I wanna cry, my father bought it to me when I was 13, 1 month later, I got a microsoft Joystick, and 11 years later I became a pilot (civil)... and, the BOOK, ooh that piece of art, it's a classic of virtual aviation book!!
This intro for me harnesses a lot of emotion. The calm night before, you lament on your past and your family and what is to be... you wonder if you will make it past tomorrow, whatever challenge that may be. In your deepest thoughts, you finally discover why you are fighting, and you carry those emotions into battle... and then you win.
I still remember seeing the official website for this game (along with most its front cover art on there) in the Windows XP Tour back in the early 2000s when I first used an HP Pavilion 710 CTO PC in 2002, which was the first HP PC I ever used, and in general, it was the first Windows XP PC I ever used. Sadly, I believe Microsoft shut down the website for this game in late 2013 (thirteen years after this game was released and twelve years after Windows XP was released) since support for some of their classic games was discontinued several years earlier, but it can still be accessed via the Internet WayBack Machine Archive. I really have to purchase this game sometime seeing how fun it is.
I actually Liked the comic book style of the interface, cutscenes and intro.... Of course, it would be better if for the animations, the scans, or the drawings were done on more detail.... rather than just zooming around some drawings..... It was a good Idea, Just not the right Illustrations.... (sigh) I actually drew back then my own "would-be" Illustrations to complete the european blanks.... they never took off as I lacked some tools,.... but, great game anyway
I got this game while in 2nd grade and it immediately captivated me and made me fall in love with flight sims. Im so glad that while my friends were playing Harry Potter I got to fight the battle of midway.
I will forever remember this game, Combat Flight Simulator 2. I spent countless hours on it, joined my first clan/squadron, met people on IRC, modded the game and so so so much more. I loved the freedom in it and the community. I love the Intro so much. Great game. My first ever game mod was with this game. I tried making "homing" missiles. Instead of using scripted events, I turned a "plane" into a "missile" by using a missile SAM model and then altering the behavior of the plane. Then I customized the weapons on the plane and gave it a flak firing turret. When it got near another enemy plane, it would fire the flak, self-destructing itself, like a bomb. It actually worked really well. The main problem was the AI in CFS2 was very "hardcoded" for certain behaviors and I spent hours looking into it and it wasn't possible to change. So after the initial pass, the missile plane couldn't "catch" up and get close enough again. It would always stay a certain distance because the behavior is set to stay a relative distance away and fire guns and it's unchangeable. I had countless posts about this and I thought it was a really clever workaround. I even make the missiles take-off and go towards approaching aircraft. Everyone else did scripted events. I'll always remember the effort and time I put into it.
Me, I remember seeing a screenshot of the official website for this game (which sadly has been shut down since November 2013, along with websites for other Microsoft games like Monster Truck Madness 2, Midtown Madness 1, Midtown Madness 2, Midtown Madness 3, etc.) in one of the tour clips of the Windows XP Tour on my HP Pavilion 710 CTO PC with Windows XP Home Edition on it back in 2002 (which I haven't had anymore as of 2004 due to technical problems, even though it's sadly extremely rare nowadays). I've always wanted this game since then, but never had it until I bought it on eBay this year in 2018 (over sixteen years later). Ah, the memories!
Nostalgia. Played this on my Duron 700 system back in the day. The comic book cut scenes I thought were really good. Nice to be reminded that pilots are human beings
Simpler times back then :) Ive been digging out some old addons I did for CFS2 circa 2002, and have been uploading them to websites...think I might end up reinstalling, seeing all the awesome addons still out there for CFS2 :)
I remembe playing this years back, first campaign for the IJNAF I had such fun moments as downing American planes when we raided their island base, they were maybe 100 feet above the water, no chance to eject, then there was the time I got my nose lit on fire, shot down the SBD who did it, and STILL landed safely on the carrier which was merely a couple hundred yards away.
Best combat simulator in history from my point of view. They accepted the limits of the time and made it very realistic with simple but effective ways. You really feel each moment. And honestly, I was a pilot, and this has the best movements from all time for a simulator. I am so tired of those pseudo marvellous modern simulators where they promise you the best physics and all buttons, just to notice that the fucking plane performance is like if your plane was a giant balloon. With Microsoft combat flight simulator 2 and Microsoft Flight Simulator 2004 they really cathed the real feelings of flying. A man inside of a machine. But Combat Flight simulator 2 was made with such love in each detail and counted with such great pilots behind. That modern sims just can't give the same thing in most of cases. This is the perfect example that Physics or graphics are not equal to better sim in all cases. "I was a pilot I said" this game made me want to become a pilot, I was able to archive the ULM license, but later with no money or future on that world I needed to give up that dream. At less I flew two times alone.
Really Sad I can't play this anymore. Dad bought this for me for Christmas in 2000 and My best friend Joe and I used to play the ever living crap out of it.
I also have 1946, but find CFS2 more fun to play..IL-2 requires lots of concentration and quick actions, whereas CFS2 you can set up on a heading half way across the ocean in a P-38, trim her out, set the fuel and mixture and whatnot and just walk away...I flew from Arabeksan to Yap like that...half a dozen of us...I ended up with so little fuel that about 5mi out I had to shut down 1 engine to conserve enough fuel to land...was the most fun Id had in CFS2 online...
I only have disc 2 -_- this game was the best I remember playing it when I was like 5...my dad would fly and I would shoot at the planes using the space bar :)
I think its more fun than IL-2, but that is because it is not as complex...planes are easier to fly, the enemies CAN be easier to kill...multiplayer is more or less gone now that the MSN Gaming Zone is, but still fun to be had, offline and online.
Sidewinder...good joystick. I still have my old one, but it needed to be recalibrated every couple of days... The best addons, IMO, are the FDG Weapons, AF=Midway (particularly their enhanced DPs for ships) and K Malinowski's aircraft (P-47s, Ju-88s, etc). Those addons will really make CFS2 look like a whole new game!
I've misplaced both copies cfs2 and cfs3. This vid brings back alot memories. Thanks! I still use my Force Feedback 2 joystick to fly FSX. Works just as good as the day I bought it except Microsucks no longer supports it! Oh well. Go fly something!!!
Well these were F4F Wildcat`s, this scene I believe is based on the dogfight between Saburo Sakai and Pug Southerland! The F4F and A6M2 Mod.22 had the same power (1000hp) but different design philosophies: F4F - Good in a high speed dive and high speed turning. Good pilot protection, and self-sealing fuel tanks, takes a beating. Made to survive the long-haul and live to fight another day. But it was heavy, so no good in a low-medium speed turn or climb against the Zero. A6M2 Mod.22 - Good for turning at low to medium speeds, and climbing No pilot protection, no self-sealing fuel tanks, not so good at absorbing damage. But because of that it had excellent maneuverability at lower speeds and an incredibly long range. People have to read a little bit about Japanese war-time history, and understand that the Zero was made with the philosophy to deal that one decisive strike (such as intended at Pearl Harbor and Midway) and gain superiority before anything could actually shoot it down. This was because all the civil wars the Japanese had fought in ancient times, were usually decided by that one major battle with everything on the line. Not only that, they were also lucky enough to win decisively in major battles on the world stage pre-WW2 as well. If a sustained fight started (which the Zero was ill-equipped for), the Zero pilot was in most cases expected to do his best, and entirely dodge without a scratch, then counter-attack, to make up for his moment of weakness, rather than dodge and get the hell out to contemplate what he did wrong. Both planes were equally matched in top speed. Both were about equally armed against each other. The Zero`s wing mounted 2x20mm`s would pound even the F4F`s heavy and durable construction, the nose mounted 7,7`s would only be effective against control surfaces (thats how Sakai won the fight against Pug). The F4F`s wing mounted 4x M2 .50 cal`s was just as effective against the Zero`s unarmored lighter construction! The F6F Hellcat was actually no better in a low to medium speed dogfight against the A6M2 and A6M3`s than the F4F, I dare say it was actually worse. But it approached them, and in many cases were better, in a climb. And because of the much more powerful engine it was way faster in a straighter line. The Zero was actually highly technologically superior in many aspects vs Allied aircraft until the wars end, specifically in durable light weight metallurgy and metal plating technique, I recommend watching a documentary that includes designers and engineers behind the Zero to get a better grasp on that aspect. What made the F6F Hellcat appear invincible against the Zero was properly trained pilots for the F6F and the loss of experienced and highly trained pilots for the Japanese at Midway and Guadalcanal and Santa Cruz respectively. With few left to wisely and effectively utilize the Zero`s remaining strength (turning), and an inefficient pilot training program, and ineffective tactical doctrines, the Zero was no longer a sizeable threat as a fighter aircraft. Some Japanese Fighter Pilot veterans also say that technically, the Zero was actually not a warplane per say, because it couldnt take a beating. They even go as far as saying they did not have proper fighter aircraft until the KI-84`s and N1K`s started rolling off the assembly lines (Too few, too late and riddled with childhood bugs). In short, all of these planes were excellent, but had to be flown each their way according to their intended roles! F6F = Use power to their advantage, speed = life, trade speed for gaining distance and thus altitude, which can be used to attack with less risk. Use speed and high speed turns to avoid attacks. F4F = Lacks the power, but still has the advantage in a dive, had to be flown a bit smarter, such as the Thatch weave for example, to deal the knockout punch. Use diving speed or tactics such as Thatch weave or Lufberry circles to avoid/thwart attacks. For both of the Grunmans, a long well placed burst at deflection was what usually ended the fight. A6M2-3 = One decisive strike at a deflection angle with short cannon bursts, use positioning and/or superior maneuverability to stay on an opponents tail, and maneuverability, expertise and confidence in technique (rather than aircraft specs, at this point) to dodge and counter-attack! The pilots of all these fighters had one thing in common though, they were probably bat-shit crazy and had loads of guts!
According to Wikipedia, the Wildcat had 1200hp while the Zero only had 950. The weight difference (more than 1 ton) made up for the relative lack of power, and then some.
89Sunbird Numbers vary, some M2 and M3 Zero`s came with a bit more, others a bit less. 200hp give or take 1000hp is actually not that much when compared with for example 50 vs 120, as it could vary with as much as 200hp with just a slight adjustment of the ignition distributor, bad ignition leads, fuel system (carburettor or injection), air density, temp and humidity. On the ground they might assume each factor and jet the carb accordingly, but going up there the conditions might be different than prep-work was done for. There were also different batches of aviation fuel. Then theres engine mount and airframe vibrations or harmonic properties that could easily individually detract or add effective horsepower for each individual aircraft. Remember these air frames saw hard service slamming down onto carrier decks in rough seas of the Pacific and uneven fields at Guadalcanal and Saipan etc. Take a look at the Akutan or Planes of Fame Zero or surviving F4F, or other WW2 era aircraft of similar construction, you`ll notice slack (empty space) between rivets and skin, that skin will flutter as a consequence! And thats before we talk about manufacture tolerances on individual components, and anything that might upset manufacture specs for propeller, aerodynamic efficiency such as control surface trim, all the way down to the vigilance and competence of those who assembled the aircraft, down to the ground crew, and of course the pilot who flies the aircraft and how good his relationship with the ground crew. Some Sakae`s were rated at 950 but tested at 1000, others at 850 or 1150 etc. Those used for Kamikaze could be heavily used pre-fact and give 800 horsepower despite any attempts to spice it up a bit. I imagine the Pratt & Whitneys were made and operated with and under similar if not the same factors! Early and slightly newer Zero`s and F4F`s did not have the same amount of urgency and pressure into getting them into service as fast as possible, so I assume they were operating at peak, if not better, efficiency. So with all variances taken into account, I generally assume the 1000 number for both :)
I have both discs, but, surprise surprise, I get something along the lines of "Microsoft Flight Simulator Module Has Stopped Working". Not surprising, though, since I have Windows 7!
You can still play this game on Windows 95, NT 4.0, 98, 2000, ME and XP. I'm not sure about Windows Vista, though, and I doubt it works on Windows 8, 8.1 and 10 either.
By a long shot...it doesnt have some of the eye candy that CFS3 does, but you can add any aircraft to it from FS2002, making for some interesting dogfights (like Zeros vs Cessnas, etc)
I was pretty small when I played it, so it wasn't simple at all hahaha! I've just reinstalled it and I need to find my old Sidewinder so I can play a bit! What sort of addons are there?
I found iT again in a box 🤘🏴☠️ With my old joystick with forced feedback 🤓😅. I used to have alot of mods for upgrading the planes and game i like the missions campain inthe game They are based on real events isnt iT. I think ill try again. Smoke a G and take off 😅🙃🙃😍
How about an IP game anyone ? Type : CFS2 ONLINE NOW for the space to schedule an IP game remember to state time and time zone - CST, GMT etc - let's see who turns up...
I wanna cry, my father bought it to me when I was 13, 1 month later, I got a microsoft Joystick, and 11 years later I became a pilot (civil)... and, the BOOK, ooh that piece of art, it's a classic of virtual aviation book!!
🤦♂️
@@frenchfrog2248 don’t facepalm pissbaby
Soo many memories! I feel nostalgic! ::::-(
I got goosebumps watching this...played this game about 10 years ago, when I was about 16...and I never skipped this intro, because I liked it so much
This intro for me harnesses a lot of emotion. The calm night before, you lament on your past and your family and what is to be... you wonder if you will make it past tomorrow, whatever challenge that may be. In your deepest thoughts, you finally discover why you are fighting, and you carry those emotions into battle... and then you win.
I still remember seeing the official website for this game (along with most its front cover art on there) in the Windows XP Tour back in the early 2000s when I first used an HP Pavilion 710 CTO PC in 2002, which was the first HP PC I ever used, and in general, it was the first Windows XP PC I ever used. Sadly, I believe Microsoft shut down the website for this game in late 2013 (thirteen years after this game was released and twelve years after Windows XP was released) since support for some of their classic games was discontinued several years earlier, but it can still be accessed via the Internet WayBack Machine Archive. I really have to purchase this game sometime seeing how fun it is.
Update: I recently purchased this game on eBay, and let me tell you, it is really cool!
I remember getting this for Christmas in 2002 or 03 and I was so excited. Spent so many hours playing this game. Great memories
I actually Liked the comic book style of the interface, cutscenes and intro....
Of course, it would be better if for the animations, the scans, or the drawings were done on more detail.... rather than just zooming around some drawings..... It was a good Idea, Just not the right Illustrations.... (sigh) I actually drew back then my own "would-be" Illustrations to complete the european blanks.... they never took off as I lacked some tools,.... but, great game anyway
this intro was awesome back in times I have memories from good ol times
I never had this game when I was a kid, but seeing how fun it is recently, I'll have to buy it sometime.
i still remember clipping off wings from B-17's with A6M's nose guns in this game =D it was arcade but man i loved it as a teen
This is a blast from the past. My dad got it for me with a Microsoft sidewinder joystick
DAMN OLD TIMES! I was 12 years old when I used to play this game all day
I am shitting bricks. My childhood. My favorite flight simulator. Man oh man
I got this game while in 2nd grade and it immediately captivated me and made me fall in love with flight sims. Im so glad that while my friends were playing Harry Potter I got to fight the battle of midway.
I will forever remember this game, Combat Flight Simulator 2. I spent countless hours on it, joined my first clan/squadron, met people on IRC, modded the game and so so so much more. I loved the freedom in it and the community. I love the Intro so much. Great game. My first ever game mod was with this game. I tried making "homing" missiles. Instead of using scripted events, I turned a "plane" into a "missile" by using a missile SAM model and then altering the behavior of the plane. Then I customized the weapons on the plane and gave it a flak firing turret. When it got near another enemy plane, it would fire the flak, self-destructing itself, like a bomb. It actually worked really well. The main problem was the AI in CFS2 was very "hardcoded" for certain behaviors and I spent hours looking into it and it wasn't possible to change. So after the initial pass, the missile plane couldn't "catch" up and get close enough again. It would always stay a certain distance because the behavior is set to stay a relative distance away and fire guns and it's unchangeable. I had countless posts about this and I thought it was a really clever workaround. I even make the missiles take-off and go towards approaching aircraft. Everyone else did scripted events. I'll always remember the effort and time I put into it.
I got this video game for Christmas in 2011 from my grandma since I loved Air Combat when I was little.
This game was my first introduction to online multiplayer. The community was so amazing back on the MSN gaming zone.
The art style in this game was so cool
This was the game I learned to fly on over 20 years ago
Great memories between this game and classics like Delta Force Land Warrior
My Dad played this alot when I was just a toddler and he loved it. When I got older I played the sequel and I loved it. Both generations loved it all.
Me, I remember seeing a screenshot of the official website for this game (which sadly has been shut down since November 2013, along with websites for other Microsoft games like Monster Truck Madness 2, Midtown Madness 1, Midtown Madness 2, Midtown Madness 3, etc.) in one of the tour clips of the Windows XP Tour on my HP Pavilion 710 CTO PC with Windows XP Home Edition on it back in 2002 (which I haven't had anymore as of 2004 due to technical problems, even though it's sadly extremely rare nowadays). I've always wanted this game since then, but never had it until I bought it on eBay this year in 2018 (over sixteen years later). Ah, the memories!
The RUclips algorithm never fails to amaze me
Nostalgia. Played this on my Duron 700 system back in the day. The comic book cut scenes I thought were really good. Nice to be reminded that pilots are human beings
2000 year was really gold: nfs5, colin mcrae rally 2, urban chaos and combat flight simulator. What the time it was :)
Simpler times back then :) Ive been digging out some old addons I did for CFS2 circa 2002, and have been uploading them to websites...think I might end up reinstalling, seeing all the awesome addons still out there for CFS2 :)
I remembe playing this years back, first campaign for the IJNAF I had such fun moments as downing American planes when we raided their island base, they were maybe 100 feet above the water, no chance to eject, then there was the time I got my nose lit on fire, shot down the SBD who did it, and STILL landed safely on the carrier which was merely a couple hundred yards away.
Best combat simulator in history from my point of view. They accepted the limits of the time and made it very realistic with simple but effective ways. You really feel each moment. And honestly, I was a pilot, and this has the best movements from all time for a simulator. I am so tired of those pseudo marvellous modern simulators where they promise you the best physics and all buttons, just to notice that the fucking plane performance is like if your plane was a giant balloon. With Microsoft combat flight simulator 2 and Microsoft Flight Simulator 2004 they really cathed the real feelings of flying. A man inside of a machine. But Combat Flight simulator 2 was made with such love in each detail and counted with such great pilots behind. That modern sims just can't give the same thing in most of cases. This is the perfect example that Physics or graphics are not equal to better sim in all cases.
"I was a pilot I said" this game made me want to become a pilot, I was able to archive the ULM license, but later with no money or future on that world I needed to give up that dream. At less I flew two times alone.
Ohh this game is my childhood...so much feels
I always loved how impartial this game was, not painting the japanese as the evil ones but rather making out both sides as human.
This game single handedly raised me
Memories.
I have this game
Never forgot this game along with CFS.
Who needs that? I remember I had downloaded crazy things for CFS2 (B-2, B-52, Rafale, even a nuclear missile with the nuclear explosion effects!).
My dad bought me this game when I was like 12 or 13 and I spent countless hours on it.
My dad and I used to play this game in the early 2000s. Now you can't find any CFS games (1, 2 or 3) anywhere.
i can solve you that problem
We need New Combat Flight Simulator❤
Really Sad I can't play this anymore. Dad bought this for me for Christmas in 2000 and My best friend Joe and I used to play the ever living crap out of it.
I also have 1946, but find CFS2 more fun to play..IL-2 requires lots of concentration and quick actions, whereas CFS2 you can set up on a heading half way across the ocean in a P-38, trim her out, set the fuel and mixture and whatnot and just walk away...I flew from Arabeksan to Yap like that...half a dozen of us...I ended up with so little fuel that about 5mi out I had to shut down 1 engine to conserve enough fuel to land...was the most fun Id had in CFS2 online...
I only have disc 2 -_- this game was the best I remember playing it when I was like 5...my dad would fly and I would shoot at the planes using the space bar :)
I still have this game laying around somewhere. I need to hook the old pc up and play again.
I think its more fun than IL-2, but that is because it is not as complex...planes are easier to fly, the enemies CAN be easier to kill...multiplayer is more or less gone now that the MSN Gaming Zone is, but still fun to be had, offline and online.
There’s a flight sim near me that has CFS2 loaded into it and you can still play it. It’s legit!
I agree, they should make another one, they probly are, just havent revealed yet
Sidewinder...good joystick. I still have my old one, but it needed to be recalibrated every couple of days...
The best addons, IMO, are the FDG Weapons, AF=Midway (particularly their enhanced DPs for ships) and K Malinowski's aircraft (P-47s, Ju-88s, etc). Those addons will really make CFS2 look like a whole new game!
This brings back memories of this game!
I've misplaced both copies cfs2 and cfs3. This vid brings back alot memories. Thanks! I still use my Force Feedback 2 joystick to fly FSX. Works just as good as the day I bought it except Microsucks no longer supports it! Oh well. Go fly something!!!
One of my first video game and damm it was good
Hellcat...best WW2 outturner 100%
Well these were F4F Wildcat`s, this scene I believe is based on the dogfight between Saburo Sakai and Pug Southerland!
The F4F and A6M2 Mod.22 had the same power (1000hp) but different design philosophies:
F4F - Good in a high speed dive and high speed turning.
Good pilot protection, and self-sealing fuel tanks, takes a beating.
Made to survive the long-haul and live to fight another day.
But it was heavy, so no good in a low-medium speed turn or climb against the Zero.
A6M2 Mod.22 - Good for turning at low to medium speeds, and climbing
No pilot protection, no self-sealing fuel tanks, not so good at absorbing damage.
But because of that it had excellent maneuverability at lower speeds and an incredibly long range.
People have to read a little bit about Japanese war-time history, and understand that the Zero was made with the philosophy to deal that one decisive strike (such as intended at Pearl Harbor and Midway) and gain superiority before anything could actually shoot it down.
This was because all the civil wars the Japanese had fought in ancient times, were usually decided by that one major battle with everything on the line.
Not only that, they were also lucky enough to win decisively in major battles on the world stage pre-WW2 as well.
If a sustained fight started (which the Zero was ill-equipped for), the Zero pilot was in most cases expected to do his best, and entirely dodge without a scratch, then counter-attack, to make up for his moment of weakness, rather than dodge and get the hell out to contemplate what he did wrong.
Both planes were equally matched in top speed.
Both were about equally armed against each other.
The Zero`s wing mounted 2x20mm`s would pound even the F4F`s heavy and durable construction, the nose mounted 7,7`s would only be effective against control surfaces (thats how Sakai won the fight against Pug).
The F4F`s wing mounted 4x M2 .50 cal`s was just as effective against the Zero`s unarmored lighter construction!
The F6F Hellcat was actually no better in a low to medium speed dogfight against the A6M2 and A6M3`s than the F4F, I dare say it was actually worse.
But it approached them, and in many cases were better, in a climb.
And because of the much more powerful engine it was way faster in a straighter line.
The Zero was actually highly technologically superior in many aspects vs Allied aircraft until the wars end, specifically in durable light weight metallurgy and metal plating technique, I recommend watching a documentary that includes designers and engineers behind the Zero to get a better grasp on that aspect.
What made the F6F Hellcat appear invincible against the Zero was properly trained pilots for the F6F and the loss of experienced and highly trained pilots for the Japanese at Midway and Guadalcanal and Santa Cruz respectively.
With few left to wisely and effectively utilize the Zero`s remaining strength (turning), and an inefficient pilot training program, and ineffective tactical doctrines, the Zero was no longer a sizeable threat as a fighter aircraft.
Some Japanese Fighter Pilot veterans also say that technically, the Zero was actually not a warplane per say, because it couldnt take a beating.
They even go as far as saying they did not have proper fighter aircraft until the KI-84`s and N1K`s started rolling off the assembly lines (Too few, too late and riddled with childhood bugs).
In short, all of these planes were excellent, but had to be flown each their way according to their intended roles!
F6F = Use power to their advantage, speed = life, trade speed for gaining distance and thus altitude, which can be used to attack with less risk.
Use speed and high speed turns to avoid attacks.
F4F = Lacks the power, but still has the advantage in a dive, had to be flown a bit smarter, such as the Thatch weave for example, to deal the knockout punch.
Use diving speed or tactics such as Thatch weave or Lufberry circles to avoid/thwart attacks.
For both of the Grunmans, a long well placed burst at deflection was what usually ended the fight.
A6M2-3 = One decisive strike at a deflection angle with short cannon bursts, use positioning and/or superior maneuverability to stay on an opponents tail, and maneuverability, expertise and confidence in technique (rather than aircraft specs, at this point) to dodge and counter-attack!
The pilots of all these fighters had one thing in common though, they were probably bat-shit crazy and had loads of guts!
According to Wikipedia, the Wildcat had 1200hp while the Zero only had 950. The weight difference (more than 1 ton) made up for the relative lack of power, and then some.
89Sunbird Numbers vary, some M2 and M3 Zero`s came with a bit more, others a bit less.
200hp give or take 1000hp is actually not that much when compared with for example 50 vs 120, as it could vary with as much as 200hp with just a slight adjustment of the ignition distributor, bad ignition leads, fuel system (carburettor or injection), air density, temp and humidity.
On the ground they might assume each factor and jet the carb accordingly, but going up there the conditions might be different than prep-work was done for.
There were also different batches of aviation fuel.
Then theres engine mount and airframe vibrations or harmonic properties that could easily individually detract or add effective horsepower for each individual aircraft.
Remember these air frames saw hard service slamming down onto carrier decks in rough seas of the Pacific and uneven fields at Guadalcanal and Saipan etc.
Take a look at the Akutan or Planes of Fame Zero or surviving F4F, or other WW2 era aircraft of similar construction, you`ll notice slack (empty space) between rivets and skin, that skin will flutter as a consequence!
And thats before we talk about manufacture tolerances on individual components, and anything that might upset manufacture specs for propeller, aerodynamic efficiency such as control surface trim, all the way down to the vigilance and competence of those who assembled the aircraft, down to the ground crew, and of course the pilot who flies the aircraft and how good his relationship with the ground crew.
Some Sakae`s were rated at 950 but tested at 1000, others at 850 or 1150 etc.
Those used for Kamikaze could be heavily used pre-fact and give 800 horsepower despite any attempts to spice it up a bit.
I imagine the Pratt & Whitneys were made and operated with and under similar if not the same factors!
Early and slightly newer Zero`s and F4F`s did not have the same amount of urgency and pressure into getting them into service as fast as possible, so I assume they were operating at peak, if not better, efficiency.
So with all variances taken into account, I generally assume the 1000 number for both :)
@@ToreDL87 you are wrong , the fighters in the cartoon are F6F-3 and A6M2
Damn, i remember getting this game a long ass time ago at walmart when it was still new
Bought the game because of the movie peal harbor :D
I have both discs, but, surprise surprise, I get something along the lines of "Microsoft Flight Simulator Module Has Stopped Working". Not surprising, though, since I have Windows 7!
You can still play this game on Windows 95, NT 4.0, 98, 2000, ME and XP. I'm not sure about Windows Vista, though, and I doubt it works on Windows 8, 8.1 and 10 either.
By a long shot...it doesnt have some of the eye candy that CFS3 does, but you can add any aircraft to it from FS2002, making for some interesting dogfights (like Zeros vs Cessnas, etc)
for its time its an awesome game, i loved to play it!
I miss this game.
awesome song
that was the style for the in-game videos, yep...
I cant get it working on my pc it gives me a error about the cd rom, please help!
Try running it in XP compatibility mode.
Its still good now, it can be played at full FPS even at a weak laptop or netbook.
this game was and is still awesome
Haha, I did the same thing with my dad playing Aces of the Pacific when I was 6.
I keep losing the disc for this game...
I was pretty small when I played it, so it wasn't simple at all hahaha! I've just reinstalled it and I need to find my old Sidewinder so I can play a bit! What sort of addons are there?
i love this game... love.. but my settings are wrong can someone help me
These were simpler times
How realistic was this game? aerodynamics, control... I actually play IL2, and this seems cool too, but it is so old...
i luv this game. nice vid
lol same thing only disc 2 :) it was my first flight game. i was 9-10
This and mud and blood man
It appears that the Japanese guy at 0:54 is Saubro Sakai.
I remember this game!
Whats the problem? If you have a PC built in the last 2 or 3 years you just turn everything to maximum :D
this flight simulator is the shit. all the controlers are realistic and not just shooting rounds without stallin hahah
when the game says error, put the another cd and thats it
Epic!
@youbrush if you want to download it BUY IT!
I used to create mods for CFS2 as well. Did you release any of your work?
Best birdswar game ever....
I found iT again in a box 🤘🏴☠️ With my old joystick with forced feedback 🤓😅. I used to have alot of mods for upgrading the planes and game i like the missions campain inthe game They are based on real events isnt iT. I think ill try again. Smoke a G and take off 😅🙃🙃😍
brings back memories. Anyone one where i can buy this game, my disc broke..
to bad the game doesent have the MXY7 ohka piloted cruise missile as a flyable plane.
for me ... the best campaign mode :D, ok il2 is better but the cfs2 stills great :D
@youbrush Sorry, I wont provide links to pirated software, and I'll delete any posts on here that do.
i got mine at a trift store
I love this game, but the friendly AI...man...
RIGHT!?
I should have ordered this game on instead of the battle for europe.. :/
@mucasPARTSstudios Damn right I am :)
katanaaaaaaaaa...
Seriously? WW2 started Sept. 1st 1939...
How about an IP game anyone ? Type :
CFS2 ONLINE NOW
for the space to schedule an IP game
remember to state time and time zone -
CST, GMT etc - let's see who turns up...
Zerooooooooooooooooooooooooooooooo..............!!!
OMG Karen, look, Ultrad Tripple Quadruple SD Graphics
Dude, this game came out in 2000.
zero time !
The cfs3 have a beeter intro movie
no il-2 sturmovik 1946 is way way better.
1. more aircraft and 2. takes place in the pacific and europe
It was a far better game than IL2 except for one thing. You couldn't bomb anything in multiplayer.
demons7thdotcom
worst intro ever seen.. - in the cfs was better then this..!!