Patch 6 notes: - Fixed a crash in UI when opening certain Journal pages - Fixed a crash that could happen when controllers get disabled or enabled in rapid succession - Fixed a crash that would occur in various locations in Vanaheim - Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited - Increased tessellation in Realm Between Realms back to PS5 quality - Note that the performance issue related to tessellation is resolved in NVIDIA drivers 565.90 or higher - Fixed an issue where lock on would rapidly bounce between targets when using mouse. It will now be more "sticky" requiring more effort to change targets - Fixed an issue where attack indicators would not look correct when using frame generation - Fixed an issue where cinematic dialogue audio would be lower volume than intended
Patch 6 notes:
- Fixed a crash in UI when opening certain Journal pages
- Fixed a crash that could happen when controllers get disabled or enabled in rapid succession
- Fixed a crash that would occur in various locations in Vanaheim
- Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited
- Increased tessellation in Realm Between Realms back to PS5 quality
- Note that the performance issue related to tessellation is resolved in NVIDIA drivers 565.90 or higher
- Fixed an issue where lock on would rapidly bounce between targets when using mouse. It will now be more "sticky" requiring more effort to change targets
- Fixed an issue where attack indicators would not look correct when using frame generation
- Fixed an issue where cinematic dialogue audio would be lower volume than intended