Check out Zenva's free Godot course: academy.zenva.com/product/godot-101-game-engine-foundations/? Get 20% off your first year (on top any existing site-wide discounts!) with this link (first 50 people): academy.zenva.com/cart/?add-to-cart=1319205&coupon_code=partner-clearcode-2024&
Finally, a new video! 🎉🎉🎉 Your content is always worth the wait, and I’m so excited to see what you’ve been working on for the past few months. Your insights are always top-notch-let’s dive in! Thanks a lot ❤❤❤ 😊
@ClearCode I really like your RUclips tutorials. Can you please make, and upload, A RUclips tutorial, that teach us how to make all different types, and genres of 2D games. Using Godot and GD script, like Megaman, Megaman battle network , Pokémon, Digimon, super mario world, Zelda etc. that is relatively beginner friendly, and cover step by step how to make and code different types of games, in Godot and GD script. Preferably a single video tutorial. I will deeply appreciate from the bottom of my heart, if you did this please.
For making sure objects are hitting the ground. Lift the object above the floor and press page down. It will snap it to the floor. It will look for the first collision below it.
@ClearCodeI really like your RUclips tutorials. Can you please make, and upload, A RUclips tutorial, that teach us how to make all different types, and genres of 2D games. Using Godot and GD script, like Megaman, Megaman battle network , Pokémon, Digimon, super mario world, Zelda etc. that is relatively beginner friendly, and cover step by step how to make and code different types of games, in Godot and GD script. Preferably a single video tutorial. I will deeply appreciate from the bottom of my heart, if you did this please.
I'm no developer or programmer, I only mess with this stuff to keep my brain active, but your pirate/monster Pygame tutorials made me _way_ more proficient in Python and OOP. Then the other day I randomly decided to watch this video because I didn't really know what Godot was. After watching the intro I took your advice and jumped over to your Ultimate Godot tutorial, and now I'm hooked! I'll be starting this one in a few days. Your videos are appreciated, especially the multi-hour ones! Thanks!
@@the-nameless-dude can't argue with that - it's just that his 11 hour pygame video came out about a month after the previous one, so I was worried he got discouraged by the low amount of views on his last godot video. Again, I've never been so happy to be wrong
When people pointing on "lost knowledge in game-development industry" - videos like this make people learn and not lose those technology. (even if it mostly basics - its ground to understand how most of complex stuff work) Insane effort for making this video - great job!
I cannot thank tou enough for this amazing video. It is helping me sooo much. I wanted to make a game just like this and i had so many questions, you didn't answer all of them but you've answered most and gave me a pointer for the others. I really appreciate the amount of work you put into these videos. Thank hou sooo much
For me, You are the best teacher on yt. your only 1 video "Ultimate Introduction To Godot" was enough for me to create almost any 2D Game. After learning from you, I started participating in game jams and created many games for about a year. I even made some 3D games with just the knowledge that you provided. There is only one thing I suck at and that is environment and descent graphics. Hopefully, this video of yours will help me with this. Really appreciate your content. Your videos are a bit lengthy, but are full of content and effort. Thanks for these amazing videos which are worthy of being paid to watch, but still you kept them free for everyone. Keep it up
This is a fantastic resource, you're very well spoken, explanations are clear and concise, you teach standard practices such as OOP and explain where you can/should use it (Even though there is the commonly brought up argument for using composition as well in certain areas). Everything here is top-notch, your experience as a game developer shows and many people, including myself, thank you for sharing this with the community. I've followed other tutorials and learned a few things here and there on how to use the Godot engine and in my opinion, this tutorial shows some of the best practices on how to use Godot. Some notable instances are, making use of inherited scenes, keeping your file structure legitimate and organized, such as keeping scripts in the same folder as corresponding scenes, the use of the " _ " underscore character on functions, making sure to listen and fix the compilers warnings and not just turning off the warnings in totality. I have no issues at all with this tutorial, there is nothing I can find that is incoherent/bad in my opinion, everything is consistent and standard. This is the most solid/standard Godot tutorial I've found and will be sharing it with others. Again, thank you. I haven't followed the tutorial as of yet, but I will come back to this comment once I do and post a response. I wanted to watch it in it's entirety first to see if I was going to "waste my time", but I have confirmed that it will NOT be a "waste of time". ... 8:33:21 ...Dungon ...🙂
hey man, im 4 hours into the tutorial and im loving it so far, as a developer thats made so many 2d games, this tutorial really is helping me get comfortable with 3D. i will defenitely be posting my results on my channel after finishing your tutorial and adding my own spin to it! thanks so much for this high quality video!
Your ultimate introduction to Godot 4 video changed everything for me and I was able to make some small 2D games thanks to your clear and concise instruction. I’ve been looking for a place to start in making a large scale project in 3D, so this could not have been timed any better. Thank you so much for your hard work on these tutorials.
i love you bro you are the literal best ressource for godot learning on the entire internet. Please don't stop making these you have a talent for teaching
OH MY GOSH! This was a long awaited by me moment. I love your videos, you teach the best, and event better - you do it by making projects! I needed some way to get into 3D dev and here I am! Thanks so much for making it!
Banger video. I finished the course. I am at day 15 of my gamedev journey. I learned little to nothing about coding from this vdeo, but learned a lot about the engine. Thank you!
What an amazing tutorial! I'm having so much fun following along. At 5:27:41 - instead of storing the last_movement_input, you can just pass skin.basis.z as the direction. This will be a vector pointing in the same direction as GodetteSkin.
I just finished this whole tutorial, thank you so much ! I feel alot more confortable with the basics of 3D in godot, when my game is going to release (never) your tutorial will be in the credits
Been waiting for this one and now complete, thank you soo much for this series !!! Really in depth and the exercises are super useful. Seriously appreciate the effort put into making this. The 2d tutorial also kickstarted my godot career.
For now I am learning 2D and basic stuffs in godot. This will come in handy when I move on to 3D. Thank you clear code for providing such high quality content.
I never really have been a fan of Godot, and spent most of my time working with Unreal and Unity. But I've been forcing myself to spend time with Godot 4, and I can actually see the potential of Godot. I currently have a list of projects to do at the moment. However, I will be sharing this video and will add this to my to-do list.
Not the type of game i'm interested in atm, but i'll watch the video sooner than later just for how much fun i have following your tutorials. Thank you!
Finished this today. This was very insightfull. With this knowledge, I will check out other 3d projects by gdquest to get a better understanding of 3D in godot. Thanks a lot for uploading this tutorial.
Timing could not have been perfect! Was fumbling around with OpenGL and c++ waiting for someone to make a good 3d gamedev tutorial that doesn't use software from 100 bc. TY!!!!
I watched ur godot 4 tutorial when i first started learning godot ( liek a month ago)...that one was amazing and this one is even better...all tho i hvnt completed it as i think im gonna stcik with 2d a bit longer Edit: u hv a srsly calming voice
You've dropped an awesome tut (as you always have) yet again! If you're going to create new tuts on Godot, could you perhaps pay attention to "unpopular" topics such as save/load game, player profiles, localization, save/change game settings, porting to other platforms. It seems most Godot channels love to ignore those vital topics.
One hack I figure out in long tutorial, start with level design and end with code, makes it more motivating than spending 4h in abstract white space. Student get to express themselves and visualize the goal to make it interactive, making code more tangible and less abstract, and sunken cost fallacy kicked in, making them less likely to drop out
I finished this and feel like God now. Thanks chief. I think the hardest part was once we added a distance blur to the environment the editor camera became annoying to work with.
I love your tutorials for Godot! The ultimate introduction to Godot 4 was fundamental for me to kickstart me on how to develop games. I have a small question, will you ever do some sort of "advanced guide for Godot" to cover themes that you were not able to cover in these tutorials?
@@ClearCode I just arrived at the part in which we have to crate the enemies, but I noticed that the .glb file is not there for the skeleton warrior, is it possible to add it?
Your videos are amazing and very descriptive, which in turn helps me revise too. Your tutorials just make the concepts clear. Keep it up. 🙌🙌👍👍 One more thing, you have used a separate collisionShape3D for the CSGBox3D. As it already has a collision which can be toggled in the Node Inspector. Again, Thank you for the amazing video.
5:29 When I keep running and point in any direction, the fireball instance goes in the right direction. However, if I idle a while and then move turn right or left, the fireball goes in the wrong direction. This might be due to the positive or negative values of the direction. The last three is after a while idling (the instance goes wrong direction) (-0.372401, 0.928072) (0.928072, 0.372401) (0.901923, 0.431897) (0.794018, -0.607894) (0.794018, -0.607894) (-0.957265, 0.289213) (-0.957265, 0.289213) (0.957265, -0.289213)
4:16:19 - You have a mistake in the project files. In the starting project there is no warrior skeleton model .glb, BUT it is in the finished project file.
I am at 1:39:48 mark and i have a problem. My enviroment.blend file is really bright and white. And the sun_orientation node isn't a child of sun node3d(i don't have that one). I tried to reimport them, downloading both from start and finished projects, setting path to blender. Does anyone know how to fix this?
@ClearCode i think i know what is the problem. Terrain_plain.png is just white square, when the other two are multiple colored rectangles. I checked the downloaded files and even in the archive it is a white rectangle(downloading again, both starting and finished projects didn't changed a thing. For some reason just this one png file is a white square)
finally finished this course, thanks again for these awesome tutorials what is the next vid going to be about? and when is the next godot-related video coming out? thks in advance
Glad you liked it! The next video will be an ultimate intro to Raylib, comes out this weekend actually. After that I think in February I will do a Mobile game dev video (for Godot)
Thank you so much for sharing this super high quality and in depth tutorial! Would you consider open sourcing the project files to a platform like GH to add security and transparency to the tutorial? Users currently get a big security warning before downloading the project files from Drive. Those like me who just found this awesome channel might not be ready to trust the current download link.
If I want to create an airplane game like the one shown at 2:32 in Godot Engine, which course would you recommend? By the way, your tutorials are absolutely perfect!
Hello, I'm having an issue at 9:11:12. The water mesh, for some reason, stretches instead of moving up and down. I followed the instructions perfectly, but I am not getting the same result.
Check out Zenva's free Godot course: academy.zenva.com/product/godot-101-game-engine-foundations/?
Get 20% off your first year (on top any existing site-wide discounts!) with this link (first 50 people): academy.zenva.com/cart/?add-to-cart=1319205&coupon_code=partner-clearcode-2024&
Finally, a new video! 🎉🎉🎉
Your content is always worth the wait, and I’m so excited to see what you’ve been working on for the past few months. Your insights are always top-notch-let’s dive in!
Thanks a lot ❤❤❤
😊
Living in a time when this kind of content is available to everyone for free is such a blessing.
Thanks for your hard work, man
thank you so much for the support
@ClearCode I really like your RUclips tutorials. Can you please make, and upload, A RUclips tutorial, that teach us how to make all different types, and genres of 2D games. Using Godot and GD script, like Megaman, Megaman battle network , Pokémon, Digimon, super mario world, Zelda etc. that is relatively beginner friendly, and cover step by step how to make and code different types of games, in Godot and GD script. Preferably a single video tutorial. I will deeply appreciate from the bottom of my heart, if you did this please.
For making sure objects are hitting the ground. Lift the object above the floor and press page down. It will snap it to the floor. It will look for the first collision below it.
omg, I didn't know that!
@@ClearCode glad I could help! Just got into the 3D side of Godot and learning a lot!!! Thank you for the content!!!
glad it's useful :)
@ClearCodeI really like your RUclips tutorials. Can you please make, and upload, A RUclips tutorial, that teach us how to make all different types, and genres of 2D games. Using Godot and GD script, like Megaman, Megaman battle network , Pokémon, Digimon, super mario world, Zelda etc. that is relatively beginner friendly, and cover step by step how to make and code different types of games, in Godot and GD script. Preferably a single video tutorial. I will deeply appreciate from the bottom of my heart, if you did this please.
I'm no developer or programmer, I only mess with this stuff to keep my brain active, but your pirate/monster Pygame tutorials made me _way_ more proficient in Python and OOP.
Then the other day I randomly decided to watch this video because I didn't really know what Godot was. After watching the intro I took your advice and jumped over to your Ultimate Godot tutorial, and now I'm hooked! I'll be starting this one in a few days.
Your videos are appreciated, especially the multi-hour ones! Thanks!
thank you so much for the support, it's awesome to hear that you like these videos
THE LEGEND IS BACK
Babe wake up, new Clear Code Godot tutorial just dropped!
Danke!
Vielen Dank :)
I was so scared you were gone because of the 4 month gap between the videos, thank God (and you) I was wrong.
Four months for a ten hour video is definitely worth the wait.
@@the-nameless-dude can't argue with that - it's just that his 11 hour pygame video came out about a month after the previous one, so I was worried he got discouraged by the low amount of views on his last godot video. Again, I've never been so happy to be wrong
10 hours long?! You absolute madlad!
:"he's gotten us used to it. Hahaha "
You absolute madlad, you actually did it!!! I'm so proud of you man. Giving this kind of content for free? Nice.
wait, I can charge money for this stuff??! 😱
Thank you for going through the stress of making a 3D game development course for us
When people pointing on "lost knowledge in game-development industry" - videos like this make people learn and not lose those technology.
(even if it mostly basics - its ground to understand how most of complex stuff work)
Insane effort for making this video - great job!
I cannot thank tou enough for this amazing video. It is helping me sooo much. I wanted to make a game just like this and i had so many questions, you didn't answer all of them but you've answered most and gave me a pointer for the others.
I really appreciate the amount of work you put into these videos.
Thank hou sooo much
For me, You are the best teacher on yt. your only 1 video "Ultimate Introduction To Godot" was enough for me to create almost any 2D Game. After learning from you, I started participating in game jams and created many games for about a year. I even made some 3D games with just the knowledge that you provided.
There is only one thing I suck at and that is environment and descent graphics. Hopefully, this video of yours will help me with this.
Really appreciate your content. Your videos are a bit lengthy, but are full of content and effort. Thanks for these amazing videos which are worthy of being paid to watch, but still you kept them free for everyone. Keep it up
This is a fantastic resource, you're very well spoken, explanations are clear and concise, you teach standard practices such as OOP and explain where you can/should use it (Even though there is the commonly brought up argument for using composition as well in certain areas). Everything here is top-notch, your experience as a game developer shows and many people, including myself, thank you for sharing this with the community.
I've followed other tutorials and learned a few things here and there on how to use the Godot engine and in my opinion, this tutorial shows some of the best practices on how to use Godot. Some notable instances are, making use of inherited scenes, keeping your file structure legitimate and organized, such as keeping scripts in the same folder as corresponding scenes, the use of the " _ " underscore character on functions, making sure to listen and fix the compilers warnings and not just turning off the warnings in totality. I have no issues at all with this tutorial, there is nothing I can find that is incoherent/bad in my opinion, everything is consistent and standard.
This is the most solid/standard Godot tutorial I've found and will be sharing it with others. Again, thank you.
I haven't followed the tutorial as of yet, but I will come back to this comment once I do and post a response. I wanted to watch it in it's entirety first to see if I was going to "waste my time", but I have confirmed that it will NOT be a "waste of time".
...
8:33:21 ...Dungon ...🙂
Wow, thanks a lot. This is just what I needed to finally begin my journey into 3d development
hey man, im 4 hours into the tutorial and im loving it so far, as a developer thats made so many 2d games, this tutorial really is helping me get comfortable with 3D. i will defenitely be posting my results on my channel after finishing your tutorial and adding my own spin to it! thanks so much for this high quality video!
Been waiting for this tutorial :) ty so much for making it ClearCode !
My gosh, I wish I was learning Godot from the start with this. You are getting my vote for best tutorial in the Godot Game Awards.
Finally, I've been waiting for this for months, thank you!
finallyyyyy! i've been waiting so long for this after the 2d tut! the return of the king!!
Your ultimate introduction to Godot 4 video changed everything for me and I was able to make some small 2D games thanks to your clear and concise instruction.
I’ve been looking for a place to start in making a large scale project in 3D, so this could not have been timed any better. Thank you so much for your hard work on these tutorials.
i love you bro you are the literal best ressource for godot learning on the entire internet. Please don't stop making these you have a talent for teaching
OH MY GOSH!
This was a long awaited by me moment. I love your videos, you teach the best, and event better - you do it by making projects!
I needed some way to get into 3D dev and here I am! Thanks so much for making it!
Omg the timing! I just finished The ultimate introduction to Godot 4 and I wanted to start a 3d tutorial, this is amazing.
Thank you man
You have no idea how much i enjoy these
I don't even want to become a game dev just enjoy following the tutorial and see what i can come up with 😊
Banger video. I finished the course. I am at day 15 of my gamedev journey. I learned little to nothing about coding from this vdeo, but learned a lot about the engine. Thank you!
Great work! Thank you very much, it is really amazing tutorial
What an amazing tutorial! I'm having so much fun following along.
At 5:27:41 - instead of storing the last_movement_input, you can just pass skin.basis.z as the direction. This will be a vector pointing in the same direction as GodetteSkin.
I just finished this whole tutorial, thank you so much ! I feel alot more confortable with the basics of 3D in godot, when my game is going to release (never) your tutorial will be in the credits
yay, awesome for making it through the whole thing! I believe in you, bro! Finish that game
I'm a huge fan of your teaching style. I think it would be amazing to see a series built around a game like disgaea, or tactics advance.
Been waiting for this one and now complete, thank you soo much for this series !!! Really in depth and the exercises are super useful. Seriously appreciate the effort put into making this. The 2d tutorial also kickstarted my godot career.
But now to steal the game and make a video from it
For now I am learning 2D and basic stuffs in godot.
This will come in handy when I move on to 3D. Thank you clear code for providing such high quality content.
I never really have been a fan of Godot, and spent most of my time working with Unreal and Unity.
But I've been forcing myself to spend time with Godot 4, and I can actually see the potential of Godot.
I currently have a list of projects to do at the moment.
However, I will be sharing this video and will add this to my to-do list.
Yeah Been waiting for Next Godot one !
i haven't watched all the way through but i can tell this is internet treasure. thanks for all the effort you put into making this
ooohh, I've been waiting a long time for this 🗣🗣
OMG this is what I needed😮
This is what for I am for ages dude finally u r back legend ❤🎉
How does this guy keep pumping out banger after banger tutorial videos
It's just amazing ❤
Thank you for this awesome tutorial. It explains everything I wanted to know when I started with Game development. 🙏🙏🙏
Not the type of game i'm interested in atm, but i'll watch the video sooner than later just for how much fun i have following your tutorials.
Thank you!
Finished this today. This was very insightfull. With this knowledge, I will check out other 3d projects by gdquest to get a better understanding of 3D in godot. Thanks a lot for uploading this tutorial.
You are a lifesaver. I may even be ready to be a game dev thanks to you.
Thanks for the tutorial i will watch and learn from it and u uploaded on the right time when I needed the most thanks a lot sir
Finally!! Now I have a marathon to watch!
3 hours in and I feel like a freaking god at this stuff. Holy shit this is such a monumental help. Thanks a million!!
Timing could not have been perfect! Was fumbling around with OpenGL and c++ waiting for someone to make a good 3d gamedev tutorial that doesn't use software from 100 bc. TY!!!!
tnx been waiting for a 3d tutorial
I watched ur godot 4 tutorial when i first started learning godot ( liek a month ago)...that one was amazing and this one is even better...all tho i hvnt completed it as i think im gonna stcik with 2d a bit longer
Edit: u hv a srsly calming voice
you are really one of best teachers I see until today
After u say that we are here to learn and not to follow some templates I subscribed!!!
You are so good!
Thanks a lot for this.
🔥🔥🔥
thanks a lot for your tutorials, taking time apart from work and family to help us newbies. God bless you sir
You've dropped an awesome tut (as you always have) yet again! If you're going to create new tuts on Godot, could you perhaps pay attention to "unpopular" topics such as save/load game, player profiles, localization, save/change game settings, porting to other platforms. It seems most Godot channels love to ignore those vital topics.
Oh, you did it again! Thanks!
The goat is here gentlemen🎉
Return of the king
Absolute Legend ❤🙌
Sir U are my Godot Guru 🙇❣️
He's back!
Thank you so much for this TREASURE!
One hack I figure out in long tutorial, start with level design and end with code, makes it more motivating than spending 4h in abstract white space. Student get to express themselves and visualize the goal to make it interactive, making code more tangible and less abstract, and sunken cost fallacy kicked in, making them less likely to drop out
Omg that duration time wow. Amazing work
Awesome video!
He is back and back with an open world game
Just what I am looking for
Man i love you so much
3D tutorial is here let's goo
I finished this and feel like God now. Thanks chief. I think the hardest part was once we added a distance blur to the environment the editor camera became annoying to work with.
yeah, I felt the same, it can get pretty annoying
3:58 so much memories from the pygame course :)
I love your tutorials for Godot! The ultimate introduction to Godot 4 was fundamental for me to kickstart me on how to develop games. I have a small question, will you ever do some sort of "advanced guide for Godot" to cover themes that you were not able to cover in these tutorials?
Yes, I will do a whole bunch of more specific tutorials. So far I have larger projects on layouts and 2 videos on shaders planned
@@ClearCode love you
@@ClearCode I just arrived at the part in which we have to crate the enemies, but I noticed that the .glb file is not there for the skeleton warrior, is it possible to add it?
nvm I found it in the kaykit character pack but I think that this is a thing you want to know anyway :D
@@jafarrolo oh strange, thanks for letting me know and well done for fixing it yourself :)
😮😮 amazing sure I’m going to be doing this
Another great video ❤❤
But im waiting for another pygame tuto 😅
yaaaaaaaasssssssssssss aaffffffterrrrrrrrrrr 1 year lessss goooo
this video took me wayyyyyy too long to make, sorry
@@ClearCode NPS BRO THE FINAL PRODUCT IS WHAT I CARE ABOUT , THANKS MAN
guy you are a crack
thank you i've learn a lot
another banger
forgot these 🔥🔥🔥
brother you are awesome
Your videos are amazing and very descriptive, which in turn helps me revise too. Your tutorials just make the concepts clear. Keep it up.
🙌🙌👍👍
One more thing, you have used a separate collisionShape3D for the CSGBox3D. As it already has a collision which can be toggled in the Node Inspector.
Again, Thank you for the amazing video.
In your next project.. please make a survival game with inventory management , crafting and building.
omg you actually did it
for some reason, you look exactly like @Ryanhdlombard in your profile pic.(www.youtube.com/@Ryanhdlombard)
5:29 When I keep running and point in any direction, the fireball instance goes in the right direction. However, if I idle a while and then move turn right or left, the fireball goes in the wrong direction. This might be due to the positive or negative values of the direction.
The last three is after a while idling (the instance goes wrong direction)
(-0.372401, 0.928072)
(0.928072, 0.372401)
(0.901923, 0.431897)
(0.794018, -0.607894)
(0.794018, -0.607894)
(-0.957265, 0.289213)
(-0.957265, 0.289213)
(0.957265, -0.289213)
4:16:19 - You have a mistake in the project files. In the starting project there is no warrior skeleton model .glb, BUT it is in the finished project file.
ahh thanks for telling me
Is back!!!!!
Top video Godot ❤
LOVE this!
Nice!
Wow, this looks so promising.
I'd like to support you, but don't see a Patreon link. Is the best way to support via the sponsored link?
www.patreon.com/clearcode thank you very much :)
you should make one of those papa games next! (like the cooking ones in 2D they are rlly fun)
yes
I am at 1:39:48 mark and i have a problem. My enviroment.blend file is really bright and white. And the sun_orientation node isn't a child of sun node3d(i don't have that one). I tried to reimport them, downloading both from start and finished projects, setting path to blender. Does anyone know how to fix this?
in the file system, next to the blender file there should be a texture folder with the texture for the blend file, do you have that?
@ClearCode Yes, I have dungeon_texture.png, nagon_texture.png and terrain_plain.png
@@Mefrius hm, strange. you can just drag the texture on the 3d meshes and the texture should updated, does that work for you?
@ClearCode i think i know what is the problem. Terrain_plain.png is just white square, when the other two are multiple colored rectangles. I checked the downloaded files and even in the archive it is a white rectangle(downloading again, both starting and finished projects didn't changed a thing. For some reason just this one png file is a white square)
@@Mefrius oh interesting, I will investigate. Thanks for letting me know :)
finally finished this course, thanks again for these awesome tutorials
what is the next vid going to be about? and when is the next godot-related video coming out?
thks in advance
Glad you liked it! The next video will be an ultimate intro to Raylib, comes out this weekend actually. After that I think in February I will do a Mobile game dev video (for Godot)
@ sounds good, thanks.
That's a nice tutorial
he's back!!!!!!!!
Thank you so much for sharing this super high quality and in depth tutorial! Would you consider open sourcing the project files to a platform like GH to add security and transparency to the tutorial? Users currently get a big security warning before downloading the project files from Drive. Those like me who just found this awesome channel might not be ready to trust the current download link.
gonna add it this week!
@ClearCode ^bump
The tutorial is awesome, great job! I had a bug where the player got hurt on each jump.
I think that it is the hurt function, it is still connected in the player script to ui_accept (enter and space bar) and jump is also space bar
@@thunderduim great, thanks! you're right.
Let’s go!
dear god, thank you.
the skeleton warrior friend isn't in the start project zip, but is on the final one
ahh will fix that tomorrow, sorry
If I want to create an airplane game like the one shown at 2:32 in Godot Engine, which course would you recommend?
By the way, your tutorials are absolutely perfect!
I think this video would be enough, the plane controls aren't that hard and you can use the terrain plugin to build the map
@@ClearCode
Thank you!
I'll follow along step by step
Hello, I'm having an issue at 9:11:12. The water mesh, for some reason, stretches instead of moving up and down. I followed the instructions perfectly, but I am not getting the same result.
Great tutorial! Will you concider making pokemon game tutorial for godot?
maybe next year! There is definitely gonna be a smash brothers :)