Wow, the pathfinding of these ships is absurd. There's a bit where the French ship fails to get a single volley off, in exchange to three from the British, simply because it couldn't think to adjust its heading by a few degrees.
@@TotalWar1vs1 That's too easy. I can beat a heavy 1st rate with a 6th rate, just by cheesing the AI. The trick is to get them to pursue you. Keep the distance, broadside a volley of chain shot just beyond max range, and start running again before they've chance to maneuver around and shoot back. Rinse and repeat until their masts break, then you can loop around to the stern and hammer them at point blank.
The best part about empire and Napoleon were the naval battles for me, the ships were so cool and the sound of the cannons and the ships clashing were next level, loved every second of this
And the most brilliant one is that the statistics are not determinant in actual battle, with careful and accurate action, the weaker side in status is possible to defeat the stronger side.
@@jemo4211 I mean even thought you can see the AI and pathing is retarded here as well, and the battle lasts 7 minutes, this is still looks way more fun that Shogun 2 FotS sea battles and definitely way more fun that the base Shogun 2 battles.
@@jemo4211 They were good, but an empire campaign with britain and over 1.000+ naval battles and 100- land battles really makes me wish I never do it again. I hope empire 2 gets a good auto-resolve system.
2:04 2 ships facing each others 2:52 Full cannon fires from both side - like Pirates of Caribean 6:36 final casuality on both side. 2 ships have same stat but like every time, British rule the wave.
@@Falcon0BR i think that the reloading stats in the game is not equivalent to what we see in the beginning stats board. I can feel that the time to reload of 2 ships is the same, not the British 3 times higher in stat than France.
@@thanhtc1988 Reload it not cumulative, 15 doesn't mean 5 times faster, you can see that the salvos of the British ship does reload a bit faster, not much, the reload was the reason the British did win, because the France was smart enough (probably luck) to take hit in both sides.
Watching the AI struggle in this battle was so frustrating. Seeing both ships just stare blankly at each other at the start was driving me up the wall. 😅
@@brainwasher9876 yeah i wished it the santisma was in empire too...bc i like empire more, but i just love capturing the Santisma for the British Empire.
Great Britain had the weather gauge from the start allowing them to maintain control and move away from the French out of the reach of their cannons while they were laid in irons. I'd love to see a battle where the two ships turn to sail with the wind so neither have the advantage and goes purely on ship strengths and weaknesses. Just an FYI, I'm a fanfic writer currently writing a piece on 17th century naval fighting in pre Pirates of the Caribbean time so I've had to do a lot of research on naval battles.
Hey mr Total war! can you make a video about a spanish galleon vs any 5th rate/4? i want to see if its worth make a fleet full of galleons to defend all my node routes (not as trading ships, but for protect them.)
Tip: French ships have better accuracy, so fight at range. You can stay upwind of your opponent and try to unleash long-range broadsides. British ships have less accuracy but faster reloading speed. This makes a huge difference at close range. As the British player, try to get in close and slug it out at point blank, even better. Align your broadside with the enemy's stern or bow while their sails are out and fire chain shot. This will halve their speed and allow you to get as close as you like.
Wow, the pathfinding of these ships is absurd. There's a bit where the French ship fails to get a single volley off, in exchange to three from the British, simply because it couldn't think to adjust its heading by a few degrees.
Yeah, I should control 1 ship next videos.
@@TotalWar1vs1 Could be interesting to do "player control" VS "no control" videos for ships.
@@TotalWar1vs1 That's too easy. I can beat a heavy 1st rate with a 6th rate, just by cheesing the AI. The trick is to get them to pursue you. Keep the distance, broadside a volley of chain shot just beyond max range, and start running again before they've chance to maneuver around and shoot back. Rinse and repeat until their masts break, then you can loop around to the stern and hammer them at point blank.
@@nozero1 Thank you bro, nice strategy! But I wanna make a fair battle, so I'll do the same thing as the AI.
IRL one ship would have turned earlier to fire chain-shot and dis-mast its opponent from long range at which point the fight is already over
The best part about empire and Napoleon were the naval battles for me, the ships were so cool and the sound of the cannons and the ships clashing were next level, loved every second of this
Me too 👍
And the most brilliant one is that the statistics are not determinant in actual battle, with careful and accurate action, the weaker side in status is possible to defeat the stronger side.
that is a good game
Good old times, when TW games actually had naval battles.
and they were good
👍
@@jemo4211 I mean even thought you can see the AI and pathing is retarded here as well, and the battle lasts 7 minutes, this is still looks way more fun that Shogun 2 FotS sea battles and definitely way more fun that the base Shogun 2 battles.
@@jemo4211 They were good, but an empire campaign with britain and over 1.000+ naval battles and 100- land battles really makes me wish I never do it again. I hope empire 2 gets a good auto-resolve system.
Wow...How can you play 1000+ naval battles...
How long did you complete those 1000+ battles?
5:48 that’s when the battle was sealed the French took too many volleys without returning any receiving more damage than they were dealing
The AI was suck...👍
2:04 2 ships facing each others
2:52 Full cannon fires from both side - like Pirates of Caribean
6:36 final casuality on both side. 2 ships have same stat but like every time, British rule the wave.
😈👍
6:36 is wrong, britsh ship has much higher reload, and the fight was so close, that accuracy didn't matter.
@@Falcon0BR i think that the reloading stats in the game is not equivalent to what we see in the beginning stats board. I can feel that the time to reload of 2 ships is the same, not the British 3 times higher in stat than France.
@@thanhtc1988 Reload it not cumulative, 15 doesn't mean 5 times faster, you can see that the salvos of the British ship does reload a bit faster, not much, the reload was the reason the British did win, because the France was smart enough (probably luck) to take hit in both sides.
@Tiago👍
Watching the AI struggle in this battle was so frustrating. Seeing both ships just stare blankly at each other at the start was driving me up the wall. 😅
Yeah, I think I should control 1 ship next videos.
2:52 moneyshot
😈👍
That battle is a great depiction of what's happening between Samsung and iPhone right now.
😈👍
I didn't know Napoleon had 122 - Heavy First Rate Ships.
Thought only Empire had them.
even better, NTW Spain has a 140-gunner.
@@brainwasher9876 the santissima Trinidad, a massive beast
@@brainwasher9876 yeah i wished it the santisma was in empire too...bc i like empire more, but i just love capturing the Santisma for the British Empire.
if that really happened in the battle ,nobody can survive
Yup 👍
Love to See a Battle where 1 1. Rate Fights against a third rate and a 4. Rate
Okay bro!
this video made me want to buy that game, im sold now! XD
Really worth it! 👍
Great Britain had the weather gauge from the start allowing them to maintain control and move away from the French out of the reach of their cannons while they were laid in irons. I'd love to see a battle where the two ships turn to sail with the wind so neither have the advantage and goes purely on ship strengths and weaknesses.
Just an FYI, I'm a fanfic writer currently writing a piece on 17th century naval fighting in pre Pirates of the Caribbean time so I've had to do a lot of research on naval battles.
Thanks for your info bro! Good luck in your job.
Know where I could find a good source of the ‘lingo’ (English obviously) for that time period particularly for those of a naval profession?
But why they are different?
Ship of the line with 122 gun are first rank isn't it?
They are the same. Just different name.
@@TotalWar1vs1 They have some difference.
For example - reload.
@@TotalWar1vs1 But their characteristics different.
Maybe it because first British, second French?Different shipyards/technology or something
@@Leantenant I don't know...
Hey mr Total war! can you make a video about a spanish galleon vs any 5th rate/4? i want to see if its worth make a fleet full of galleons to defend all my node routes (not as trading ships, but for protect them.)
Okay bro! Will do.
Tip:
French ships have better accuracy, so fight at range. You can stay upwind of your opponent and try to unleash long-range broadsides.
British ships have less accuracy but faster reloading speed. This makes a huge difference at close range. As the British player, try to get in close and slug it out at point blank, even better. Align your broadside with the enemy's stern or bow while their sails are out and fire chain shot. This will halve their speed and allow you to get as close as you like.
Thanks for the tip!
it's just...good buisness
Thank you bro!
@@TotalWar1vs1 i think hes refferencing a quote from th pirates of the caribbean
@@neymarmessironaldo5881 Oh I see 😅
Yo ho yo ho a pirates life for me!
😈
UK Ship is shorter and more agility.
This game isn't tbe mose beauty from series, but navy battlle are top.
For me, top 1 is Fall of the Samurai naval battles :D, Napoleon in 2nd place.
this fight alone is better than AAA ship & piracy sea games.
Did you try World of Warships? In my opinion, it's the best warships combat game
@@TotalWar1vs1 I need a pirate era 1400-1800s combat, not modern warfare
@@MasterNuk Oh sorry mate. So Napoleon Total War should be your choice, naval battles are better than Empire
Will you do any attila 1v1s?
I really want to make Attila videos but I cannot... There is no mods which allow me to use all units as general in custom batlle.
god the pathfinding in this game and empire is fucking dogshit, literally takes the fun and immersion out of the game
😅😅