The change of position over time is velocity. The change of velocity over time is acceleration. The change of acceleration over time is a jerk. The change of a jerk over time is an election.
My calculus professor is sending us links to these vids instead of having a zoom lecture. So congrats on teaching MATH155 at Colorado State University.
4:48 : I have to correct this, because it confuses my students too. You said ‘A negative second derivative [of displacement] indicates slowing down’, but that's only correct _if_ the velocity is positive. As you noted in the video on derivatives, a negative velocity means that you are headed in the negative direction. And in that case, a negative acceleration means that you are _speeding up,_ with the velocity becoming even more negative, while a _positive_ acceleration means that you are slowing down. If you want a quantity that's positive when you're speeding up and negative when you're slowing down, then you need to take the derivative of the _speed,_ that is of the absolute value of the velocity, so the second derivative of the total distance travelled, but _not_ the second derivative of the displacement. (Arguably, this fits more with the way we use the word ‘acceleration’ in ordinary language, but the technical meaning is the second derivative of displacement.) As an aside, this disparity becomes even more extreme if you're moving in multiple dimensions of space. In that case, the displacement, velocity, and acceleration are all vectors, and it doesn't make sense to say that they are positive or negative as such. Then the speed is the magnitude of the velocity vector, and the derivative of the speed is again positive if you're speeding up and negative if you're slowing down. But now it's also possible for the derivative of the speed to be zero, even if the acceleration is nonzero! In that case, the speed is constant but the velocity is not, because you're changing direction.
@@tobybartels8426 this is the kind of setting and content where you should go on about it. I really appreciate you taking the time to share this.. thank you.
Wait... the Korean for "velocity" is sokdo? I smell loanword here... (速度/そくど) wwwww Yes, of course I know the word in both languages is a loanword from Ancient Chinese...
Nowadays everyone is releasing non-episodes in the same universe. First there was _Rogue One: a Star Wars Story,_ and now we've got _Higher Order Derivatives: a Calculus Story._
3:47 "Interestingly, there is a notion in math called the 'exterior derivative' which treats this 'd' as having a more independent meaning, though it's less relatable to the intuitions I've introduced in this series"
Hello Grant, I really admire your videos as you can see I am watching these again even after two years. Please do a series of animations on Complex Analysis and Transforms (laplace, Fourier and Z).
I took Calculus (1 2 and 3) back in high school. I am watching this series for probably the third time because these were all the same intuitions I had that helped me understand the subject the first time around. Keep up the great work with all your videos!
-5 >> Absounce -4 >> Abserk -3 >> Abseleration -2 >>Absity -1 >>Absement 0 >> Displacement 1 >> Velocity 2 >> Acceleration 3 >> Jerk 4 >> Jounce I really had a hard time understanding Less than 0 and more than 2... Can anyone make a video to explain it all??
Absement is just displacement multiplied by time, i.e. how far an object is from a point and for how long it has been there. It is constant only if the object is not displaced, but is steadily increasing if the object is displaced.
this is so well explained and intuitive. why can't all teachers teach it this way instead of boring formulas and telling you to stfu when you ask why this is so, which is what my teacher did all the time? Did he have to be such a d^3s/dx^3 ?
Thank you very much for this video! It was quite informative seeing how the 2nd derivative can be a comparison between two sets of 1st derivative value multiplied by some dx
Rob Whitlock It helps to work it out for something like f(x)=x^2, like in the earlier video about the derivative of x^2. In that, df was 2 rectangles, x by dx. Now, ddf means that you add another dx to x in the df illustration, which puts a dx by dx square on each rectangle. The area of this pair of squares is 2dx^2. If you go through the example derivative illustrations, you'll find that they each work this way (cubes add 6 x by dx by dx boxes, sin has a tiny triangle on a tiny triangle, and so on).
I’d like to share a example of f(x)=x^2 I think of it d(df) as the difference between the 2 df just like they were in the video. so d(df) = df2 - df1 If f(x)=x^2, df = 2•dx•x (like the 2 rectangles in the earlier video) d(df) = df2 - df1 = 2•dx•X2 - 2•dx•X1 (Just like the video, let X2 = X1 + dx) Factor the 2•dx out We get 2•dx•(X2-X1) = 2•dx•dx So, it seems like that ddf is proportional to (dx)^2 in this example
When I was around 9, I realized that all number patterns have "layers" underneath them. The first layer below it would be how much it increased by each time, the 2nd would be how much the 1st layer increased by each time, and so on. I had this theory that every pattern, if you "peel" the layers enough, it would always reach a layer where all terms would be the same number, and that was the "base layer" that every pattern was made out of (now I know this is true for polynomials functions), and each pattern could be classified by the number of layers it had. For example, for a pattern like 1, 4, 9, 16, etc., it would be a 3rd layer pattern because the layer underneath, or the 2nd layer, is 3, 5, 7, 9, ..., and the layer underneath that, or the 1st layer, is just 2, 2, 2, ... I realized I just basically found out the concepts of arithmetic sequences, polynomial degrees, derivatives, and possible Taylor Series.
Oh my gosh, thank you. I finally understand now. I was having a hard time figuring out the relationship between f(x), f'(x), and f''(x) but the displacement, velocity, and acceleration explanation made so much sense.
thank you very much, I have been using your series on calculus to help me study for my final. you have helped me better understand some things I didn't understand in class, such as how limits and implicit differentiation
For best understanding why the derivative of accleration is called jerk imagine a computer driven lathe. To move the tool to position you want smooth movement so that the tool does not break. If your movements jerk is too much then the movement is not smooth but it's jerky. Another example of jerk is in an amusement park. If you ride the coffe cups the movement of those cups have sudden jerks in them and if you graph the movement function and calculate jerk you find out that jerk is high on those parts of the movement. So the name jerk is a very good description what changing acceleration means. Btw. Human's sensory system work well in acceleration and so smooth acceleration does not cause any feelings in itself. For example your inner ear does not react to gravity. A non changing acceleration field does not register. But increase jerk and you inner ear starts to function. That's why amussement park rides use high jerk to cause effect in humans.
So i was studying the potential energy vs position graphy and there i encountered that second derivative of potential energy will give you the points of stable,unstable and neutral equilibrium. but now one told me how? So i searched the internet and youtube and here the search is end with this video.now i know why.so a heartfull thanks to creator of this video.your helping hand is changing the world in positive way.keep spreading love and knowledge.😊
3:54 does anyone know why (dx)² becomes dx², not d²x²? I know everyone writes second derivative like that, but I'm just curious. Is that simply because dx² is almost same as d²x²
For the weird people who want to know the ones after its in this order 1)Position 2)Displacement 3)Velocity 4)Acceleration 5)Jerk 6)Snap 7)Crackle 8)Pop
Not quite... while position and displacement are very much not the same, the shape of the graph is the same but with a possible upward or downward shift, being the initial position. Displacement is change in position, but not in reference to a change in time. Also, you would be better to write position/displacement as 0), as we tend to consider that as our basic function, our f(x). That way, you could label velocity, f'(x), its first derivative, as 1), then acceleration as 2) and so on.
1. Press Ctrl + Shift + I 2. Go to Console tab. 3. Copy Paste and press enter - const derivative = f => nth => x => { if(nth==1) return (f(x+0.0001)-f(x))/0.0001 ; else return (derivative(f)(nth-1)(x+0.0001)(0.0001) - derivative(f)(nth-1)(x)(0.0001))/0.0001 ;} 4. type and press enter - derivative(x=> x*x + x)(2)(1) 5. Gives you 2nd derivative of x^2 + x at x = 1.
Why bother mentioning jerk without mentioning why we care about it enough to give it a name? In practice it is because jerk is basically (proportionate to) the rate of change of power of the engine, because the engine takes time to reach maximum power = maximum acceleration, so we need to consider jerk to account for that time.
I've first learned derivatives years ago, but I've only just figured out how the (df/dx notation works). For some reason, I've always thought that d^2 f / dx^2 was d^2 f / d (x^2) and that just made no sense to me
Hey, Professor Bertrand! So in general, for any Taylor polynomial, the coefficient c_n (the coefficient of x^n) controls the nth derivative of that polynomial evaluated at 0.
If you want the official term for it, it's called a sigmoid. That's assuming it approaches horizontal asymptotes when x approaches either negative or positive infinity. Some functions that are like it are hyperbolic tangent (tanh(x)), inverse tangent (arctan(x)), and 1/(1+e^-x)
I've been thinking of it as the sigmoid function (e^x)/(e^x+1) and I sometimes multiply that by C where C is just a random constant to make it more visible (I generally use 10)
Has it been proven that you can NOT construct a function f(g(x)) witch takes a function g(x) as an input and has g'(x) as an output? And this is done "automatically". What I mean by automatically is that when you have a function lets say f(x) = x^2 - 2x plugging the value x = 3 gives you automatically the answer 9 - 6 = 3. So when i plug g(x) = (e^x) / (log(sin(sqrt(x^2/e^x)))) it will "automatically" give me the derivative as an answer. or can you?
Anast Gramm If I am understanding correctly, what you are describing is a more general kind of "function" whose input consists of the sort of functions with which we are more familiar; if that is the case, then the answer is "Absolutely!" In fancy mathematical parlance, the derivative can be regarded as a linear operator on a suitably chosen function space, such as the space of continuously differentiable functions. This operator (read: function of functions) would take something like f(x)=x^2 and return that function's derivative, in this case 2x. Notationally speaking, if we denote the operator by 'T', we may write T(f)=f'. Notice that T takes as input the entire function and not just the values at particular points. Function spaces: en.m.wikipedia.org/wiki/Function_space Differential operator: en.m.wikipedia.org/wiki/Differential_operator
More practically, every CAS (computer algebra system) that's worth anything can take an expression and a specified variable and compute the derivative. That output would then be g'(x) if the input was considered g(x). It's still in terms of x, but every CAS that's worth anything can have a substitution rule like x=3 applied to an expression.
Hayk Dingchyan It's the rate at which the acceleration is changing. For example, if the car starts moving suddenly "with a jerk" the acceleration goes quickly from zero to some significant value so the rate of change of acceleration, the jerk, is high. If the car pulls away smoothly on the other hand, the acceleration changes more slowly so the jerk is smaller.
Wait a minute I am confused.....@1:50, the yellow linear function is referring to df/dx. It has a positive slope. So then he says the second derivative of the function would be 0 at x equals 4, or anywhere for that matter. This is definately wrong(RIGHT???). The second derivative would just be a nice horizontal line like y = 2 or y = 3 , whatever the slope of dy/dx is. Bc the second derivative is the slope of the firsts derivative. The first derivative is a line with a slope of lets say 3(that's about how steep his curve looks, whatever). So the second derivative is undoubatbly y = 3. I think I see the error. If the yellow line he drew actually was meant to represent f(x) (which should have been blue according to Grant's color scheme) , ONLY THEN will the second derivative be zero. Because if we start with a linear function as f(x), the first derivative will be a flat line, and then since the flat line has a derivative of zero, only now will the second derivative be zero. The mistake seems a little too obvious for me. Is there something I am missing?
3blue1Brown. This always confuses me in the following sense. Why does it necessarily follow that if the second derivative is decreasing it has to be negative ?
That's not true. Maybe you meant that a decreasing first derivative means a negative second derivative, or a decreasing second derivative means a negative third derivative. The reason for this is that each subsequent derivative tells you the rate of change of the previous one. That is precisely what the derivative is meant to measure. For example, if you have negative acceleration, such as from slamming on the brakes of a car, that means that your velocity is decreasing.
The change of position over time is velocity.
The change of velocity over time is acceleration.
The change of acceleration over time is a jerk.
The change of a jerk over time is an election.
when know who it is ahahhahaha
@Spaced without a trace Cool story, bro
@Spaced without a trace at what certain point in time did anyone ask
@@cletushumphrey9163 did anyone ask you to reply ?
@Spaced without a trace fax
My calculus professor is sending us links to these vids instead of having a zoom lecture. So congrats on teaching MATH155 at Colorado State University.
Bruhhh when free online material is bettah than paid University teaching , I love the future
Ahahaha honestly though its the best for everyone
So you pay a huge amount of money and they don’t even bother to do anything?
The 4th, 5th, and 6th derivatives are Snap, Crackle, and Pop, respectively.
Dominic Boggio
Lock and Drop
lol this is really true.
yo can u tell me a good source to learn this pls thanks
@@buxkhurana Wikipedia
*The 4th, 5th and 6th derivatives of position with respect to time. Other derivates aren’t called this
Thanks
4:48 : I have to correct this, because it confuses my students too. You said ‘A negative second derivative [of displacement] indicates slowing down’, but that's only correct _if_ the velocity is positive. As you noted in the video on derivatives, a negative velocity means that you are headed in the negative direction. And in that case, a negative acceleration means that you are _speeding up,_ with the velocity becoming even more negative, while a _positive_ acceleration means that you are slowing down. If you want a quantity that's positive when you're speeding up and negative when you're slowing down, then you need to take the derivative of the _speed,_ that is of the absolute value of the velocity, so the second derivative of the total distance travelled, but _not_ the second derivative of the displacement. (Arguably, this fits more with the way we use the word ‘acceleration’ in ordinary language, but the technical meaning is the second derivative of displacement.)
As an aside, this disparity becomes even more extreme if you're moving in multiple dimensions of space. In that case, the displacement, velocity, and acceleration are all vectors, and it doesn't make sense to say that they are positive or negative as such. Then the speed is the magnitude of the velocity vector, and the derivative of the speed is again positive if you're speeding up and negative if you're slowing down. But now it's also possible for the derivative of the speed to be zero, even if the acceleration is nonzero! In that case, the speed is constant but the velocity is not, because you're changing direction.
Came here to say just this. Thanks!!
@@bonniejacques9176 : You're welcome! I really went on about it, didn't I?
@@tobybartels8426 this is the kind of setting and content where you should go on about it. I really appreciate you taking the time to share this.. thank you.
@@uncleswell : You're welcome!
Isn't the negation of second derivative gives max of function
I think Korean is funnier here. After "velocity", you just add "가".
Displacement = 변위
Velocity = 속도
Acceleration = 가속도
Jerk = 가가속도
4th derivative = 가가가속도
5th derivative = 가가가가속도
6th derivative = 가가가가가속도
...
nth derivative = (가)^(n-1)속도
nth derivative : gagagagagagagagagagagaagagagagagaggagaagagagaga.....gagagasokdo
this is beautiful
Wait... the Korean for "velocity" is sokdo?
I smell loanword here... (速度/そくど) wwwww
Yes, of course I know the word in both languages is a loanword from Ancient Chinese...
Exactly same as Cantonese
Amazing I didn't know that
Who dislikes this video is a 3rd derivative
whoever, or those who
*ahem* whomever
Actually whoever though, because it is a subject and not an object :P.
Is the video the subject, or is the individual the subject? "Whomever" isn't incorrect its just impolite, which reinforces the joke.
Edward McCarthy no, it is incorrect because "whomever" is the object case. It's like saying "him went to the store" instead of "he"
Nowadays everyone is releasing non-episodes in the same universe. First there was _Rogue One: a Star Wars Story,_ and now we've got _Higher Order Derivatives: a Calculus Story._
3:47
"Interestingly, there is a notion in math called the 'exterior derivative' which treats this 'd' as having a more independent meaning, though it's less relatable to the intuitions I've introduced in this series"
Thank you.
Beautiful explanation, visualisation, and most importantly, the simplicity you always use to explain complex terms. Love it
This channel deserve more subscribers
ebulating thats great, this guy deserves millions of dollars per video:)
MOHAMED DHYA KAHLAOUI deserves*
Rahul Jobanputra that's*
1 M subscribers now
2.3 million subs now
0:00 intro
0:39 derivative of the derivative
1:53 notation
3:58 intuition
5:05 outro
Hello Grant, I really admire your videos as you can see I am watching these again even after two years. Please do a series of animations on Complex Analysis and Transforms (laplace, Fourier and Z).
You should definitely do a video on the gamma function and fractional derivatives.
Ces vidéos sont supers..je conseil ;
grand merci 3bleus 1marron..
3:31 much clear now: the second derivative is treated as the difference of two first derivative: if its positive, it increases
can u do an essence of differential equations? ubhave no idea how much i love these
Position
Velocity
Acceleration
Jerk
snap
Crackle
Pop
you forgot displacement
Barnesrino Kripperino I was taught velocity, acceleration, jerk and jounce.
Also, Jounce (d(Jerk)/dx), Absement, Absity...
neither jounce nor snap is accepted widely, but there is an informal rule that the higher orders are snap crackle and pop
Barnesrino Kripperino you don't have to be a stick in the mud
The "change of how the function changes" really made it click there. Thank you.
I took Calculus (1 2 and 3) back in high school. I am watching this series for probably the third time because these were all the same intuitions I had that helped me understand the subject the first time around. Keep up the great work with all your videos!
I just want to say:thank you! I learned a lot
-5 >> Absounce
-4 >> Abserk
-3 >> Abseleration
-2 >>Absity
-1 >>Absement
0 >> Displacement
1 >> Velocity
2 >> Acceleration
3 >> Jerk
4 >> Jounce
I really had a hard time understanding Less than 0 and more than 2...
Can anyone make a video to explain it all??
Absement is just displacement multiplied by time, i.e. how far an object is from a point and for how long it has been there. It is constant only if the object is not displaced, but is steadily increasing if the object is displaced.
and you can do a half derivatives
yo can u tell me a good source to learn this pls thanks
Is there an interesting and readable source on half derivatives? I only heard about their existence a year ago and I'm pretty curious
negative derivatives are just integrals right?
It looks like this series is going to end the day of my AP Calculus exam. Thanks for helping me study +3Bue1Brown
this is so well explained and intuitive. why can't all teachers teach it this way instead of boring formulas and telling you to stfu when you ask why this is so, which is what my teacher did all the time? Did he have to be such a d^3s/dx^3 ?
Thank you very much for this video! It was quite informative seeing how the 2nd derivative can be a comparison between two sets of 1st derivative value multiplied by some dx
3:17 Why is d(df) proportional to (dx)^2?
Rob Whitlock It helps to work it out for something like f(x)=x^2, like in the earlier video about the derivative of x^2. In that, df was 2 rectangles, x by dx. Now, ddf means that you add another dx to x in the df illustration, which puts a dx by dx square on each rectangle. The area of this pair of squares is 2dx^2. If you go through the example derivative illustrations, you'll find that they each work this way (cubes add 6 x by dx by dx boxes, sin has a tiny triangle on a tiny triangle, and so on).
I’d like to share a example of f(x)=x^2
I think of it d(df) as the difference between the 2 df just like they were in the video. so d(df) = df2 - df1
If f(x)=x^2, df = 2•dx•x (like the 2 rectangles in the earlier video)
d(df) = df2 - df1 = 2•dx•X2 - 2•dx•X1
(Just like the video, let X2 = X1 + dx)
Factor the 2•dx out
We get 2•dx•(X2-X1) = 2•dx•dx
So, it seems like that ddf is proportional to (dx)^2 in this example
4:31 Just wow! Now I trully understand inflextion point!
When I was around 9, I realized that all number patterns have "layers" underneath them. The first layer below it would be how much it increased by each time, the 2nd would be how much the 1st layer increased by each time, and so on. I had this theory that every pattern, if you "peel" the layers enough, it would always reach a layer where all terms would be the same number, and that was the "base layer" that every pattern was made out of (now I know this is true for polynomials functions), and each pattern could be classified by the number of layers it had. For example, for a pattern like 1, 4, 9, 16, etc., it would be a 3rd layer pattern because the layer underneath, or the 2nd layer, is 3, 5, 7, 9, ..., and the layer underneath that, or the 1st layer, is just 2, 2, 2, ...
I realized I just basically found out the concepts of arithmetic sequences, polynomial degrees, derivatives, and possible Taylor Series.
Awesome explanation of order of derivatives. Intuitively explaining rate of change of slope as second derivative.
Oh my gosh, thank you. I finally understand now. I was having a hard time figuring out the relationship between f(x), f'(x), and f''(x) but the displacement, velocity, and acceleration explanation made so much sense.
thank you very much, I have been using your series on calculus to help me study for my final. you have helped me better understand some things I didn't understand in class, such as how limits and implicit differentiation
All hail our great leader 3b1b.
tenho vontade de chora de tanto q amo esse canal it means i love this videos so much that i wanna cry
3b why no quote at the beginning of this video? I love all those quotes you had in other videos
you must be some kind of god...thanks for these awesomely illustrated and explained videos Sir!
Excited for the main event! Thanks for explaining this
I love this channel so much
Thank you so much
For best understanding why the derivative of accleration is called jerk imagine a computer driven lathe. To move the tool to position you want smooth movement so that the tool does not break. If your movements jerk is too much then the movement is not smooth but it's jerky. Another example of jerk is in an amusement park. If you ride the coffe cups the movement of those cups have sudden jerks in them and if you graph the movement function and calculate jerk you find out that jerk is high on those parts of the movement. So the name jerk is a very good description what changing acceleration means.
Btw. Human's sensory system work well in acceleration and so smooth acceleration does not cause any feelings in itself. For example your inner ear does not react to gravity. A non changing acceleration field does not register. But increase jerk and you inner ear starts to function. That's why amussement park rides use high jerk to cause effect in humans.
the double upload made my day, thanks
Your videos are so cool. Love them 👌🏻
Very smooth and concise explanation!
incredibly amazing as usual.
So i was studying the potential energy vs position graphy and there i encountered that second derivative of potential energy will give you the points of stable,unstable and neutral equilibrium. but now one told me how? So i searched the internet and youtube and here the search is end with this video.now i know why.so a heartfull thanks to creator of this video.your helping hand is changing the world in positive way.keep spreading love and knowledge.😊
Brilliant video ✨
Thank you so much for it
really loved it especially the jerk part,
we're really taught this stuff in school
If the 2nd order derivative is positive, the function's graph "holds watter". If it's negative, it doesn't!
An extra video... nice
3:54 does anyone know why (dx)² becomes dx², not d²x²?
I know everyone writes second derivative like that, but I'm just curious.
Is that simply because dx² is almost same as d²x²
It is the same. I heard that its because it would be messier to write d²x² instead of dx²
d isn't a variable. It means "a tiny change in", so dx means "a tiny change in x". We treat "dx" as a single object, so dx^2 just means dx * dx.
Awesome work...!!!
Thanks man this is so helpful
Everytime I see your videos I get a lightbulb moment. Suffice to say soon I wil run out of light bulbs to imagine lol. Thanks for the amazing videos.
I will translate the caption of this video into Portuguese. The video lessons from this channel are very good!!!
We worked with second derivatives all semester but I saw this notation on my calculus final and had no idea what it was.
Amazing explanation !!!
Thank you😊
this notation was really strange for me, so thanks for clearing that! :)
two videos in one day?! is it christmas already?!
i love the small pi. Thx bro
For the weird people who want to know the ones after its in this order
1)Position
2)Displacement
3)Velocity
4)Acceleration
5)Jerk
6)Snap
7)Crackle
8)Pop
Not quite... while position and displacement are very much not the same, the shape of the graph is the same but with a possible upward or downward shift, being the initial position. Displacement is change in position, but not in reference to a change in time. Also, you would be better to write position/displacement as 0), as we tend to consider that as our basic function, our f(x). That way, you could label velocity, f'(x), its first derivative, as 1), then acceleration as 2) and so on.
Ask Tool to make an album!
1. Press Ctrl + Shift + I
2. Go to Console tab.
3. Copy Paste and press enter -
const derivative = f => nth => x => { if(nth==1) return (f(x+0.0001)-f(x))/0.0001 ; else return (derivative(f)(nth-1)(x+0.0001)(0.0001) - derivative(f)(nth-1)(x)(0.0001))/0.0001 ;}
4. type and press enter -
derivative(x=> x*x + x)(2)(1)
5. Gives you 2nd derivative of x^2 + x at x = 1.
Can't wait for the next chapter
After watching your videos I felt if your channel were exist back in 2004 when I was a college students.
Why bother mentioning jerk without mentioning why we care about it enough to give it a name? In practice it is because jerk is basically (proportionate to) the rate of change of power of the engine, because the engine takes time to reach maximum power = maximum acceleration, so we need to consider jerk to account for that time.
Another excellent video.
I've first learned derivatives years ago, but I've only just figured out how the (df/dx notation works).
For some reason, I've always thought that d^2 f / dx^2 was d^2 f / d (x^2) and that just made no sense to me
_If Displacement-Time graph of a ball moving, follows the function e^x exactly_
_Then, that is the most interesting type of motion in this Universe_
good man 3blue1brown
to push it a little farther 4th derivative of position vs. time is jounce
thank you for this great video
Why does no one talk about jerk with cars. Surely that is the effect of having higher torque? You can jerk the acceleration more quickly
Hey, Professor Bertrand! So in general, for any Taylor polynomial, the coefficient c_n (the coefficient of x^n) controls the nth derivative of that polynomial evaluated at 0.
???
Great video👍. Can you make videos on optimization with linear programming?
So intuitive !
Great for students animations rocks !!!
❤Helps a lot,love from China🎉
Thankyou very much sir
Please upload a video on differential equations and singularities.
4:10 Does anyone know which type of function that is?
I think I got it: it's roughly -1/2 * (sin(x)-x)
If you want the official term for it, it's called a sigmoid. That's assuming it approaches horizontal asymptotes when x approaches either negative or positive infinity.
Some functions that are like it are hyperbolic tangent (tanh(x)), inverse tangent (arctan(x)), and 1/(1+e^-x)
-cos(x) + 1? But the derivative of that (which is the velocity) is sin(x) and that's not what the velocity of the car looks like....?
I've been thinking of it as the sigmoid function (e^x)/(e^x+1) and I sometimes multiply that by C where C is just a random constant to make it more visible (I generally use 10)
looks like YourMJKTube was right
i.imgur.com/vYGIkQm.png
you forgot snap, crackle, and pop.
Rip me I watched the footnote after chapter 10 lol
same lol
same asf lol
What software did you use for animations?
Manim
5:17 what's the music?
Has it been proven that you can NOT construct a function f(g(x)) witch takes a function g(x) as an input and has g'(x) as an output? And this is done "automatically".
What I mean by automatically is that when you have a function lets say f(x) = x^2 - 2x
plugging the value x = 3 gives you automatically the answer 9 - 6 = 3.
So when i plug g(x) = (e^x) / (log(sin(sqrt(x^2/e^x)))) it will "automatically" give me the derivative as an
answer.
or can you?
Anast Gramm If I am understanding correctly, what you are describing is a more general kind of "function" whose input consists of the sort of functions with which we are more familiar; if that is the case, then the answer is "Absolutely!" In fancy mathematical parlance, the derivative can be regarded as a linear operator on a suitably chosen function space, such as the space of continuously differentiable functions. This operator (read: function of functions) would take something like f(x)=x^2 and return that function's derivative, in this case 2x. Notationally speaking, if we denote the operator by 'T', we may write T(f)=f'. Notice that T takes as input the entire function and not just the values at particular points.
Function spaces: en.m.wikipedia.org/wiki/Function_space
Differential operator: en.m.wikipedia.org/wiki/Differential_operator
More practically, every CAS (computer algebra system) that's worth anything can take an expression and a specified variable and compute the derivative. That output would then be g'(x) if the input was considered g(x).
It's still in terms of x, but every CAS that's worth anything can have a substitution rule like x=3 applied to an expression.
f(g,x) = lim(h -> 0+) (g(x+h) - g(x)) / h
Or
f(g) = { function(x) = lim(h -> 0+) (g(x+h) - g(x)) / h }
It's just a matter of notation. Jeff's answer is better tho. :P
By automatically you mean closed-form. And no, you cannot have anything "more closed" than the actual limit definition of derivatives.
Thanks for the input! All of you!
Integration by substitution
Non added but it is chain rule integrated
thank you
Incidentally, multiple derivatives would make more sense if you showed the derivative as another graph, making it easy to show the tangent to that.
He showed it
@ 04:27 The subtitles seem to not align with the audio at this point
I'm 12 and this is very interesting. I didn't get math hw over Thanksgiving break so I was sad and am now learning calculus.
ah if only you had posted this video when i was taking calculus class in my freshman year
original: position
velocity (1st)
acceleration (2nd)
jerk (3rd)
snap / jounce (4th)
crackle (5th)
pop (6th)
Lock (7th)
Drop (8th)
Shot (9th)
Put (10th)
Will you be doing any videos on non-integer-th derivatives? Or is that too far removed from fundamental calculus..?
Please explain one more time what is the meaning of the jerk?
Hayk Dingchyan It's the rate at which the acceleration is changing. For example, if the car starts moving suddenly "with a jerk" the acceleration goes quickly from zero to some significant value so the rate of change of acceleration, the jerk, is high. If the car pulls away smoothly on the other hand, the acceleration changes more slowly so the jerk is smaller.
someone who is mean and that no one likes
Thanks for the easy explanation :) And what about 4th derivative ? ;)
The 4th derivative is how quickly how quickly how quickly how quickly your position changes changes changes changes.
:DDDD
Wait a minute I am confused.....@1:50, the yellow linear function is referring to df/dx. It has a positive slope. So then he says the second derivative of the function would be 0 at x equals 4, or anywhere for that matter. This is definately wrong(RIGHT???). The second derivative would just be a nice horizontal line like y = 2 or y = 3 , whatever the slope of dy/dx is. Bc the second derivative is the slope of the firsts derivative. The first derivative is a line with a slope of lets say 3(that's about how steep his curve looks, whatever). So the second derivative is undoubatbly y = 3. I think I see the error. If the yellow line he drew actually was meant to represent f(x) (which should have been blue according to Grant's color scheme) , ONLY THEN will the second derivative be zero. Because if we start with a linear function as f(x), the first derivative will be a flat line, and then since the flat line has a derivative of zero, only now will the second derivative be zero.
The mistake seems a little too obvious for me. Is there something I am missing?
Please clear between derivative at a point and derivative curve
Merci!
Beautiful
3blue1Brown. This always confuses me in the following sense. Why does it necessarily follow that if the second derivative is decreasing it has to be negative ?
That's not true. Maybe you meant that a decreasing first derivative means a negative second derivative, or a decreasing second derivative means a negative third derivative.
The reason for this is that each subsequent derivative tells you the rate of change of the previous one. That is precisely what the derivative is meant to measure. For example, if you have negative acceleration, such as from slamming on the brakes of a car, that means that your velocity is decreasing.
Where did you get the function of the distance of the car in terms of time?
hollyshit TAYLOR SERIES!!!
I just realized this is directly related to Fourier series!