10TH ANNI MEMORIES CHOPPER & KUREHA - ONE TEAM FOR ALL THREE LV31+ 10* VARIANTS VS KIZUNA WAPOL

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  • Опубликовано: 5 июл 2024
  • Discussion Points:
    1. INT HIRULUK
    I wasn't lucky when it came to pulling him but if you have him, replace Reiju and Coby, then for the spare unit, have it be someone that can remove 4 turns of Paralysis.
    In fact, if you have the Mr. 1 & Miss. Doublefinger Support, or similar Supports, putting it on Robin will solve that status and give you a spare slot for more damage boosting.
    2. KUREHA HAVING SIMILARITIES WITH OTHER UNITS
    In my Crew Profile I mention Kureha removes Bind and gives the Chain Addition for 3 Turns, but in my video, Coby ends up actually doing that 90% of the time such as in QCK Map 2.
    The idea is that Coby gives a better Chain Addition buff and using Coby to remove the Bind allows him to apply the "Further Boost Slot Effect" buff for Kureha to benefit from. BUT in the event you don't have Coby, you can replace him and know that Kureha can still cover you in those areas.
    In INT Map 3, Kureha also ends up removing the Paralysis with her Sailor Ability before Reiju removes it. But I didn't think it was worth mentioning during the Crew Profile as, like mentioned, Reiju would've cleared it eitherways.
    3. LACK OF DAMAGE
    Even though I'm able to beat Level 31+ with this team (as of typing, at level ), I could see there being some damage issues at maybe around Level 45~ onwards, especially for QCK Map 3. For my guide, I intentionally tried to use basic/accessible characters outside of the new batch, and as such their capabilities aren't the best.
    Just replace some of the units with better ones, for example, Law/Bepo instead of Coby if you have the Duo as the Duo will give better buffs, while they both deal with Despair. Refer to the Crew Profile when trying to replace units, so that way you know what are some key gimmicks you need to keep in mind.
    Timestamps:
    0:00 Intro
    0:12 Crew Profile
    1:06 PSY Map 1
    1:31 PSY Map 2
    2:24 PSY Map 3
    3:20 QCK Map 1
    3:45 QCK Map 2
    4:40 QCK Map 3
    5:34 INT Map 1
    5:56 INT Map 2
    6:43 INT Map 3
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