Thanks for the tight, concise, helpful overview! It's just what I was hoping for. I feel like often I find videos that do a deep dive into a core rulebook chapter-by-chapter when what I really want is someone to just tell me what the game's *deal* is, like a friend would tell you in a casual conversation.
Sean Patrick Fannon has worked on Savage Worlds too. If you spent a bunch of money on Monsterpocalypse back in the day the action dice from that game are perfect for P&P .. 3 blank sides, 2 sides with 1 hit, 1 side with 2 hits. Good review!
Thanks for the summary, concise and well put! I'm using Supers a lot and feeling I want something a little more in depth when it comes to statuses and non-damage stuff. Any chance you could do an example of play or talk a little about how adverse statuses and general combat is handled?
Funny thing is I'm 3 episodes in on a 6 session story arc but I've mangled my audio! Do a search for Prowlers & Paragons Demo and you should find plenty of actual play.
It's available! Check the game out here:
www.drivethrurpg.com/m/product/346742
Thanks for the tight, concise, helpful overview! It's just what I was hoping for. I feel like often I find videos that do a deep dive into a core rulebook chapter-by-chapter when what I really want is someone to just tell me what the game's *deal* is, like a friend would tell you in a casual conversation.
Thanks!
Love your dragons in the back ground !
Sean Patrick Fannon has worked on Savage Worlds too. If you spent a bunch of money on Monsterpocalypse back in the day the action dice from that game are perfect for P&P .. 3 blank sides, 2 sides with 1 hit, 1 side with 2 hits. Good review!
Thank you for your perspective.
Thank you for the summary. This sounds like just the kind of game I am looking for right now!
P&PUE is a great tabletop game. It deserves more attention
Absolutely! Which is why I've talked about it on my channel again and again, with more to come.
Thanks for the review. Trying to find a good medium crunch super hero system. This sounds like it might fit.
Thanks for the summary, concise and well put! I'm using Supers a lot and feeling I want something a little more in depth when it comes to statuses and non-damage stuff.
Any chance you could do an example of play or talk a little about how adverse statuses and general combat is handled?
Funny thing is I'm 3 episodes in on a 6 session story arc but I've mangled my audio! Do a search for Prowlers & Paragons Demo and you should find plenty of actual play.
@@rontalkstabletop Found Sean's uploads and have been working through the backlog!
Ok, I give, what narrative games begin with the letter F and end with H to you love?
Fate.