I like the idea of more IAS for shield charge but while mapping in atlas, alot of maps have narrow corridors and spots to go through and often shield charge will just not budge and run in itself, especially clicking too close to your char. Any solutions for this that i'm not aware of?
Quick note, think I saw +1 to lightning spells on the amulet for the endgame POB. Assuming that should be phys or all skills? Might want to put a disclaimer or update the POB. Also I see you selecting the cluster jewel socket in top right on endgame but dont have a socket in it. Is the intent to start using clusters at end game or just another mine throwing speed jewel?
There's another PoB for the endgame on the first video. I also added it here, and thank you for finding ANOTHER mistake lol. One day I'll do it right :D
@@BahamGG Played for years but never made my own POB for publishing. I can only imagine how much work it takes to get right.. Glad I can help iron it out.
I wish you made some videos about moneymaking strategy (Even if it's speculative as we don't know all details). It seems like it will pay off to focus on 1 game mechanic (4 scarabs of the same league mechanic) and I'd like to know your build in which league mechanic works best (me assumes Legion because the DOT has time to grind the hp)
There is too much stuff that has changed to be able to tell right now. It's a good all-around mapper. So yes, it will be good for legion but not because of dot, as this build relies on the hit portion of exsanguinate and not the dot.
1 that I know will be a new strategy (unless GGG change something) is farming cluster jewels ilvl 84 on t17 maps. Previously the only way to farm were in simulacrum(exept some special corner case like valdo maps), now t17 will be a new way to farm them. If you can run 17 easily with delirium it could be super rewarding especially early on.
Tyvm for your build I feel like i'm gonna try it as a league starter! Did you try this build with Exsanguinate of Transmission? They buffed its damage in the gem changes posted today iirc.
I think it chains way more but less damage, right? Our clear is so good on the build, and we need all the damage. So no, I will not try it with the exsanguinate of transmission
@@BahamGG Thanks for your answer! Looks like it chains to 10 instead of 21 mobs but no, the damage is higher: New: Deals 268 to 401 Physical Damage Old: Deals 239 to 357 Physical Damage New: Deals 1256.1 Base Physical Damage per second Old: Deals 1121 Base Physical Damage per second
Thanks for the build! Are there any chances that we get a act walkthrough with this build? I'm new to bosser builds and haven't tried rolling magma leveling, so getting a bit unsure of what I should be looking for during acts
@@BahamGG I did a practice playthrough and stuck with Rolling Magma until level 28, which worked just fine! I really don't like Lightning Trap as it is very weak against bosses.
I am going to use Neversink lootfilter for the league start. As for the regex you can use the regex website: poe.re/. This the line you can copy to check for ms boots and bbg or ggb: b-[bg]-g|g-[bg]-b|b-g-b|g-b-g|nne|rint
@@BahamGG any special lootfilter or just "soft", "regualar", "semi-strict" from filterblade? btw thanks for leveling PoB, i found it really well-did when counted currency for gems i have to buy only bad thing is holy flame totem, hope i'll find a sponsor
@@ПенПен-я9ь You can totally skip holy flame totem, as it is just added dps and not needed. For filters I usually go with semi strict while doing campaign/white maps then move to strict in yellow+
Loving the build so far! I saw you mention in the league start video that the mine mastery has the auto detonate while moving but in the POB you don't take it. Are you just manually detonating or am I missing something?
How is the bossing damage for this build? Do you think getting void stones and running the new T17 maps with lots of bosses will be possible with a moderate amount of investment?
Getting voidstones, no problem. Uber elder will be the most challenging of the 4. Still, if you know the fight, it's fine. For t17, we have no idea. They may be extremely hard or just a bit harder than t16. On day 2, I had my 4 voistones and was running every invitation, but the feared last league.hope it can help you know more about the build potential.
Quick question, even though you use mines, do you think the build's purpose is more focused on single target or works better with a focus on clear speed? Do you think it's a good option for farming invitations and bosses early in the league?
It's a zoomer, meaning it runs thru maps with ease. At first, it lacks single target dps but gets better with some investment. As farming invitations goes, I was farming invitation on day 2 of the league in affliction.
It depends on what you mean by endgame. It can do all non-uber content with ease (all voidstones, invitation, etc). Uber content will require serious investment.
Est-ce que tu es du quebec ? ton accent lol, est-ce que le build est squishy ? car dans poe jai limpression que 90% des trucs cest physical et que grace est juste bien si ont a de la conversion phys into X elements, meme larmour est pas si bien sauf si ont est a 50k + lol
Je suis démasqué! c'est pas mal squishy contre le physical, spécialement au début. La meilleure défence est de tout freeze😅. Personellement j'ai adoré le build, meme si on meurt parfois.
@@laurent29093 Changement de build, ce build est vraiment pour zoomer dans les maps. Les défenses et le single target dps sont pas les meilleures. Investir la currency dans un autre build est une meilleure idée, hexblast en est 1 bon exemple.
Random thoughts of progression. For shield, is a +1 skills best over everything? Or if I were to somehow get a super Rog craft with 100+ life, 15+ spell suppress, and 80+ res/chaos, would that be better? My thought is dps wins, buy a 10c +1 shield with no other stats and be fine.
It is hard to give a definitive answer, depends on your playstyle and other gear. But Giving the 2 options i Would take the life ss and resistance. On the other hand if you find a shield with +1 and a bunch of spell dmg and/or crit multi, I would take the +1
Hello mate ! I just tried your build in standard to see how it feels. I just have one question, when i throw mine and kill stuff it seems that i don't get the life regen from ascendancy. So i'm just killing my self after some cast, i don't have the regen on the body. Is that really important ?
We cannot recover hp/mana/energy from mine kills, only from spells we kill directly like shield charge or flame dash. Yes you do need some regen from somewhere. Normally getting it from Kikazaru is enought. If you aren't using Kikazaru you will need regen from your somewhere else, it could be be body armour or belt.
Sorry if you answered this already but you rated the build 9/10 because they took left click detonate out, with the auto detonate on move passive is it a 10/10? Thia is my first miner and i am still early but it feels pretty smooth
I was running guardiands and invitation on day 2 last league. As long as you get some gem levels on exsanguinate (from weapon,shield amulet level 21 gem), it is pretty good single target. For t17 I can't say at all, as we don't know how hard it will be compared to t16.
I haven't played DD in a while and can't really talk about its chain reaction transfigured. All I can say is that this build clear and movement speed are awesome. Early on its single target dps is probably lower than DD
The Expeditious Munitions were not a mistake as you level with Lightning Trap until Pyroclast. Maybe should have watched Tunas video from last league instead of just copying the POB
It was from the previous build I did saboteur ball Lightning of static. We dont need trap stuff for this build. It is better to keep Rolling magma for single target and use trap for clear.
Thx for the build It looks really good. Since I haven't played mines for a while I'm a little bit hesitant between this build and hexblast mines. Whats better in your opinion? Are there any significant differences? Thanks in advance :)
Glad I could help!
Thanks for the cue!
Thx for ur build, man. Awesome choice for me that allows spec into penance on reds.
Cool. Have a good league start.
I like the idea of more IAS for shield charge but while mapping in atlas, alot of maps have narrow corridors and spots to go through and often shield charge will just not budge and run in itself, especially clicking too close to your char. Any solutions for this that i'm not aware of?
This is why we combine it with frostblink or flame dash. Shield charge only works well in open areas.
nice work bro, I will go with your build in this league. Thanks for u making this guide!
Thank you! Hope you have a blast.
Quick note, think I saw +1 to lightning spells on the amulet for the endgame POB. Assuming that should be phys or all skills? Might want to put a disclaimer or update the POB. Also I see you selecting the cluster jewel socket in top right on endgame but dont have a socket in it. Is the intent to start using clusters at end game or just another mine throwing speed jewel?
There's another PoB for the endgame on the first video. I also added it here, and thank you for finding ANOTHER mistake lol. One day I'll do it right :D
@@BahamGG Played for years but never made my own POB for publishing. I can only imagine how much work it takes to get right.. Glad I can help iron it out.
I'm hesitant between two builds but I think I'll start with your build ty for the guide
Hope it serves you well. Have a good league start.
u2@@BahamGG
I wish you made some videos about moneymaking strategy (Even if it's speculative as we don't know all details). It seems like it will pay off to focus on 1 game mechanic (4 scarabs of the same league mechanic) and I'd like to know your build in which league mechanic works best (me assumes Legion because the DOT has time to grind the hp)
There is too much stuff that has changed to be able to tell right now. It's a good all-around mapper. So yes, it will be good for legion but not because of dot, as this build relies on the hit portion of exsanguinate and not the dot.
1 that I know will be a new strategy (unless GGG change something) is farming cluster jewels ilvl 84 on t17 maps. Previously the only way to farm were in simulacrum(exept some special corner case like valdo maps), now t17 will be a new way to farm them. If you can run 17 easily with delirium it could be super rewarding especially early on.
How is this build supposed to be solving mana reservation in the endgame setup? It's at -12% in PoB and I don't see an obvious solution.
Check out the second pob link. The replica Dragonfang's flight+allocating charisma and the enlighten gem.
I believe you can also add quality to skill gem on first lab and spam it til its max quality
True.
Tyvm for your build I feel like i'm gonna try it as a league starter!
Did you try this build with Exsanguinate of Transmission? They buffed its damage in the gem changes posted today iirc.
I think it chains way more but less damage, right? Our clear is so good on the build, and we need all the damage. So no, I will not try it with the exsanguinate of transmission
@@BahamGG Thanks for your answer!
Looks like it chains to 10 instead of 21 mobs but no, the damage is higher:
New: Deals 268 to 401 Physical Damage
Old: Deals 239 to 357 Physical Damage
New: Deals 1256.1 Base Physical Damage per second
Old: Deals 1121 Base Physical Damage per second
@@Z5l9 I meant the base: www.poewiki.net/wiki/Exsanguinate is higher than Transmission: www.poewiki.net/wiki/Exsanguinate_of_Transmission
Can i do Sanctum Runs at lvl 69 ? (bevor mapping for early money making day1/2) Or is this build at lvl 69 not ready for fast sanctum runs ?
Probably depends on gear. Personally I don't enjoy sanctum so I tested it in there. Should be fine as you can easily zone attacks with the mine range.
Thanks for the build! Are there any chances that we get a act walkthrough with this build? I'm new to bosser builds and haven't tried rolling magma leveling, so getting a bit unsure of what I should be looking for during acts
Really busy this week, I don't think I'll have time sadly. Rolling magma is only until level 12. Lightning trap at 12 and pyroclast mine at 28.
I had another look at the leveling, I assume i'd be good to just follow a pyroclast mine saboteur leveling guide?@@BahamGG
@@Fasutorui Yes. it would work. Make sure you take the Trickster ascendancy though😅
@@BahamGG Gotchya, will defs take trickster ascendancy lol
@@BahamGG I did a practice playthrough and stuck with Rolling Magma until level 28, which worked just fine! I really don't like Lightning Trap as it is very weak against bosses.
I know I'm not the only one who had to check their tabs at 4:19 after hearing the active trade notification sound... right? lol
haha, sorry for the bait!
do you have any lootfilter for the start? which highlight items with needed gem colors?
mabe regex to search such items in vendors?
I am going to use Neversink lootfilter for the league start. As for the regex you can use the regex website: poe.re/. This the line you can copy to check for ms boots and bbg or ggb: b-[bg]-g|g-[bg]-b|b-g-b|g-b-g|nne|rint
@@BahamGG any special lootfilter or just "soft", "regualar", "semi-strict" from filterblade?
btw thanks for leveling PoB, i found it really well-did when counted currency for gems i have to buy
only bad thing is holy flame totem, hope i'll find a sponsor
@@ПенПен-я9ь You can totally skip holy flame totem, as it is just added dps and not needed. For filters I usually go with semi strict while doing campaign/white maps then move to strict in yellow+
Loving the build so far! I saw you mention in the league start video that the mine mastery has the auto detonate while moving but in the POB you don't take it. Are you just manually detonating or am I missing something?
Changed for automation. the mastery felt weird with exsanguinate
What do you think about the patch notes for 3.25 sir? Would zealotry instead of hatred make sense now?
Probably a good idea, Hatred is pretty bad now
How is the bossing damage for this build? Do you think getting void stones and running the new T17 maps with lots of bosses will be possible with a moderate amount of investment?
Getting voidstones, no problem. Uber elder will be the most challenging of the 4. Still, if you know the fight, it's fine. For t17, we have no idea. They may be extremely hard or just a bit harder than t16. On day 2, I had my 4 voistones and was running every invitation, but the feared last league.hope it can help you know more about the build potential.
Expedition strat without doing logbooks will be fine on this build? After 3-4h in heist I need smth on maps when I push endgame to farm invitation
Yes totally, even good for logbooks. Maybe not 83 at first but once you get some gear and most importantly gem levels, it will be smooth.
@@BahamGG ohh awesome, great vid, thanks for answer
Any specific reasons why Trickster over Sabo?
Both works, I just prefer the trickster overall. Especially at higher gear.
Quick question, even though you use mines, do you think the build's purpose is more focused on single target or works better with a focus on clear speed? Do you think it's a good option for farming invitations and bosses early in the league?
It's a zoomer, meaning it runs thru maps with ease. At first, it lacks single target dps but gets better with some investment. As farming invitations goes, I was farming invitation on day 2 of the league in affliction.
How well do you think this build scales into the endgame?
It depends on what you mean by endgame. It can do all non-uber content with ease (all voidstones, invitation, etc). Uber content will require serious investment.
Est-ce que tu es du quebec ? ton accent lol, est-ce que le build est squishy ? car dans poe jai limpression que 90% des trucs cest physical et que grace est juste bien si ont a de la conversion phys into X elements, meme larmour est pas si bien sauf si ont est a 50k + lol
Je suis démasqué! c'est pas mal squishy contre le physical, spécialement au début. La meilleure défence est de tout freeze😅. Personellement j'ai adoré le build, meme si on meurt parfois.
@@BahamGG oui le clear et le single target a lair bien va faloir que je reflechisse a ca xD
@@BahamGG mettons que tu voudrais faire des uber tu garderais tu ce build en investissant ou convertir en saboteur hexblast par exemple
@@laurent29093 Changement de build, ce build est vraiment pour zoomer dans les maps. Les défenses et le single target dps sont pas les meilleures. Investir la currency dans un autre build est une meilleure idée, hexblast en est 1 bon exemple.
Do we know how the knew mastery will work. Could I throw a set of 5 mines with minefield then shield charge and do they all go off or
yes as long as you are moving, with the new mastery, they will all go off.
Thanks for the nice build
Spell damage is the main one. Then go from some crit chance and crit multipler. Also, mine throwing speed is extremely good.
It will be tanky enough against bosses and hard hitter enemies?
You have to dodge some stuff, it isn't a facetank build. It can do all pinnacle boss and invitation (non ubers) without too much investment.
Thank you for the detailed reply!@@BahamGG
Random thoughts of progression. For shield, is a +1 skills best over everything? Or if I were to somehow get a super Rog craft with 100+ life, 15+ spell suppress, and 80+ res/chaos, would that be better? My thought is dps wins, buy a 10c +1 shield with no other stats and be fine.
It is hard to give a definitive answer, depends on your playstyle and other gear. But Giving the 2 options i Would take the life ss and resistance. On the other hand if you find a shield with +1 and a bunch of spell dmg and/or crit multi, I would take the +1
Hello mate ! I just tried your build in standard to see how it feels. I just have one question, when i throw mine and kill stuff it seems that i don't get the life regen from ascendancy. So i'm just killing my self after some cast, i don't have the regen on the body. Is that really important ?
We cannot recover hp/mana/energy from mine kills, only from spells we kill directly like shield charge or flame dash. Yes you do need some regen from somewhere. Normally getting it from Kikazaru is enought. If you aren't using Kikazaru you will need regen from your somewhere else, it could be be body armour or belt.
@@BahamGG thanks for the answer my friend :)
Can this scale into Ubers SSF?
It's a good vehicule to farm stuff for your uber killer in SSF. But no, I don't think this can do Ubers in SSF
good to know, thanks@@BahamGG
Sorry if you answered this already but you rated the build 9/10 because they took left click detonate out, with the auto detonate on move passive is it a 10/10? Thia is my first miner and i am still early but it feels pretty smooth
yes, takes some time to get used to remove automate vs boss and stuff. But yes I would give it its 10/10 back
Ubers viable?
While you could technically scale it to ubers, there are better builds for single target dps. This is more for zooming thru maps.
@@BahamGGAny suggestions? Played all kind of mappers out there, wanna try a real boss killer.
@@MrDailyvidhexblast mines instead
@@jpibmg definitely not, with hexblast you are made of paper. You can try SS Trickster from steelmage instead
would be nice to see some gameplay
There is a map showcase at beginning of the video. You can also check the build guide for more (video in the description).
Bro what about mana in pob,unreserved manna is negative
Check the endgame PoB. RDfF, annointment and enlighten gem.
Is this build good to progress through the end game? T16-17 map bosses, guardians-conquerors etc. how's the single target dmg?
I was running guardiands and invitation on day 2 last league. As long as you get some gem levels on exsanguinate (from weapon,shield amulet level 21 gem), it is pretty good single target. For t17 I can't say at all, as we don't know how hard it will be compared to t16.
thx for the tips, you can have my tip, friendo
Hope you have a good league start!
Ssf viable?
it is but, it has a lower ceiling, as the rdff is probably not an option.
Larkin Knoll
PROS x CONS this vs Crit CoC Detonate Dead of Chain Reaction Inquisitor, help me decide xI
I haven't played DD in a while and can't really talk about its chain reaction transfigured. All I can say is that this build clear and movement speed are awesome. Early on its single target dps is probably lower than DD
Play this bro.. dd coc has baby d*ck damage on bosses
Vance Run
Orn Rest
The Expeditious Munitions were not a mistake as you level with Lightning Trap until Pyroclast. Maybe should have watched Tunas video from last league instead of just copying the POB
It was from the previous build I did saboteur ball Lightning of static. We dont need trap stuff for this build. It is better to keep Rolling magma for single target and use trap for clear.
toxic tuna worshipper
Tip number 1 : Play something else than Mines if you have any self respect
Again? haha!😆
@@BahamGG Just spreading the word, preaching for y'all to avoid the forbidden fruit of sin.
Isnt no leftclick for detonate going to be a nightmare for mines tho?
Not at all, there's a mastery that simply replaces the LMB. Also, you can still detonate manually
Thx for the build It looks really good.
Since I haven't played mines for a while I'm a little bit hesitant between this build and hexblast mines. Whats better in your opinion? Are there any significant differences?
Thanks in advance :)
I think hexblast is better at single target while this build excels at mapping. Have a great league start!