CCRPG - Lancer Gig - Episode 2
HTML-код
- Опубликовано: 11 сен 2024
- When things go south on EoS Station, the crew of the DBC get ready for action. How will they adapt to this rapidly evolving situation?
Subscribe to the Podcast: ccrpg.captivat...
RSS Feed: feeds.captivat...
Todd - Astro Jamin, Call Sign: COMET
Jay - Graham Demaree, Call Sign: ROC
Jeremy - Dyne Starseeker, Call Sign: ORION
Charles - Evelene Bolick, Call Sign: CHIMERA
Bob - Game Master/Narrator
Really enjoying this so far. Glad I found you guys through the reddit. Astro is my favorite sort of character. In over his head and flying by the seat of his pants, but making it work.
Im really enjoying how well you as a dm do different characters. Its something I've always felt I struggle with a bit in that I have like 5 different chars or personalities I can do, and yours serve as an inspiration. Also helpful for learning the rules of lancer. Overall good vid. Thank.
In case you see this, it was resply nice to listen to you and the other players have such a nice time with the mech combat.
And it was great to hear how clear all the info about the enemies and positioning was, i could basically follow along even without visuals. One of my favourite things about running Lancer, open info.
Pretty cool. Would have liked to see the tactical map during the mech combat. Not sure how much extra work that is for y’all
We've wanted to show that as well ourselves. In the newest episodes we're recording we have a setup that will allow us to show the battlemap alongside as we play. It won't show up on here until about episode 13 though, but leading up to that we have some stills that one of the pilots drew to stand in for it that update as the fights go on.
Compelling Compiling I just came across Lancer myself and was looking for videos videos like this to get a better idea of how it plays. I appreciate y’alls vids.
WAIT THERE'S 65 EPISODES
Very fun campaign so far! Just wanna say that you can use initiative to make the same action again, as free actions aren't affect by the action duplication rule iirc. It basically functions as a 1/scene overcharge
Where do I finde the rules for this. I'm new to the game.
@@simcru933 I get its been a whole 6 months but in the unlikely event you haven't found them already, Massif has a free PDF version of their core book online somewhere. Just look up something like Lancer Corebook free PDF and it should pop up. It has some lore, and all the rules from what I've read so far.
Outside of some bad mic etiquette this is really good.
Outside of some bad comments this is really good
thanks so much for making this series!
When do they introduce the mechs?
what's the crews mech frames?
A flamethrower with a series of tubes? Is it named 4chan?
Disengage roc....
Not showing the map while combat is just ... yeah, skip.
Hey, thanks for the feedback. It's something we had trouble implementing in the begining, but start to do later in the series once we figure out how to capture the map while we play.