harder than guns and outrange magical long bows. A dwarf on a mech which is basically a taurox with a small hitbox and click to get 300kills spells. The sieges are beyond salvation. The game is not worth tackling for such a deep overhaul.
Come to my Discord Server if you'd like to try out the mod and/or participate in its development and testing.
discord.gg/3zeXRnCZyR
Cheers!
Interesting overhaul mod. I can tell you've definitely played all the older titles to know the features they removed from new titles. What used to make battles actually tactical with terrain and formations. Even if you put on steam workshop and say it is still "testing", would definitely bring more attention to it to lead people to discord. Terrain/formations/ranked fire, this would be eye opener on steam workshop.
These settlements look much much better than in WH 3! I'm looking forward to play this
This is something i have been hoping for since launch, thank you so much.
Juggernaut, you are the best, I can see on your videos the passion you have for making Total War games a better ones.
Thank you very much for your work and I am looking forward for more awesome content from you.
Keep up the good work!
cant wait till it's finally released guess it will finally bring a real combat to warhammer where formation position moral actually matter on battle field
i just hope it can get permission from other modder for cosmetic stuff, so the developer can focus on thing more important like mechanic
as usual you deliver
Ambitous work my man. Just wanted to say I really respect the effort and thought you put into your work. It will for sure be underappreciated and as such it is clear that this is a passion project. Good luck, I'm gonna spread the word among my friends.
I had a minor question though. I am assuming you are working on warhammer 2 because it likely won't get updated anymore and offers a stable base for modding. Do you plan on creating a similar mod for Warhammer 3 once CA finished milking the cash cow?
Porting this mod into Warhammer 3 has been the original idea, but the problem is they removed some things in the data files which are essential for some of the important gameplay mechanics of this mod, meaning that if we were to actually port it to that game, we would be left with a notably inferior experience.
For now we're sticking to Warhammer 2 and only if CA adds back the stuff they removed we will seriously consider moving to Warhammer 3.
@@juggernaut9994 Good to know. Good Luck, fellow understander of strategy. I'll spread the word.
But where is muh magic towers lol. Gj so far we finally get to fight IN the settlements.
Thank you for your help modder man! Also, will this be compatible with GCCM and SFO?
Rebirth is a complete overhaul, just like SFO. So no. But you wont need sfo once this is finished
Total war fans when their vibrator isn't compatible with SFO.
whats with the 360p?
its fixed
ARE YOU CUTE
Maybe, i don't understand something. Why are u still doing it on the second game, if we already have waha3 and immortal empires. With better sieges in minor and magor settlements, with more content in all aspects.
Yeah, waha2 is stable and finished, but i don't think, that a lot of people will come back to previous game, if they've got much more with the third one.
Wh3 has botched alot of data tables that the mod relies on.
And overall just a Messier game too mod in.
The maps are horrible lumpy autogenerated garbage, the units often won't fight in melee. Like they just walk into each other without doing DMG and only after I right click like 3 times they fight.
Range units struggle calibrating range and sometimes just walk into melee despite guard mod.
I've played gacha games which are more balanced than warhammer 3. With crossbows that hit harder than guns and outrange magical long bows.
A dwarf on a mech which is basically a taurox with a small hitbox and click to get 300kills spells.
The sieges are beyond salvation.
The game is not worth tackling for such a deep overhaul.