4 Steps That Finally Made Setting My Cues Easy

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  • Опубликовано: 24 дек 2024

Комментарии • 30

  • @christopher_so16
    @christopher_so16 13 дней назад +1

    love this series

  • @christopher_so16
    @christopher_so16 13 дней назад +1

    @5:22 Dam I’m the “Blender” “You tell your friends your set are like journeys…unironically” 😂😂

  • @bigdaz7272
    @bigdaz7272 Месяц назад +4

    ".... only been able to Baby Scratch for the past 15 Years"
    That one got me LOL.
    Always sharing the good stuff. Top Banana :)

  • @jus1taj
    @jus1taj Месяц назад +5

    This is dope. I’ve been dragging my heels on doing a hot cue system. No excuse now. Thank you.

  • @Robb03
    @Robb03 Месяц назад +3

    Straight to the heart with the blender description 😂 I don't stick to one genre so I guess that's my saving grace 😅

  • @IanDeVos
    @IanDeVos Месяц назад +2

    I use Hot Cues to jump to during performances and Memory Cues as "labels".
    This clears up the cue buttons to only places you really need.
    The labels have a colour system to denote what it is: Red: Mix out here. Orange: 8 bars before red, Yellow: 8 bars before orange.
    My hot cues then are also largely in this 8 bar interval (unless it's a shorter pop song where this doesn't apply, those are 4 bars usually)
    Overall they're only at the points I mix in.
    This way I have more room for additional performance points to do vocal chops or something.
    I also have a system to cut out parts of a track in real time. I place a Memory cue in a certain color at the point where I press the Hot cue in the same color. This way I don't have to think about timing my hot cue presses when I want to skip to the end of a song. Handy to cut out the third verse or something but only keep the beginning and end of a track without making an edit.
    It's also nice to place automatic loops on memory cues if they never have to be triggered manually.

  • @jackmono
    @jackmono Месяц назад +2

    I have a good sytem. Making a video soon. But the gist is intro, bass change, drops, winddown, and outro. Hot cues that are consistent for the genre based on chorus and x amount of time before drop and skip points labeled in a certain color. It's always the same and the only thing that changes is where my skip points and if I decide to mark a place where I want to cur up a following track. For instance in a playlist that I am preparing for a set, I will set new mix out points and they may change over time as well as skippoints (places I want to jump from one point to another.

  • @DJAUDIO1
    @DJAUDIO1 Месяц назад +2

    Great video. I tend to have 6 for most of my DJ tracks. 3 at the beginning of the track and 3 towards the end. I use these cue points as my entry and exit points. Say your average Pop/House song.
    Cue 1 - 32 beats to vocal (Yellow)
    Cue 2 - 16 beats to vocal (Orange)
    Cue 3 - First vocal (Green)
    Cue 4 - 2nd Drop or 32 beats to outro (Yellow)
    Cue 5 - 16 beats to outro (Light Blue)
    Cue 6 - Outro of track (Red)
    In many instances, say playing hip-hop, RnB, throwbacks, latin, afro beats or pop music, We are usually mixing out of the choruses, as most are structured the same way. Whatever guidelines work best for your DJ workflow. I find that since I utilize beat jump in Serato, Sometimes simply having the first cue point is enough for me to mix in.

  • @armgod1
    @armgod1 Месяц назад +1

    This presentation is world-class! You even researched from the World Health Organization????
    Very top-notch

  • @klubstompers
    @klubstompers Месяц назад +2

    I only need 2, one where i cue and one as a marker for where to cue the next track. This is for pre-programmed quick mixing sets with a lot of tracks or super long progressive mixes, dont need to be wasting my time or cluttering my waves up with useless cue points. Out of the 8 pads #1 is for the cue, #8 is where i cue the next track, in and out.

  • @danpanoke
    @danpanoke Месяц назад +2

    I do
    A: 16 bars before intro ends
    E: intro end
    B: 16 before first drop
    F: first drop
    C: 16 before end of first drop
    G: end of first drop
    D: 16 before 2nd drop
    H: 2nd drop
    Memory cues on each for maximum gear compatibility, and extra 2 memories where necessary 16 bars before anything interesting depending on the song

  • @marksmit7864
    @marksmit7864 26 дней назад

    The colorblindness joke got me. Good vid Chris

  • @jay_stne
    @jay_stne Месяц назад +6

    5:30 I feel deeply attacked - I'm gonna go pull off a three minute dub techno transition to make myself feel better.

  • @RaymondWard
    @RaymondWard Месяц назад +1

    Good video, I use a maximum of 3 green, yellow and red only. It works great for me. 😊

  • @morgan349
    @morgan349 Месяц назад +2

    This is a total gamechanger. Thank you so much 🤗

  • @nachoshaw7084
    @nachoshaw7084 Месяц назад +2

    I have a very similar system and i use a combo of mem & hot cues
    mem
    1. start of a track (Red)
    2. point thats good to intro (orange)
    3. 32 beats (blue)
    4. 16 beats behind drop (yellow)
    5. drop (green)
    6. exit point (red)
    Hot Cue
    1. on intro as an 8 beat loop (orange to indicate its a loop)
    2. on 32 beats (blue is always 32 beats behind)
    3. on 16 beats (yellow as a warning colour)
    4. on drop (green is go)
    8. exit point (red as warning on an active loop)
    reason i have mems on hot cues is i like the choice to mem start. i can mem cue start on 2 and let the long play giving me the option to hot cue back to it for an 8 beat loop. then when im ready i can hot cut to 2 or 3 or even 4.
    if i need to exit, i can hot cue 8 (red) and loop my way out or sometimes just let the active loop kick in whilst im busy elsewhere.
    The final hot cues 5, 6 & 7 will always be available for special track points.
    I have an XDJ-XZ so on my pad, hot cues 1 to 4 are always preset point, bottom right is always exit and the bottom 3 pads 5, 6, 7 are always specials which i rarely set up. Typically i start any track on HC 1

    • @ReallyChrisM
      @ReallyChrisM  Месяц назад +1

      That right there is why a solid system is such a help, tons of flexibility in the mix. Thanks for sharing!

  • @mrlik7916
    @mrlik7916 Месяц назад +1

    THIS IS THE VIDEO I NEEDED

  • @HikariSakai
    @HikariSakai Месяц назад +2

    i do this but with memory cues
    but I put memory cues on each 16th bar from first bar to drop then mem cues on breakdowns 16th bars, makes you focus on the performance and not worry about how many bars til the drop
    so say the buildup is 64 bars and breakdown is 32 bars thats 8 memory cues total, thats assuming theres no inconsistencies with the choruses where a producer put an extra 8 bar in there just to troll DJ's lol

  • @wertyoomusic
    @wertyoomusic Месяц назад +1

    Hilarious and Informative as always. TY brother 🙏

  • @benjevent
    @benjevent Месяц назад +1

    Great tips i have been applying for years now.
    Sadly there is no possibility of dragging a cue point for quick reordering 😢
    Would be a massive time saver.
    Chris any ideas?

    • @ReallyChrisM
      @ReallyChrisM  Месяц назад

      Would be a big help but unfortunately not possible as far as I'm aware :/

  • @costeiiraa
    @costeiiraa Месяц назад

    i use A,B for intro, C for first drop, D for first out, and E,F,G,H for the same, but for the second part of song.

  • @deejayinzaneofficial
    @deejayinzaneofficial Месяц назад +1

    omg this is something always wanted to have also.

  • @vulcanez
    @vulcanez Месяц назад +1

    👉PERFORMER CHECKING IN👈

  • @widdzydnb
    @widdzydnb Месяц назад

    here's a question for you, any idea if the commented hotcues and memory points show up on CDJ's anywhere?

    • @ReallyChrisM
      @ReallyChrisM  Месяц назад +1

      2000nxs2+ should do it for both