Shadow Warrior 3: The Best FPS Since DOOM Eternal

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  • Опубликовано: 28 фев 2022
  • #shadowwarrior3 #devolverdigital
    The first true Doom Eternal clone has arrived, and it's fantastic.
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Комментарии • 674

  • @underthemayo
    @underthemayo  2 года назад +36

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    • @Breakaway-ic5gj
      @Breakaway-ic5gj 2 года назад

      Can we get a few guides on this game ?

    • @GGplathoresy
      @GGplathoresy 2 года назад

      No offense man you need to play the other Shadow Warrior games bc Shadow Warrior while inspired by Doom had its own thing very similar to Bulletstorm/Hard Reset combat SW3 is the weakest combat/gameplay in the series, ur legit bragging bout drinking Coke Zero sugar when you need to play SW 1 & 2 they have way more depth combat systems and all there levels aren’t just pure arena shooters. Like bragging bout play Serious Sam 4 the weakest entry in the series and admitting you didn’t play the others and you even said in ur video you didn’t know the story….. so how are you gonna play this game in context like sumone saying Mass Effect 3 or Andromeda the best in the series bc it’s the one you played/the lastest verions you played urself man

    • @Blackmark52
      @Blackmark52 2 года назад

      Not sure I would give Doom Eternal so much credit for this game. In many ways, SW3 looks to be a natural progression from its predecessors.

  • @kabasakalis
    @kabasakalis 2 года назад +581

    Keep in mind that Shadow Warrior series INSPIRED Doom 2016, to be fair. And now DOOM Eternal inspired SW3, it's a mutual feedback. Pre-ordered and waiting for it to be unlocked

    • @roar104
      @roar104 2 года назад +49

      also several things in eternal could have easily been inspired by the reboot as well. SW3 many things are logical progressions and expansions of the first game and might have existed even without doom eternal having been a thing tbh. It probably did help influence the game a bit, but so many people are giving it way more credit than it deserves because they never played the reboot and it's sequel.

    • @deus_nsf
      @deus_nsf 2 года назад +22

      Yep, the Shadow Warrior reboot, but more importantly Painkiller (2004) inspired Doom 2016 and Eternal. No surprise some of the same devs are behind it :)

    • @MrPyroguru
      @MrPyroguru 2 года назад +6

      Shadow Warrior inspired Doom 2016?

    • @SolidSnake240
      @SolidSnake240 2 года назад +15

      How did Shadow Warrior inspire Doom 2016?

    • @LiberatedMind1
      @LiberatedMind1 2 года назад +11

      How did that series inspire 2016? I honestly don't see it. There is more obvious inspiration, that's the classic Dooms.

  • @SuperRaynet
    @SuperRaynet 2 года назад +63

    The 1 hp trigger is in Shadow Warrior since 2013 and sequel. air dashing was introduced in Shadow warrior 2, ground dash since shadow warrior 2013

  • @OMSOFFICIALS
    @OMSOFFICIALS 2 года назад +334

    I wouldn't worry about the story since this is a soft reboot for the series. For a good reason, the last game relied on RNG and Generated Worlds. All in All I really hope most games pick up the doom eternal formalu. Definitely one of my GOTY so far next to Elden Ring

    • @Spit1990
      @Spit1990 2 года назад +6

      Thanks for this info, because I enjoyed what I played of the first and never played the second.
      Are you advising that I avoid it completely?

    • @prasadmangal5435
      @prasadmangal5435 2 года назад +12

      @@Spit1990 if you enjoy looter shooters like bad ones, then go for it else skip it

    • @Spit1990
      @Spit1990 2 года назад +2

      @@prasadmangal5435 muchas gracias, mayne. ,

    • @Napsta115
      @Napsta115 2 года назад +4

      I liked shadow warrior 2 but this one seems a lot better

    • @roar104
      @roar104 2 года назад +16

      slightly off about SW2 there. There's no generated worlds, just really big maps it drops you at different parts of for different missions.

  • @carbodude5414
    @carbodude5414 2 года назад +148

    Skipping the reload animation with weapon swapping is genius
    Its less of a compromise to appeal to both sides, rather, its encouraging players to learn weapon swapping

    • @triplehelix3207
      @triplehelix3207 2 года назад +6

      uhhhhh... isn't that just backpack reloading? I'm pretty sure Half-Life 2 and Halo CE have this

    • @drivanradosivic1357
      @drivanradosivic1357 2 года назад +3

      if we get Nu Quake, Nu Duke and Bulletstorm 2 with reloading, implementing "weapon swapping skips reload animations" sort of feature would help them immensely, especially the "melee attacks drop ammo mags" sort of design. I can also see Nu Duke and Bulletstorm implementing a Overkill mechanic where gibbing gives health and can be upgraded to alos drop armor and ammo.

    • @ohno5507
      @ohno5507 2 года назад +5

      Halo CE had this. granted it was a glitch from double tapping the reload button, but it does have it and the game is much better for it. I wish the other Halo games had that mechanic, because I think magazine sizes can be a nice way to balance the presence of a weapon, but having to stop and wait for the reload can be really annoying. Glad this game could take that approach!

    • @brandonrogers331
      @brandonrogers331 2 года назад

      I don't get it, if your just going to skip the animation why have it in the first place? Why not just be like a typical arena shooter and ditch reloading all together?

    • @drivanradosivic1357
      @drivanradosivic1357 2 года назад +2

      @@brandonrogers331 well, console shooters happened, which are less intense then Arena shooters, so finding a way to implement both reason to weapon swap(off screen reloading) and change weapons(certain weapons are better for XYZ effect) would make the Console generation more interested in Arena Shooter lites and later into Arena shooters proper.

  • @wanpokke
    @wanpokke 2 года назад +92

    It's a welcome change as a third entry. I loved the first reboot, but the second felt off with the random worlds and looter shooter aspect. This is the best possible route that they could've gone with

    • @talonmage40k
      @talonmage40k 2 года назад +2

      Agreed. I liked the second one, but didn't care as much for the looter shooter element they added.

    • @Xighor
      @Xighor 2 года назад +1

      It's lost its his identity feels more like a Doom ripoff now..
      Graphics look like Overwatch

    • @supercard9418
      @supercard9418 2 года назад +10

      @@Xighor reboot never really had an identity to begin with LOL. each game is vastly different from the last. fym

    • @Xighor
      @Xighor 2 года назад

      @@supercard9418 Shadow Warrior from 2 was not vastly different
      Only felt like a next gen upgrade
      But 3 just looks and plays like Doom when it's not supposed to be like Doom

    • @valdo64able
      @valdo64able 2 года назад +5

      @@Xighor and Shadow Warrior 2 played like borderlands but worst.. yeah we are never gonna agree with each other

  • @scottdixon4366
    @scottdixon4366 2 года назад +61

    I remember watching a gameplay reveal for this a while back and I was impressed with just how fun the game looked. Glad to hear the game turned out well

  • @hattoripool1533
    @hattoripool1533 2 года назад +54

    This game is missing some stuff like a chapter select, a harder difficulty and some other stuff but I will still buy it

    • @LiberatedMind1
      @LiberatedMind1 2 года назад +2

      That's a shame. A short campaign that you have to play through start to finish each time seems repetitive.

    • @HallowedPurple
      @HallowedPurple 2 года назад +2

      @@LiberatedMind1 ah fuck, that might just ruin it for me

    • @GamingGamer1000
      @GamingGamer1000 2 года назад +1

      @@HallowedPurple It will be ruined for you. I bought at full price ($50) and fully beat the whole game in 3 hours. I can replay it but theres no new game+, so ill just do the same thing but slightly faster. I guess its for you if you like doing the same mission over and over. The entirety of this game felt like one mission. Shadow warrior 2 was my favorite game of all time, but this game is the biggest scam to me.

    • @LiberatedMind1
      @LiberatedMind1 2 года назад

      @@GamingGamer1000 Ah that’s unfortunate, definitely going to pass. They should add horde mode or something at least.

    • @HallowedPurple
      @HallowedPurple 2 года назад

      @@GamingGamer1000 yeah I don't plan on buying it

  • @jaroslavpohoral1897
    @jaroslavpohoral1897 2 года назад +135

    I like how every game in the reboot series is different so you will always find something for you.
    The first one from 2013 is this wierd mix of old school and new school but never sticking to either of them. It's an above average shooter which can satisfy people who like the New Wolfenstein games for example. Kinda arena shooter but somewhat inspired by the military shooters of that time.
    The second game is like a mix of DOOM 2016 and Borderlands. Coop looter shooter with RPG elements, open areas and fast pased movement. It can be better or worse than the last one depending on your preference.
    And this one is a DOOM Eternal clone. Smaller areas, no more RPG elements and it's more refined and more tightly packed experience. Like they cut all the bullshit from the last two games. But once again someone might prefer the previous games.
    Each game is different and great in some way. No matter if you like more linear and "realistric", more open and RPG inspired or something in between.
    I personally love all three 3 games even if the series kinda has no idea what it truly wants to be.
    I think you would kinda enjoy the first one, it would bore you in few hours but you would not hate it.
    You would probably hate the second one. Like it's the complete opposite of what you like.

    • @MieheKnoi
      @MieheKnoi 2 года назад

      Jaroslav Dohořal

    • @Joshrouss
      @Joshrouss 2 года назад +1

      I like this comment because personally I really like shadow warrior 2 even if some people didn't, it was always cool to see what over the top gun you got next, or chainsaw sword

    • @ghoulbuster1
      @ghoulbuster1 2 года назад +3

      I have played every shadow Warrior game including the classic.
      All of the games are different enough that I like each one for different reasons.

    • @Joshrouss
      @Joshrouss 2 года назад

      @Brupcat well weapon drops aren't rare at first, but yeah I actually didn't like gems at all

    • @brandonrogers331
      @brandonrogers331 2 года назад

      I agree, I like the first two but dislike the third.

  • @ShinPepsiman
    @ShinPepsiman 2 года назад +15

    Another game where it's like the devs just read my mind and crafted it just for me. The colors, artstyle, environmental destruction, the unique enemies, the gore weapons. It's like a dream game

  • @themercenary4472
    @themercenary4472 2 года назад +29

    I feel like it’s worth bringing up that another excellent FPS F.E.A.R. will also reload your weapons when you swap to different ones.

    • @LyonPercival
      @LyonPercival 2 года назад +1

      wait really? i didnt know that hahaha
      finished it like 5 times... didnt expect it to have that arcadey feature

    • @drivanradosivic1357
      @drivanradosivic1357 2 года назад

      FEAR can do weapons swap reload as well? NICE! :D

    • @remarkableputter6622
      @remarkableputter6622 2 года назад

      I played f.e.a.r. 2 and it is probably one of the worst fps games ever made..the gameplay was so tasteless you couldn't continue after an hour...the game was so confused as to what it wanted to be...a psychological horror thriller or an fps shooter like call of duty ...

    • @drivanradosivic1357
      @drivanradosivic1357 2 года назад

      @@remarkableputter6622 what about Fear 3, or does that not exist?

    • @badgasaurus4211
      @badgasaurus4211 2 года назад

      @@remarkableputter6622 Play the original F.E.A.R. Enemy AI is excellent

  • @neobrutalist5233
    @neobrutalist5233 2 года назад +12

    To have a Kids in the hall reference in this video almost made me cry. You are a cultured man Mayo.
    12:45 I do believe Timesplitters 2 had manual reloads and would auto reload when switching weapons. It was also "kinda" an arena shooter.

  • @wymanrtaylor
    @wymanrtaylor 2 года назад +10

    @5:08 GmanLives was right 😂*
    *he said in his review that there was a D:E inspired auto shotgun and that “somewhere, UndertTheMayo is creaming his shorts”

  • @ControllerQuickSwaps
    @ControllerQuickSwaps 2 года назад +18

    I've always said, I'm happy if games take what works from Eternal and make it work for them. If you can borrow what works and make it work for you, that gives me more fun to have.

  • @karlklein2263
    @karlklein2263 2 года назад +17

    The reload mechanic here is also in deeprock galactic. A fps starship troopers themed left for dead style game. You can get a perk in that game that reloads any weapon you don't have out for 5 seconds. It's pretty great.

    • @placeadrien5566
      @placeadrien5566 2 года назад +2

      YES.
      (Also mayo please play deep rock there's litteraly no way you won't like it especially if you found fun in the more mediocre equivalent Alien Fireteam)

    • @placeadrien5566
      @placeadrien5566 2 года назад +1

      Although tbf Deep Rock doesn't really allow you to make as many quick switching combos due to the 5s wait time. It's still a pretty cool skillful mechanic that encourages using all your tools. I couldn't play without this perk, it's necessary to the experience (also took maybe a couple hours to unlock if I remember correctly, maybe more but anyway it's pretty early and the most meaningful perk alongside dash).

    • @ohno5507
      @ohno5507 2 года назад +1

      @@placeadrien5566 Personally I think the reloads are generally fast enough that it's not that needed, and weapons like the sawed off and utility weapons tend to already have an upgrade for that. Don't get me wrong, born ready is nice, but I don't think it's that essential to the experience.

  • @bruhder5854
    @bruhder5854 2 года назад +31

    Why did they release this game so close to elden ring? That move alone has probably killed like 90% of the possible audience engagement.

    • @David_Ace_Rej_Ollsan
      @David_Ace_Rej_Ollsan 2 года назад +11

      Game publishers don't care about when a different game releases unless it's direct competition.

    • @slappybagOG
      @slappybagOG 2 года назад +6

      Couldn't give a shit about elders ring, it's drab and depressed

    • @bruhder5854
      @bruhder5854 2 года назад +14

      @@smugplush it doesn't matter whether or not you're interested in either. It's simply a matter of how many eyes you're losing by releasing it this close to something that's already grabbed the attention of so many more eyes. Shadow warrior does not have that mainstream appeal like something like cod. They're targeting a large portion of the same audience as elden ring does (actual gamers). It's just not a good time for the game yet. April for instance has like nothing big and that could've given them far more attention because of that alone.

    • @Crowbar
      @Crowbar 2 года назад

      not just elden ring... horizon forbidden west, dying light 2, sifu.

    • @zackie8172
      @zackie8172 2 года назад +1

      @@smugplush you don't care, but most people do, elden ring surpassed horizon fw and cod vanguard in sales in the UK, if you don't think this will affect the sales of Sw3 you're delusional

  • @teabags8844
    @teabags8844 2 года назад +19

    Gameplay looks fun af, I love the past 2 games and Doom eternal . I was so hyped for this until the devs gave into the woke mob and fired lo wangs voice actor for being white (which delayed the game), the replacement has nothing on him

  • @DemonKnight94
    @DemonKnight94 2 года назад +12

    Gun swapping reloads your guns is actually in Vanquish from 2010.

    • @stormcrow6473
      @stormcrow6473 2 года назад +1

      not quite the same way since you still have to tap the reload button before swapping plus I'm pretty sure that wasn't intentional

  • @ZaxxerDog
    @ZaxxerDog 2 года назад +40

    I love all these "they took inspiration from Doom Eternal" videos when really if you play the first game (that is the 2013 reboot) it's kind of the other way around. Shadow Warrior started doing stuff like dashing, a health recharge mechanic useful in the middle of combat, and a soft RPG upgrade system 3 yerars before Doom 2016. Oh and it absolutely combined linear level design with arena combat too. I can't believe how all these "old school FPS fans" managed to sleep on that game.

    • @fuckso2342
      @fuckso2342 2 года назад +3

      True but if we are being honest Painkiller was the first game that had linear level design with locked arenas.
      Edit: And Serious Sam can't believe I forgot about that one.

    • @PinkFloydrulez
      @PinkFloydrulez 2 года назад +1

      @@fuckso2342 serious sam?

    • @BlueLightningSky
      @BlueLightningSky 2 года назад +3

      Linear levels followed by Arena Combat have existed since the second age of FPS with games like Serious Sam. I can't believe how these "real old school FPS fans" missed out on a whole generation of games. The first reboot was an unholy mix of post classic shooters and the trends at the time. Linear corridor shooters. A lot of the stand out shooters were like that. Good but ruined because CoD/Gears/Halo was very popular.

    • @ZaxxerDog
      @ZaxxerDog 2 года назад +3

      @@BlueLightningSky I never said that any individual mechanic in SW 2013 was new, even Flying Wild Hog themselves used some of those same elements in Hard Reset, their previous game. And FWH is coming from former People Can Fly people anyway so Painkiller was always a strong part of their games' DNA.
      As for the quality of the game itself I disagree, I always really liked how SW 2013 put more emphasis on melee combat but still had a full "classic FPS" arsenal of weapons and chose to somewhat nerf that in favor of the katana. Once you started playing the game with a "my main weapon is the katana and everything else is secondary" mindset everything came together really nicely.
      And the level design really wasn't Painkiller levels of linear but that's actually another thing that's very similar to how the new Doom games are doing things. People just got used to that flavor of linearity by the time Doom 2016 came out I guess even though complex level design is really something that's missing from the new Doom formula.

  • @colemanbubar5098
    @colemanbubar5098 2 года назад +36

    Half life and it’s sequel also have a similar reload mechanic, where if you’re off a weapon for a short time, it’ll reload itself

  • @MrMadXenomorph
    @MrMadXenomorph 2 года назад +2

    It's really cool that you're reviewing all those unique modern movement shooters. Glad to see somebody actually expand on the subject. I would suggest you to check out some of the less talked about titles and maybe make a 25-30 min video reviewing all of them in a bundle? I think that would be pretty neat, something a little bit different than your usual videos.
    Games I think you should check out:
    - My Friend Pedro - yep, it's still technically a movement shooter, it just happens to be in 2D
    - Severed Steel - F.E.A.R. mixed with Titanfall
    - Get To The Orange Door - weird wave-based sandbox with a lot of mobility options and guns
    - Acid Spy - literally nobody played this game, still pretty interesting mixture of stealth, walljumping, sliding and jump pads
    - BoomerangX - very responsive teleporting mechanic, insane mobility

  • @iskullyi910
    @iskullyi910 2 года назад +3

    As a pretty long time fan of the Shadow Warrior franchise, I'm glad to see more people enjoying it. It's also super nice seeing someone's fresh perspective on the whole thing. as far as the story goes, yea all three of them boil down to go beat big thing and win, but seeing returning characters was nice and as a fan I loved the story. Seeing this game take inspiration from ghostrunner, Doom and even relying on some of it's own mechanics from previous installments was super satisfying for me.

  • @steakjacobs1803
    @steakjacobs1803 2 года назад +3

    12:18 Serious Sam 4 has a similar mechanic where guns that have to be reloaded can be done passively by initiating the animation and switching to a different gun for a while. If you switch back too soon, you're punished by having to start the reload animation again, so it encourages you to keep swapping to different guns depending on the situation.

  • @mastadodo
    @mastadodo 2 года назад +3

    According to Steam User Reviews it takes 5 hours on average to beat the game. That's extremely short, especially nowadays.

    • @underthemayo
      @underthemayo  2 года назад

      I'll take 5 hours of SW3 over 20 hours of Alien Isolation any day. But I agree that this game's price is too high for it's amount of content.

    • @blackops2134
      @blackops2134 2 года назад +3

      @@underthemayo n I think most people would disagree with u

  • @hattoripool1533
    @hattoripool1533 2 года назад +5

    Am I the only one who gets Devil May Cry Dante vibes from this version of Lo Wang

  • @poposterous236
    @poposterous236 2 года назад +27

    I played the crap out of Shadow Warrior 2 and loved it for a bit - then it became exhausting and gave me weird dreams (some of the enemies are women that die screaming bloody murder - kind of PTSD inducing). Its really well designed and I love the first person swordplay. SW3 looks like it improves it in every way - actually in severe ways (the arsenal got a little out of hand in SW2 tbh).

    • @mdd4296
      @mdd4296 2 года назад +2

      The trend of putting random female enemies in doesnt do well for our mental health lol.
      Even Elden Ring's female scream are so much more high intensity than the counterpart. Or atleast, in my impression.

    • @adamdavis1737
      @adamdavis1737 2 года назад +2

      This is going to be more streamlined than Shadow warrior 2
      Two was kind of trying to be this weird procedurally generated looter shooter
      Fun to play in co-op though
      But this one has a more linear focus

    • @stealthbrawler
      @stealthbrawler 2 года назад +3

      Is it normal to be traumatized by women screaming like that? I haven't really had a problem with that at all, so either I'm a psycho or just....
      Built different.
      I am not sorry.
      But seriously am I suppose to feel off-put by women like enemies dying after they try to kill me?

    • @adamdavis1737
      @adamdavis1737 2 года назад +1

      @@stealthbrawler I think it's probably tough for women who have been through something abusive etc. to hear it
      I don't think it's something considered universally traumatized

    • @Demonmatamon
      @Demonmatamon 2 года назад +2

      @@stealthbrawler just means you have a heart dude, don't think too hard about it. Hearing a woman in distress or pain audibly is pretty disturbing

  • @DarklordKermit77
    @DarklordKermit77 2 года назад +9

    FINALLY.
    2 YEARS AND 500 MILLION DOLLARS MADE, AND A FANBASE THAT IS STILL AS ACTIVE AS IT WAS IN 2020, AND FINALLY SOMEONE HAS DONE WHAT WE THOUGHT EVERYONE WOULD'VE BEEN DOING IMMEDIATELY.
    FINALLY THEY'VE TAKEN WHAT ETERNAL TAUGHT THEM.

    • @doommaker4000
      @doommaker4000 2 года назад +2

      Meanwhile, Shadow Warrior 2013

    • @DarklordKermit77
      @DarklordKermit77 2 года назад

      @@doommaker4000 DOOM Eternal came out 7 years after that game what are you on.

    • @connorb1844
      @connorb1844 2 года назад +1

      "Finally"? Games don't just pop out into existence. I think it's impressive that it only took 2 years

    • @PaNDaSNiP3R
      @PaNDaSNiP3R 2 года назад

      This game sucks

    • @DarklordKermit77
      @DarklordKermit77 2 года назад

      @@PaNDaSNiP3R is it too hard for you, how about something like The Last of Us 2

  • @cqh948
    @cqh948 2 года назад +1

    You are literally just handing me games to buy and play. From turbo overkill to warstride challenges and now this. Keep making videos on games like this because I've never been more boredom free in my life. So happy I found your stuff man!

  • @dootslayer3907
    @dootslayer3907 2 года назад +5

    Glad to have this to play on my birthday. The gameplay is fun and that is what we need more of. Also Hoji has the same voice from the first rebooted game in 2013. I like it honestly but to each their own.

  • @richardnash5588
    @richardnash5588 2 года назад +2

    Great review! I was on the fence on this one seeing the other reviews but you've highlighted precisely the things I'm looking for in an FPS! Will definitely get. Keep up the great reviews

  • @MishIssel
    @MishIssel 2 года назад +4

    They made the backpack reload from Halo CE into a mechanic. That’s awesome

  • @sitodev
    @sitodev 2 года назад +6

    That reloading system is great, I was surprised hearing you describe it since it actually sounds like it was directly taken from the Project Warlock 2 demo from a few months ago, even down to the sword, although PW2’s claymore operated on a stamina system. I highly recommend you check that out.
    And just to be clear, I’m not saying they copied PW2 or if they did that that’s even a bad thing, it’s an amazing system, I just thought that was worth pointing out.

    • @drivanradosivic1357
      @drivanradosivic1357 2 года назад +1

      agreed, if there is a Nu Quake, Nu Duke Nukem, Bulletstorm 2 and Nu Blood, the weapon swap reloads offscreen is a great feature as well as "melee attacks give ammo drops" which would give them bettercombat flow if a reload mechanic is implemented. Hell, even just the weapon swap skips animations would be great.

  • @eradicatedpulse6896
    @eradicatedpulse6896 2 года назад +3

    So you’re telling me shadow warrior 3 began development right after doom eternal? As in March 20, 2020 and was made just in under 2 years!?

    • @underthemayo
      @underthemayo  2 года назад

      No, but during it's development it definitely took influence from it's design philosophy and has a very similar feel.

  • @TheBigH
    @TheBigH 2 года назад

    19:00 You know when Mayo reaches THAT level of volume and enthusiasm, it's gotta be a good time

  • @engine4403
    @engine4403 2 года назад +3

    I find it funny that autoreloads after switching off were only things in half life 2 and team fortress 2 at as far as Im aware atleast. More prevalent in tf2 as only a few weapons had it but those that did benefit the playstyles immensely

  • @danielgeronimo5538
    @danielgeronimo5538 Год назад +1

    Now imagine if Blood and Duke Nukem 3D had a come back like this. The Build Trinity has to come back

  • @zachgoodrich6100
    @zachgoodrich6100 2 года назад

    I enjoy the Shadow Warrior IP. With the patches added in Shadow Warrior 3 I was able to do chapter select mode a picked up the one upgrade orb that I missed thus achieving all achievements in the game itself making Shadow Warrior 3 game #15 on Steam to become part of my Perfect Games list out of the 16 Perfect Games of mine that I'm currently rocking on Steam. The game after that on my forementioned Steam list of Perfect Games is fellow 2022 first person shooter Forgive Me Father. There's a special place in my heart for boomer shooters having Doom, Quake, Duke Nukem 3D, and others as parts of my gaming childhood. Nice video review btw!

  • @KaiKrimson56
    @KaiKrimson56 2 года назад +5

    This looks really awesome! I'll have to check this out in the future. I think the next Doom game should let you use The Crucible as a melee weapon to gain ammo and have it on a cooldown like the Chanisaw but also make the Chainsaw an option for people who want to get ammo "the classic way".

    • @fuckso2342
      @fuckso2342 2 года назад +3

      While I like chainsaw I think getting ammo back with a sword like in SW3 looks more fun. Slicing enemies with sword fluidly and quickly in the heat of combat is great. A Crucible like sword that you can manually slice enemies(not glory kill) to get ammo back would be a great in future Doom game.

    • @KaiKrimson56
      @KaiKrimson56 2 года назад +2

      @@fuckso2342 The way I imagine being able to use the Crucible or Chainsaw would be is between missions, you could change the Doomslayer's Weapon loadout so you can have Chainsaw or Crucible as Melee, bring the Pistol back as an option if you don't want to use one of the other guns, and be able to only choose BFG or Unmakyr as your Ultimate Weapon. It would invite a way to potentially add more weapons, make Crucible and Unmaykr more viable, simplify options without limiting them while making you make choices that impact gameplay, and make true Pistol Starts an option again in Modern Doom.

    • @underthemayo
      @underthemayo  2 года назад +4

      I think the hammer is gonna become repurposed as the chainsaw.

    • @drivanradosivic1357
      @drivanradosivic1357 2 года назад +1

      @@KaiKrimson56 for the Pistol, IMO if there was a Small Freaking Guns patch or new game gets the small arms, I can see them as a "switch between bullet pistol, slug shotgun handcannon and a Plasma revolver and kills drop ammo for their ammo type" meaning pistol drops bullets, Slug handcannon drops shells and Plasma revolver drops plasma. this would make them utility weapons while also giving them a place in the arsenal.

  • @tromboneman4517
    @tromboneman4517 2 года назад +6

    This feels like an updated version of Doom Eternal.

    • @hansolo631
      @hansolo631 2 года назад +1

      But shorter, smaller in scope, and from the sounds of it, much easier.
      Also, this is a personal pet peeve, but I hate comedic FPS protagonists. It's one of the reasons Doom is so iconic and Duke Nukem was left in 1996. Silent protagonists forever.
      Looks like a good game though for sure. PC Gamer trashed it entirely on woke grounds, which bugs me to no end.

    • @Fruitpunchyearsago
      @Fruitpunchyearsago 2 года назад +3

      @@hansolo631 Duke was left because gearbox bought him and only made one game that wasnt very good.

    • @hansolo631
      @hansolo631 2 года назад

      @@Fruitpunchyearsago Look into the Doom wadding community. There are tons and tons of iwad replacements of stunning quality for Doom. Infinite content. Duke 3d, not so much.

  • @joshuamooney4509
    @joshuamooney4509 2 года назад +20

    After Shadow Warrior 2, I was so aggressively put off by this series that I actually rolled my eyes when I first heard a third one was in the works.
    I am so happy to hear that this is nothing like the predecessor, and I now actually plan on buying it! Great review!

    • @ananon5771
      @ananon5771 2 года назад

      same,i hated the first two in the reboot,but this game seems to be so much better.

    • @BGRANT777X
      @BGRANT777X 2 года назад +3

      I'm the same, I bought it one sale like 5 years ago and have attempted to get through it about 3 times. It wasn't horrible, just so dull and repetitive with the least satisfying combat of any game.

    • @thegreatgonzales6813
      @thegreatgonzales6813 2 года назад +6

      @@ananon5771 Shadow Warrior (2013) was pretty good tho. It's Shadow Warrior 2 that became a lame Borderlands clone.

    • @ananon5771
      @ananon5771 2 года назад

      @@thegreatgonzales6813 SW1 just felt disjointed to me,like it was trying to be old-school,modern,and a hack and slash,and then ending up with something that fails at all 3,with none of the playstyles flowing into each-other in a cohesive way.
      the guns where also mostly not impressive (though i didn't beat the game) to me.
      also the controls where a mess that felt poor on both controller and keyboard and mouse.
      id complain more,but you probably had enough.

    • @thegreatgonzales6813
      @thegreatgonzales6813 2 года назад

      @@ananon5771 Nah man, I don't mind hearing your complaints, I have several with the game myself. I feel that the swordplay was excellent but there wasn't enough chances to use it and I 100% agree that the guns were pretty lame (especially since you're forced to use them in boss fights). The late-game enemies were also ridiculously bullet-spongey and it made combat a drag at times. I disagree about the controls personally, sure they were weird but I found them easy to get used to after a while and liked the simplicity of them, definitely not a game for controllers though. I quite enjoyed the mixing of old-school and modern styles as well, especially with all of the secret rooms and easter eggs to older games.

  • @maxgoldstein7202
    @maxgoldstein7202 2 года назад +1

    With recent trends, i was scared this was gonna suck, but im glad my suspicions were whisked away by this video. def wanna try it, thanks mayo

  • @Luk4zguy97
    @Luk4zguy97 2 года назад +7

    I've been watching your channel since around the time doom eternal was released. there was instantly something different in your style. You can be meticulous to a scientific level but you seem to always carry it with levity and appreciation. I can tell you're serious about having a good time and I think it confuses some people. I think it's beautiful! 😄♥️

    • @Luk4zguy97
      @Luk4zguy97 2 года назад

      @CessNight5672 "some of his opinions are valid" I think I understand what you're insinuating but you sound very arrogant making statements about the validity of others opinions. Maybe you just mean that you agree. But then say that instead of making claims about validity.

    • @Luk4zguy97
      @Luk4zguy97 2 года назад

      @CessNight5672 oookay then...

  • @stevekjr9563
    @stevekjr9563 2 года назад +5

    I've heard great things about SW3, and how closely it is to DE, which sounds great. Definitely gonna play this one!

  • @PizzaPartify
    @PizzaPartify 2 года назад +4

    13:00 I think Half-Life 2 also had a mechanic where not using a weapon for a long time would have it reloaded when you selected it

    • @deus_nsf
      @deus_nsf 2 года назад

      True, I tend to disable it in the developer console, it really doesn't belong in the Half Life experience in my opinion, especially in hard difficulty.

  • @dotcomgamingd5564
    @dotcomgamingd5564 2 года назад +1

    SO glad to hear your this happy with it. Now I am extremely hyped to play it

  • @iliailinsky6601
    @iliailinsky6601 2 года назад +5

    You just want every game to be doom eternal.

  • @griminale1334
    @griminale1334 2 года назад +3

    the game length and no new game+ is why I just have to wait for a sale and hopefully DLC. I loved the first two in this trilogy as well as the original so I am quite excited to eventually get my hands on it.

  • @shaungibson4527
    @shaungibson4527 2 года назад +12

    The Shadow Warrior reboot is one of my favorite FPS campaigns from the 2010's. It took the best elements of the Doom, Half-Life, and CoD eras of FPS's and seamlessly blended them together all while injecting its own unique identity into the mix. While it is a "the story is unimportant" kind of game, Lo Wang and Hoji have a genuinely well written bond. I'm not going to spoil anything but I sat through the entire end credits in complete silence with a tear in my eye. People say that Doom 2016 was inspired by Shadow Warrior 2013, while I don't know if that's true I could very easily see why people believe that.
    Then Shadow Warrior 2 came out. It's a poorly made Borderlands clone that took all of the worst aspects of the previous game and doubled down on them. I'm glad I got it when it was free on GOG. I'm so glad that Flying Wild Hog seems to have learned their lesson from that disaster.

  • @Condred
    @Condred 2 года назад +2

    The combat in SW3 is amazing; it's so smooth and all just flows together well.
    It's just such a shame that the short length, story, extremely linear levels, and lack of exploration held this game back.

  • @your_stepbro1756
    @your_stepbro1756 2 года назад +1

    4:14 "sometimes I had no idea what I was shooting or if I was hitting it"
    Felt that with doom eternal on a personal level.

  • @Evanz111
    @Evanz111 2 года назад +1

    Ooh, love seeing praise for a game coming from you!

  • @trentburgess7246
    @trentburgess7246 2 года назад +8

    5 seconds in and I'm excited to buy

  • @mominbutt7077
    @mominbutt7077 2 года назад

    Idk if it's in the reboot, but I remember shadow warrior to be notorious for a slim chance to do a stylish reload. That is so badass

  • @johnfortnite1987
    @johnfortnite1987 2 года назад +1

    Just beat it earlier today and wow, I am blown away. Such an amazing game, thanks for the recommendation!

  • @usonlyus7148
    @usonlyus7148 2 года назад +3

    Play shadow warrior 2013 it will change your mind about shadow warrior 3

  • @_tadoshi_
    @_tadoshi_ 2 года назад +11

    In case you played it, do you got any thoughts on Necromunda Hired Gun? Since it got kinda DOOM style combat I thought it maybe caught your eye

    • @bruhder5854
      @bruhder5854 2 года назад +10

      It's VERY Mediocre. The type of game that's made as a cheap cash grab.

  • @ryanburke1656
    @ryanburke1656 2 года назад

    dude I'm so stoked to hear you gush about how much you enjoyed this game. Today's my birthday and I can't help but feel like this game dropping today is a gift from the universe haha

  • @AzgarD555
    @AzgarD555 2 года назад

    Really exited to see what crazy "master levels" players will create for shadow warrior 3. Will definetly play them !

  • @b-retrogamer2324
    @b-retrogamer2324 2 года назад

    Started playing this the other day and man oh man. I am loving everything about this game.

  • @Seltyk
    @Seltyk 2 года назад +1

    I can see some ULTRAKILL influences in here too, especially killing enemies with guns to spawn health

  • @Smithy616
    @Smithy616 2 года назад

    Thanks for the awesome video and review mayo, and congrats on getting 100k subs!

  • @Aelith1
    @Aelith1 2 года назад +4

    you know originally i was like, damn this guy has some decent takes but honestly now im not so sure, SW3 was for all intents and purposes the definition of an "ok" game, saying "the best since" is a bit.... exaggerated?, that being said it's the internet, and you're entitled to your own opinion so go for it I suppose.

    • @underthemayo
      @underthemayo  2 года назад +2

      It's certainly the best FPS combat loop since DE. And I struggle to think of another FPS that's been this fun. COD failed, Battlefield failed, Halo infinite was mediocre. At least this has a really solid and confident combat loop.

    • @Aelith1
      @Aelith1 2 года назад +1

      @@underthemayo That is true, while a great combat loop is essential to the quality of the game, for me at least that doesn't define how good a game is, but i can actually see why it'd be fun for a lot of people, it just felt a little repetetive, maybe due to the aftershocks of doom eternal. I can see the allure it's just not for me I suppose

  • @raxzen-1610
    @raxzen-1610 2 года назад

    The reloading by switching is also present in vanquish, you might like that game too

  • @chris10878
    @chris10878 2 года назад

    I gotta try that shotty! Nice video as always man👍🏻

  • @pyromax6742
    @pyromax6742 2 года назад +1

    I'm just happy to hear mayo don't sound angry, disappointed, and depressed for once

    • @underthemayo
      @underthemayo  2 года назад

      It's been a rough couple years.

    • @pyromax6742
      @pyromax6742 2 года назад

      @@underthemayo yeah it has

  • @entertainmentwizard2703
    @entertainmentwizard2703 2 года назад +1

    Cannot wait to play this!

  • @bertruger
    @bertruger 2 года назад +2

    Great review! I am glad this is actually worth playing.
    Regarding the quick-swap auto reloading: Was it on the tutorial? Gman never mentioned this as far as I remember. I'm worried that this might actually be a bug and they would patch it out eventually. When I watched Gman's review, I was on the fence on buying this because I saw there was a reloading mechanic it a fast-paced FPS.

    • @MetalUndergroundDemo
      @MetalUndergroundDemo 2 года назад

      Gman is a trash reviewer. Stick to channels like Civvie and Mayo for first person shooters.

  • @roar104
    @roar104 2 года назад +5

    so, just gotta say, doom eternal was influenced by the shadow warrior reboot, not the other way around.

    • @prasadmangal5435
      @prasadmangal5435 2 года назад +1

      mutual, doom eternal took a little from reboot and 3 took a little from eternal

    • @roar104
      @roar104 2 года назад

      @@prasadmangal5435 you sure about that? Most of the things it looks like it may have been influenced by are also progressions of things in the reboot anyways.

    • @underthemayo
      @underthemayo  2 года назад

      You're right, this game was definitely not influenced by Doom Eternal. I apologize. Not in the resource management, the arena item color communication, the weapon swap incentives, the ammo limits, nothing.

    • @roar104
      @roar104 2 года назад +2

      @@underthemayo resource management had been in the 2 previous games. The clearly colored bright stand out items were also in SW2 but it was beams of light through items not glowing themselves. Similar design reasons though. Swapping between weapons was always faster and better than reloading (but they didn't auto reload in the SW reboots). I can see how this could have been influenced though. The limited ammo probably was inspired by DE. Everything else you mentioned here was done in the previous games.
      Other things you mention in the video like air dash and finishers either were in the games before or are similar to things in those games. Air dashing is a thing in 2 and in 1 you ripped the head off certain demons to use as a non rechargeable laser weapon. There's also demon hearts you could rip out and use to kill all minor ads around you. The drop to a final chance to survive instead of dying outright is also a thing in 2 though it was an upgrade that required you to get a kill in a few seconds to not die.
      All in all it's not like there's nothing that might have been influenced, but the amount that they took from DE as opposed to just upgrading/tweaking/expanding previous ideas of the series isn't as much as you'd think.

    • @underthemayo
      @underthemayo  2 года назад +1

      @@roar104 I mention things like the bright items because I'm saying that the went through the same thought process as id software did. You can look at the gameplay trailer from a year ago and see that the bright items weren't seen and the grapple points were not bright green. As they were making the game, they made items and interactables much louder in color to communicate better. The same thing happened through Eternal's process. It's not so much "this game took this from this other game". It's that they share similar philosophies in similar combat designs, so the same principals emerge naturally.

  • @noahthompson3098
    @noahthompson3098 2 года назад +3

    god videos are so painfully overscripted i feel like im listening to a game journalist talk about a game and not a normal person

  • @daveo7356
    @daveo7356 2 года назад +1

    Hey man, i just wanted to suggest that you try Rage 2. It may not have a lot of weapon swapping, but the arsenal is varied, you have a whole lot of abilities and it incentivises a fast and aggressive playstyle. It's made by Id too and you can see that.

  • @Pompadour_Pug
    @Pompadour_Pug 2 года назад +1

    I can't remember the game, but weapon swap reloads have been a thing for a long time in gaming, they're just used infrequently.

  • @chrll
    @chrll 2 года назад +2

    11:18 Well, Doom 3 and Return to Castle Wolfenstein had huge arsenal with manual reloading. Particularly on RTCW I enjoyed that mixed style.
    Because of the somewhat realistic setting of RTCW, reloading makes sense. But it also allows you to have every weapon you found, so it doesn't have the very unfun mechanic that Halo has of forcing you to abandon weapons.

    • @underthemayo
      @underthemayo  2 года назад

      I wouldn't compare the pace of combat in those games to this at all.

    • @chrll
      @chrll 2 года назад +1

      @@underthemayo Oh, of course! My comment was because you said there were only two options. And well, there is a third option.

    • @holdmyballista9151
      @holdmyballista9151 2 года назад

      Man. I love rtcw to this day. I just wish that the base game had a shotgun.

  • @CrimsonSp33d
    @CrimsonSp33d 2 года назад +2

    Dam
    Why the hell isn't there a preload option. Had no idea this was coming out but after this video and another, I bought it. I love Doom Etwrnal, and want this trend to continue

  • @devanboucher9584
    @devanboucher9584 2 года назад

    2022 is off to a great start for shooters! Serious Sam: Siberian Mayhem, Powerslave: Exhumed and now Shadow Warrior 3

  • @attractivegd9531
    @attractivegd9531 2 года назад +1

    Most of what was in DE was already in other games or mods, glory kills, weapons points, weapon mods, suit tokens, double jump, dash, all of it was in Shadow Warrior 1/2, Brutal DOOM etc.

    • @underthemayo
      @underthemayo  2 года назад

      Exactly. That's what i said in the intro. That's why that stuff doesn't make DE the game it is. It's the player accountability and resource management underneath.

  • @shortign
    @shortign Год назад

    All thr things missing here were added on the lateat updates and I love that they listened to that

  • @comics_lord6217
    @comics_lord6217 Год назад +1

    just wait for EVIL WEST = Red Doom Redemptiont/ God of War but with guns

  • @PrideOnInsightGamer
    @PrideOnInsightGamer 2 года назад +1

    Will you be following up on this game UnderThe Mayo? I'm curious about what further thoughts you might have upon deep-diving into the mechanics.

  • @DeadPixel1105
    @DeadPixel1105 2 года назад

    1:57 KIDS IN THE HALL!!! No way! I thought I was the only human being that still remembered that show! The second I heard you say "Bruce McCulloch", I was like "Wait... Wait, WHAT?"

  • @bruhder5854
    @bruhder5854 2 года назад +1

    Have you played gunfire reborn yet? It's an fps roguelite which I think you'd enjoy doing a video on.

  • @cheater00
    @cheater00 2 года назад

    Hey Mayo, the voice is trying to go for Terence McKenna. He is an "LSD philosopher" who has been sampled by countless psychedelic trance bands. They'd often put a phaser on his voice to make it more spacey sounding, and that's audible here too, it's this weird tone to the voice like it's coming out of a long plastic pipe. Listen to Shpongle - A New Way To Say Hooray for an example of exactly this.

  • @Breakaway-ic5gj
    @Breakaway-ic5gj 2 года назад

    Oh, a fanning revolver. I've wanted that in Doom for so long

  • @greedy_onigiri
    @greedy_onigiri 6 месяцев назад

    Damn you got me hyped Mayo. I'll definitely check it out

  • @TheSinlessAssassin
    @TheSinlessAssassin Год назад +1

    I'm happy to hear all of this because all that most people ever talk about is BOO HOO IT'S TOO SHORT NOT ENOUGH CONTENT!!! Like, dude, so the game only takes 5 hours to beat? Classic games were even shorter but you still replayed them so you can do it better each run, right? That's how I felt with this game. I love Doom Eternal and its length and content, but for a quick, similar, and concise experience, I go to this game.

  • @RollieReee
    @RollieReee 2 года назад +1

    Now i know what game i will buy next

  • @shmeagleton
    @shmeagleton 2 года назад

    It’s so nice to hear when Mayo falls in love with a game

  • @valdo64able
    @valdo64able 2 года назад +15

    Well gentlemen, we live in a world where Deathloop got a metascore of 88 (also GOTY nomination) and Shadow Warrior 3 has 73...

    • @ericdesjardins1854
      @ericdesjardins1854 2 года назад +12

      Yeah game journalists are a joke at this point.

    • @brandonrogers331
      @brandonrogers331 2 года назад +1

      Didn't play deathloop but I'd give this game a 4/10. Apparent that I'm in the minority but I thought this game was rather bad.

    • @genuser135
      @genuser135 2 года назад +2

      Whilst I liked this game, deathloop was way better.

  • @montlejohnbojangles8937
    @montlejohnbojangles8937 2 года назад

    I mean that's just a great in depth review right there. Definitely got yourself a new subscriber. ✌️

  • @Boltboy-kh7yw
    @Boltboy-kh7yw 2 года назад +1

    I wana see hugo play this
    Just seeing his reaction to the influence of doom eternal in this game

  • @MichaelJohnson-uo3ef
    @MichaelJohnson-uo3ef Год назад +1

    The Biggest issue is this, the reboot of shadow warrior was a souls like fps, shadow warrior 2 was a looter shooter in the vein of borderlands, shadow warrior 3 is now a doom inspired fps and its honestly killing the franchise because it cant just pick a lane and refine it. It leads to massive jarring changes and as well the story just forgets its self every single installment and its better to just play the one that looks the best to you.

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад

      At what part of any of the fast moving and shooting looks like Souls?

  • @fullauto86
    @fullauto86 2 года назад

    I was waiting for this video!

  • @BasementMinions
    @BasementMinions 2 года назад

    Oh man this looked fun but that reload mechanic makes this a must play!

  • @nitaigauradasadasanudas
    @nitaigauradasadasanudas 2 года назад

    Jesus christ its been so long ever since i even touched a game in the franchise, the last shadow warrior i played was the original with all of it expansions, which i did before covid started. Im hyped to get back into it after seeing this video!

  • @RacingSnails64
    @RacingSnails64 2 года назад +2

    OH SORRY, MY EMOTIONS ARE MAKING ME TESTY!
    My goodness this game *is* gorgeous. Also, a Full Auto Shotgun?? My interest has been doubled.

  • @-r1ch0-16
    @-r1ch0-16 2 года назад +5

    The reloading mechanic is very nice because it also encourages to not use a the same weapon for too long

    • @PoisondBacon
      @PoisondBacon 8 месяцев назад

      That’s like my favorite thing about doom eternal and this. Using every gun is so satisfying

  • @AlBakerDev
    @AlBakerDev Год назад +1

    This video made me buy the shadow warrior bundle on Xbox… I feel the same way Mayo does about it, lots of fun. I wanted some doom style play, but has enough of hell for a bit. Rage 2 is fun, combo system is similar, but mechanics are slower. This is a lot closer to doom eternal speed, and a fun change of pace. Ironically it’s still demons, but visually much different.

  • @dazedandconfused5711
    @dazedandconfused5711 2 года назад +2

    I'd also reccommend a game called 'ULTRAKILL'
    Its fun as fuck and has more weapon combos than DOOM.

    • @GameJunkyard11
      @GameJunkyard11 2 года назад +2

      He's already made two reviews of Ultrakill, he doesn't like it

    • @GameJunkyard11
      @GameJunkyard11 2 года назад

      @@smugplush yeah I mean he personally doesn't enjoy it, of course he respects it.

    • @dazedandconfused5711
      @dazedandconfused5711 2 года назад

      @@GameJunkyard11 I've seen the first one but not the second one, can you link it for me?

    • @underthemayo
      @underthemayo  2 года назад

      I do enjoy Ultrakill. When I force myself to go for low times and high style meter. And I like the cyber grind a lot. Criticizing the game's lack of incentive for first time players is very different from me not liking it.

  • @Zibit21
    @Zibit21 2 года назад

    12:29 - THIS IS SOOO GOOOD!!!
    I hate how in DE the Heavy Cannon mastery removes the limit on micro-missiles. Having only 6 and having to wait for them to reload just feels right. It's a clear indication of when to switch to another weapon. I guess more experienced players do well without it, but for me... it just works.

  • @mustard7306
    @mustard7306 2 года назад

    I think you've convinced me to get it when it goes on sale.

  • @Mastermagi01
    @Mastermagi01 2 года назад

    I can feel my computer turning into a nuclear reactor just playing this video