Digital Logic Sim How to build a Binary counter and flip flops

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  • Опубликовано: 4 окт 2024
  • No step is skipped in part 2 of the must have gates . 1 shot , s-r latch, d latch they are all there working together to make a counter.
    Latches were made using OR gate & AND gate for ease of understanding..
    sorry no music this time, just a nice anime character from NorancoGames

Комментарии • 9

  • @Darth12000
    @Darth12000 11 месяцев назад +2

    The "1 shot" component you made in this video has an awesome use as well : if you give it the clock as input, you get the rising edge of the clock as output. I was looking for a way to get it in the sim

  • @DoubleF3lix
    @DoubleF3lix 6 месяцев назад

    The rising edge circuit you made at the beginning actually means I can use the t-flip flop. Thanks!

  • @MrDave6309
    @MrDave6309  6 месяцев назад

    Thanks..i should have a new video up this weekend..

  • @MrDave6309
    @MrDave6309  Год назад

    Although this counter is working,..it's wired up wrong... i will fix that in a upcoming video..:)

  • @allannorman944
    @allannorman944 Год назад

    Transferred.

  • @artstechnology7809
    @artstechnology7809 Год назад +1

    Make tetris game please in detail

    • @MrDave6309
      @MrDave6309  Год назад

      Tetris in digital logic sim ?

    • @cooperhardi4324
      @cooperhardi4324 Год назад

      Use the 7 segment display

    • @BaldiReycaster
      @BaldiReycaster 8 месяцев назад +1

      Not possible because there are no displays.
      Also it is probably very hard to calculate X and Y positions