Can Contra 3 on the GB Advance have music that is superior to the Super NES version?

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  • Опубликовано: 26 июл 2024
  • How does the music from Contra 3 compare to that from the Super NES?
    Contra III: The Alien War is a 1992 run and gun video game developed and published by Konami for the Super Nintendo Entertainment System (SNES).
    Contra III received positive reviews, with critics praising its arcade quality derived from its sound and visual design. It has been called one of the best Contra games in retrospective reviews and is considered one of the greatest video games of all time. It was ported to the Game Boy as Contra: The Alien Wars (1994) by Factor 5 where it received positive reviews for its Super Game Boy enhancements.
    #konami #supernintendo #gameboyadvance
    0:00 INTRO
    0:49 STAGE 1
    2:08 BOSS THEME
    2:52 STAGE CLEAR
    3:01 STAGE 2
    3:29 STAGE 3
    4:59 STAGE 4
    5:41 STAGE 5
    6:25 STAGE 6
    7:43 THE SHOWDOWN 1
    8:37 THE SHOWDOWN 2
    9:15 THE SHOWDOWN 3
    10:04 OUTRO
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Комментарии • 16

  • @datamage
    @datamage 11 месяцев назад +1

    No contest in this one, nice work! Now compare all 70 tracks for Final Fantasy VI.

    • @playnalisis
      @playnalisis  11 месяцев назад

      Man that would be a long video.

  • @ZeroThe14th
    @ZeroThe14th 11 месяцев назад +1

    For me personally, I give the edge to SNES, but that could also be because that's where I first played Contra 3 and there's nostalgia bias.

    • @playnalisis
      @playnalisis  11 месяцев назад +1

      No it’s not that is the GBA has no sound card. It uses the GBA CPU for it

  • @scottmog
    @scottmog Месяц назад +1

    Stage 3, "look how they massacred my boy"

    • @playnalisis
      @playnalisis  Месяц назад

      I know right, that is the best soundtrack in the whole game.

  • @crazymetallian
    @crazymetallian 10 месяцев назад +1

    is like comparing an NES vs a CD... when there were really good experts the SNES can sound just so amazing

    • @playnalisis
      @playnalisis  10 месяцев назад

      I think the GBA was a capable machine. But it didn’t have a dedicated sound chip.

    • @crazymetallian
      @crazymetallian 10 месяцев назад

      @@playnalisis and it didn't really needed it in the fisrt place but thera are good sountracks castlevania circle of the moon has a really nice soundtrack

  • @lopamwbswbsjohn5721
    @lopamwbswbsjohn5721 11 месяцев назад +1

    Excelente 😊

    • @playnalisis
      @playnalisis  11 месяцев назад

      Muchas gracias

    • @playnalisis
      @playnalisis  11 месяцев назад

      I got Super Metroid coming for tomorrow. Take care.

  • @MrVan77
    @MrVan77 11 месяцев назад +1

    Sound was always the GBA weak spot.

    • @playnalisis
      @playnalisis  11 месяцев назад

      I was surprised but I heard they are some games that sound very good for it.

    • @MrVan77
      @MrVan77 11 месяцев назад +1

      @@playnalisis I think it depended on if the developer really wanted to put time into it or not. The Sonic games sounded good on it, and quite a few others. Contra 3 didn't sound bad, but when you hear the source material, it shows how weak it's sound abilities were.

    • @playnalisis
      @playnalisis  11 месяцев назад

      Do you know Factor 5 ported the Contra 3 game?