Hey twoknee did you know hillbilly has a purple add-on that decreases stun duration by 50% when your chainsaw is overheated so the question is if you combine it with enduring does that mean you can't be stunned?
The 10% slow is pretty massive, can't tell you how many survivors have put themselves in a bad spot because they tried to use it mid chase and allowed me to cover the distance a lot faster than they expected. As long as you consistently slipstream them, they'll burn through EMPs rapidly and become easy pickings for you. Singularity still feels a bit map dependent, but overall he's pretty damn strong right now.
100% I think alot of survivors just don't understand how powerful haste + hindered effects are they can be the difference of you getting out of a gate to you making the next loop and thats why I love playing skull merchant she's a speed demon, she makes so many loops unsafe
I think they have finally cracked the code on singularity. He's strong but not oppressive but he also has maps his where his power can feel effectively useless like on Lery's I really love playing as him and against him which is pretty rare these days to have happen.
As a blight main I can’t believe how weak in comparison other killers are. You have to spend what feels like an eternity walking in a straight line to catch up
i found your channel a week or two ago and genuinely it's been so easy to consume and helped me get my mind off things, keep it up man i love your uploads
The invitation allows you to have certain abilities for killers and survivors. For killer, you can resist a stun so I thought for a future video for you to do is by combining it with sprit fury. Another ability is that you can destroy a pallet remotely and finally, if you get bloodlust, then you are able to expose a survivor. Keep up the good content
Can confirm. Open maps are the best for Singularity. I got Mother's Dwelling yesterday and was running Pain Resonance, Dead Man's Switch, and Ruin. The build's already a bit mean, and they only got one gen done, but then after I killed two survivors I was able to just put a biopod on each gen spot and basically have a map-wide surveillance system. Suffice to say, they did not have fun...
I have a tip on how to end up on the same side of the vault as the survivor. The Singularity always spawns directly behind the survivor, so wait until they turn to teleport.
I have played both as and against singularly. Id say he is in a good sopt now. He did feel unfun at times to paly as, and easy verry easy to nullify as survivor. Now he still has counterplay as survivor, and you can still use his ability more then only in chase.
If you have an invitation, you have up to 2 charges (only 1 can be used at a time, using it puts it on cooldown and you regain charges in chase) Survivors get the ability to block windows temporarily and can make pallets that can only stun. Killers get enduring for a short while, can break pallets from a distance like a knight's guard, and can expose survivors once you get bloodlust 1. To earn mask you have to make it to egc or until hatch spawns with at least 1 charge on your invitation.
I don’t think the buff is that bad, from what I can tell it’s definitely because of how swfs are making his power almost useless when they just run in from the side emp and run back to get another one
Just found your channel on accident took me a whole video of saying this dude sounds familiar. Used to watch your for honor vids all the time back in 2018-2019. Glad to see youre still doing your thing on youtube playing a new game.
having to shred through 100 pallets a match in this event is hella annoying and i hope bhvr doesn't repeat this in a future event. the singularity can at least shred through them a little bit easier.
You should make a backpacking build with this new event's power. Grab an invitation, pick up a survivor, try to get hits on survivors nearby-and if they drop a pallet while you're chasing with a survivor on your back, just *auto break* the pallet and either hook or get the hit. You can also expose the survivors with the invitations as well. But I'm not too sure how consistently it'll appear throughout each game. Usually it just says "Press Q to Endure any stun."
here is a build idea: the doctor Oppression, Dragons Grip, Overcharge and Hex: Huntress Lullaby Opression for synergy with dragons grip & overcharge Dragons grip for protecting overcharge Overcharge for regressing generators and when worked on they get a skill check Hex: Huntress Lullaby for making the survivors not aware of the skill check
I feel like this "buff" still isn't enough. Just tweaking numbers sucks. I think they should make it so you physically have to start the 3d printers instead of them starting the second the game starts
i laughed so hard at the 'trying to catch me ridin dirteh' part i accidentaly clicked on dislike 😂 - but just know, i really do love your content! they make my life so much more happy and entertaining! ☺️😌❤
I'm new player, started playing a week ago and on this event bought Deathslinger and Feng Min. Who should I bye next: Oni ot Spirit? Spirit has better perks, right?
trust me anytime ur rnning pinto plaything is the clutch perk every build,. with retribution not undying any hex they will be obliv, plaything obliv, any hex gives u aura on every surv when broken
I’ve never seen a totem spawn in that back corner of the clock tower before on Midwich in my over 1k hours of playing. And Midwich is my favorite map. The more you know
I feel like all the changes are good. Before, I honestly felt like there was no point in using your power. You should be able to counter a killer's power, but not flat out negate it. Now survivors have to be more selective about using EMPs or use teamwork to use them more effectively which is much better. It's like plague, imagine if you could cleanse at her pools without corrupting them and having a downside, that's how singularity felt before.
I still don't like this killer's kit. Which sucks because I love his lore and aesthetic. He just feels like Hag with extra steps, and she does what he does way better.
Because they were brain dead easy to use. There was literally no reason to never have one on hand or use it mid chase. No killer in the game could have it's power so heavily neutered by such zero effort counterplay. Now survivors actually have to think about when they should be getting and using an EMP.
Not OP, just... fairly strong, which is... well, fine! As long as it still allows for counterplay having a good killer isn't bad at all. If you call the singularity OP out of all killers then OH BOY do I have some news for you.
@@quinncy. of course not, you can teleport trough pallets and insta break them and get close to none hindering effect, you get insane breaking speed and vaulting speed after a teleport, you can place infinite biopods on the map like there is no tomorrow, if they use an emp mid chase it is not a problem you just spit another pod real quick which aimbots the survivors when you point the crossair at them and you can teleport yet again and this time they no longer have an emp to save themselves from you because they are one time use. It's nurse with a few extra steps but you can't miss your blinks
@@unclebughy0762 You don't have infinite biopods. After a certain amount, they get replaced. He's strong now, but why should that be bad? He's not Blight or Nurse level, but it's good to have a viable killer. The buffs were sorely needed. Unlike Blight or Nurse, good survivors can still take away your power. On top of that, it's way harder to play him on indoor maps, and you can certainly miss survivors with him.
We're streaming some dead by daylight, come hang out! www.twitch.tv/toeknee
Hey twoknee did you know hillbilly has a purple add-on that decreases stun duration by 50% when your chainsaw is overheated so the question is if you combine it with enduring does that mean you can't be stunned?
Listening to TK be confused about the event is peak content honestly.
I was confused about the event a day ago but now I know a lot more about it and how to get it done
Bruh and not to mention on stream I had no idea that killer could use bloodlust to expose. Safe to say I was particularly confused.
The 10% slow is pretty massive, can't tell you how many survivors have put themselves in a bad spot because they tried to use it mid chase and allowed me to cover the distance a lot faster than they expected.
As long as you consistently slipstream them, they'll burn through EMPs rapidly and become easy pickings for you.
Singularity still feels a bit map dependent, but overall he's pretty damn strong right now.
I feel so bad for the newer survivors trying to understand singularity's kit
100% I think alot of survivors just don't understand how powerful haste + hindered effects are they can be the difference of you getting out of a gate to you making the next loop and thats why I love playing skull merchant she's a speed demon, she makes so many loops unsafe
Yeah I've felt maps like coldwind are pretty difficult but he can def be oppressive
I think they have finally cracked the code on singularity. He's strong but not oppressive but he also has maps his where his power can feel effectively useless like on Lery's I really love playing as him and against him which is pretty rare these days to have happen.
Tony being oblivious to the invitation’s power’s is actually hilarious
As a blight main I can’t believe how weak in comparison other killers are. You have to spend what feels like an eternity walking in a straight line to catch up
i found your channel a week or two ago and genuinely it's been so easy to consume and helped me get my mind off things, keep it up man i love your uploads
The invitation allows you to have certain abilities for killers and survivors. For killer, you can resist a stun so I thought for a future video for you to do is by combining it with sprit fury. Another ability is that you can destroy a pallet remotely and finally, if you get bloodlust, then you are able to expose a survivor. Keep up the good content
I’m of the belief that the patch didn’t do enough. The EMPs still feel oppressive to me. The EMPs should be limited to 4 at any time.
singularity is in a pretty good spot still one emp for everyone feels fair on both sides still super fun to play as and against
I hate going against him because he feels overpowered butt 🍑 Wheaton i Play him i feel undrpowered
@@giovannimarinaro2132he just has amazing chase power
@@giovannimarinaro2132skill issue
@@giovannimarinaro2132he's hard to get the hang of, very map dependant to
Can confirm. Open maps are the best for Singularity. I got Mother's Dwelling yesterday and was running Pain Resonance, Dead Man's Switch, and Ruin. The build's already a bit mean, and they only got one gen done, but then after I killed two survivors I was able to just put a biopod on each gen spot and basically have a map-wide surveillance system. Suffice to say, they did not have fun...
Twoknee: *uploads at 1-2 am to where i live*
My vampire ass: "Ah yes, just in time, blerg!"
I have a tip on how to end up on the same side of the vault as the survivor. The Singularity always spawns directly behind the survivor, so wait until they turn to teleport.
Leon at Midwich 12:09 had Bamboozle lol
I have played both as and against singularly. Id say he is in a good sopt now. He did feel unfun at times to paly as, and easy verry easy to nullify as survivor. Now he still has counterplay as survivor, and you can still use his ability more then only in chase.
If you have an invitation, you have up to 2 charges (only 1 can be used at a time, using it puts it on cooldown and you regain charges in chase)
Survivors get the ability to block windows temporarily and can make pallets that can only stun.
Killers get enduring for a short while, can break pallets from a distance like a knight's guard, and can expose survivors once you get bloodlust 1.
To earn mask you have to make it to egc or until hatch spawns with at least 1 charge on your invitation.
I don’t think the buff is that bad, from what I can tell it’s definitely because of how swfs are making his power almost useless when they just run in from the side emp and run back to get another one
Just found your channel on accident took me a whole video of saying this dude sounds familiar. Used to watch your for honor vids all the time back in 2018-2019. Glad to see youre still doing your thing on youtube playing a new game.
Love watching your vids, the edits make me laugh all the time
Despite the changes I got absolutely destroyed several games in a row. The survivors are getting used to the counter play
having to shred through 100 pallets a match in this event is hella annoying and i hope bhvr doesn't repeat this in a future event. the singularity can at least shred through them a little bit easier.
The pallets break up on being dropped
Just respect them, use your invitation, or bring enduring
Literally so easy to deal with
@@fluffybum204 yea sure
I'd replace pent with ruin, but otherwise seems like a good build for it
IMO still not enough, every game half my pods are desabled at all times and in end-game you can be sure they'll all get desabled too
You should make a backpacking build with this new event's power. Grab an invitation, pick up a survivor, try to get hits on survivors nearby-and if they drop a pallet while you're chasing with a survivor on your back, just *auto break* the pallet and either hook or get the hit.
You can also expose the survivors with the invitations as well. But I'm not too sure how consistently it'll appear throughout each game. Usually it just says "Press Q to Endure any stun."
Once you get bloodlust you can expose the survivor you are bloodlusting :)
@@jamjaminations ahhh, thank you very much. I'll be sure to bloodlust more often.
I think it's in a pretty good spot now! Something again and it would be too much but it's pretty good right now!
The Scott-Jundularity build. Loving the gloob buffs personally
here is a build idea:
the doctor
Oppression, Dragons Grip, Overcharge and Hex: Huntress Lullaby
Opression for synergy with dragons grip & overcharge
Dragons grip for protecting overcharge
Overcharge for regressing generators and when worked on they get a skill check
Hex: Huntress Lullaby for making the survivors not aware of the skill check
That is not a good build .....
I feel like this "buff" still isn't enough. Just tweaking numbers sucks. I think they should make it so you physically have to start the 3d printers instead of them starting the second the game starts
How did he get his level, perks, and killer name to show when in the lobby?
i laughed so hard at the 'trying to catch me ridin dirteh' part i accidentaly clicked on dislike 😂 - but just know, i really do love your content! they make my life so much more happy and entertaining! ☺️😌❤
I'm new player, started playing a week ago and on this event bought Deathslinger and Feng Min. Who should I bye next: Oni ot Spirit? Spirit has better perks, right?
100% that little voice you do is Satan from "Leo and Satan". XD
trust me anytime ur rnning pinto plaything is the clutch perk every build,. with retribution not undying
any hex they will be obliv, plaything obliv, any hex gives u aura on every surv when broken
my new favorite thing is watching these DBD vids and pretending I know whats going on.
Buff skull merchant.
That was a top 10 anime betrayal at the end of the second game 😢
I’ve never seen a totem spawn in that back corner of the clock tower before on Midwich in my over 1k hours of playing. And Midwich is my favorite map. The more you know
13:52 the disrespect...
Ok there’s one add on that makes all survivors start with a bio pod and 4 survivors 4 crates? THATS OP
With survivors being able to create pallets and block windows they have a better power than the singularity this event
Huh?
His power can counter both of these things.
i did not know you could tp straight onto them like that
Appreciate Persona music in the video
I feel like I went agents this today
Abilities yes the pallet that you didn't get hindered on is a fake pallet it breaks if they drop it at all
BRUH WHAT THE HELL IS THE CLIP AT 15:07????
How does one counter the singularity. I have 13 hours in game and so far I’ve only seen the singularity wreck shop.
Did the changes go through?
Someone didn't read ANY of the Invitation powers lol.
I’ve seen a lot of people say this and I agree, but I feel like you either destroy or get destroyed by the singularity, I’ve never had a close game.
Honestly forgot this chapter existed, haven't seen a single gloop or the new surv
Sponsor of today's video: Boston Dynamics
I feel like all the changes are good. Before, I honestly felt like there was no point in using your power. You should be able to counter a killer's power, but not flat out negate it. Now survivors have to be more selective about using EMPs or use teamwork to use them more effectively which is much better. It's like plague, imagine if you could cleanse at her pools without corrupting them and having a downside, that's how singularity felt before.
Nice video man!
unlisted? 0_o
YEAAAAAH A NEW VIDEO
I still don't like this killer's kit. Which sucks because I love his lore and aesthetic. He just feels like Hag with extra steps, and she does what he does way better.
Hag is not better than him 💀
I have a very real and important question: do Megs deserve rights?
No lol.
🎉🎉🎉
epic
Beans = like
Plz spend your blood points whyyyyyyyyyyy
Among the first.
They seem to nerf the EMP's alot . . .
Because they were brain dead easy to use. There was literally no reason to never have one on hand or use it mid chase. No killer in the game could have it's power so heavily neutered by such zero effort counterplay. Now survivors actually have to think about when they should be getting and using an EMP.
@@rhymenoceros3303 Yeah as a survivor main I felt it was really easy to take off pressure from the biopods
pp
Singularity still sucks. Neat concept, but way too easy to play around with the current meta of Made For This + EZ-Speedz.
Emp were crazy and needed a nerf but dam this is very heavy nerfs especially the 10% slow. Might as well be standing still like jeez
Damn, the singularity is op
Not OP, just... fairly strong, which is... well, fine! As long as it still allows for counterplay having a good killer isn't bad at all. If you call the singularity OP out of all killers then OH BOY do I have some news for you.
Dead By Daylight players try not to call good characters OP instead of strong and fair (which the Singularity is) (IMPOSSIBLE)
EMP's oppresive? man wtf, this is the most oppressive killer since blight, it didnt need any buffs, this killer is already overtuned
you're joking, right?😂
@@quinncy. of course not, you can teleport trough pallets and insta break them and get close to none hindering effect, you get insane breaking speed and vaulting speed after a teleport, you can place infinite biopods on the map like there is no tomorrow, if they use an emp mid chase it is not a problem you just spit another pod real quick which aimbots the survivors when you point the crossair at them and you can teleport yet again and this time they no longer have an emp to save themselves from you because they are one time use. It's nurse with a few extra steps but you can't miss your blinks
@@unclebughy0762 You don't have infinite biopods. After a certain amount, they get replaced. He's strong now, but why should that be bad? He's not Blight or Nurse level, but it's good to have a viable killer. The buffs were sorely needed. Unlike Blight or Nurse, good survivors can still take away your power. On top of that, it's way harder to play him on indoor maps, and you can certainly miss survivors with him.
Day 249 of asking toeknee to bring back question of the day day 110 of asking my own question worst thing that happened today