An Objective Tier List on Objectives

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  • Опубликовано: 30 сен 2024
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Комментарии • 575

  • @melindamuller4466
    @melindamuller4466 Год назад +726

    I wish that the Pea Pod thing would count as one single plant, and not theup to five you can put in there. It's an interesting plant, but I almost never use it, and I'd use it much more often in those levels.

    • @KrazeemSB2
      @KrazeemSB2 Год назад +180

      which is dumb that it counts as 5 because ultomato another plant that has the stacking gimmick but it still only counts as 1 when stacked

    • @MikhailAurellio
      @MikhailAurellio Год назад +140

      @@KrazeemSB2 Because it's a seedium plant 🤓

    • @Blue_Mr_Gutsy
      @Blue_Mr_Gutsy Год назад +17

      @@MikhailAurellio And I guess they never realized the plant would be used in the beat the level with only x amount of plants

    • @SecureBirch410
      @SecureBirch410 Год назад +23

      It's just a bad plant in general, even in conveyer levels it takes too long and it's too expensive to be able to stack them up to like 4 or 5 in order to get the value. It really should at least get some kind of buff for the amount of heads it has like little bit faster fire rate or increased toughness.

    • @melindamuller4466
      @melindamuller4466 Год назад +5

      @@SecureBirch410 Yeah; the only conveyor they truly work in are ones with minecarts, or maybe the ice/arrow tiles that push zombies into another lane.

  • @cancerguy5435
    @cancerguy5435 Год назад +1579

    It's almost as if this tier list is somewhat subjective for it states the creator's opinion. I doubt Creepz would pull such a trick on us, however...

  • @xandyw1381
    @xandyw1381 Год назад +2130

    The title needs a few more adjectives

    • @jurbishjurb
      @jurbishjurb Год назад

      Your insides will be splattered across the pavement

    • @le_mann_bot
      @le_mann_bot Год назад +274

      Objectively more adjectives, you could say

    • @jsablixer6665
      @jsablixer6665 Год назад +264

      "An objectively objective tier list on objectives that is objective objectively"

    • @k.sprague7897
      @k.sprague7897 Год назад +91

      An objective objectively objective tier list objectively on objectively objective objectives

    • @J.T._Entertainment
      @J.T._Entertainment Год назад +26

      Nah, It needs more nouns

  • @cocosolis8240
    @cocosolis8240 Год назад +336

    Endangered plant levels have produced one of my underrated most frustrating levels in the game, big wave beach 15

    • @boi2192
      @boi2192 Год назад +9

      Isnt that the one that gets cheesed by chard guard?

    • @Juli_is_Online
      @Juli_is_Online Год назад +11

      That level is absolutely nothing compared to BWB 30 lol

    • @cocosolis8240
      @cocosolis8240 Год назад +40

      @@Juli_is_Online don't care, I found it irritating

    • @MikhailAurellio
      @MikhailAurellio Год назад +2

      Well i beat that level with "Only using 150 sun cost plants or more" challenge though.

    • @cocosolis8240
      @cocosolis8240 Год назад +3

      @@MikhailAurellio 👍

  • @DannyCheezits
    @DannyCheezits Год назад +879

    PVZ player: "I hate spend less than X sun!"
    Bloons Player: "I hate half cash!"
    *picture of a peashooter and monkey kissing*

    • @Jack_Saint_Archive
      @Jack_Saint_Archive Год назад +102

      *🤨🏳️‍🌈❔*

    • @DannyCheezits
      @DannyCheezits Год назад +19

      @Jack Saint Livestreams Archive @REPLA_ACE oh hey I recognize you from the WHY PVZ DIED comments section

    • @peachymunmagenta
      @peachymunmagenta Год назад +43

      @@Jack_Saint_Archive 🏳️‍🌈

    • @projectkepleren
      @projectkepleren Год назад +64

      ​@@Jack_Saint_Archive🏳️‍🌈💕

    • @liamvanderslice2415
      @liamvanderslice2415 Год назад +25

      We really do hate half cash though, ravine on chimps vs half cash logs

  • @evilyoshimaster
    @evilyoshimaster Год назад +924

    I think a lot of peoples issue with "don't lose X plants" might just come from Big Wave Beach 28. Because Big Wave Beach's entire strategy revolves around sacrificing plants you're willing to lose by putting them in the front lines.

    • @thunderspark1536
      @thunderspark1536 Год назад +26

      Infinut plant food: Am I joke to you?

    • @evilyoshimaster
      @evilyoshimaster Год назад +197

      @@thunderspark1536 Infinut doesn't save you from Surfboards and High Tide.

    • @BennettRDavis
      @BennettRDavis Год назад +31

      I’ve actually been replaying the game, and it took me a solid couple of days to beat that level. Yeah it sucks.

    • @N12015
      @N12015 Год назад +87

      Also that level is a big reason people despise Big wave beach, the fisher and the octozombi. The level is just HORRIBLE to play.

    • @KL53986
      @KL53986 Год назад +60

      Dont get me stated on dreadful Day 15 and Day 31 of BWB where theres endangered Potato Mines and Quacodiles respectively the latter of which gets triggered by hooks causing you to lose immediately in first seconds of the level, and its not fun replaying the same level only to lose to Fisherman, yes they arent as overpowered as Wizard or Octo Zombies but still should never be underestimated

  • @melindamuller4466
    @melindamuller4466 Год назад +206

    I kinda like somewhat easy Last Stands as they let you experiment with high cost or just plain bad plants; Pirate seas 22 is one of my most played levels just to see which plants can make it, make it without losing one, etc.

    • @ratlinggull2223
      @ratlinggull2223 Год назад +50

      PS 22 quite literally one of the most memorable moments in vanilla for me. The sheer stupidity of it

    • @thegreatkiwibeast2591
      @thegreatkiwibeast2591 Год назад +14

      Agreed! Last stands are so fun to mess around on

    • @youtube-kit9450
      @youtube-kit9450 Год назад +14

      Yeah, I have the opposite opinion on last stand vs. spend x sun than him, but it mostly comes down to level design.
      The last stand levels often have a good amount of sun you can spend, so you can try out funny or stupid plant compositions, and the long recharge/costly plants finallyy have a place they can shine.
      On the opposite, spend x sun levels often have idiotically low requirements and are absolutely miserable because they basically completely restrict you to very specific plants (a.k.a. all the costless ones and 1-2 super cheap ones) and you still have to build up the board with a bunch of shit plants you had little say in it. Also, the fact that it's like, the one objective you can just lose completely on accident because they fixed it for x amount of plants not this one makes this just completely aggravating.

    • @LunarVarious
      @LunarVarious Год назад +1

      You can beat pirate seas day 22 with one line of the wind daisys or whatever their called

    • @LunarVarious
      @LunarVarious 10 месяцев назад

      Draftodills

  • @lillyy256
    @lillyy256 8 месяцев назад +28

    man! locked and loaded was so good that pvz 3 is ALL locked and loaded levels! Thank you Popcap!! 😇🙏🏻🙏🏻

  • @mm2woodman247
    @mm2woodman247 Год назад +64

    The use less sun than X amount is the worst objective IMO solely for the fact that you can pass the threshold by accident, like you said it could be a good objective but it’s glaring issue has made me fail the most

    • @GNVS300
      @GNVS300 Год назад +15

      The annoying thing is it used to be the same for Never have more than X plants, but they patched that yet didn't patch the sun limit one

  • @Gibstack
    @Gibstack Год назад +227

    The "don't spend sun for X seconds" has baited me _twice_ in mods (maybe in the same level) because I forgot both times that it doesn't have to be at the beginning of the level, just don't do it for some time within the level.
    I thought that you had to use plants like Iceberg (free stuff) to deal with the zombies before you could start using sun.

  • @snapslingpeavine1371
    @snapslingpeavine1371 Год назад +449

    I feel like survive with most plants picked is actually better than all plants picked from a casual standpoint, because it can be annoying and a little jarring if you plan on using your own strategy and you’re suddenly forced to use something different and sometimes boring.

    • @therealelement75
      @therealelement75 6 месяцев назад +2

      yeah, you're forced with a certain strategy, and don't get to choose

    • @snapslingpeavine1371
      @snapslingpeavine1371 6 месяцев назад +2

      @@therealelement75 exactly

    • @therealelement75
      @therealelement75 6 месяцев назад +1

      @@snapslingpeavine1371 yeah I hate those levels

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад

      The thing is, survive with most plants does not change your gameplay at all. You just make a smaller version of the strategy you were using. The whole game (except for two worlds) is already designed for casuals, we didn't need more objectives for casuals, it's supposed to be balanced. People mostly spam the same single strat through out all of their playthrough, so forcing them to use a completely different strategy that still works with the level is great!

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад

      @@therealelement75 "Oh no, I can't spam the same strategy I used throught the whole game!" Just get good. If you only are able to play 7 plants and nothing else, you need to play a little more.

  • @Hello_World_not_taken
    @Hello_World_not_taken Год назад +26

    Trample flowers is fine, but putting it close to the front is SADISTIC

    • @pvzmariosonica8fan
      @pvzmariosonica8fan Год назад +6

      Good thing there's no "trample flowers" level where the flowers are *before the first tile on the lawn*

    • @Robotmudkip99
      @Robotmudkip99 Год назад

      Md 30!

  • @eggsnham.
    @eggsnham. Год назад +63

    I actually kinda liked that one level in vanilla where dinosaurs are constantly kicking zombies over the flower line and you're given primal peashooters to work with so you have to constantly assess how well they are doing and control that so they can't knock zombies past the flower line *from the back.*

  • @melindamuller4466
    @melindamuller4466 Год назад +55

    I actually like don't lose more than x plants, as long as the level doesn't include too many insta kill zombies, so it actually encourages walls and discourages instas.

    • @melindamuller4466
      @melindamuller4466 Год назад +6

      It would probably be just better to lock away instas for the level, so....

    • @pvzmariosonica8fan
      @pvzmariosonica8fan Год назад +1

      *A L O E*

    • @CadanL
      @CadanL Год назад

      Iceberg lettuce can be a useful insta on some of these levels, but only for it's powerup

    • @SillyburgerAHH
      @SillyburgerAHH 8 месяцев назад +1

      Honestly I'd even say it was a decent goal until I got to big wave beach.

  • @turtwigproductions9928
    @turtwigproductions9928 Год назад +87

    I feel they could have been more creative with some of the passive objectives. Like the produces x sun was a huge missed opportunity. What if it was produces x sun in order for the level to end. The longer the level goes on the harder it gets until it gets to difficult for the average player.

    • @oomygamerchannel936
      @oomygamerchannel936 8 месяцев назад +9

      Like the slot machine format in pvz1 right?

    • @turtwigproductions9928
      @turtwigproductions9928 8 месяцев назад +3

      @@oomygamerchannel936 Something like

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад +4

      Or maybe they could make an actually hard amout of sun, cuz 6k sun isn't very hard to achieve. They could maybe do a modifier that makes zombies take damage with time or maybe just use zombies that self destruct, that way stalling wouldn't work

  • @kemosonicfan123lbp
    @kemosonicfan123lbp 8 месяцев назад +17

    Fun fact: spore shroom and witch hazel can make you fail the "Never have more than X plants" objectives.
    Found that out the hard way once

    • @HungryWarden
      @HungryWarden 4 месяца назад

      Are they even your plants if they were created autonomously by something that you are only indirectly responsible for?

    • @TheFlame_Hawk
      @TheFlame_Hawk 3 месяца назад

      Could potato mine, primal potato mine, and lily pad's plant foods also make you fail?

    • @mikelsantiagoamayaromero1804
      @mikelsantiagoamayaromero1804 2 месяца назад

      No. They just dont spawn

    • @kemosonicfan123lbp
      @kemosonicfan123lbp 2 месяца назад

      @@mikelsantiagoamayaromero1804 they may have patched it at some point, but I remember failing a plant max level with hazel

    • @erikbulux4793
      @erikbulux4793 2 месяца назад

      Spear mint

  • @zandbergx9747
    @zandbergx9747 Год назад +54

    Finally, an objective tierlist

  • @Plants10000
    @Plants10000 Год назад +49

    This is an objective tier list on objectives. Here´s why.
    Fun video!

  • @sIungus
    @sIungus Год назад +40

    i liked the endangered plant level where you had to keep using plant food on the puff shroom to survive

    • @Green24152
      @Green24152 6 месяцев назад +1

      *Puff Shroom did not survive*

    • @Calk-go3em
      @Calk-go3em Месяц назад

      I DID NOT

  • @thonk7611
    @thonk7611 Год назад +38

    i think what we learned from this is that Wild West conveyor belts are an amazing mechanic

  • @Day-eb9po
    @Day-eb9po Год назад +44

    I love last stands. Easily my favorite stage type. My opinion of them only lowered when I dedicated my life to shadow plants, and I still like them anyway.
    I'm not sure why sun bombs and the like don't count for this video(are they mini games?), but I'd love to hear your thoughts on the gimmick obstacle type conditions next.

    • @Phoenix-em5uy
      @Phoenix-em5uy Год назад +4

      Maybe it's because they're World-specific since Potions aren't here either

    • @scmbgoogle7790
      @scmbgoogle7790 Год назад

      Those are brain busters, kinda like minigames

    • @TheDuckyDino
      @TheDuckyDino 7 месяцев назад

      @@scmbgoogle7790brain busters *are* objectives

  • @Slimerror
    @Slimerror 8 месяцев назад +10

    I feel like all of the objectives have enough to them to be able to make a level really interesting but they just choose not to put in the work.
    I just thought up a really interesting endangered plant level idea for pirate seas.
    Lanes 1 3 and 5 have planks and an endangered spikeweed one tile back from the planks, barrel rollers spawn a lot and you have to stop them from rolling them over, but in the unplanked lanes theres endangered garlics that will redirect rope swing zombies into the main lanes cluttering them up making it harder to deal with the barrel rollers. But theres enough room for strategy due to the endangered plants having an empty tile in front of them.
    Honestly, I kinda wish I could help come up with ideas for challenge levels in a mod or something.

    • @ZIMOU2014
      @ZIMOU2014 6 месяцев назад +2

      holy crap thats actually good

    • @HungryWarden
      @HungryWarden 4 месяца назад +1

      Seems like a fun idea, but there’s one really easy solution to the Spikeweeds. Just put a Spikerock in front of them. They will tank most hits from the barrel rollers. Also I wish Garlic wasn’t such a bad plant.

    • @Slimerror
      @Slimerror 4 месяца назад

      @HungryWarden True but just have the level before you get access to spikerock, better yet have spikerock be unlocked from completing the level

  • @littledeadlything
    @littledeadlything Год назад +5

    somehow Last stand is my most favorite mode
    It's close to sandbox mode in my eyes and I enjoy just watching new plant crushing zombie without having to spend time on sun part

    • @grover.
      @grover. Год назад +2

      I completely agree

  • @flourrrr
    @flourrrr Год назад +17

    "dont spend more than __" is the literal fun police, along with "dont plant more than ___" and "dont lose more than __" they just limit your options

    • @lol1013
      @lol1013 Год назад +1

      I think those objectives should be used together with predetermined plants or conveyor

    • @flourrrr
      @flourrrr Год назад +1

      @@lol1013 i think it could work if like lets say dont lose more than levels were based off levels that dont really require you to use instants, sometimes they're just normal levels for some reason so that does nothing but limit your choices

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад

      No?
      "Don't spend more than __" is just slow last stand, like Creepz said in the video. It discourages sun production since sun producers become useless after you hit the limit.
      "Don't plant more than __" is made so you use heavier and more expensive plants instead of spamming cheaper plants like lightning reed.
      And "Don't lose more than __" is there to make you not insta spam, like most people do through most levels. One of my favorite plants is iceberg lettuce and I still love that objective because it forces me to get a different early game that isn't "stall one zombie while I get double sun producer)

  • @m4rcyonstation93
    @m4rcyonstation93 Год назад +23

    endangered plants has the highest highs but man it can feel frustrating
    i didnt really notice the insanely good ways of using it until you pointed them out lol so thanks?
    edit: also, you should include the mod name of the mod you’re playing in the bg in the corner

  • @melindamuller4466
    @melindamuller4466 Год назад +13

    I completely ignored Peanut in that locked and loaded level in middle ages, haha.

  • @Zeldrake
    @Zeldrake Год назад +18

    Random thoughts no-one will read:
    - I had no idea mold colonies could be more interesting than "Hahah you lose the back of your lawn," the modded applications are waaaaay cooler than anything the unmodded game ever does
    - Collect X Sun would be marginally more interesting if the level instawon when you got the sun, as opposed to actually having to finish the rest of it
    - Flower Line should have the lawnmowers at the flower line for a one-time save, as opposed to where they do nothing
    - Destroy X Grid Items would be fun if a) all X were on the map at game start (gravestones?) and b) destroying all of them instawon the level

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад

      I think it would be funny to have a level where you have a flower line and the last flag is IMPOSSIBLE to beat, so you need to use knockbacks, plants that can't be eaten like spikeweed or infi-nut or something else that can make the zombies go through the flowers and use the lawnmowers to kill the impossible wave.

  • @kylerivera3470
    @kylerivera3470 Год назад +18

    I definitely agree that the "don't lose more than x plants" objectives can be really interesting. The main problem is those times when you die to unfair luck. I think the best way to designing levels with this objective is to simply not include any zombies with insta-kill abilities (possible exception for non-mecha gargantuars). Without the nonsense insta-kills taking away your plants with you having little to no way to resist them then it's pretty fun. I'd say that this objective is the one most reliant upon level design. As you mentioned at the end, any objective can be interesting if the level is designed to match it, but some require more work than others and some have a larger range from good to bad. I think that this objective has the largest good/bad range of all of them due to how easy it is to make either an interesting level that blocks instas and plant selling or Big Wave Beach Day 28.

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад +1

      Yeah. I think that the best way to make a level based on that objective is to use zombies with low dps. No instakills, no chickens, no newspapers, imps and similars. Just slow/defensive zombeis. Afterall, the main gimmick of that objective is that you don't have access to instakills, so having to deal with bucketheads without using instas.

    • @HungryWarden
      @HungryWarden 4 месяца назад +1

      It’s fair grounds. Neither you nor zombies can use insta kills.

  • @nc7718
    @nc7718 Год назад +20

    I hate endangered plants solely because of The Old Queens rematch in Eclise. Four endangered sunflowers on minecarts. IN COLUMN EIGHT. WITH BARREL ROLLERS. Holy shit that level sucked ass.
    Another problem is in Reflourished, where they nerf plants in locked n' loaded levels and then don't nerf the levels alongside them... some of them are frustrating, rng based, and one is straight up impossible without powerups.

    • @GNVS300
      @GNVS300 Год назад +4

      Which is the impossible level in Reflourished?

    • @DannyCheezits
      @DannyCheezits Год назад +3

      i beat that eclise level first try i dont get what your on about

    • @trekkinmain4974
      @trekkinmain4974 Год назад +2

      Modern Day Level 16 is impossible in Reflourished without power ups or insane luck. How did they not realize that they should rebalance vanilla levels?

    • @nc7718
      @nc7718 Год назад +3

      @@trekkinmain4974 MD16 is fine. I'm talking about BWB16 and DA18.

    • @trekkinmain4974
      @trekkinmain4974 Год назад +1

      @@nc7718 I don't think any of the plants from either of those levels got nerfed (Sun-Shroom is the only one that comes to mind). How did you find them more difficult?

  • @starfruit6078
    @starfruit6078 Год назад +3

    Lock and loaded it’s horrible in penny pursuit 3 chilly

  • @jayman1462
    @jayman1462 6 месяцев назад +5

    i honestly think the objectives just all suck. i want to play the game with my own restrictions. they’re just frustrating because they’re annoying and don’t feel interesting. to me, they’re not a challenge, they’re just an artificial difficulty increase.

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад +1

      They are not supposed to be a difficult increase. There are a way to force players to not just use the same strategy over and over in all levels

    • @jayman1462
      @jayman1462 4 месяца назад

      @@tpfoxCastro fair. i still don’t like them

  • @yamayayutraca
    @yamayayutraca Год назад +3

    You completely missed limited seed bank stuff? That’s half the fun of ‘plant chosen’ levels that can really force your hand with more flexibility than L&L levels.

  • @therealno_one
    @therealno_one Год назад +8

    Now we need a Jurassic Marsh dinosaur tierlist

  • @icouldntthinkofagoodname7216
    @icouldntthinkofagoodname7216 Год назад +5

    What I hate is the combination of objectives.
    Particularly the sheet Trample the flowers, Mold colonies AND the conveyor belt. The lunar New year piñata is the worst where the winning condition is dependent on the RNG of Plant food and Locations of the Bucket head type Zombies where you can use PF on a Bok choy most effectively.

  • @MinoriGaming
    @MinoriGaming Год назад +6

    objectives are neat but I still prefer the OG PvZ2 1.0 way of handling them, where they were optional side quests to earn stars. PvZ2 1.0 had a lot of issues but that was honestly pretty neat.

    • @aceae4210
      @aceae4210 Год назад

      if it;s anything to note the way pvz2 china works is with a close to same system
      basically a level has 2 versions, a normal version and a hard version
      in the hard version there are 3 stars you can earn which you get from completing a objective
      think getting a start from having spent lessthan 2200 sun
      this one I haven't seen in international pvz2 but another one is have more than x amount of plants on the lawn when you beat the level (to block the strat of just using lawnmowers on the final wave making you need to clear it out legitimately)
      if I recall correctly from what I have read from comment sections is the stars you earn let you unlock the zomboss levels at the end of the world, (and the other one I have seen is you know a battle pass progression system, so in "Secret Realms" they have that system (where when you reach star milestones you will unlock a reward with a free path and a payed path, with a big reward if you get all the stars)
      I have made a big comment but I hope this come out understandable

  • @V1_the_scug
    @V1_the_scug Год назад +27

    Big wave and dark ages(or anything where zombies can trap plants) can have cheesable endangered plant objectives because you could just have all the endangered plants sheepified or trapped in an octopus, they won’t be eaten too

  • @loudwhispre9406
    @loudwhispre9406 11 месяцев назад +1

    Weird that you want the "Don't spend more than X sun" objective to have higher sun spending thresholds when you don't like the "Never have more than X plants" objective because vanilla gives you too forgiving of a threshold. Which is it? Do you want your objectives to give you a flexible threshold that lets you plant a lot or do you want them to be limiting enough to challenge you? Because you criticized one clone of the same objective for being too hard and then criticized the other clone of that objective for being too easy.

  • @nikolanovakov9290
    @nikolanovakov9290 Год назад +4

    For the endangered plants, i find it ok but the its shot way down as most levels place them in the first 4 rows and spam instakill zombies and stuff on it, making the objective good, but the levels with it horrible

  • @darksentinel082
    @darksentinel082 Год назад +3

    You never mentioned what a “Last Stand” is, and it’s very confusing. You actually didn’t explain quite a few of the objectives. I guess that’s fair - this channel seems to be more aimed towards people more familiar with pvz2.

    • @Only4two100bucks
      @Only4two100bucks Год назад

      I means, if u haven't played the game and experience those objectives yourself, then of course the video would be confusing to you.

    • @darksentinel082
      @darksentinel082 Год назад +1

      @@Only4two100bucks but it’s not hard to say “alright so Last Stand is an objective where you blah blah blah” it would take like 30 seconds, would pad out the video a little longer which is typically a good thing, and drastically increase the reach of the video - a lot more people would be able to watch it and still enjoy it. not everyone has a computer to play modded pvz2, or the patience to trudge through vanilla.

  • @theblazingzombie2988
    @theblazingzombie2988 Год назад +2

    When points are pointless 👁️_👁️

  • @somebodyinsane1818
    @somebodyinsane1818 Год назад +3

    I played 2 much pvz china version nowadays where the don't lose plant keep screwing me over and over made me really hate that thing cus their special lvl have mechanic to kill your stuff really easily
    (and in the special lvl all objective can kill u cus it's stupid even producing sun,usually 8k and other crap and other special conditions as well)

  • @GNVS300
    @GNVS300 Год назад +7

    TFW you leave a Prospector to die at the end of a Flowers level only for it to not self-destruct and instead trample the flowers and cause a losd

  • @ianjohnson218
    @ianjohnson218 Год назад +5

    I think manual use plants (coconut cannon, banana launcher, not magnifying grass) could help improve conditions whose goal is “not to play the game” (last stand, don’t spend sun for x seconds, ect), because it gives you something more to do during the waiting period, making it feel like you’re actually playing the game.

  • @Jakewebmaster8
    @Jakewebmaster8 Год назад +4

    I disagree with Last Stand, because it really makes you think of what you should use for your defense before the zombies arrive. You don't have to grind out sun in Last Stand levels.

  • @lol1013
    @lol1013 Год назад +3

    Hey, you have been talking about pvz late game and how it's not a challenge, I would like to hear how would you change that

  • @thatonecrimsonecho
    @thatonecrimsonecho Год назад +2

    Objectively objective title lacks adjectives for the objective objective it is trying to reach on objectives.
    *CinemaSins Ding*

  • @omasumi
    @omasumi Год назад +28

    i can quite literally hear the omori brainrot slowly consuming creeps, the ost is becoming more and more common with each video

  • @LiterallyAlive
    @LiterallyAlive 11 месяцев назад +2

    I think «Produce X Sun» could be wayyy better when
    A. You made final wave spawn zombie below the lawn like in altverz
    B. You need to SAVE the sun for the finale of level, this would be perfect objective with this issues!

  • @thecreature4
    @thecreature4 Год назад +9

    Why weren't conveyors on the tier list? Do you consider them minigames?
    Edit: I would personally put no lawnmower levels at least b. After all, you said that pvz2 is a casual game, and I agree. I think they're a neat way to make the game more challenging for a casual audience without it feeling unfair ever, if you let the zombies reach the end you lose, nothing to save you this time. The thing that stops them from going any higher is the fact that it's only use I can think of in vanilla is Garg levels which are easy by default because they are conveyor levels in vanilla. Of course this is still my opinion and people are free to disagree with it if they want to.

    • @Creeps20
      @Creeps20  Год назад +11

      The game doesn't classify them as an objective. I was considering adding them regardless but, eh. Conveyors are conveyors.

    • @thecreature4
      @thecreature4 Год назад +1

      @@Creeps20 That's fair

    • @eifbkcn
      @eifbkcn Год назад

      @@Creeps20 I mean, the traditional divide between objectives and minigames also excludes Locked and loaded, and endangered plants.

    • @eifbkcn
      @eifbkcn Год назад +1

      There used to be an objective to not lose lawnmowers, which was basically a harder version of the no mowers.

    • @thecreature4
      @thecreature4 Год назад

      @@eifbkcn I don't see how those would differ

  • @thyduke3010
    @thyduke3010 Год назад +7

    Funnily enough how we feel about endangered plants and last stands are completely opposite. Interesting

    • @tpfoxCastro
      @tpfoxCastro 4 месяца назад

      One is put the plants and just wait, the other one is "if you blink, you die"

  • @nicknack5388
    @nicknack5388 Год назад +12

    I just had an interesting idea when watching the defeat x zombies part. What if instead of that it was a whole level thing where you had to defeat a zombie every x seconds. That would actually weaken stallers, pretty much the meta of pvz2. You could also use gargs or other strong zombies to make it feel more frantic rather than just weakening stallers, as you'd have to pick off weaker zombies to stall for time to kill the larger threats.

  • @GottaSwoop
    @GottaSwoop Год назад +4

    "Mostly because it's dumb and nobody else would ever think of it"
    Gold Ninja Vlog Spot:

    • @GNVS300
      @GNVS300 Год назад +2

      GOT HIMMMMMMMMMM

  • @ZapZarrapus12
    @ZapZarrapus12 Год назад +5

    The realease of this video made me so super happy. Your videos are the only ones on youtube that i jump for joy for

  • @keithwiechart7744
    @keithwiechart7744 Год назад +13

    The one thing that really irritates me about objective levels is that there is no distinction between objective levels and standard levels from the world menu. I don’t want to have to memorize what levels are regular levels just so I can play a level without being limited by plants lost, sun spent, plants on the lawn, etc.

    • @kylefarrell849
      @kylefarrell849 Год назад

      Isn't there a system of lines on le level icon

    • @keithwiechart7744
      @keithwiechart7744 Год назад +1

      @@kylefarrell849 sure, but some unlined levels still have special objectives and there is no marker to say what that special objective is.

  • @alvynryansonzhuo2663
    @alvynryansonzhuo2663 Год назад +2

    35:39 the way the narrator says “NO” made me think that he detests it so much.

  • @YatzeeWillWearAGreenHat
    @YatzeeWillWearAGreenHat Год назад +6

    Survive for X seconds sounds like you could do something really different, like a unbeatable level where damage is obsolete and you have to do everything you got to stall,

  • @SnaksiXD
    @SnaksiXD Год назад +2

    Nah Last Stand is the most fun objective, period. Don't spend sun is a really clever and challenging one too.

  • @oblongLogin
    @oblongLogin Год назад +2

    You misuse literally a lot

  • @keremylmaz8423
    @keremylmaz8423 Год назад +2

    15:01
    You can beat pirate seas day 22 with only spikeweed.

  • @AoE_Freak
    @AoE_Freak Год назад +4

    I never noticed that the flower line flowers have faces

  • @danielburke5673
    @danielburke5673 Год назад +1

    Objective idea: don’t let the zombies touch the ground this would only use flying zombies and in this objective blover is banned

  • @72degrees44
    @72degrees44 Год назад +5

    You’re forgetting one objective exclusive to dark ages survive with the potions boosting the zombies and Sun bombs

  • @Magna_Dragon
    @Magna_Dragon Год назад +2

    "Defeat X type of Zombies" Ok, fair enough. "Defeat Cardio 5 times" or "Defeat Ceasar Zombie 2 times" Why those 2 have so much hp to the point that they're not going to be defeated more than once

  • @Youmu_Konpaku_
    @Youmu_Konpaku_ Год назад +1

    Eclise taught me to hate objective levels, I'd much rather have fun with the same old boring strategy than get forced into a level with BS mechanics of losing.
    Ever since then I've grown to despise objective based levels

  • @raiderman4928
    @raiderman4928 Год назад +1

    “It’s entirely POINTless and arbitrary” who’s gonna tell him

  • @inspektorzeleshka4708
    @inspektorzeleshka4708 Год назад +2

    12:48 I once lost "More than X plants level" because my stupid ass thought it was a good idea to use Hazelnut Witch. So she ended up creating a bunch of puffshrooms that made me lost because it exceeded the given plant limit

  • @gene8512
    @gene8512 Год назад +3

    12:43 I mistakenly thought that it was possible to lose the Never Have More Than X Plants objective using Holly Barrier, Spore-shroom, or Witch Hazel. Holly Barrier's leaf barriers count as plants for the objective, but thanks to your remark I learned that the new plants simply don't spawn above the maximum

  • @Hello_World_not_taken
    @Hello_World_not_taken Год назад +4

    Given plants is a really fun concept!

  • @randomdude9630
    @randomdude9630 Год назад +1

    I don't really like how you viewed ''survive without mowers'' mainly because if you are a casual player [pvz 2's target audience] it will actually be an interesting threat which multiple players may struggle with and also survive without mowers can be used creatively such as using zombies that ignore plants like balloon and fly zombie and other zombies such as glitter zombie that makes all the zombies behind her immortal can also cause panic if they have a huge hoard behind them
    with last stand and spend less than X sun i disagree with you since i love last stand since strategizing is my favourite part of pvz while spend less than X sun annoys me since i almost always lose since the only plant i need to use to win is 25 sun more than i can spend

  • @aditkumar4644
    @aditkumar4644 Год назад +2

    wait is that GreenPath theme in the back?

  • @coolwater3195
    @coolwater3195 Год назад +1

    He said that the points objective was pointless, how are you supoused to beat them then?

  • @Sp33dyD4v3
    @Sp33dyD4v3 Год назад +3

    I would just like to say it's great seeing this community still alive and well. I came back to the series after seeing Garden Warfare on Xbox and trying it out. It brought me back to PvZ 1 and 2 to play again. One more thing however before I leave. More Masterclass style videos like Sun Producers? It helped my gameplay in an extreme way and more like it would be great.

  • @tianmuhe3971
    @tianmuhe3971 Год назад +4

    15:18
    Reflourished devs and players: *nervous sweating*

    • @Robotmudkip99
      @Robotmudkip99 Год назад

      Don’t they just remove them I don’t think its stated

  • @Cheng-nm4cc
    @Cheng-nm4cc Год назад +1

    How on earth is the enjoyment level of endangered plant S
    those are the only levels I would purchase extra sun with gems to pass bc it's a living hell especially if the endangered plants are weak af
    Well maybe it's bc I use Chinese version

  • @MapologyYT
    @MapologyYT 11 месяцев назад +1

    Nice objective objective tier list

  • @RedditorGogeta
    @RedditorGogeta Год назад +1

    The biggest reason I hate the "Don't lose more than X plants" level is that I CAN'T SHOVEL, like in many instances I put a cheap attacking plant in the back until I get more sun to plant a melon or something (since I can't rely on instas and most walls take very long times to recharge) but since shoveling counts as losing a plant it in these levels it instantly makes the level unbearable for me

  • @H20ZTS
    @H20ZTS 2 месяца назад +1

    Good video- the only bad thing is that eclise is used in the background 🤢🤢

  • @utubeiskaren7796
    @utubeiskaren7796 Год назад +1

    (Talking about the point mechanic)
    It's entirely *pointless* and arbitrary.
    I see what you did there.

  • @Chronotopia
    @Chronotopia Год назад +1

    Endangered plants, while fun, most of the time is just hell. It's so annoying whenever the game makes it like a lettuce iceberg or a crocodile, it doesn't give you enough time to react which is just stupid.

  • @iexist9164
    @iexist9164 Год назад +1

    Sun bombs aren't here so I will rate them. They are pretty fun but criminaly underused

  • @Lemony123
    @Lemony123 Год назад +2

    5:11 I think a good way to do it, is by banning plant.

  • @xnatorskyy
    @xnatorskyy Год назад +1

    "Nobody else would ever think of it"
    Me who already searched for this: ...

  • @ProbLiable
    @ProbLiable Год назад +2

    The objective behind ranking objective is hard to object the objective of being objectively funny!

  • @ryelo5448
    @ryelo5448 Год назад +1

    Objectives are wierd as they used them a lot in 4 worlds and then just rarely use them. Dont know if i hate or like that

  • @ilikewalls956
    @ilikewalls956 Год назад +2

    your voice is great!

  • @kingkozumed1717
    @kingkozumed1717 10 месяцев назад +1

    I absolutely adore the music in these videos! As someone who finds OMORI soundtracks insanely underrated and unknown, I always get excited when I hear em in the vid lol.

  • @thatguykekai2601
    @thatguykekai2601 Год назад +6

    i thought walking on the flower line with spikeweed was a feature...like a cool level concept would be where you use spikeweed but there are a bunch of zombies that can remove it like barrel

    • @kitten6317
      @kitten6317 Год назад +1

      It was, but it got removed

    • @Robotmudkip99
      @Robotmudkip99 Год назад

      @@kitten6317 it’s still there it just has to be in the middle

  • @username5155
    @username5155 Год назад +2

    I feel like an all manual locked and last stand could work really well

  • @adweck
    @adweck Год назад +1

    creeps finally made a based video

  • @paarsenathan6087
    @paarsenathan6087 Год назад +1

    Aren't trap tile's also an objetive
    even tho they only appear in 1 world with 3 levels

  • @epicblue00
    @epicblue00 Год назад +1

    7:54 what did you say

  • @galaxyf0x
    @galaxyf0x Год назад +2

    hell yea! long videos!

  • @StoutShako
    @StoutShako Год назад +1

    Hey, this is just some critique from a fan, but I think you should start announcing the title of the new category you're speaking on verbally in the video. I often listen to RUclips videos at work, and can't always dig my phone out of my pocket to read what thing you're speaking on next -- sometimes the transitions were so subtle that I didn't even KNOW you had moved onto a new subject.
    So, yeah. Saying the objective out loud and then rating it would be helpful. The video essay is mostly audio, anyways, so it would just make sense.

  • @AceandBlast
    @AceandBlast 11 месяцев назад +1

    I'm pretty sure that some of the objectives also had an instant-loss condition in the old times.
    You could actually plant on the Mold Colonies accidentaly and you could accidentally go over the Never have more than x plants limit as well.
    Yes, you could just simply put a plant on a mold and straight up lose the level LOL

  • @sageforce6363
    @sageforce6363 Год назад +1

    i just kind of like listening to your voice.
    nice, relaxed and well informed noises are my sleep aid.

  • @goldengolem4670
    @goldengolem4670 Год назад +1

    I absolutely dispise Endangered plants. Especially when the plant is completely useless or outright suicidal, and the level is flodded with things that instakill that plant, no it is horrendous and bellow god damn F.

  • @pretentiosaurus
    @pretentiosaurus Год назад +1

    i think the flower line would benefit from being designed more like mowers, where you instead get a bonus from protecting them
    maybe each flower tile is a piece of the ending bonus, and you only immediately lose if all the flowers are trampled, do even only one flower remaining is fine (you're probs not gonna get the bonus for that tho)

  • @emi_lives_alone
    @emi_lives_alone Год назад +5

    i agree with most things aside from sun timer and spend no more than X, id put no more than X in A just because i really like the pressure you can get from it, and i personally never lose to it accidentaly (hasnt happend to me in my *insert long time* of playing this game lol, but i understand the people that do complain about it).
    Sun Timer is B for me because i really like the quick desition making you have to do for it, "do i want to stay with this defense for a while or do i want to keep planting more stuff", always was a fan of that to be honest. Good vid man, cheers.

  • @aipim43
    @aipim43 Год назад +1

    40 minute video from creeps? brb gotta prepare the popcorn

  • @jpvgd
    @jpvgd 7 месяцев назад +1

    To me locked and loaded is the worst one simple because of Wild West day 22 but we don't talk about levels here...

    • @jpvgd
      @jpvgd 7 месяцев назад +1

      Also, survive without mowers is waay too difficult in conveyors when you get a bunch of garbage from them

    • @berthamcdurtha8554
      @berthamcdurtha8554 6 месяцев назад

      ​@@jpvgdi hate dark ages night 18 stupid locked and loaded