with the text tool, instead of selecting one "pixel" after another, you are supposed to draw a rectangle which will be the text area and have autowrap enabled inside it :)
The fact that, this is in a terminal is kinda sick. Just look at how many different characters it uses just to draw the left interface. Had to be a pain to get it setup properly lol
Been missing these kinds of videos from you, seems like it's been a while since it's been back to back news lately. You always manage to find projects that make me laugh but then marvel at how well done they are. I still think back to that crazy zooming Desktop Environment you reviewed like a year or 2 ago 😂
I won't use the application itself, but I'm planing to dig into Textual. It is the framework, which is used to implement this Demo-Application. It comes from the same Dev who has written rich, which is a library for printing. Everything mentioned runs with Python.
There's a certain amount of nostalgia seeing this. Reminds me of the first image editing programs I used back in the 80s on DOS with a whopping 16 colors.
@@nootics But Krita is equally good for photo and image editing like Gimp. I do not agree that Krita is not being recognized as an image editor by your definition.
@@nooticsI use Krita and Gimp. Even though GIMP’s main focus is Image Manipulation, if I am being honest it is a bit too technical and kind of a time trap if you just want to do something quick. And if you want to use SVG, you have Inkscape. Krita is more general purpose then people give it credit for. Yes, I use it for art, but it can also be used for Pixel Art. And Animation. And Image Editing. I think you can also edit gifs and animated image formats in Krita too, but I know you can in Gimp albeit it is a bit more tedious. In short, yeah I think Krita can be your photoshop-lite and gimp fusion dance, but mostly because it is general purpose and pretty stable.
It's useful for drawing ASCII art. You can just cat out the ascii file to get literally images on your terminal. It's useful if you want to do any kind of branding in a python script , for example
I could make something like this for in an actual TTY. Already did the groundwork for it with my prototype Xorg-server written in PHP. Yes, an implementation of the Xorg server+display manager on the TTY using the PHP web language. 😂 It kind of worked too, i could draw, open/close/move/resize windows and display text. Had a cursor and all. Using strings as bytebuffers for the pixel data and framebuffers, as the associated arrays were too dang slow. I dropped that project because PHP doing funky stuff with arrays inside arrays made my mind go poof. 😅 If someone else is interested, here are some hints: - Set the tty settings, disable echo, clear screen, etc. Otherwise you will get artifacts from the console interfering with the framebuffer. - Do NOT forget to restore the tty on exit/crash! (including control-c if you can) - Read input from /dev input devices like the keyboard and mouse. Mouse is easy to decode if you know how. - For the keyboard input the stdin might be easier though. - Write the screen output to the /dev/fb0 framebuffer. - User needs to be in the video and/or input groups.
@@cnr_0778 Ehm... oops? It kind of was a joke at first, but i knew it *was* possible. So i kind of tried it out, and it worked. And yes, it was literally started trough a "php ./myXorg.php" command. 😄 Had to create my own text font, because obviously PHP has *no* support for that... And from all the possible methods, the fastest method of managing pixels was trough strings. Arrays are associative, making them too slow, and don't get me started on the native arrays. Drawing an image inside another image is done in a fun way: splitting and recombining strings. 🙃 Listening for Xorg applications was done trough TCP sockets. Though i never finished it, as i encountered some weird PHP peculiarity with how arrays are handled. Lets suffice to say that =null does not do what you think it does. 😂 But the basics were done. I could create windows, and they had titles, as i had made my own font. Those windows could be closed, moved and resized with the cursor. And yes, the cursor worked. Quite smoothly, in fact. It even had different pointers for the different actions. It was only when you opened many windows that the lag started, as it redrew every window every frame. I should revisit that project and put it on Github or something i think.
Mate can you perhaps do another video on Wayland maturity? .. it just seems to have all these little issues like stuttering and misaligned screen layout on resume on laptop external monitors ( that many wouldn't even notice .. and that's the point .. so called minor issues can be hidden ) ... and just little things here and there and I really concerned it has been pushed way too early.
Wayland still has issues with remote access that makes it unusable, so when I was setting up one of my computers for remote access I had them auto-login to X11... holy shit I've taken wayland for granted. X11 is just so shoddy and shit in comparison it's really not even close. I switched to linux about a year ago now and was on wayland from day 1 and, even with an nvidia card, dual monitors, varying refresh rates, on an arch derivative, etc. it's been pretty bloody stable. (yes I did use an arch derivative from day 1, I ran a few manual arch installs in VMs, did research beforehand, etc. Jumping in the deep end is just how I do most things for better or worse.) I genuinely do not understand how people unironically say X11 is more stable or well rounded compared to wayland. It's lacking in some areas yes (again, the reason I had to use x11 at all was because remote access doesn't work worth shit) but it's still a night and day difference in usability. I'll take slightly misaligned screen layouts when resuming a laptop session with an external display arrangement compared to basic functions of the DE just not behaving properly anyday. (and that's not even factoring in the better shortcuts, input support, etc. which frankly I don't even know how the display server should affect at all but for one reason or another it does. Maybe that's just a KDE thing, but I doubt it)
@@robonator2945 Yeah it could be some part GNOME but Wayland also seems to load up the CPU incrementally and intensive programs like Blender begin to run in slow motion. Reckon you could rwrite the above minus the profanity so I try and home in a little more on what you are attempting to articulate?
@@BrodieRobertson exactly, and that's why the lasso selection shows a rectangle after making your selection. Paint really behaved in the same way, so this oddity is actually intended.
I would suggest mtPaint for that purpose. It has proper support for paletted images and transparency. I haven't tried but I believe it also does animated GIFs.
I wasnt paying attention to the part where you said this is terminal based and i got like halfway through the video before reslising this wasnt just some pixel art program
You should have tried zooming out your terminal to some unreasonable dimensions - like ≥720×1280. I'm pretty sure that's why the magnifier tool is there
Really fun and creative idea to do this. People create amazing stuff in the terminal these days! Just proving how much you can do with it. Really cool.
I appreciate their dedication to making the menus and interface nearly identical to the Microsoft original. The main thing lacking is the secondary color selection.
You can set the secondary color with Ctrl+click, or (as of 0.2.0) right click. Note that the secondary color selection is only visible if you set the selected character to something other than a space, the current default, which you can do by clicking on the selected color area and typing a letter. (You can draw using the selected character, with any of the drawing tools.) You can also (as of 0.2.0) swap the primary and secondary colors with Ctrl+click or right click on the selected color area.
This program is so cute. My only beef with it is that it isn’t 16/256 colors, so no fun with dithering to be had unless you can use an 8-bit palette on demand.
I am so used to Photoshop, that I would either pirate it or rent it from a cheap country per month. Decided to go for the latter (it was about 90€ for a year from Turkey) and I am currently satisfied. For drawing / painting I do prefer Krita.
I wonder if it would work on my televideo 950... That's a terminal of the generation that needed one character position to change attributes of the next character. Would be so nice to not have thrown it away, but then again, a televideo 950 would suck more power than my pve cluster, seriously. I also wondered what kind of art we could do with terminals, as the newer generations allowed to download soft fonts. And that's like having full monochrome graphics as long as you don't exceed the number of downloadable characters in your graphics.
Is it too much to ask that paint-clones in this day and age should have an alpha channel available? How hard could it be! I'm not asking for the Earth and sky here! I'm not asking for adjustment layers, layers, masking, paths, selection tools, clone tools, opacity controls, jitter, smart objects, none of that crap. All I want is a paint-clone with an alpha channel. Hell... you've been able to save as png in paint for decades... but it never occurred to anyone to have the option for an alpha channel (or at least an alpha brush or an option for eraser to apply alpha pixels). It's crazy how that isn't standard in this day and age.
It works awkwardly, as you might guess. If you load up an image and rotate it, it'll be distorted one way and then the other, making the rotation effect not very "convincing", in appearance, but it will still be saved un-distorted. Since there are is no actual standard aspect ratio that all terminals use, I decided to make it do the naive thing, and embrace it as part of the terminal aesthetic.
Doubling the cells horizontally is generally a pretty good approximation. However, there is no actual standard aspect ratio that all terminals use. Also, it doesn't make sense to double the cells when editing ANSI art so it would have to be a mode, complicating the design and code of the app somewhat. So I decided to embrace it as part of the terminal aesthetic. If it's part of the retro feel, it's a feature, not a bug! 😅
It outputs a layer of rectangles to define the cell background colors, and a layer of text elements for the cell text. This feature is actually built into the Textual framework I used to make the app, as is the HTML export. The SVG output tends to look a bit better than the HTML, or is at least more consistent in how its rendered across applications, since it has better control over the grid, whereas the HTML export relies on the browser's line spacing. I also made Textual Paint embed extra data in the SVG, so that it can read back the image perfectly, and may do the same for HTML in the future.
Greatest Image Editor on Linux? Maybe if you are a 3-year-old! Hahaha. Speaking of which, my kid when she was that age did amazing things with Deluxe Paint (Amiga). It would be über cool to see that implemented as a console editor!!!
Sadly it is bloat for a graphical terminal application. It uses 50 to 70 MiB on my system. On top of that it doesn't work that well on a tty, for example there is garbled text and icons don't show (and I can't draw in tty but I also can't interact with ncurses applications since I forget to fix that on Arch so maybe that is just on my system. Tho clicking within links' graphical mode works!)
@@RomvnlyPlays It is a terminal application that doesn't do much. There are several working (but limited especially regarding JS) web browsers for the terminal or X that take less RAM. Also all the components of the WM I'm running take less RAM than this application. And the live wallpaper I use that has thousands of moving polygons per second uses only a third of the RAM of that application. I have a powerful machine but I rather want to spend resources on actual useful stuff (or stuff that brings me joy).
@@RomvnlyPlays The application it is cloning, as well as the entire OS it shipped with, can be installed and use less than that much disk space. RAM usage, again OS+Application, is perhaps one tenth of that.
I'll tell you what: this is a programmer's equivalent of a perv trying to blow himself. He got so caught up in the goal, he fails to see that its pointless. He should put all the talent into making a Xorg or Wayland Paint (because gimp sucks). Krita might be the best for full time linux guys that need to edit graphics/rasters. But I guess he has to get those cool points somehow. LOL
I don't know how you can seriously assert that the ability to blow oneself is "pointless"! And lots of useful ideas get started because someone saw a pointless implementation of whatever tech and decided they could use that for something valuable.
talks about the greatest image editor in the title, the thumbnail says something about gimp. But all i see is a derp fingerpainting in a terminal. Makes no sense at all. It isn't even educational or entertainment. wasted time it is
Still waiting for "Libre Image and Graphics Manipulation Application" gtk3 release
LIGMA
Should be the actual name imo
Haha this is good 😂
Libre Image and Graphics Manipulation Application Balls
.tar.balz
> Something that doesn't exist in GIMP: a shape tool!
Yeah, that sounds about right.
Not actually true, but you might be forgiven for not knowing how to use it as it's not entirely intuitive.
Shape tool doesn't exist, but still you can draw regular shapes, like straight line, circle, rectangle, etc.
> Freeform select
> Right click
> Selection
> Border
> Fill
"""Shape tool"""
@@64_Tesseract There is a path tool, you know.
@@64_Tesseractyeah Gimp uses selection, the you can "stroke selection" and the selection tools have all the capabilities shown.
with the text tool, instead of selecting one "pixel" after another, you are supposed to draw a rectangle which will be the text area and have autowrap enabled inside it :)
The fact that, this is in a terminal is kinda sick.
Just look at how many different characters it uses just to draw the left interface.
Had to be a pain to get it setup properly lol
I'm looking through its source... I was assuming it was going to use notcurses (check it out) as its backend but it doesn't appear to.
All graphics are just terminals that got more advanced
Good old Linux. It's always super exciting to see software that looks like something out of my 1996 computer class.
The crazy thing is it's in there terminal though!
My search for paint replacement under linux was over, when I just launched mspaint using wine 😅.
ms paint's fill tool has issues in wine for me, i use kolourpaint, there's also js paint by the same dev as textual paint
@@pizzadude808 I mostly use it to cut/crop/paste or edit screenshots, so never even tested any other functions 😗
Been missing these kinds of videos from you, seems like it's been a while since it's been back to back news lately. You always manage to find projects that make me laugh but then marvel at how well done they are. I still think back to that crazy zooming Desktop Environment you reviewed like a year or 2 ago 😂
There's just too much stuff I want to talk about
I won't use the application itself, but I'm planing to dig into Textual. It is the framework, which is used to implement this Demo-Application. It comes from the same Dev who has written rich, which is a library for printing. Everything mentioned runs with Python.
Interesting to be sure
There's a certain amount of nostalgia seeing this. Reminds me of the first image editing programs I used back in the 80s on DOS with a whopping 16 colors.
Next Brodie does video editing via the terminal, lol
suckless' blind
We already do. It is called ffmpeg 😂
Can't wait for that one 🤣
I thought this is gonna be about Krita.
@@lenowoo It is? What do you mean?
@@thingsiplay the point is to make your own paintings in krita, whereas gimp is more about editing already existing image data
@@nootics But Krita is equally good for photo and image editing like Gimp. I do not agree that Krita is not being recognized as an image editor by your definition.
@@nooticsI use Krita and Gimp. Even though GIMP’s main focus is Image Manipulation, if I am being honest it is a bit too technical and kind of a time trap if you just want to do something quick. And if you want to use SVG, you have Inkscape.
Krita is more general purpose then people give it credit for. Yes, I use it for art, but it can also be used for Pixel Art. And Animation. And Image Editing. I think you can also edit gifs and animated image formats in Krita too, but I know you can in Gimp albeit it is a bit more tedious.
In short, yeah I think Krita can be your photoshop-lite and gimp fusion dance, but mostly because it is general purpose and pretty stable.
I didn't expect something like this, I even checked the calendar if today is Apr. 1
It's useful for drawing ASCII art.
You can just cat out the ascii file to get literally images on your terminal.
It's useful if you want to do any kind of branding in a python script , for example
I half expected you to whip out a vim based image tool...
I could make something like this for in an actual TTY.
Already did the groundwork for it with my prototype Xorg-server written in PHP.
Yes, an implementation of the Xorg server+display manager on the TTY using the PHP web language. 😂
It kind of worked too, i could draw, open/close/move/resize windows and display text. Had a cursor and all.
Using strings as bytebuffers for the pixel data and framebuffers, as the associated arrays were too dang slow.
I dropped that project because PHP doing funky stuff with arrays inside arrays made my mind go poof. 😅
If someone else is interested, here are some hints:
- Set the tty settings, disable echo, clear screen, etc. Otherwise you will get artifacts from the console interfering with the framebuffer.
- Do NOT forget to restore the tty on exit/crash! (including control-c if you can)
- Read input from /dev input devices like the keyboard and mouse. Mouse is easy to decode if you know how.
- For the keyboard input the stdin might be easier though.
- Write the screen output to the /dev/fb0 framebuffer.
- User needs to be in the video and/or input groups.
you did what??
This is so stupid, but in the best way. I love it 😂
@@cnr_0778 Ehm... oops?
It kind of was a joke at first, but i knew it *was* possible.
So i kind of tried it out, and it worked.
And yes, it was literally started trough a "php ./myXorg.php" command. 😄
Had to create my own text font, because obviously PHP has *no* support for that...
And from all the possible methods, the fastest method of managing pixels was trough strings.
Arrays are associative, making them too slow, and don't get me started on the native arrays.
Drawing an image inside another image is done in a fun way: splitting and recombining strings. 🙃
Listening for Xorg applications was done trough TCP sockets.
Though i never finished it, as i encountered some weird PHP peculiarity with how arrays are handled.
Lets suffice to say that =null does not do what you think it does. 😂
But the basics were done.
I could create windows, and they had titles, as i had made my own font.
Those windows could be closed, moved and resized with the cursor.
And yes, the cursor worked. Quite smoothly, in fact. It even had different pointers for the different actions.
It was only when you opened many windows that the lag started, as it redrew every window every frame.
I should revisit that project and put it on Github or something i think.
Cursed
Mate can you perhaps do another video on Wayland maturity? .. it just seems to have all these little issues like stuttering and misaligned screen layout on resume on laptop external monitors ( that many wouldn't even notice .. and that's the point .. so called minor issues can be hidden ) ... and just little things here and there and I really concerned it has been pushed way too early.
Wayland still has issues with remote access that makes it unusable, so when I was setting up one of my computers for remote access I had them auto-login to X11... holy shit I've taken wayland for granted. X11 is just so shoddy and shit in comparison it's really not even close. I switched to linux about a year ago now and was on wayland from day 1 and, even with an nvidia card, dual monitors, varying refresh rates, on an arch derivative, etc. it's been pretty bloody stable. (yes I did use an arch derivative from day 1, I ran a few manual arch installs in VMs, did research beforehand, etc. Jumping in the deep end is just how I do most things for better or worse.)
I genuinely do not understand how people unironically say X11 is more stable or well rounded compared to wayland. It's lacking in some areas yes (again, the reason I had to use x11 at all was because remote access doesn't work worth shit) but it's still a night and day difference in usability. I'll take slightly misaligned screen layouts when resuming a laptop session with an external display arrangement compared to basic functions of the DE just not behaving properly anyday. (and that's not even factoring in the better shortcuts, input support, etc. which frankly I don't even know how the display server should affect at all but for one reason or another it does. Maybe that's just a KDE thing, but I doubt it)
@@robonator2945 Yeah it could be some part GNOME but Wayland also seems to load up the CPU incrementally and intensive programs like Blender begin to run in slow motion. Reckon you could rwrite the above minus the profanity so I try and home in a little more on what you are attempting to articulate?
11:08 in (n)sxiv disabling anti-aliasing should make it look much better. the default keybind is "a"
Dud, it's just MS Paint in the Terminal, the features and behaviors really match.
Yes that's the point
@@BrodieRobertson exactly, and that's why the lasso selection shows a rectangle after making your selection. Paint really behaved in the same way, so this oddity is actually intended.
Even Linux users can't deny their love for Microsoft Paint.
Holy crap, this is fantastic as an 8-bit sprite maker
This should be pretty nice in a Home Lab server where you can ssh into the utilities server with all the commands
I would suggest mtPaint for that purpose. It has proper support for paletted images and transparency. I haven't tried but I believe it also does animated GIFs.
I wasnt paying attention to the part where you said this is terminal based and i got like halfway through the video before reslising this wasnt just some pixel art program
Could be handy for making splash screens for text applications?
i rather like xpaint, it's old, it's classic, peculiarly, some things that gimp also has trouble doing... sometimes at all.
Can you make a video about the micro text editor ? It's my favorite and i am sad nobody know about it.
Finally an image editor with no bloat
Damnnn i missed this kind of software, it was cool the "ms-paint challenge" in forums.
when talented people are bored 😊
At this point if most terminals had a few more features they wouldn't even be a completely bad way to make GUI apps dare I say
One of the NuShell devs was working on a gui interface.
You should have tried zooming out your terminal to some unreasonable dimensions - like ≥720×1280. I'm pretty sure that's why the magnifier tool is there
Really fun and creative idea to do this. People create amazing stuff in the terminal these days! Just proving how much you can do with it. Really cool.
I appreciate their dedication to making the menus and interface nearly identical to the Microsoft original. The main thing lacking is the secondary color selection.
You can set the secondary color with Ctrl+click, or (as of 0.2.0) right click. Note that the secondary color selection is only visible if you set the selected character to something other than a space, the current default, which you can do by clicking on the selected color area and typing a letter. (You can draw using the selected character, with any of the drawing tools.) You can also (as of 0.2.0) swap the primary and secondary colors with Ctrl+click or right click on the selected color area.
I wanna see Joel doing Bob Ross paintings on this.
Wow! You did a blue square with a pink splash! Woah! With Gimp colors and square circle and shit.
This program is so cute. My only beef with it is that it isn’t 16/256 colors, so no fun with dithering to be had unless you can use an 8-bit palette on demand.
That's genuinely impressive
Windows: Oh yeah? Well I have Kidpix
I've not heard that name in so long
This combined with twin, the tty sorta window manager could be pretty cool
This is so cool, I'm going to need a bigger monitor!
Just because you can doesn't mean you should.
Interesting, but I can launch Kolourpaint from the terminal, why would I not just do that instead?
I am so used to Photoshop, that I would either pirate it or rent it from a cheap country per month. Decided to go for the latter (it was about 90€ for a year from Turkey) and I am currently satisfied.
For drawing / painting I do prefer Krita.
Interesting, but why would I use this over Kolourpaint? Whic
Sounds like a great tool to draw a motd for your server.
I wonder if it would work on my televideo 950...
That's a terminal of the generation that needed one character position to change attributes of the next character.
Would be so nice to not have thrown it away, but then again, a televideo 950 would suck more power than my pve cluster, seriously.
I also wondered what kind of art we could do with terminals, as the newer generations allowed to download soft fonts.
And that's like having full monochrome graphics as long as you don't exceed the number of downloadable characters in your graphics.
This is all I need.
sudo pacman -R gimp
I wonder how is it gonna look with terminal that has blur
it's going to look normal. the blur only affects the terminal's background, not the characters use to render the application.
Is it too much to ask that paint-clones in this day and age should have an alpha channel available? How hard could it be! I'm not asking for the Earth and sky here!
I'm not asking for adjustment layers, layers, masking, paths, selection tools, clone tools, opacity controls, jitter, smart objects, none of that crap. All I want is a paint-clone with an alpha channel. Hell... you've been able to save as png in paint for decades... but it never occurred to anyone to have the option for an alpha channel (or at least an alpha brush or an option for eraser to apply alpha pixels).
It's crazy how that isn't standard in this day and age.
I thought you were going to show Photopea or something. You earned this facepalm today.
Does it have sixel or markdown support ?
The "Invert Colors" tool made the text black!
Loved the outro
Does it have tablet and CMYK support?
Is it?
07:49 how does rotating work with non-square pixels?
It works awkwardly, as you might guess. If you load up an image and rotate it, it'll be distorted one way and then the other, making the rotation effect not very "convincing", in appearance, but it will still be saved un-distorted. Since there are is no actual standard aspect ratio that all terminals use, I decided to make it do the naive thing, and embrace it as part of the terminal aesthetic.
Most revolutionary program of all time.
Brodie, Please submit this image as Debian's logo, then it is not as easy to remake any more
One of the most Linux'y things I've seen for a while.
Wait till you see someone draw a mona lisa draw on thing thing.
would putting a bunch of character blocks beside each other to make a pixel instead of compressing the image horizontally work? if not, then why?
Doubling the cells horizontally is generally a pretty good approximation. However, there is no actual standard aspect ratio that all terminals use. Also, it doesn't make sense to double the cells when editing ANSI art so it would have to be a mode, complicating the design and code of the app somewhat. So I decided to embrace it as part of the terminal aesthetic. If it's part of the retro feel, it's a feature, not a bug! 😅
@@IsaiahOdhner never knew that there's no standard aspect ratio, but yeah it kinda does fit the aesthetic
I recognise that profile image. Thats a vanillaOS and Bottles dev. Lmao
I'm curious how its vector/SVG output would work
It outputs a layer of rectangles to define the cell background colors, and a layer of text elements for the cell text. This feature is actually built into the Textual framework I used to make the app, as is the HTML export. The SVG output tends to look a bit better than the HTML, or is at least more consistent in how its rendered across applications, since it has better control over the grid, whereas the HTML export relies on the browser's line spacing. I also made Textual Paint embed extra data in the SVG, so that it can read back the image perfectly, and may do the same for HTML in the future.
wait that's a terminal application!. I thought it was a qt app from the looks
A perfect tool to draw ascii art for some sort of keygen. But there is no much software on linux that would require cdkey😅
Nice, now I can draw inside Emacs! ;·)
It's not exactly difficult to be better than Gimp.
Greatest Image Editor on Linux? Maybe if you are a 3-year-old! Hahaha. Speaking of which, my kid when she was that age did amazing things with Deluxe Paint (Amiga). It would be über cool to see that implemented as a console editor!!!
You are now waving your arms about Soooooo much that you hit your mic a few times!
Me thinking this was about Krita 🤣
Krita aid the best minus its stupid text tool. Photopea is second on Linux even Inkscape beats GIMP. My favourite is by far krita though.
Sadly it is bloat for a graphical terminal application. It uses 50 to 70 MiB on my system. On top of that it doesn't work that well on a tty, for example there is garbled text and icons don't show (and I can't draw in tty but I also can't interact with ncurses applications since I forget to fix that on Arch so maybe that is just on my system. Tho clicking within links' graphical mode works!)
I swear Linux Community the only one that complains about 70MiB 💀
@@RomvnlyPlays It is a terminal application that doesn't do much. There are several working (but limited especially regarding JS) web browsers for the terminal or X that take less RAM. Also all the components of the WM I'm running take less RAM than this application. And the live wallpaper I use that has thousands of moving polygons per second uses only a third of the RAM of that application.
I have a powerful machine but I rather want to spend resources on actual useful stuff (or stuff that brings me joy).
@@muellerhans just because it is a terminal application does not mean anything.
@@RomvnlyPlays The application it is cloning, as well as the entire OS it shipped with, can be installed and use less than that much disk space. RAM usage, again OS+Application, is perhaps one tenth of that.
Remember, JPEG is pronounced "jay-feg". It's the Joint Photographic Experts Group, not the Joint Potographic Experts Group.
Ah yes the soyjak thumbnail of my google feed
new videos lets go
I use Pinta mostly.
Coincidentally, I think you wrote "I use Arch btw" in Arabic.
The best Graphics program is and always will be *Tux Paint*
I can just say, if you like it use it, I don't need it :).
same author made js paint
What about the elephant in the room? (It looks like shit...)
Cool novelty, but greatest image editor on Linux? Noooo. It's barely functional at all.
I'll tell you what: this is a programmer's equivalent of a perv trying to blow himself.
He got so caught up in the goal, he fails to see that its pointless. He should put all the talent into making a Xorg or Wayland Paint (because gimp sucks). Krita might be the best for full time linux guys that need to edit graphics/rasters. But I guess he has to get those cool points somehow. LOL
I don't know how you can seriously assert that the ability to blow oneself is "pointless"!
And lots of useful ideas get started because someone saw a pointless implementation of whatever tech and decided they could use that for something valuable.
I prefer good old image magick :)
me when fir- dies
um, no?
If it is not useful for anyone, why should we bother?
Because it's fun
talks about the greatest image editor in the title, the thumbnail says something about gimp. But all i see is a derp fingerpainting in a terminal. Makes no sense at all. It isn't even educational or entertainment. wasted time it is
This is glorified mspaint
Jesus the click bait is real!
*Seriously:*
Not Photoshop nor Gimp ...
What is missing in Linux is a *simple Paintbrush* !!!
Kolourpaint
Kolourpaint!
Krita is better than GIMP
Click bait
3rd
2nd
Most click bait title I've seen from you. I was mildly annoyed and didn't bother watching the rest of the video.
3rd