It took me quite a while and many runs through the video but I finally got everything working as shown. Not really the presenters fault it took me so long, just mine really! Unfamiliarity with Unreal was the biggest source of issues for me. This was difficult but now I understand Unreal a heck of a lot better (but still a noob). THANK YOU!
For anyone struggling with getting the turret to move, moving the tracks, do NOT use Anim Instance as a means to access your animation blueprint, use the As ABP Tank variable.
Hello! I've been looking for a way to limit the rotation speed of the turret for a while now, but I have no idea how to do it, would you have an idea yourself? Thanks!
I'm stuck at 1:03:00. I can't read which nodes you used for the "CastBuilding" Event and which node you used after the "Break Hit Result" with the points "Location, Rotation, Scale". Can you help me? By the way, it's a great tutorial :D
I got question. What if I didnt follow the 4:27 part? like idk make a pawn in tanks folder for buidling destruction what so bad could happen but I didnt try :/ oh and plus can u make like zoom in zoom out , select second weapon like that m2 on the abram and health bar for the tank like when it blown the pieces - please reply (if u cant make more then it's finee)
@@jourverse Still following your tutorial. Don't know why even after setting up the Enhanced input system with player camera manager is not rotating the camera with mouse. I am using UE 5.0
This is the tutorial for the building map ruclips.net/video/hlz4WwIfRN8/видео.htmlsi=SabLcPGr3DmJr--b. If you only want to create this tank, you can follow this tutorial.
Hello, I am French and I plan to found a video game like Fortnite to play with my community! A game with the same features (construction, sprint, climbing and the same types of weapons) I would like to know if that would be possible?
@@jourverse edit:let me explain i have a similar tank model am kind of new to ue5, when i record the animation using ue5 take record, everything works except the tank thread,i got a solution from someone saying that the physics on the tank thread is complicated to work on the sequencer, but i know their will be an easier solution to make it work
Thank you for your feedback. I appreciate your constructive criticism and your suggestions. I’m always looking for ways to improve my content and my offer. How can I make my post more engaging or informative for you?
Ignore this comment. You have quality lessons and English is not your 1st language (which adds an entire different dimension of difficulty for you!). This type of explanations are needed as very little on setting up this type of work with chaos vehicle. Keep at it!! SUB'd! YOU ARE DOING GREAT!
really great tutorial but for some reason when i add the UI .. it doesn't show frontside instead it goes in a corner on the back side .. like right bottom side of screen 🥲
It took me quite a while and many runs through the video but I finally got everything working as shown. Not really the presenters fault it took me so long, just mine really! Unfamiliarity with Unreal was the biggest source of issues for me. This was difficult but now I understand Unreal a heck of a lot better (but still a noob). THANK YOU!
Instead of subtracting it by the select float when turning turret, subtract by get control rotation
Hi, can you help me,
how can i change the rotation speed of the turret?
Those explosions looks so realistic & good.
Thanks for the tutorial 🙏
You're welcome.
For anyone struggling with getting the turret to move, moving the tracks, do NOT use Anim Instance as a means to access your animation blueprint, use the As ABP Tank variable.
Stuck on 12:31 I don't have any imc?
Hello! I've been looking for a way to limit the rotation speed of the turret for a while now, but I have no idea how to do it, would you have an idea yourself? Thanks!
Keep it going man. Love your tutorial. I will try it later. Keep share your work. It will get better as you go.
Thank you very much for your support. I'm working hard on the next project about ocean wave.
I'm stuck at 1:03:00. I can't read which nodes you used for the "CastBuilding" Event and which node you used after the "Break Hit Result" with the points "Location, Rotation, Scale". Can you help me? By the way, it's a great tutorial :D
How can I get the same aim even if the tank is upside down? If I turn the tank upside down the aim get flipped
I got question. What if I didnt follow the 4:27 part? like idk make a pawn in tanks folder for buidling destruction
what so bad could happen but I didnt try :/
oh and plus can u make like zoom in zoom out , select second weapon like that m2 on the abram and health bar for the tank like when it blown the pieces
- please reply (if u cant make more then it's finee)
Nice tutorial my man😊
Thank you.🙂
hey i have an issue at 48:24 you delete some things i did it too but it doesn't change the turn rate need help.
Woahh so cool!!
Thank you very much. If you have any question please let’s me know.
LEGEND
Gun Elevation Timestamp at 1:03:18
Fix for Gun Angle clipping into ground is at 1:17:45
Wow! Nice work! Do you know how to add dynamic tank destruction? To make tank model distorted and burned (impact from explosives)?
Thank you. You can change the material to damaged material after explosion and switch to deformed mesh from 3d model.
29:43 I cant get any forward or backward movement at all.
The option for copying constraints doesn't really show up in UE 4.27. Can you help me with that
Try Press Ctrl+Shift+C to copy and Ctrl+Shift+V. If it doesn't work, just add box in physics asset and scale it as usual.
@@jourverse Thank you for your response
@@jourverse Still following your tutorial. Don't know why even after setting up the Enhanced input system with player camera manager is not rotating the camera with mouse. I am using UE 5.0
@@mufassirshoaib1572 Can you possess your tank?
@@jourverse I did but its the rotation that is not working. If there is a way to contact you please let me know.
good
Thank you very much.
Really good teaching. I like create beteer fun games ideas too ! Trying to find friends to make good fun selling 3D games and wr need training. Thanks
😍Thank you.
we really can't use it on unreal engine 5? and the map building where did you get it please?
This is the tutorial for the building map ruclips.net/video/hlz4WwIfRN8/видео.htmlsi=SabLcPGr3DmJr--b. If you only want to create this tank, you can follow this tutorial.
🤠🤠🤠
this is awesome but i have trouble with making scoped sight for it, somebody knows how?
the asset is not available for UE5 latest update that can run the asset is 4.27 or 4.26?
Yes you can. Choose the latest version 4.27.
Love ya❤
Love you too.
Hello, I am French and I plan to found a video game like Fortnite to play with my community! A game with the same features (construction, sprint, climbing and the same types of weapons) I would like to know if that would be possible?
Yes it is possible. Unreal Engine is best choice for multiplayer game. You can check out Lyra Starter Game a free sample project.
The texture in the link is broken
Sorry. This is a new link. drive.google.com/file/d/1u_gzh-RfOS5XzH88-j69Im4x2Whqs1zZ/view?usp=drive_link
Can those physics tank thread work on the sequencer i really need answers quick 🙏
What do you mean for "physics tank thread"?
@@jourverse edit:let me explain i have a similar tank model am kind of new to ue5, when i record the animation using ue5 take record, everything works except the tank thread,i got a solution from someone saying that the physics on the tank thread is complicated to work on the sequencer, but i know their will be an easier solution to make it work
@@toonanimationstudio The same as you work with car animation. Because this tank use vehicle component.
@@jourverse oh okay
@@jourversebut have you tried using it on the sequencer
i dont got the building destruction folder, does someone have any fixes how to get it
This is the tutorial about this building: ruclips.net/video/hlz4WwIfRN8/видео.htmlsi=EP6M_1tW8JricH7K
@@jourverse thx you deserve a follow
samurai tank
who knows how to replicate the tower rotation
how i do this 4.27
You need to enable the plugin chaos vehicle and enhanced input plugin. Everything work the same in 4.27.
Battlefield vibe
Yes watch other play battlefield and want to create it.
❤❤,✅💯
Extremely boring
Thank you for your feedback. I appreciate your constructive criticism and your suggestions. I’m always looking for ways to improve my content and my offer. How can I make my post more engaging or informative for you?
Man show some respect. Besides the end result is amazing.
This video is totally worth it
@@jourverseI've watched other videos really good quality i felt a little sleepy too, keep it up man👍🏻
Ignore this comment. You have quality lessons and English is not your 1st language (which adds an entire different dimension of difficulty for you!). This type of explanations are needed as very little on setting up this type of work with chaos vehicle.
Keep at it!! SUB'd!
YOU ARE DOING GREAT!
Why? I really enjoy your tutorials! :)
really great tutorial
but for some reason when i add the UI .. it doesn't show frontside instead it goes in a corner on the back side .. like right bottom side of screen 🥲
Try changing your anchor position and your texture position.
@@jourverse i already tried that :
Interesting subject but you're skipping so much info. It's a headache to follow for someone new to unreal.
Thank you for your feedback.