This video is a reupload - I wanted to include some extra tips on healing with bed Echoes and controlling the camera! Thanks to all who pointed out what I missed in the original video!
i reached “The End” without knowing the clicking right stick option! P.S. the L3 target is wonderful for tri’s bonding too, when you want to bond with things that is difficult to point at with left stick, just use target then X to send tri to the object directly
8:54 i love how it says 50 rupees makes zelda very happy. Oh how far the princess of hyrule has fallen, forced to scrounge through the forest for just a couple rupees xD
That flying flower is the most useful echo in the game. Can fight pretty much anything, including sea and flying enemies. You can use it to glide, you can use it to cut grass fast, you can use it to destroy those spikey black blobs and you can even use it to fly if you combo it with an echo I will not spoil here.
If I may, 1 tip I'd like to suggest is remembering that dungeons arent the only way to upgrade Tri. There are some areas with rifts that you can enter despite not being part of the main quest, making it easier to get better powers
Half correct. Unless I'm just looking in the wrong places, I've searches up and down Hyrule for the mini dungeons, but I've only found 2, which isn't nearly enough to upgrade Tri. I'm guessing more of the minis open up when you complete the bigger dungeons. At least that's what the build up to the Gerudo dungeon seems to be hinting at.
@@DooodOfLifeyou are kinda right. After you beat the first two real dungeons (Zora and gerudo), there is one more dungeon and then the world opens up a lot
From my time playing, this is a game best described as Link's Awakening remake had a kid with Pokemon Ranger and now we have Echos of Wisdom. And I mean this as a high compliment. I love getting back to the more linear storytelling of traditional LoZ games, and Rangers is my second favorite Pokemon spinoff. First being Mystery Dungeons. This is my favorite Nintendo game that's come out in a while.
Regarding the bed echo, there's a seperate tip for bed bridges: you don't have to place them exactly on the tile positions; Use the "ultrahand" knockoff grabbing ability to shift them further off-balance and make longer bridges.
I'd say a good tip is to pay attention to new abilities + echoes you get when exploring areas. Sometimes the game gives you a tool, and then shows you a good way to use it in the next few rooms Example, I struggled very much with the fight against Link, because I never realized that using the not-magnesis could take his shield off 😅 For a certain early boss, you actually can use statues to block his way so its not a nightmare to try and fight him lol
Yeah I tend to forget my new echoes and how I can use them. Southron Prairie has a Heart up on a pillar surrounded by water. So I figure use my newly earned Crawtula to climb a nearby pillar and glide over. Wait I lose too much height. Let me build a little makeshift post to get higher then glide. Nope. I did this for 10 minutes before realizing I can make a bed bridge over the water and then just Crawltula up. I have such a tendency to overcomplicate and forget how the tools work at a basic level.
"Most used" is a really useful sorting option. If you find a new echo that you know will become really useful, you can spam it a bunch of times to bring it forward in the list, essentially marking it as a favorite.
It feels more like a Kirby game for me. You copy EVERYTHING that glows and use them in combination with other copies and the environment to get places and kill things to copy more things to add to your arsenal. This version of Zelda is kinda OP and breaks the game over her thighs from the very start.
My tip is to unlock the Crawltula. I think it's somewhere in Hyrule field. If you spawn one, use bind, and follow, you can crawl up surfaces with it. Completely game breaking ability that you can skip entire dungeons with.
Ngl been playing for 7-8ish hours now and sorting thru the dozens and dozens and dozens of echos I have already has me wanting to drive 100mph into a tree😫 it's my only major complaint, it's like Grizzo didn't see people's complaints from BOTW and TOTK
Love to see the sea urchin meta represented in your video. It's my go to thru the first like 10 hours so far. Great spacing tool, comes out fast and great at pulling aggro. Absolutely a game changer especially in a pinch
I just realized something: this Zelda is a D&D Warlock. Think about it for a moment. She can summon creatures she's defeated, and her powers come from a supernatural being (aka a fairy named Tri). Just a random thought.
That is a good comparison, though I was thinking more along the lines of a magus from the anime _The Ancient Magus' Bride,_ as the spellcasting is through Zelda working together with Tri. For those who have not watched the show: magi cast spells by working alongside fey and spirits.
@@tezereth In D&D, being a warlock just means they get their powers from an otherworldly magical entity. What that entity is depends on the subclass. The core four subclasses are fiend (demon), archfey, great old one (Lovecraftian eldritch abominations), and celestial (angels).
Just beat the game yesterday, watching this video now and happy to see some things I picked up on during my adventure on some of these early mobs and tricks, like the early peahat echo and the bed cycle trick
The fact the 4 comments listed here have completely differing solutions to such an early game obstacle, speaks volumes for what the developers were aiming for and clearly achieved!
Boundary breaks without talking about the crawltula echo? It’s honestly one of my favorite traversal echoes. I’ve had the craziest path in my game. I’ve been to the summit of Hebra Mountain, traveled the Faron wetlands, somehow managed to snag a few level 3 echoes ( I actually somehow got the Level 3 Lizalfos right before I got the regular lizalfos) and I only have 6 hearts and only Suthorn Ruins is complete. I can’t even use my level 3 echoes because tri only has 4 triangles.
I traversed nearly the entirety of Faron wetlands without using crawltula. :P (though had to visit the zora area for better water summons before I could get the lv3 lizalfos there)
@@sinteleon yeah, you can enter into the wetlands without crawltula. I just hadn’t found the intended entrance yet and I had come down from Zora Cove. Luckily the Lizalfos Lv. 3 echo got stuck and I just spammed bomb fishes until he eventually died.
Liked the LotR nod, Sam. Yes, I felt like finding the Peahat was my greatest early game accomplishment. I totally cheesed the first Link fight with it.
The quick menu is a really nice QoL feature for Echoes, but admittedly I still pause and select them like they’re items in Link’s Awakening remake and… every other 2D Zelda. I kept finding myself pausing and then thinking “wait wrong buttton” but there’s indeed a journal tab that has all your echoes for you to select. Old habits die hard…
Big tip, if you find the scroll bar for echoes tricky, use the notepad in the + menu, you can select from here as well, and as it's organised by types and in a grid format, it can be much quicker if the echo you want isn't early in a sort type.
Despite looking like Link's Awakening remake it plays a lot more like BotW or TotK. Case and point, I climbed the cliffs in Gerudo Desert and found an out of bounds area.
If you're tired of moving your thumb off the analog stick to change echoes, there is another shortcut. Pressing L brings up the sliding menu just like D-pad right does! This isn't mentioned in the controls screen but I've found it pretty useful
I love figuring out the best echoes to use in a given situation; one of my favourite moments in the first dungeon was using the rolling enemy to easily clear the room that's full of Zols. I didn't realize I could use bind against the deku babas because I was thought I was being clever in using spear moblins against them.
I’m really hoping that we will get a Kaeru no Tame ni Kane wa Naru remake in this engine after this. Zelda’s unorthodox mechanics feel like a test for how to bring that classic game back with more mechanics involved than just the old bump combat.
Another note, for big open areas like the gerudo desert, you can point a windblower where you want to go, step in front of it, and use bind before you're out of range to get a massive speed boost
If you feel like taking a nap in the old bed echo but you feel like you might not be safe while you sleep, just set up "security minions" echos to guard you while you recover since a lot of the echos, including the bed, only cost a single triangle unit to cast lol. Do not use any fire minion echos though. If they touch the bed it'll catch fire and anything on fire will not favor friend or foe.
the spin move is quite usefull for speeding up movement. using one right before a jump allows you to make 2 gap jumps even without the frog ring which increases jump height
8:42 Also, in LA, there is a glitch in the game that lets you get on top of trees by abusing a Like Like to spit you backwards from what you’re facing towards top of trees, and also the fact you can pick up stunned Pincers (those hidden enemies that live in holes, Magic Powder stuns them). Picking up enemies (ignoring Genie’s bottle) is never used in a puzzle throughout the game, and the trees strangely have top collision instead of simply pushing you off away from the tree. Standing on top of a tree that is unintentional was actually debut in AlbW by having enemy’s solid collision push you into a corner you need to wall merge to fit in the crack/fissure in the corner. The wall must have an indentation and that can be known if it has it by walking diagonally aginst it.
To build on targeting enemies and summoning: A newly-summoned echo can attack targeted enemies more quickly than by not targeting, if they are summoned within attack range. Some echoes can attack really fast, and it's almost like swinging your sword but with the echo's reach on top!
For anyone who might read this, here's a tip that'll open the world up to you very early. If you come across the crawling spiders in Hyrule Field and get its echo, you just unlocked infinite vertical climbing. Spawn one of those spiders facing a wall, then immediately grab it with the hand thing by pressing X. Then hold R to switch to 'move Zelda with object' and you'll be locked to that spider as it climbs. A spidery elevator.
I do wish the camera could be tilted a bit vs just being able to move it around. I know you can tilt it up with R3, but I'd like to be able to examine the gorgeous art in the game from better angles at times, specially for taking snapshots!
Cool video. I'm on the third prime and wanted to get some spoiler free tips. I'm going to see if sword form jump stacks with a certain accessory I won't mention due to spoilers. I'm enjoying the game so far. My son and I enjoy the exploration and dungeons which is the whole game lol
I actually prefer to sort the echos by type, as it encourages using more of my different options for a puzzle, but I need to keep in mind the menu option for that one specific tool.
I already completed the game, but there were still a couple things in here that I had missed or forgotten about. Like I saw that you could go into the complete top down view, but literally never used it in my playthrough. And there were definitely a few times where it would have come in handy (especially while platforming.)
When will part 3 of the classic enemies reimagined series release? I was also thinking that maybe you should try to contact Nintendo and have them use your ideas for classic Zelda enemy redesigns that you showed off in them in a potential third open-world Zelda game.
A little trick with the beds is that the first tick of healing comes much faster than the second, so you heal faster if you get up and lay back down over and over instead of staying in the bed.
I also wish there was an accessory that increased Zelda's jump height to that of Swordfighter mode! It is kind of a pain to have to make echos or use Swordfighter mode just to jump up short distances.
I love that Zelda can pretty much finangle her way anywhere she wants to go and ignore the pathing the game suggests to her. It's a very girl/woman way to play a game. When I play RPGs, I rarely stick to the clearly-marked path. There's more loot to be had.
There isn't anything especially girly about that. Tons of men play the exact same way. Going off the beaten path in games is something loads of people love doing.
You mean Link's Awakening but yeah, there's a lot of copypasting in recent Zelda games. I think the Link's Awakening remake was kind of a pilot program to gauge interest for a 2.5D Zelda game, and when it proved successful, they started working on a new title using the same engine but adding a bunch of ideas from the new 3D games.
Wish I watched this video before playing (and completing) EOW, 😂 probably could have utilized some of these tips to make playing, especially earlier on, a bit less frustrating
I think the beds healing hearts was a cute idea but it kinda makes the smoothies feel pointless, even the buffs they give weren’t all that special so I found myself just making smoothies for health drinks to use exclusively on boss fights, that’s honestly my only real “beef” if you can call it that with the echoes. Otherwise this game was a fuckin blast! I really think this is a great direction to take future games in, pairing old formula with new formula
Is it me or is the Fairy Bottle in this game got a creepy new vibe. The description says that Fairies love them so much that they just jump right in! I remember them being terrified to be trapped in Wind Waker. Just what are these bottles made of in this new game? Fairynip?
This video is a reupload - I wanted to include some extra tips on healing with bed Echoes and controlling the camera! Thanks to all who pointed out what I missed in the original video!
Man I wish you reviewed some other games the way you do Zelda. Can’t get enough of your videos!
can’t wait to start playing this game i’ve been watch and loving your tears of the kingdom videos 🎉
Zelda gets Link's abilities, so can we blame any war crimes on Link instead of her.
The panning of the screen can be done with the d pad in link between wolds for the 3ds
i reached “The End” without knowing the clicking right stick option!
P.S. the L3 target is wonderful for tri’s bonding too, when you want to bond with things that is difficult to point at with left stick, just use target then X to send tri to the object directly
I already watched this this morning, but screw it, it's Zeltik. I'll watch again.
BRO I LOVE YOU
8:54 i love how it says 50 rupees makes zelda very happy. Oh how far the princess of hyrule has fallen, forced to scrounge through the forest for just a couple rupees xD
Wow Zeltik made an Echo of his own video 😂
Wym
Haha nice!!!
"Spawn 'em, stack 'em, have a little snooze." I see what you did there
I think very few caught it haha
Wait is that and XC3 reference?
@@anyacad021 it's LotR
"Po-ta-tos! Boil 'em, mash 'em, stick 'em in a stew!"
People who don't get this reference should really have an autumn weekend watching the whole LotR trilogy. Its essential education guys!
Haha there was an old video doing a song of the quote back in RUclips’s hay day lol if you’re under 30 u prob won’t have seen it
I’m not watching this because I want to go in blind, I’m only commenting to support Zeltik
Good man good man!
That flying flower is the most useful echo in the game. Can fight pretty much anything, including sea and flying enemies. You can use it to glide, you can use it to cut grass fast, you can use it to destroy those spikey black blobs and you can even use it to fly if you combo it with an echo I will not spoil here.
If I may, 1 tip I'd like to suggest is remembering that dungeons arent the only way to upgrade Tri. There are some areas with rifts that you can enter despite not being part of the main quest, making it easier to get better powers
Thanks for the tip!
Half correct. Unless I'm just looking in the wrong places, I've searches up and down Hyrule for the mini dungeons, but I've only found 2, which isn't nearly enough to upgrade Tri.
I'm guessing more of the minis open up when you complete the bigger dungeons. At least that's what the build up to the Gerudo dungeon seems to be hinting at.
@@DooodOfLifeyou are kinda right. After you beat the first two real dungeons (Zora and gerudo), there is one more dungeon and then the world opens up a lot
From my time playing, this is a game best described as Link's Awakening remake had a kid with Pokemon Ranger and now we have Echos of Wisdom. And I mean this as a high compliment. I love getting back to the more linear storytelling of traditional LoZ games, and Rangers is my second favorite Pokemon spinoff. First being Mystery Dungeons.
This is my favorite Nintendo game that's come out in a while.
I’m dedicated to playing this game without any spoilers but I appreciate any advice to not die too early in the game!😁
Regarding the bed echo, there's a seperate tip for bed bridges: you don't have to place them exactly on the tile positions; Use the "ultrahand" knockoff grabbing ability to shift them further off-balance and make longer bridges.
I'd say a good tip is to pay attention to new abilities + echoes you get when exploring areas. Sometimes the game gives you a tool, and then shows you a good way to use it in the next few rooms
Example, I struggled very much with the fight against Link, because I never realized that using the not-magnesis could take his shield off 😅
For a certain early boss, you actually can use statues to block his way so its not a nightmare to try and fight him lol
You can pull his shield off? Dang, I’ve only just beat him and I’m learning new stuff already.
@@nightwing179 yes, some of the things I've seen people upload are crazy. It's a painful reminder that I'm not creative at all when I solve problems 😅
Yeah I tend to forget my new echoes and how I can use them. Southron Prairie has a Heart up on a pillar surrounded by water. So I figure use my newly earned Crawtula to climb a nearby pillar and glide over.
Wait I lose too much height. Let me build a little makeshift post to get higher then glide. Nope. I did this for 10 minutes before realizing I can make a bed bridge over the water and then just Crawltula up.
I have such a tendency to overcomplicate and forget how the tools work at a basic level.
"Most used" is a really useful sorting option. If you find a new echo that you know will become really useful, you can spam it a bunch of times to bring it forward in the list, essentially marking it as a favorite.
This game feels like animal crossing and LOZ combined.
And that is not a negative
The stamp guy looks like animal crossing custom avatar
Also reminds me of Captain Toad
It feels more like a Kirby game for me. You copy EVERYTHING that glows and use them in combination with other copies and the environment to get places and kill things to copy more things to add to your arsenal. This version of Zelda is kinda OP and breaks the game over her thighs from the very start.
It reminds me of Garry’s mod and the ‘how many of this creature does it take to kill this other one’
Wait you mean there is Happy Dungeon Paradise somewhere in the game?
Oh mine, to think I only have heads of slain Mbolin decorating my walls now
My tip is to unlock the Crawltula. I think it's somewhere in Hyrule field. If you spawn one, use bind, and follow, you can crawl up surfaces with it. Completely game breaking ability that you can skip entire dungeons with.
I tried using it but it's annoying not being able to outright control where it goes.
Ngl been playing for 7-8ish hours now and sorting thru the dozens and dozens and dozens of echos I have already has me wanting to drive 100mph into a tree😫 it's my only major complaint, it's like Grizzo didn't see people's complaints from BOTW and TOTK
Eh, that's the price you pay for such a wealth of options I suppose. The sorting by most used really helps reduce that problem for me.
Huh, I guess you could say that this video is an "Echo of wisdom".
Love to see the sea urchin meta represented in your video. It's my go to thru the first like 10 hours so far. Great spacing tool, comes out fast and great at pulling aggro. Absolutely a game changer especially in a pinch
Placing four urchins around Zelda is a slow but safe way to fight wolfos.
"Spawn em stack em have a little snooze" fucking got me so bad. I hope you know it's appreciated.
Always appreciate a sneaky little lord of the rings reference. Universal marker of a man of culture
lol even someone who's seen the movies could've missed it, it barely sounds like the thing Sam says
The changes are subtle, but great. Thanks for updating
At some point, Nintendo has to hire this guy to do PR work for the series
Why should they? He is basically making it for free already.
@@RealRomplayer good point
Absolutely love the bed echoes spawn em stack'em have a little snooze. I paused the video and hit the like button right then. Great tips by the way!
Taters? What's taters, precious?
I just realized something: this Zelda is a D&D Warlock. Think about it for a moment. She can summon creatures she's defeated, and her powers come from a supernatural being (aka a fairy named Tri). Just a random thought.
That is a good comparison, though I was thinking more along the lines of a magus from the anime _The Ancient Magus' Bride,_ as the spellcasting is through Zelda working together with Tri.
For those who have not watched the show: magi cast spells by working alongside fey and spirits.
Warlocks specifically get their powers from demons I think, so unless you consider tri a demon.....
@@tezereth In D&D, being a warlock just means they get their powers from an otherworldly magical entity. What that entity is depends on the subclass. The core four subclasses are fiend (demon), archfey, great old one (Lovecraftian eldritch abominations), and celestial (angels).
@@matthewmuir8884 Oh that's interesting
Just beat the game yesterday, watching this video now and happy to see some things I picked up on during my adventure on some of these early mobs and tricks, like the early peahat echo and the bed cycle trick
7:34 oh my god it took me forever to get over that wall i completely forgot about beds
I used the spider hehe
i used springs
I used trampoline + low table + box trifecta 😂
The fact the 4 comments listed here have completely differing solutions to such an early game obstacle, speaks volumes for what the developers were aiming for and clearly achieved!
These are great tips! Thanks for keeping it spoiler free
Omg, that LOTR po-ta-toes reference hit me like a ton of bricks, I'm wheezing over here 😂😂🤣
Boundary breaks without talking about the crawltula echo? It’s honestly one of my favorite traversal echoes. I’ve had the craziest path in my game. I’ve been to the summit of Hebra Mountain, traveled the Faron wetlands, somehow managed to snag a few level 3 echoes ( I actually somehow got the Level 3 Lizalfos right before I got the regular lizalfos) and I only have 6 hearts and only Suthorn Ruins is complete. I can’t even use my level 3 echoes because tri only has 4 triangles.
I managed to grab a good Level 2 before seeing the Level 1 version!
I traversed nearly the entirety of Faron wetlands without using crawltula. :P (though had to visit the zora area for better water summons before I could get the lv3 lizalfos there)
@@sinteleon yeah, you can enter into the wetlands without crawltula. I just hadn’t found the intended entrance yet and I had come down from Zora Cove. Luckily the Lizalfos Lv. 3 echo got stuck and I just spammed bomb fishes until he eventually died.
@@zeldacommentator4716 I went straight to faron wetlands from suthorn, so didn't have ANY fishes. (sea urchins weren't quite cutting it)
THANK YOU. More videos like this please. So many spoiler videos going out right now. I learned a lot from this video. I appreciate this so much.
I'm glad I'm not the only one who discovered the many benefits of the bed! It's my favorite echo of all time
Liked the LotR nod, Sam. Yes, I felt like finding the Peahat was my greatest early game accomplishment. I totally cheesed the first Link fight with it.
I love this game so much! What a great addition to the series
I do love this so much i hope zelda get to be playable in future games as a main 😊.
5:23 you can actually change the camera view with the dPad in A link between worlds.
I love the Lord of the Rings reference xD Nice one, Zeltik!
Thank you! I hadn't thought to use the peahats and keese for flying. That is going to change my ganeplay a lot!
The boundary one blew my mind - thank you!!!
After your video on the hero of time in twightlight princess I went back and found the sheikah emblem on the howling stone
The quick menu is a really nice QoL feature for Echoes, but admittedly I still pause and select them like they’re items in Link’s Awakening remake and… every other 2D Zelda.
I kept finding myself pausing and then thinking “wait wrong buttton” but there’s indeed a journal tab that has all your echoes for you to select. Old habits die hard…
Big tip, if you find the scroll bar for echoes tricky, use the notepad in the + menu, you can select from here as well, and as it's organised by types and in a grid format, it can be much quicker if the echo you want isn't early in a sort type.
Despite looking like Link's Awakening remake it plays a lot more like BotW or TotK. Case and point, I climbed the cliffs in Gerudo Desert and found an out of bounds area.
I ADORE this game. It's like a mixture of ALttP, BotW/TotK, and Golden Sun. The puzzles are SO FUN. I'm so utterly enamored by it. :D
Also beds float so can be spammed to cross large water areas rather than the slower swimming before getting proper swimming gear.
If you're tired of moving your thumb off the analog stick to change echoes, there is another shortcut. Pressing L brings up the sliding menu just like D-pad right does!
This isn't mentioned in the controls screen but I've found it pretty useful
Really appreciate the Z targeting tip with the echoes because I have such a hard time coordinating my echoes.
Didn’t know you could alter the top down view, very handy to know 🙌
I love figuring out the best echoes to use in a given situation; one of my favourite moments in the first dungeon was using the rolling enemy to easily clear the room that's full of Zols. I didn't realize I could use bind against the deku babas because I was thought I was being clever in using spear moblins against them.
I'm not sure if this will be a top 5er for me, but it definitely is a good game, and I've been having fun with it.
I just throw Keese at everything they can hit. Love those guys.
Wow didn’t think of the gliding with the pehat. Been using a flying tile to get across spans which is quite satisfying
I’m really hoping that we will get a Kaeru no Tame ni Kane wa Naru remake in this engine after this. Zelda’s unorthodox mechanics feel like a test for how to bring that classic game back with more mechanics involved than just the old bump combat.
Another note, for big open areas like the gerudo desert, you can point a windblower where you want to go, step in front of it, and use bind before you're out of range to get a massive speed boost
I was wondering where the 'flying plant' was! i knew i'd missed it some where but i thought i'd seen that cave already. Thanks for this!
My early game would have been so much harder without it 😅
i had no idea there were this many tricks, this is good to know!!
Great tips! I've just started so the information is well received.
If you feel like taking a nap in the old bed echo but you feel like you might not be safe while you sleep, just set up "security minions" echos to guard you while you recover since a lot of the echos, including the bed, only cost a single triangle unit to cast lol. Do not use any fire minion echos though. If they touch the bed it'll catch fire and anything on fire will not favor friend or foe.
the spin move is quite usefull for speeding up movement. using one right before a jump allows you to make 2 gap jumps even without the frog ring which increases jump height
I'm sorry to announce that I will not be able to watch any of your video because I want to play the game before, AND I'M SO SAAAAAD
Damn... the glide option killed me. I had no idea you could do that hahah.
8:42 Also, in LA, there is a glitch in the game that lets you get on top of trees by abusing a Like Like to spit you backwards from what you’re facing towards top of trees, and also the fact you can pick up stunned Pincers (those hidden enemies that live in holes, Magic Powder stuns them). Picking up enemies (ignoring Genie’s bottle) is never used in a puzzle throughout the game, and the trees strangely have top collision instead of simply pushing you off away from the tree.
Standing on top of a tree that is unintentional was actually debut in AlbW by having enemy’s solid collision push you into a corner you need to wall merge to fit in the crack/fissure in the corner. The wall must have an indentation and that can be known if it has it by walking diagonally aginst it.
Escaping Hyrule Basement sounds like a Zelda horror novel
To build on targeting enemies and summoning: A newly-summoned echo can attack targeted enemies more quickly than by not targeting, if they are summoned within attack range. Some echoes can attack really fast, and it's almost like swinging your sword but with the echo's reach on top!
awesome tips! Need more!!
This game has the best music in any Zelda. Everything slaps.
You can also use shoulder L to open the echoes menu if you want to use your left stick to select and press a a better grip position
"Boundary Break" "she says"
I see what you did there.
Later in the game there is an item that lets you always have the swordfighter jump
Zelda : Echoes of the Bed
Legend of Darknut: Echoes of Bed
Wow! I can't wait to play. Looks like such a yummy game!
Don't need it but happy to give zeltik that algo boost by watching, liking and commenting.
Zeltik support gang rise up
For anyone who might read this, here's a tip that'll open the world up to you very early. If you come across the crawling spiders in Hyrule Field and get its echo, you just unlocked infinite vertical climbing. Spawn one of those spiders facing a wall, then immediately grab it with the hand thing by pressing X. Then hold R to switch to 'move Zelda with object' and you'll be locked to that spider as it climbs. A spidery elevator.
Neat tips guys! Peacock-gliding? I didnt knew!
Thank you. This video has some pretty handy tips.
The real reason he re-uploaded was so he wouldn't have to give us the full version of "Old Beds" like Austin John plays wants lol
I can’t wait for these channels to start crafting theories.
I do wish the camera could be tilted a bit vs just being able to move it around. I know you can tilt it up with R3, but I'd like to be able to examine the gorgeous art in the game from better angles at times, specially for taking snapshots!
Cool video. I'm on the third prime and wanted to get some spoiler free tips. I'm going to see if sword form jump stacks with a certain accessory I won't mention due to spoilers. I'm enjoying the game so far. My son and I enjoy the exploration and dungeons which is the whole game lol
I actually prefer to sort the echos by type, as it encourages using more of my different options for a puzzle, but I need to keep in mind the menu option for that one specific tool.
I already completed the game, but there were still a couple things in here that I had missed or forgotten about. Like I saw that you could go into the complete top down view, but literally never used it in my playthrough. And there were definitely a few times where it would have come in handy (especially while platforming.)
About the camera, you could move the view like this in a link between worlds using the d-pad
When will part 3 of the classic enemies reimagined series release? I was also thinking that maybe you should try to contact Nintendo and have them use your ideas for classic Zelda enemy redesigns that you showed off in them in a potential third open-world Zelda game.
Very helpful..thanks ❤❤
A little trick with the beds is that the first tick of healing comes much faster than the second, so you heal faster if you get up and lay back down over and over instead of staying in the bed.
The three beds I have are all three within my top three most used echoes, the old one being my indisputed number 1
taking a nap in the middle of a desert during a quest
totally relatable realism 😴
I also wish there was an accessory that increased Zelda's jump height to that of Swordfighter mode! It is kind of a pain to have to make echos or use Swordfighter mode just to jump up short distances.
My copy won't arrive until Saturday😭
I love that Zelda can pretty much finangle her way anywhere she wants to go and ignore the pathing the game suggests to her. It's a very girl/woman way to play a game. When I play RPGs, I rarely stick to the clearly-marked path. There's more loot to be had.
Yessss!!
There isn't anything especially girly about that. Tons of men play the exact same way. Going off the beaten path in games is something loads of people love doing.
To be honest this is the most fun I have had on a Legend of Zelda game in legitimately more than a decade.
Zelda producer guy now recycling his TotK again, this time also recycling the Link to the Past remake.
Bed echos joke was hilarious
You mean Link's Awakening but yeah, there's a lot of copypasting in recent Zelda games. I think the Link's Awakening remake was kind of a pilot program to gauge interest for a 2.5D Zelda game, and when it proved successful, they started working on a new title using the same engine but adding a bunch of ideas from the new 3D games.
He's just making an echo of his video!
L can be used instead of left on the D-pad to bring up echos. I did this accidentally because I think it was L that brought up your items in TOTK.
Love that we have an option to yeet enemies
Wish I watched this video before playing (and completing) EOW, 😂 probably could have utilized some of these tips to make playing, especially earlier on, a bit less frustrating
Good tips. Thanks!
I think the beds healing hearts was a cute idea but it kinda makes the smoothies feel pointless, even the buffs they give weren’t all that special so I found myself just making smoothies for health drinks to use exclusively on boss fights, that’s honestly my only real “beef” if you can call it that with the echoes. Otherwise this game was a fuckin blast! I really think this is a great direction to take future games in, pairing old formula with new formula
For those wondering, I can confirm sword form plus the accessory can jump 1.5 blocks
Thank you!
Greatest tip use R to speed up inventory management.
Is it me or is the Fairy Bottle in this game got a creepy new vibe. The description says that Fairies love them so much that they just jump right in! I remember them being terrified to be trapped in Wind Waker. Just what are these bottles made of in this new game? Fairynip?