How to Grab Objects in 3rd Person using UE5

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  • Опубликовано: 29 окт 2024

Комментарии • 6

  • @Similitude
    @Similitude Год назад +1

    Thank you!!!

  • @Hydrated-w8o
    @Hydrated-w8o Год назад +1

    Nice tutorial I was wondering if u can make a separate tutorial on ragdoll grab with hands I have searched everywhere including dev community and can’t seem time find anything that helps I been trying to find a tutorial on this where u go up to a dummy and u grab them by a body part and it rag dolls them since it’s something no one makes a tutorial on this would help a lot 👍

    • @ledthegamedev
      @ledthegamedev  Год назад +1

      Matt Asplan has a great one about this.
      ruclips.net/video/hKG4_ptempA/видео.htmlsi=t0Ve-2Pb0KV7qQOy

  • @salmaanakhtar3971
    @salmaanakhtar3971 Год назад

    How would i make the distance/speed the object is thrown/released at be effected by the mass. Cause currently a cube with a mass of 100kg using the same release movement travels as far as a box with 5000kg mass

    • @ledthegamedev
      @ledthegamedev  Год назад

      Hmm ue5 mass is very touchy. I would focus on the impulse as a base line

    • @ledthegamedev
      @ledthegamedev  Год назад

      You can also use linear damping to account for different weight