The 1000 credits are only there if you buy the deluxe edition. People like me who bought just the base game need to pay up to $13 CAD to to get the credits needed for that one quest. 🙄
I remember buying the zombie creation for Skyrim. It was an actual scam. 5 total zombies spawn in for 1 mission and you get 1 spell to summon them. They were a literally reskin of the ash dudes from the dlc
Modders getting paid: 👎 Modding is a collaborative effort, not a competitive one for the sake of profit THE MOMENT you introduce money, you destroy what modding is
@@randomthings1293It's still collaborative effort, the exact same thing that has always been around, is still around.. Literally nothing has been taken away. The fact that creators now have an OPTION to potentially do MORE modding because people have an OPTION to help FUND what they do - is absurd to attempt to frame "destroying modding" People who are so self-entitled that they can't see any kind of reason whatsoever to actually support mod creators, are not exactly the best kind of person to dump on this. You know how some modders sometimes just disappears from the scene and may not be back for years, because they have other things they HAVE to do instead of slaving for ungrateful, self-entitled gamers? Well, when enough people support their work, then maybe they do not HAVE to stop modding.. And as always, the payed stuff is usually available for free in one form or another sooner or later anyway - and sometimes better, because people have had more time to work on it. I'm not egen sure how to put myself in the mindset of a person who wants things for free, speak as if they care about the community - but become all toxic when there's a completely voluntary option to actually support hard working members of that community, in ways that goes beyond empty words.
@@randomthings1293I disagree. The reason mods are free are not because the mod devs hate money, it’s because of copyrights. If modding was something that devs could make money from, the mod quality would be incredible. Being able to fund dev teams for DLC level mods would create some amazing additions to eh games.
@@Powderlover1 "Tell me you never modded a game in your life without telling me that you've never modded a game in your life" You: (Mod quality is already incredible, a quick look at the nexus will tell you that immediately. And why is that? it's because everyone's work is built upon the collective work of thousands of other people. Restricting access to mods through paywalls will limit the number of people who use mods, thus limiting the number of people who create mods, thus limiting the amount of creativity and resources available for modding. Also, mod authors would inevitably sell faulty products, since they would never be able to guarantee that their mod does not break some other mods, since they can't use those other mods' resources, because they're behind a paywall and their authors are literally competitors. Side note, I've never said that mod devs "hate money", that's a ridicoulous thing to say and it's also totally irrelevant in respect to my argument).
@@randomthings1293 literally every game I play is modded at this point. Mod devs are often putting out better content than the actual devs. That’s why I want them to be rewarded for their work. You not being able to afford the mods you enjoy, does not mean those developers (who put blood, sweat, tears, and more importantly time and money into their mods) should not be payed for their work. Your points are easily addressable: 1. I don’t see it limiting it much, free mods will absolutely still exist, but a $.50 buy button next to a mod on workshop (or nexus for ya) is an option the people who made it should have. 2. The idea that making money will somehow decrease the number of mod devs is patently ridiculous and does not deserve a serious response. Being able to hire devs would result in more large scale projects being successful, think dayZ, or fallout London finally actually releasing. 3. The price of the game is a limiter as well, work costs money, stop expecting free labor. 4. People sell faulty products all the time. Half of the AAA games released today are released as faulty products; should games all be free because some suck? I’d be all for a refund policy, but that’d be up to the platform and payment system. Also, weird that you went with Nexus rather than workshop. But I’ve actually been modding my games since before the easy tools and mod folders. Also, also you’re supposed to put the “You:” before the quote. Currently your comment is structured as if I’m saying the nonsense about not wanting to pay for things I enjoy.
My theory is BGS are slowly trying to figure out how they can get thier mod communities to make their games for them more than they already do. Sit back and profit baby.
I hate mods... But the Bethesda studio mods are achievement friendly. So i purchased all of them.😊 And my achievements are still recorded.. the best part of the ancient mariner hab is the treasure chest which gives unlimited storage in ur ship. So it comes in very handy for outpost building, ship decoration and stuff like that.😊😊
i really wish there was more transparency cuz im dying to know whats wrong at BGS. my guess is management among other things. definitely makes me worried for TES 6
BGS games in my mind are best described as adventure, simulation sandboxes with RPG elements layered on top. What we're seeing is more and more of the RPG, tailored content being removed in favor of the sandbox getting tools and telling the community "just imagine what you guys and gals can build here!" While I do like being able to mod these games and add to them, when the base game is lacking, it still shows, no matter how many mods you add.
There’s literally employees of Bethesda who said Lord Todd is a helicopter manager that filters the entire gameplay aspects of Starfield, like the aesthetic.
So there I was, landing on yet another moon. Nothing special going on. Just running a regular ol bounty mission. When everything, I do mean everything was glowing bright orange. So much so that I thought my TV settings had gone crazy. But as I got ready to exit ship in surface 3rd person view, i swung my view to the left. And then I understood why everything was orange. A gas giant, taking up 80% of my TV screen, was rolling across the horizon. If you ever feel like the negatives of the game are overwhelming it, just look up. You’ll see SF greatest feature. The “step out” moments happen all the time in this game. I’ve had my eyebrows pushed up on my forehead dozens of times. But they come and go quick. Why? Because all that stuff in the solar system is rotating, orbiting, and playing with the light from their star. And that shit is bananas man. Oh yeah, paid mods are a poopie. Catch a smile out there. o7
It's microtransactions but throws modders under the bus to save face.
Месяц назад+12
The Trackers Alliance 'creation' has already been bought over a million times. They really don't care what a few kiddos complain about on the interwebs
Exactly why I won't let a few whiners who clearly don't understand that you are not forced to buy anything to play Starfield if you still want a sniper rifle that can one or two shot enemies go with that hard target put skills in sniper cert, ballistic cert, critical strike thing cert concealment as well for that 5 times concealment ranged damage bonus
@@65firered thing is, this isn't even the first time they've tried paid mods. They did it to both Skyrim and Fallout 4 a few years back and got such harsh backlash from it that they very quickly dropped it. This isn't new, it's part of a pattern. I only brought up the horse armor thing because people actually remember that one.
@@jeezycreezy4220 I know, it's a problem every time but Bethesda is trying the Ubisoft approach, "keep trying until apathy sets in, then push beyond the boundary".
I actually fell asleep while playing Star field. I have never been so bored by a game. I was debating on buying a next gen Xbox and now I can't wait for the Switch 2
Yeah on you hand I get why people are upset that they can get mods but have to pay for it first on the other hand the base game of Starfield doesn't put a gun to your head and force you to buy anything if a player does buy something from the club it's all on the player they chose to cough up the cash but this RUclipsr is clearly biased and forgot that point I don't want my first Bethesda game experience to be ruined by a bunch of cry babies
A mod for 10% of the base game cost is outrageous. For the price of 10 mods you could buy a "complete" game, if you can find one released as a complete game these days.
I don't think some people get it, but BGS releasing paid creations = DLC, not developer first paid mods - stop calling it micro transactions or other bullshit cause a microtransaction would be "spend $10 to get 500mn credits in Starfield" or "instant unity now for $3.99". That's it. Stop getting angry at BGS for releasing things on their own creation club. Also, honestly, since most mods on Nexus are also getting released on Creation Club, I'm just using it as a mod manager at this point. Yea, some mods are a bit expensive, but honestly, those are few and far between.
creation club is bethesda trying to squeeze more money from players after already charging them full price for the base game. if it were just to support modders, bethesda wouldn't be taking a huge cut, and wouldn't have their own mods on there. they want to turn their single player titles into "fallout 76" live service titles, without explicitly marketing them as such.
I never understood the housing game shop shit. Ok.... you pay $10 for a room. So.... now what? LOL Does anything happen in it? No.... so you can role play and live in a room. So you have your PC sit in the room.... and stare at a wall till you feel like standing up and actually do something. And they're making a profit cut on an unofficial patch for their own damn game. Also... mods that will eliminate achieving any achievements, I might add. Just to make their own game any better.
I'm still having fun though with Starfield, got to the part where the Starborn attack the lodge...dude just starts opening fire in public and causing mass hysteria...pretty gnarly
It really says a lot when Larian encourages their fan base and has garnered a loyal following, that the fan base would make a game for them back. With this attitude, Larian will live on for a long time. These will be loyal customers. At least someone is doing it differently than what's here
Stay away from the unofficial patch, that was created by 1 modder that puts his own fixes into the game, there is the community starfield patch that addresses more issues and isn't any one persons personal fixes.
I blame more the community who engage in that bs than bathesda for doing it. If they see ppl are buying into the bs, then why wouldn’t bathesda do it? Don’t support bs and you won’t get bs.
My response to Todd and BGS: "I hear you" ... (>> Resume to make fun of Todd and BGS and everything associated with them) :pepelaugh: I swear, the only stocks going up is the meme value.
I find it funny that the people who are complaining about “some” mods costing money to download, are the same people a few years ago who were wanting the modders who spent so much time creating mods to get paid by bethesda. 99% of mods on creation club are free. People just like farming drama.
@16:00 Hot take. He said "go the extra mile and wrap it around a quest" So skins are 700 credits. But they thought they could include a quest to get them as well - and didn't even consider the angle the community would take in only seeing the quest and not the aesthetic content
The issue is scale. $7 is just way too much for a mission or $10 for a module for your ship... Maybe at 10% the price it might be a rounding error to people, when you're competing with FREE mods. I can see it being a lot more profitable to have players use a $10 charge-up for over 10 paid mods once a while. But I guess whales beat minnows with digital overhead.
Never was so happy not having bought a game. I think for this one I won't even buy the "super complete anniversary game of the year that never actually won the game of the year edition" even not on a discount. *shrug*
Bethesda doesn't let you sell ships for what they're worth, because there is no large economy at work in the game. There is no empire building. Everything just works at a personal level. Starfield really is just a pointless expanse of rocks.
Based on bethesda, it doesn’t even seem like they make their own games. It’s like they outsource their games to another country to make a crappy version of a game
There’s only like 10 mods in the creation club that are paid, which aren’t even that good, there’s countless other mods that are totally free I don’t see the big controversy.
I think Bethesda did a great job of creating the scaffolding for a game that could last years. I think it’s difficult to talk about them building a game like that for fear that people will have a knee-jerk reaction and think the game will be empty. And it was. Everything would have been mitigated had Bethesda been a more nimble company or utilized more studios. The game came out way too early at the same time that it had been delayed over a year. I don’t have a problem with independent devs getting paid. Maybe it will lead to fewer mods like StarUI where the dev makes a great mod and then goes awol because they can’t devote enough of their own time into it with no return.
I LOVE starfield. Second favorite game behind KSP. I pray somehow we can get multiplayer, even if it’s just with one friend. I would pay for it even. I love the game, but it would be better with a friend.
Modders decide if they charge or not. Work deserves to be paid. On their side, but also on the modder side. I want them to continue to develop for Starfield and them being paid for that work would help continue. The patch breaks my game… the most popular, as you pointed out, are not their mods… You make it sound like all these mods work together, I spent 4 hours just getting a combination of mods that work together. Your experience with modding sounds so different than many people’s experience, including mine.
He likely hates Starfield from launch figured it would be dead in the 8 months like everyone said it would be got more pissed that it didn't , and now thinks Starfield wants to scam everyone but forgot one major thing YOU aren't forced to download anything to have fun and play the game Bethesda doesn't care if you get all the achievements if you want a million credits off the bat go for it admin commands are easy to use if you want a mod that gives infinite everything might I suggest looking in the category called CHEATS haha
Oh, to think of what Monty Python would have done with this as a skit.... Todd: Oh yes, the Creator's Club....What's wrong with it? Customer: I'll tell you what's wrong with it, my lad. 'It's microtransactions, that's what's wrong with it! T: No, no, it's, uh ... a site to share mods! C: Look, my lad, I know a place with paid microtransaction when I see one, and I'm looking at one right now. T: No, no, it's not about paid microtransactions! It's a community site! Remarkable site, this Creators' Corner, idn'it, ay? Beautiful place to help modders get paid, isn't it?! C: The modders don't enter into it. It's MICROTRANSACTIONS!
Lmao, that argument at the end about tip jars is pathetic. Would you be a youtuber if you relied only on a tip jar? No ad revenue, no Patreon, just donations. Also, as a modder, you're entirely wrong about the split for Fallout 4's creation club.
What are people complaining about? Just like Skyrim, there's paid mods from Bethesda and other top tier modders, or there are free mods. Literally no news. As far as the new faction having paid content, like any added content, you don't have to buy it. Which then pivots to the argument "it should just be included". Why? It wasn't free to create. A dev was paid to make the weapons, characters, code it, voice act, make it essentially something that can be easily added. All of which is time and money. That being said, even the critique of the game and systems are inaccurate. The ship scrapping is where you have to pay to get your ship licensed in order to use it. Then you can do what you want with it. The 1000 credit old world boat themed hab, is both the fully furnished hab, the empty hab, and all of the items therein which can be used on any ship or in any on world hab too. So you're paying 1000 for a curated hab, an empty hab, and a ton of items to use as you see fit.
Just a PSA. The Unofficial Starfield Patch is NOT good. They make a lot of unnecessary changes (not fixes, changes) and push the mod to other modders in order to create artificial dependencies. This is why it's so popular, because inexperienced modders have made their mods reliant on the Unofficial Starfield Patch to function.
Bethesda has been doing this since Oblivion. They have always been trying to push the envelope for monetization, and the reality is we should have seen this coming with Skyrim and FO4.
I actually think the whole idea is that the "modding community" you're talking about are currently Bethesda employees who were once modders, but now employees.
Bethesda no longer makes games. They now make platforms for people to make the game for them. Edit: What VERY MUCH bugs me about some of this is the unofficial patch and script extenders are some of the most stable mods for the games SO WHY DOES BETHESDA NOT INTEGRATE THEM INTO THE GAME FROM THE START?!?!
Not sure if you saw my previous comment on a video about a month ago, or just had a desk shuffle, but thanks for moving your headphone dock so the led doesn’t flicker!
The price points on these paid mods are clearly wrong. BGS has several of these overpriced. The Vulture should have been no more than half of its current cost. $3.00 for plushies for your ship and $10 for a single ship mod with a few ornamental additions are also overpriced. However, criticizing a business for selling, rather than giving away, seems to miss the point of actually operating a business. The reality is that, if BGS is smart, it will experiment with its price points until it finds the sweet spot - that spot where the price is not turning off people willing to pay for content.
Im so sick and tired of people crying about a few paid mods. Friends of mine on consoles have access to so many awesome FREE MODS that they would have never been able to try. No one is forcing you to buy any of the paid mods. And in general, the best mods are all free.
I think it is worth mentioning that the paid mission is about 15 minutes long. The most value comes from the rifle you get with it. You're basically paying 7 bucks to get a gun. This is a mt store in disguise.
I bought the Ancient Mariner Module without realizing that it wasn’t a whole set of new habs and ship parts. $10 would still be a lot for that, but for essentially just one hab, that’s a ridiculous price.
That's what happens when ponies trash the game so no one plays it, prices go up for the small community. Meanwhile you're forgetting it's not only for ship parts. That download includes furniture - some real fancy stuff.
@@UmmerFarooq-wx4yo Still... all the other habs in the game are furnished and have full sets. Definitely not worth anywhere near 1000 credits...maybe 200-300 max.
I think the faction that steal, and scrape the serial numbers of the ships is plausible! It’s like they have the knowledge to do the work themselves, whereas we don’t, and have to take ships to a port, and pay to have the serial numbers wiped. Bit like owning a car, and having to take it to a garage for work, those garage workers aren’t charging themselves that much for their own work.
some of the creation club content for FO4 was actually very good and relatively good value for money I'm not against the 'concept' of curating modders into developers through this program, if that is what they are doing but this is icing on the cake stuff, starfield failed at the basic shit my favourite mod for Starfield is basic inventory management! ==== If the Mod Sim Settlements 2 was on creation club for Starfield, I'd pay $30 easily, that mod is just SO good in FO4 and would work so well in SF I really really hope you check out SS2 for FO4 Luke, its a whole new game! I'll never understand why Bethsda don't look at what their modders made and just copy it, some of the modder's ideas are just so good.
The HK USP for like 3 bucks irritates me, and I question the legality of it HK is very protective of they're products and removing the HK logo is not enough
Creation club is trying to borrow community goodwill by allowing modders to post and sell their mods, you would be really dumb to think BGS is not trying to take advantage of peoples work for their own profit. Also, BGS mods will always be on-top, meaning, instead of fixing their own game, they are selling you those fixes... Lack of content? Here`s a new questline for $7, tired of your ships? Here`s a new ship module set for $10, Oh companions are boring? Here`s a new Companion for $15...
So instead of making a good game they decided to monetize the people that are tying to fix their games? Seems about right from the "Horse Armor Bethesda"
I don't really understand - what is the problem exactly ? I mean, you can like Starfield or not, but I don't see how that is a problem. You don't have to buy any of the paid mods. Even if you haven't had an incredible time with Starfield, you probably played like 40 hours of it, and had some fun. That's a much better deal that many games out there. If BGS offers you something more and you don't like the pricing, don't buy it. If you are being honest, you cannot possibly say that Starfield is not a good deal in terms of time played for the money. They made many design mistakes in Starfield in my opinion, and it's by far their worst game (apart from Fallout 76 of course). But If this kind of microtransaction offer will save single player games, I'm all for it as long as the base game is respectable in quality and length, which it very much is in my opinion (it's an ok game, maybe 6/10). As for the idea that this platform is for the modders, I think that's true - it's half the truth of course, no one will say "hey, I want to make more money out of our players so here is this platform". Come on. Does Blizzard say it while gouging their players ? Of course not. Now if most modders don't want to charge for the mods they put on creation, that's their business. And I respect both modders that ask for payment and those that don't. Now the day a game feels really incomplete (as opposed to not great but just ok), and a company charges for bits of story on a very short single player game for example, then I'll have a major problem with that approach. Doesn't all that make some sense ? A final thought : it's ok to not like an approach, but what alternatives do you see ? Massive single player games are a huge investment for many companies, and not all games will end up a massive critical and commercial success like BG3. Just selling these games for 80$ as s single purchase will probably not be viable for very long considering the long development times these days, and I think alternatives to that model, even if they are flawed, are better than a shrinking offer in big single player games, which I admit I love more than any other genre. Thanks for reading if you got to here ! Ciao
Oh no, people need to avoid that Arthmoor patch. We can't keep rewarding that guy by making his mod essential for another Bethesda game. If you don't know about Arthmoor, just search the Skyrim or Starfield subreddits.
If Skyrim had been released last year Blackreach would be a paid mod.
*When you have to bribe the guard to get into riften, it asks for your credit card info
The 1000 credits are only there if you buy the deluxe edition. People like me who bought just the base game need to pay up to $13 CAD to to get the credits needed for that one quest. 🙄
I straight up thought luke was grabbing a dab rig mid video and I was like "Damn, todd finally got to him"
@@whodafokisdisguy5851 💀
I'm really fucking concerned about The Elder Scrolls 6
Why wouldnt you be, their latest releases are Starfield and Fallout 76, they are fully committed to cash cows instead of good games.
It's taking them years and years to make progressively worse games.
You should be, it will be another shameless rip off. Half baked game at full price.
I said in my Steam review of Starfield- at least they named they're first paid bounty correctly. "The Vulture" says it all.
Todd in Mattys interview :"We hear everyone's feedback"
Todd Translation :"We do not give a Fiddler's F*ck
These are Ubisoft level micro transaction 😂
I honestly think this whole micro transaction arms race is just a race to see who can get you to pay to be able to pause first
I remember buying the zombie creation for Skyrim. It was an actual scam. 5 total zombies spawn in for 1 mission and you get 1 spell to summon them. They were a literally reskin of the ash dudes from the dlc
You paid for Todd Howard's coffee that day
Modders getting paid: 👍
BGS pissing on you and telling you it's raining: 👎
Modders getting paid: 👎
Modding is a collaborative effort, not a competitive one for the sake of profit
THE MOMENT you introduce money, you destroy what modding is
@@randomthings1293It's still collaborative effort, the exact same thing that has always been around, is still around.. Literally nothing has been taken away.
The fact that creators now have an OPTION to potentially do MORE modding because people have an OPTION to help FUND what they do - is absurd to attempt to frame "destroying modding"
People who are so self-entitled that they can't see any kind of reason whatsoever to actually support mod creators, are not exactly the best kind of person to dump on this.
You know how some modders sometimes just disappears from the scene and may not be back for years, because they have other things they HAVE to do instead of slaving for ungrateful, self-entitled gamers?
Well, when enough people support their work, then maybe they do not HAVE to stop modding..
And as always, the payed stuff is usually available for free in one form or another sooner or later anyway - and sometimes better, because people have had more time to work on it.
I'm not egen sure how to put myself in the mindset of a person who wants things for free, speak as if they care about the community - but become all toxic when there's a completely voluntary option to actually support hard working members of that community, in ways that goes beyond empty words.
@@randomthings1293I disagree. The reason mods are free are not because the mod devs hate money, it’s because of copyrights. If modding was something that devs could make money from, the mod quality would be incredible. Being able to fund dev teams for DLC level mods would create some amazing additions to eh games.
@@Powderlover1 "Tell me you never modded a game in your life without telling me that you've never modded a game in your life"
You:
(Mod quality is already incredible, a quick look at the nexus will tell you that immediately. And why is that? it's because everyone's work is built upon the collective work of thousands of other people. Restricting access to mods through paywalls will limit the number of people who use mods, thus limiting the number of people who create mods, thus limiting the amount of creativity and resources available for modding. Also, mod authors would inevitably sell faulty products, since they would never be able to guarantee that their mod does not break some other mods, since they can't use those other mods' resources, because they're behind a paywall and their authors are literally competitors. Side note, I've never said that mod devs "hate money", that's a ridicoulous thing to say and it's also totally irrelevant in respect to my argument).
@@randomthings1293 literally every game I play is modded at this point.
Mod devs are often putting out better content than the actual devs. That’s why I want them to be rewarded for their work. You not being able to afford the mods you enjoy, does not mean those developers (who put blood, sweat, tears, and more importantly time and money into their mods) should not be payed for their work. Your points are easily addressable:
1. I don’t see it limiting it much, free mods will absolutely still exist, but a $.50 buy button next to a mod on workshop (or nexus for ya) is an option the people who made it should have.
2. The idea that making money will somehow decrease the number of mod devs is patently ridiculous and does not deserve a serious response. Being able to hire devs would result in more large scale projects being successful, think dayZ, or fallout London finally actually releasing.
3. The price of the game is a limiter as well, work costs money, stop expecting free labor.
4. People sell faulty products all the time. Half of the AAA games released today are released as faulty products; should games all be free because some suck? I’d be all for a refund policy, but that’d be up to the platform and payment system.
Also, weird that you went with Nexus rather than workshop. But I’ve actually been modding my games since before the easy tools and mod folders.
Also, also you’re supposed to put the “You:” before the quote. Currently your comment is structured as if I’m saying the nonsense about not wanting to pay for things I enjoy.
My theory is BGS are slowly trying to figure out how they can get thier mod communities to make their games for them more than they already do. Sit back and profit baby.
they already do that though i dont think they want modders to MAKE their games. im sure they rely on them to fix them though.
Yep, it feels like they want to go the Roblox/ Fortnite route. Make a game or engine and have modders make games and sell them
Fr bro
Cheaper than a developer. The modern work is free until they sell it. Even then, Bethesda can only profit.
@@headshot531 nobody is modding starfailure
Oh my… I was holding my phone a bit tilted and finally realized: this isn’t a fire icon, but an abbreviation LS for Luke Stephens…
Yes...yes it it Tim.
Ooooohhhhhhhh…. Thanks mate. Never clicked for me either.
“Tell me Lies tell me sweet little Lies!!!!”
Bethesda shouldnt add stuff to the store, they should just update their game.
You only get the 1000 credits free if you purchased the Premium edition which includes Shattered Space DLC and allowed you to play 5 days early
I hate the way that most of creation club stuff disables achievements
Those are the mods
I hate mods... But the Bethesda studio mods are achievement friendly. So i purchased all of them.😊 And my achievements are still recorded.. the best part of the ancient mariner hab is the treasure chest which gives unlimited storage in ur ship. So it comes in very handy for outpost building, ship decoration and stuff like that.😊😊
To me Starfield was either made bad on purpose or because of internal structure and power problems.
i really wish there was more transparency cuz im dying to know whats wrong at BGS. my guess is management among other things. definitely makes me worried for TES 6
@@headshot531It always comes back to poor leadership.
BGS games in my mind are best described as adventure, simulation sandboxes with RPG elements layered on top. What we're seeing is more and more of the RPG, tailored content being removed in favor of the sandbox getting tools and telling the community "just imagine what you guys and gals can build here!" While I do like being able to mod these games and add to them, when the base game is lacking, it still shows, no matter how many mods you add.
There’s literally employees of Bethesda who said Lord Todd is a helicopter manager that filters the entire gameplay aspects of Starfield, like the aesthetic.
Todd and his Ego
cyberpunk is the new gaming canon and everything else just falls miserably short.
So there I was, landing on yet another moon. Nothing special going on. Just running a regular ol bounty mission. When everything, I do mean everything was glowing bright orange. So much so that I thought my TV settings had gone crazy. But as I got ready to exit ship in surface 3rd person view, i swung my view to the left. And then I understood why everything was orange. A gas giant, taking up 80% of my TV screen, was rolling across the horizon. If you ever feel like the negatives of the game are overwhelming it, just look up. You’ll see SF greatest feature. The “step out” moments happen all the time in this game. I’ve had my eyebrows pushed up on my forehead dozens of times. But they come and go quick. Why? Because all that stuff in the solar system is rotating, orbiting, and playing with the light from their star. And that shit is bananas man. Oh yeah, paid mods are a poopie. Catch a smile out there. o7
This was actually a nice wholesome comment to read.
Wholesome
It's microtransactions but throws modders under the bus to save face.
The Trackers Alliance 'creation' has already been bought over a million times. They really don't care what a few kiddos complain about on the interwebs
Exactly why I won't let a few whiners who clearly don't understand that you are not forced to buy anything to play Starfield if you still want a sniper rifle that can one or two shot enemies go with that hard target put skills in sniper cert, ballistic cert, critical strike thing cert concealment as well for that 5 times concealment ranged damage bonus
This is the same company that charged $5 for horse armor. Why are people surprised that they'd pull something like this?
It's not surprising as much as it is frustrating. Besides it's not just consumers being ripped off but modders as well.
@@65firered thing is, this isn't even the first time they've tried paid mods. They did it to both Skyrim and Fallout 4 a few years back and got such harsh backlash from it that they very quickly dropped it. This isn't new, it's part of a pattern. I only brought up the horse armor thing because people actually remember that one.
@@jeezycreezy4220 I know, it's a problem every time but Bethesda is trying the Ubisoft approach, "keep trying until apathy sets in, then push beyond the boundary".
I actually fell asleep while playing Star field. I have never been so bored by a game. I was debating on buying a next gen Xbox and now I can't wait for the Switch 2
I love all the people listening thinking their getting unbiased journalism 😅
Yeah on you hand I get why people are upset that they can get mods but have to pay for it first on the other hand the base game of Starfield doesn't put a gun to your head and force you to buy anything if a player does buy something from the club it's all on the player they chose to cough up the cash but this RUclipsr is clearly biased and forgot that point I don't want my first Bethesda game experience to be ruined by a bunch of cry babies
A mod for 10% of the base game cost is outrageous. For the price of 10 mods you could buy a "complete" game, if you can find one released as a complete game these days.
The fact that it takes 10+ years to make slop like this should be embarrassing
I don't think some people get it, but BGS releasing paid creations = DLC, not developer first paid mods - stop calling it micro transactions or other bullshit cause a microtransaction would be "spend $10 to get 500mn credits in Starfield" or "instant unity now for $3.99". That's it. Stop getting angry at BGS for releasing things on their own creation club.
Also, honestly, since most mods on Nexus are also getting released on Creation Club, I'm just using it as a mod manager at this point. Yea, some mods are a bit expensive, but honestly, those are few and far between.
happy playing with dlc's
I bookmarked it so many months from now when its 75% off on a random sale and finally a fair ish price I can consider picking it up.
Is that.. is that jackie chan on your candle? 😍
The Creation tab also yeets you out of the game randomly (CTD) just while browsing it.
We need a luke interview with Todd
creation club is bethesda trying to squeeze more money from players after already charging them full price for the base game. if it were just to support modders, bethesda wouldn't be taking a huge cut, and wouldn't have their own mods on there. they want to turn their single player titles into "fallout 76" live service titles, without explicitly marketing them as such.
I never understood the housing game shop shit. Ok.... you pay $10 for a room. So.... now what? LOL Does anything happen in it? No.... so you can role play and live in a room. So you have your PC sit in the room.... and stare at a wall till you feel like standing up and actually do something. And they're making a profit cut on an unofficial patch for their own damn game. Also... mods that will eliminate achieving any achievements, I might add. Just to make their own game any better.
In all fairness Luke the unofficial patch is the top mod on Skyrim and fallout 4 as well
And that makes things better?
I'm still having fun though with Starfield, got to the part where the Starborn attack the lodge...dude just starts opening fire in public and causing mass hysteria...pretty gnarly
It really says a lot when Larian encourages their fan base and has garnered a loyal following, that the fan base would make a game for them back. With this attitude, Larian will live on for a long time. These will be loyal customers. At least someone is doing it differently than what's here
Stay away from the unofficial patch, that was created by 1 modder that puts his own fixes into the game, there is the community starfield patch that addresses more issues and isn't any one persons personal fixes.
Pretty ballsy from that guy, hijacking the name of one of the most important Bethesda games mod series.
I blame more the community who engage in that bs than bathesda for doing it.
If they see ppl are buying into the bs, then why wouldn’t bathesda do it?
Don’t support bs and you won’t get bs.
My response to Todd and BGS: "I hear you" ... (>> Resume to make fun of Todd and BGS and everything associated with them) :pepelaugh: I swear, the only stocks going up is the meme value.
I find it funny that the people who are complaining about “some” mods costing money to download, are the same people a few years ago who were wanting the modders who spent so much time creating mods to get paid by bethesda. 99% of mods on creation club are free. People just like farming drama.
Yeah, they care so much about the modders… let‘s ask the crew behind Fallout London😅
@16:00
Hot take.
He said "go the extra mile and wrap it around a quest"
So skins are 700 credits. But they thought they could include a quest to get them as well - and didn't even consider the angle the community would take in only seeing the quest and not the aesthetic content
I love you Luke. I love your soft/well spoken manner, and your next level sarcasm. Keep being you❤️❤️❤️
USE THE COMMUNITY PATCH, *NOT* THE UNOFFICIAL PATCH, PEOPLE!!!!
I am a whale! I love to support Starfield.. and i am one of those 9000 players. Damn i feel so proud of myself.😸
The issue is scale. $7 is just way too much for a mission or $10 for a module for your ship...
Maybe at 10% the price it might be a rounding error to people, when you're competing with FREE mods.
I can see it being a lot more profitable to have players use a $10 charge-up for over 10 paid mods once a while. But I guess whales beat minnows with digital overhead.
Days without Starfield fucking up: 0
I don’t mind paying for something good. As long as it’s good, noting should be free.
No money goes to the modders, they then contract some modders to have there stuff on the service if its like skyrim
Remember when Puke Stephens claimed that modders wouldn't even waste time making free mods for Starfield?
Pepperidge farms remembers.
Never was so happy not having bought a game.
I think for this one I won't even buy the "super complete anniversary game of the year that never actually won the game of the year edition" even not on a discount. *shrug*
Bethesda doesn't let you sell ships for what they're worth, because there is no large economy at work in the game. There is no empire building. Everything just works at a personal level. Starfield really is just a pointless expanse of rocks.
Based on bethesda, it doesn’t even seem like they make their own games. It’s like they outsource their games to another country to make a crappy version of a game
or to Game Mill Entertainment.
There’s only like 10 mods in the creation club that are paid, which aren’t even that good, there’s countless other mods that are totally free I don’t see the big controversy.
Hate incoming....
I think Bethesda did a great job of creating the scaffolding for a game that could last years. I think it’s difficult to talk about them building a game like that for fear that people will have a knee-jerk reaction and think the game will be empty. And it was. Everything would have been mitigated had Bethesda been a more nimble company or utilized more studios. The game came out way too early at the same time that it had been delayed over a year. I don’t have a problem with independent devs getting paid. Maybe it will lead to fewer mods like StarUI where the dev makes a great mod and then goes awol because they can’t devote enough of their own time into it with no return.
I LOVE starfield. Second favorite game behind KSP. I pray somehow we can get multiplayer, even if it’s just with one friend. I would pay for it even. I love the game, but it would be better with a friend.
Modders decide if they charge or not.
Work deserves to be paid. On their side, but also on the modder side.
I want them to continue to develop for Starfield and them being paid for that work would help continue.
The patch breaks my game… the most popular, as you pointed out, are not their mods…
You make it sound like all these mods work together, I spent 4 hours just getting a combination of mods that work together.
Your experience with modding sounds so different than many people’s experience, including mine.
He likely hates Starfield from launch figured it would be dead in the 8 months like everyone said it would be got more pissed that it didn't , and now thinks Starfield wants to scam everyone but forgot one major thing YOU aren't forced to download anything to have fun and play the game Bethesda doesn't care if you get all the achievements if you want a million credits off the bat go for it admin commands are easy to use if you want a mod that gives infinite everything might I suggest looking in the category called CHEATS haha
Bethesda just wants players to have fun yet lots of players are doing their hardest to ruin it for everyone else😂😂
Oh, to think of what Monty Python would have done with this as a skit....
Todd: Oh yes, the Creator's Club....What's wrong with it?
Customer: I'll tell you what's wrong with it, my lad. 'It's microtransactions, that's what's wrong with it!
T: No, no, it's, uh ... a site to share mods!
C: Look, my lad, I know a place with paid microtransaction when I see one, and I'm looking at one right now.
T: No, no, it's not about paid microtransactions! It's a community site! Remarkable site, this Creators' Corner, idn'it, ay? Beautiful place to help modders get paid, isn't it?!
C: The modders don't enter into it. It's MICROTRANSACTIONS!
Your pretty honest at all times I can tell and I respect it!
Lmao, that argument at the end about tip jars is pathetic.
Would you be a youtuber if you relied only on a tip jar?
No ad revenue, no Patreon, just donations.
Also, as a modder, you're entirely wrong about the split for Fallout 4's creation club.
I wounder if modders just take the added dlc and make a free version to bypass Bethesda it would be funny
What are people complaining about? Just like Skyrim, there's paid mods from Bethesda and other top tier modders, or there are free mods. Literally no news. As far as the new faction having paid content, like any added content, you don't have to buy it. Which then pivots to the argument "it should just be included". Why? It wasn't free to create. A dev was paid to make the weapons, characters, code it, voice act, make it essentially something that can be easily added. All of which is time and money. That being said, even the critique of the game and systems are inaccurate. The ship scrapping is where you have to pay to get your ship licensed in order to use it. Then you can do what you want with it. The 1000 credit old world boat themed hab, is both the fully furnished hab, the empty hab, and all of the items therein which can be used on any ship or in any on world hab too. So you're paying 1000 for a curated hab, an empty hab, and a ton of items to use as you see fit.
Just a PSA. The Unofficial Starfield Patch is NOT good. They make a lot of unnecessary changes (not fixes, changes) and push the mod to other modders in order to create artificial dependencies. This is why it's so popular, because inexperienced modders have made their mods reliant on the Unofficial Starfield Patch to function.
I remember the Morrowind propylon.
lmao the Todd candle
Nothing weong with paying for someone's hard work.
People really complain that they can't get free mods? 🙄
Bethesda has been doing this since Oblivion. They have always been trying to push the envelope for monetization, and the reality is we should have seen this coming with Skyrim and FO4.
I actually think the whole idea is that the "modding community" you're talking about are currently Bethesda employees who were once modders, but now employees.
Am I the only one who liked this game??? Like I’ve got 600 hours in it and still play.
Bethesda no longer makes games. They now make platforms for people to make the game for them.
Edit: What VERY MUCH bugs me about some of this is the unofficial patch and script extenders are some of the most stable mods for the games SO WHY DOES BETHESDA NOT INTEGRATE THEM INTO THE GAME FROM THE START?!?!
13:37 the chop shop is the reason why Hannibal is wanted by the Trackers Alliance so you just contradicted yourself
My biggest question is what is the profit split for creators? If it's 90%+ to the creator then I might belive that they are trying to support creators
Not sure if you saw my previous comment on a video about a month ago, or just had a desk shuffle, but thanks for moving your headphone dock so the led doesn’t flicker!
i wish there was a mod for starfield that made the game fun.
The price points on these paid mods are clearly wrong. BGS has several of these overpriced. The Vulture should have been no more than half of its current cost. $3.00 for plushies for your ship and $10 for a single ship mod with a few ornamental additions are also overpriced. However, criticizing a business for selling, rather than giving away, seems to miss the point of actually operating a business. The reality is that, if BGS is smart, it will experiment with its price points until it finds the sweet spot - that spot where the price is not turning off people willing to pay for content.
Im so sick and tired of people crying about a few paid mods. Friends of mine on consoles have access to so many awesome FREE MODS that they would have never been able to try. No one is forcing you to buy any of the paid mods. And in general, the best mods are all free.
Nobody else wanted to make mods for their dead game, so they decided to do it and wondered why they are getting shat on
I think it is worth mentioning that the paid mission is about 15 minutes long. The most value comes from the rifle you get with it. You're basically paying 7 bucks to get a gun. This is a mt store in disguise.
They only give the 1k credit to ultimate edition purchases. Not to everyone
I bought the Ancient Mariner Module without realizing that it wasn’t a whole set of new habs and ship parts. $10 would still be a lot for that, but for essentially just one hab, that’s a ridiculous price.
That's what happens when ponies trash the game so no one plays it, prices go up for the small community.
Meanwhile you're forgetting it's not only for ship parts. That download includes furniture - some real fancy stuff.
@@UmmerFarooq-wx4yo Still... all the other habs in the game are furnished and have full sets. Definitely not worth anywhere near 1000 credits...maybe 200-300 max.
I think the faction that steal, and scrape the serial numbers of the ships is plausible! It’s like they have the knowledge to do the work themselves, whereas we don’t, and have to take ships to a port, and pay to have the serial numbers wiped. Bit like owning a car, and having to take it to a garage for work, those garage workers aren’t charging themselves that much for their own work.
This will be made all the worse when BG3 launches console mod support and it will almost certainly be free
BGS is a really innovative company when they can make money on their uselessness.
some of the creation club content for FO4 was actually very good and relatively good value for money
I'm not against the 'concept' of curating modders into developers through this program, if that is what they are doing
but this is icing on the cake stuff, starfield failed at the basic shit
my favourite mod for Starfield is basic inventory management!
====
If the Mod Sim Settlements 2 was on creation club for Starfield, I'd pay $30 easily, that mod is just SO good in FO4 and would work so well in SF
I really really hope you check out SS2 for FO4 Luke, its a whole new game!
I'll never understand why Bethsda don't look at what their modders made and just copy it, some of the modder's ideas are just so good.
Macrotrasactions for Microcontent. Well... who's stupid enough for that...
The HK USP for like 3 bucks irritates me, and I question the legality of it HK is very protective of they're products and removing the HK logo is not enough
Creation club is trying to borrow community goodwill by allowing modders to post and sell their mods, you would be really dumb to think BGS is not trying to take advantage of peoples work for their own profit.
Also, BGS mods will always be on-top, meaning, instead of fixing their own game, they are selling you those fixes... Lack of content? Here`s a new questline for $7, tired of your ships? Here`s a new ship module set for $10, Oh companions are boring? Here`s a new Companion for $15...
So instead of making a good game they decided to monetize the people that are tying to fix their games? Seems about right from the "Horse Armor Bethesda"
Flash backs of the horse armour price (£2.50)
Flash backs: £5.75 phial of fantasia (sex change in ffxiv - $10 if you're 🇺🇸)
I don't really understand - what is the problem exactly ? I mean, you can like Starfield or not, but I don't see how that is a problem. You don't have to buy any of the paid mods. Even if you haven't had an incredible time with Starfield, you probably played like 40 hours of it, and had some fun. That's a much better deal that many games out there. If BGS offers you something more and you don't like the pricing, don't buy it. If you are being honest, you cannot possibly say that Starfield is not a good deal in terms of time played for the money. They made many design mistakes in Starfield in my opinion, and it's by far their worst game (apart from Fallout 76 of course). But If this kind of microtransaction offer will save single player games, I'm all for it as long as the base game is respectable in quality and length, which it very much is in my opinion (it's an ok game, maybe 6/10). As for the idea that this platform is for the modders, I think that's true - it's half the truth of course, no one will say "hey, I want to make more money out of our players so here is this platform". Come on. Does Blizzard say it while gouging their players ? Of course not. Now if most modders don't want to charge for the mods they put on creation, that's their business. And I respect both modders that ask for payment and those that don't. Now the day a game feels really incomplete (as opposed to not great but just ok), and a company charges for bits of story on a very short single player game for example, then I'll have a major problem with that approach. Doesn't all that make some sense ?
A final thought : it's ok to not like an approach, but what alternatives do you see ? Massive single player games are a huge investment for many companies, and not all games will end up a massive critical and commercial success like BG3. Just selling these games for 80$ as s single purchase will probably not be viable for very long considering the long development times these days, and I think alternatives to that model, even if they are flawed, are better than a shrinking offer in big single player games, which I admit I love more than any other genre. Thanks for reading if you got to here ! Ciao
You also can't be critical about everything, don't want don't buy
This Game is sheeeeeeeet
The dream of Bathesda, at this point, is to make a game that is a platform to monetize the work of others that Bathesda doesn't have to pay.
Creations for BGS is a way to put micro transactions but in a sneaky 😈 sketchy way.
Creation Club was also made to circumvent Sony's mod rules.
something extra sleezy, on PC it's mostly fine due to none creation club mods, but creation club is pretty much it on xbox?
The only reason im not surprised or phased by this is because im a 12y ubisoft fan. This is a regular occurrence 😂
Dear frogs, we're listening to your invaluable feedback and will adjust future temperatures accordingly!
Oh no, people need to avoid that Arthmoor patch. We can't keep rewarding that guy by making his mod essential for another Bethesda game. If you don't know about Arthmoor, just search the Skyrim or Starfield subreddits.
It's funny that people actually thought Bethesda would change under Microsoft