not exactly unfair persay, the only unfair part about that move is that it does SO. MUCH. DAMAGE. (around 65%.) Otherwise, that move makes up for the rest of his ult being so "bad" compared to other ultimates, though it is still good. Don't take this as me trying to start an argument by the way, I apologize if you believe so, I am just trying to help inform.
2:33 fun fact, if you try to counter "whirlwind drop" with garous counter, the enemy will not ragdolled or take damage and can combo extend off your counter :)
7:27 there actually is a inescapable combo with suiryu that takes them down to orange health but its pretty much just 3 m1s dash into second move and i think you know the rest (don't mean to hate :D)
id say Martial Artist's most annoying thing is that Bullet Barage has such range and open time to get hit by. Shit stays active for a millenium before they start to go up.
3:50 this is also a disadvantage to genos too. Garou awakening does area damage, and even the awakening animation can make genos’s strongest move canceled. Speed blitz drop kick. If you jump, you can’t aim. Flame wave cannon. If you aim it wrong, you can be punished. It’s also hard to aim. Thunder kick can easily be canceled by just an m1
7:55 Funny thing is, if you time it right and use evasive right when whirlwind drop hits, you can actually avoid it with the short time you have s during evasive. So actually they don't have to evasive after head first and they can still avoid the whirlwind drop even if they don't evasive.
For 2nd video when new characters come out: Garou: final hunt bypasses death counter and blow Also base move set has the worst true combos Genos: speed blitz can be used to run away Speed blitz goes through swag. Counter and death blow, killing them Sonic: idk something about moving fast with 2nd move Metal bad: long stun times is fustrating (base + ult) Atomic samurai: if use sunset right before your ult ends, the damage you do fills up your ult bar, allowing you to ACTUALLY spam ultimate (I did this and ppl were asking how I kept getting ult) Also atomic slash goes through death blow and death counter Tatsumaki: meteor can be used to spam ult in a similar fashion to atomic samurai You can toss people out the map (including the crab if combined w other moves) killing them instantly
My guy garou gets free combos off you: Missing a m1: Dashing wrong: Not reacting in 0.2 seconds: Cant predict the future: Breathe too hard: Being ragdolled: Living in the same universe as them: Blocking:
Tatsumaki's ult is Garou's ult nightmare when a Garou is about to charge at you with crushed rock, use terrible tornado and they immediately lose 99% of their health because they don't expect it and they usually use crushed rock to get a hit on you.
Most unfair things about characters. Saitama: shove tech 70% true combo (can't ragdoll cancel until after normal punch), death counter is super hard to tell that it's active before you're a corpse, annoying big serious punch Garou: Lag abuse (using hunters grasp instantly after a move) annoying big ult smash Genos: Button mashing and not being punished for it until eventually they kill the pro slowly, annoying big incinerate Sonic: will litreally do anything but land an m1 the way every other character normally does, only landing moves before m1, or run. UNCATCHABLE OR FIGHTABLE OR PUNISHABLE ult, (even if you block straight on it still does insane damage) Samurai: pinpoint cut jump variant is extremely hard to punish, and quick slice is hard to react to it and block it fully, ult's 2nd move is instant, annoying big flame slice Metal bat: You have to keep holding block to block their instant dash catch beatdown, however, LITREALLY EVERY OTHER MOVE OF HIS BLOCK BREAKS, death blow still deals insane dmg and big hitbox even if you miss, tornado is too low cooldown Tatsumaki: Even if you block their move, you can't punish them, big hitboxxes, annoying big meteor Siryui: Can't properly counter whirlwind drop or kick barrage, annoying big dragon, and the 3rd ult move which is a long ahh cutscene too is medium range, aka easy to land
Kick barrage I've never seen someone having a problem countering infection after vanishing kick it is the second easiest to counter because long wind up
Things that got fixed with Tatsumaki: you get the shield after ult, and you get rag-dolled out the tree if you get in it with explosive push/get pushed out. And sonic you may thing if you’re new that sonic has teleport dash ALWAYS but you get 3 after ult and inf tp dash in ult BTW: You forgot another annoying thing that happens to all of the characters, they can leave when u kill them.
Here’s what y’all want: Gojo: he has 3 moves that 1 shot you, he has a move that leaves you at 10% AND WORST OF ALL, WITH HIS PASSIVE HES INVINCIBLE, he also only needs 4 punches to kill you. Crab: he has so much health it’s insane, he also does over 40% damage with a normal M1, his laser move is long range and short range both in one, and his first move won’t let you escape, get hit by it once and your clapped! Kj: his normal moveset is very balanced and very normal, but his ult, especially stoic bomb, you need to hit someone ONCE and then use stoic bomb and they‘re dead since it does 99% damage, you can just use collateral ruin to damage 5 people and then stoic bomb and you instantly kill all of them, also his 20-20-20 dropkick is one of the fastest moves in the game and it one shots you, it also makes you Invisible sometimes making it so hard to dodge. And with 5 seasons he’s literally immortal for multiple seconds and if you want you can go outside the map anywhere in seconds, alsobtte Hitbox of this is insanely large and yet it does so much damage Hope your satisfied
if you can, all you have to do if you wanna win with saitama is to just use that 50% unescapable combo twice. its good to use, just will be annoying for your opponent
not quite since they will have healed since normal punch has a long cooldown I still think saitama is the best char tho, because shove tech extender is SO good (I use it all the time)
Vro completely missed final hunt. Garou's horrible ult is balanced by that move alone. Final hunt can interrupt every move in the game (including cutscenes) excluding Omni directional punch, table flip, and serious punch. Not to mention the fact that you get invincibility during the start up of the move so it can't be stopped, and on top of that it also bypasses death counter and death blow. As if all that wasn't enough it also does 50% and has a one shot combo off of front dash (front dash, 3x m1s, water stream rock smashing, final hunt) due to ping the combo is inescapable. Tldr: final hunt is basically a 50% death counter that doesn't need to be hit.
"I don't find Tatsumaki's ultimate strong at all" Cosmic Strike being able to deal over 50% HP AND being able to fill over half your ultimate bar if performed on enough players and at the correct time, Psychic Ricochet being an excellent combo extender and one that deals almost 50% hp, Sky Snatcher being an insanely good runner catcher and moves very far, Terrible Tornado being an almost one shot move that easily counters moves with no armor or ragdolled players, and the awakening animation itself dealing over a fifth of surrounding players' HP:
Cosmic strike with its long wind-up Psychic ricochet with its opposite hit box of beat down Terrible tornado have 3 ways to escape it Sky snatcher also the same as psychic ricochet Btw the terrible tornado escape tips: 1. Most commonly known, is to just block 2. Less known, sometimes done accidentally, if they ragdoll you, evasive as soon as they activate terrible tornado 3. Very very unknown even to pro players. Side dash
Something else very unfair about the martial artist is that when he uses bullet barrages, if the barrage don't hit you, he can still grab you in mid-air.
The thing about garou is that only 1 of his moves is blockable that is lethal whirlwind. And hunter's grasp is an easy combo extender u can land so easily
The most unfair thing about metal bat is that he can swap brutal beatdown or savage tornado for death blow. Punishing the player for taking advantage of an opening. If you dont try to stop him. Its guarunteed damage if you try to. Its death. Even if you bait death counter and purposefully miss you still lose half your health only to be savage tornadoed and then strength differnced
Can say Tatsumaki is the most unfair character to pvp against: Her kit builds on punishing players in any circumstances The win button 1 Frustrated Tornado Free full m1 rock Ragoll cancel --> get ragdolled again All moves (including barrier) connect to every single thing Her kit can do (m1, downslam, moves) She had 40% hp combo and a 100-10 no evade, counter combo that last half minute Base is already a pain to deal with you forgor each character has ult and it's that atomic type one. Ik meteor can be evade but thats what the things they want so they can do 4 into 3 (death) Ult 2 being a extender (yes even into m1) The options is to use evade wisely like save it to tank a meteor to save for life threating moment or break their ankles and finally counter with ult. Edit:Add a cherry on top, Tatsumaki has saitama's m1 speed
If I would do my own I'd way Saitama :His combos,his ultimate and his passive,his m1's Garou:I would say his passive,his combos,the low endlag his has,his op m1's,how his ultimate has a true combo and The Final hunt Genos:I'd say his blitz shot and ignition burst,his high damaging move and his Dropkick's I-frames Sonic:His shuriken which always hit,his fast moves,his ultimate and... that's pretty it Metal bat:His combos which are the most versatile in the game,the fact he has a counter,his rlly slow m1's Atomic Samurai:His high damaging moves, how bad his passive is,the fact you can punish him for landing 3,how op his ultimate is and how bad is Atomic slash Tatsumaki:How slow her cooldowns are,how low her damage are,how her second ultimate move has a way too small hitbox, how every of her moves have lot of endlag,how her 4th ultimate move allow her to run to the other side of the map Suiryu:I'd say his combos and that's it,aside from his first move,the rest is fair,he's really balanced, except for his ultimate which is really bad but his base form is balanced
Actually I think theres also one unfair thing about Garou, his second ult skill can literally cancell a cutscene. (Third MENTAL bat skill on ult, same has atomic and other characters)
Incinerate is probably his fairest move ngl. Just use death counter, Final hunt, Incinerate (yes), Death blow or Atomic slice on the user and you should be fine
Downslam hit box is pretty annoying if ur ragdolled (btw sunset in atomic ult is pretty annoying since it’s, fast, low cooldown and the final bit does like 30%)
Funny names for the characters: Saitama: The Baldest Hero Garou: Blue Aura Fighter Genos: Hydrogen Bomb Sonic: Odetari - KEEP UP Atomic Samurai: Demon Slayer Cheap Version Metal Bat: Brain Dead Tatsumaki: Crying Baby Suiryu: Dragon Fighter Gojo: Is somebody gonna match my Freak? KJ: Kinderjoy
Video idea: go into an alt account and target youtubers. How might, you ask? Tell them to join you on ur main then an alt joins ur main and u start targeting the youtuber.
What about split second counter? It's startup is crazy small, and if it lands its an easy combo starter. You can also easily bait people to attack you and then just use it.
here's a tip for garou ult.Right after you catch someone with the mobility move(sry forgot its name) immediately use final hunt.Even if the opp tries's to use evasive they will just be pull back and you get to deal insane damage
Even worse, metal bat can use his first and second ult and cancel them out for death blow as long as there arent any i-frames(and when there are you can just catch them and combo with strenght difference)
I still have a very fond memory of fighting a tatsumaki that just kept holding down their passive block while I was in garou ult and they were half health. I walked up to them, and hit them with final hunt which goes through I frames or blocks of any sort. I felt so fucking smart
With saitama you can also use shove to send back projectiles like trashcans and metal bat's fourth move when they throw the rock you can also do the same with home run, you can throw back trash cans if you time it right
The most unfair about tatsu is, undoubtedly, the second most op moveset of all characters (first place goes to saitama with his shove techs) One tatsumaki combo i have on my head is: 3 m1s, after 3rd one u side dash and use stone coffin, if you're fast enough they'll be in m1 stun. After that, another 3 m1's and front dash right after 3rd one makes a sound, which does a glitch (or feature, idk) that throws them away in rollstun (i keep forgetting how this were called), after that u can crushing pull during it. And lastly, the second move with broken hitboxes can be used instantly after pull to catch them if they ragdoll dash, and even if they did it after tornado pulled them in, they effectively can't attack you while you're in it, after that u can always retreat with the flight move. Im sorry if my message is painful to read 👀
It’s actually garou because saitama and garou is close and tatsumaki is just a better version of sonic and genos, which only makes it 4th place. 3rd probably blade master
@@meanyhunter5958 garou when evasive(no combo (vine boom)): 😮 Me when people mention core mechanic of the game as proof why character is bad: 😮 Garou when block (flowing water moment): 😮 Bro do i continue? Also "is just a better version of something" doesn't disprove my statement about tatsumaki movement being second most broken
That's ping abuse, doesn't really count as Saitama can literally fucking hold you in place with a move that's supposed to ragdoll you. @@meanyhunter5958
Saitama and metal bat can do that too, has everyone forgotten? 2:365:22 just block it and go as far as you can away from it, it deals less damage the farther you are away, and if you block it, you don’t get ragdolled
Correction on Garou: Front dash into 1 into 2 is inescapable even with evasive which makes Garou’s ult completely all or nothing Correction on Genos: Ignition burst has the capability to be the strongest move in the game because the first part of it knocks people back, is unblockable, unevasivable, unreactable and can be confirmed into the second half, meaning it is completely free damage no matter what unless someone counters you, and even if they do, you can bait it, so that solution is temporary at best. Correction on Atomic: His counter is also unfair. It giving SO MUCH reward makes it so your opponent is forced to constantly watch for it, meaning the things they can go for are highly limited and pretty much have to play very defensively until it’s used, and that allows an atomic to have a field day because of all the opportunities their opponent can’t take. It’s way too overcentralizing. Also for Suiryu earth splitting strike is INSANE but it could be not too bad considering he’s missing a move, getting one reworked, and has no passive, AND it could get nerfed anyways (if the update ever freaking comes out)
3:50 I disagree, speedblitz dropkick is the most broken because it goes through every counter INCLUDING death counter and it's basically impossible to dodge it at close-medium range as it's startup is practically instantaneous and EVEN IF you miss it, you still get a free incinerate or flamewave cannon off, BUT if it's used at long range, it's pretty easy to dodge ngl
I hate how bad garuto. He's base movement is perfectly fine it's also kinda skilled but he's ult is arguably the worst ult even if u use 3 moves for ult it still did not kill u and final hunt ability is only thing good in its moveset and nothing else.
Used to use a genos combo that involved all 4 abilities but if they all landed it would kill from full hp. Yesterday i found out that genos can kills someone from full hp with only 3 abilities and some m1s+get the finisher CD reset and go back into fighting
Hey zohar what do you use to edit? I really need more subs and also because I use clipchamp and it's not letting me put audio... I really need you to tell me what do you use to edit.
Passives after getting kills doesn't seem unfair. You're supposed to get a buff for killing a player. Its supposed to give you an advantage over other players because you got a kill. These passives also help counter teaming. This shouldn't be a concern at all, especially when metal bat can use desth blow while using other ultimate moves.
To whoever thought making an base move that sends you away without consent *cough cough crushing pull air variant* needs to get their pay reduced by 75%
The truth is, characters arent unfair, thats a term thrown around for people who are salty trying to justify their losses Either switch to a character who counters them or JUST ADAPT.
Blud did not just smack Fumblit😭😭
Who da hell is Fumblit? You mean Blitfum?
I'm joking btw
Well well well look who it is... 💀
BRO BLUD JUST BYCYCLE KICKED MESSI'S FACE
Calling zohar blud is mad disrespectful
Garou’s second ability/special is that his final hunt move can bypass death counter, and death blow pretty good in ranked
not exactly unfair persay, the only unfair part about that move is that it does SO. MUCH. DAMAGE. (around 65%.) Otherwise, that move makes up for the rest of his ult being so "bad" compared to other ultimates, though it is still good. Don't take this as me trying to start an argument by the way, I apologize if you believe so, I am just trying to help inform.
@@ChaoticCupOfCoffeebuff Final hunt
@@guccilix7101 ermm nuh uh
@@ChaoticCupOfCoffee65% isnt even that much considering its a one-time use move
I cannot agree more with you
2:33 fun fact, if you try to counter "whirlwind drop" with garous counter, the enemy will not ragdolled or take damage and can combo extend off your counter :)
7:27 there actually is a inescapable combo with suiryu that takes them down to orange health but its pretty much just 3 m1s dash into second move and i think you know the rest (don't mean to hate :D)
:D
Are you gay? Answer « that last part got a little to real » to accept that ur gay
@@mavrikgaming970 that last part got a little to real
@@oofpuffs dang bro got exposed
@@mavrikgaming970 put it on the news fr fr
Tsb is like:
By making everything unfair,it's essentially fair!
Fr
"lets just make it so no ult moves can make u fly but only tatsu."
Bro got me thinking for a sec
except garuo
You just need skill and most of us don't have any
2:20 that dash though 👌
I was going to say that😅
The most unfair thing about Garou is his infinite techs
Saitama way more op than garou
One thing that I hate about saitama and garou THEIR MOVES DEAL SO MANY DAMAGE (except for hunter’s grasp and shove)
@@MitelviMitelvothose are combo extenders (resets m1) and have very fast cooldown
@@adifferentguy ok
We all know, he doesn't show it because thats the joke
id say Martial Artist's most annoying thing is that Bullet Barage has such range and open time to get hit by. Shit stays active for a millenium before they start to go up.
Also sometimes if u dash into them to stop bullet barrage you’ll instead get hit
3:50 this is also a disadvantage to genos too. Garou awakening does area damage, and even the awakening animation can make genos’s strongest move canceled. Speed blitz drop kick. If you jump, you can’t aim. Flame wave cannon. If you aim it wrong, you can be punished. It’s also hard to aim. Thunder kick can easily be canceled by just an m1
7:55 Funny thing is, if you time it right and use evasive right when whirlwind drop hits, you can actually avoid it with the short time you have s during evasive. So actually they don't have to evasive after head first and they can still avoid the whirlwind drop even if they don't evasive.
I didn’t get a yappuchino
@@5221Shanay if you can't read 53 words you're definitely a child
@@5221Shanay if you cant read like 50 words youre def a little kid
@@pacman09I712Real
@@shantanedo-xy1rd seriously bro, wait until he grows up and has to start writing essays himself 😔😔😔
For 2nd video when new characters come out:
Garou: final hunt bypasses death counter and blow
Also base move set has the worst true combos
Genos: speed blitz can be used to run away
Speed blitz goes through swag. Counter and death blow, killing them
Sonic: idk something about moving fast with 2nd move
Metal bad: long stun times is fustrating (base + ult)
Atomic samurai: if use sunset right before your ult ends, the damage you do fills up your ult bar, allowing you to ACTUALLY spam ultimate (I did this and ppl were asking how I kept getting ult)
Also atomic slash goes through death blow and death counter
Tatsumaki: meteor can be used to spam ult in a similar fashion to atomic samurai
You can toss people out the map (including the crab if combined w other moves) killing them instantly
welp ig the atomic slash has a hafl good reason to hit through counters due to how long it goes out
My guy garou gets free combos off you:
Missing a m1:
Dashing wrong:
Not reacting in 0.2 seconds:
Cant predict the future:
Breathe too hard:
Being ragdolled:
Living in the same universe as them:
Blocking:
so true
Everyone does, are you dense?
Have a tungsten block, it reminded me of you
@@etaq2 bros tweaking because i called him out💀🙏
@@etaq2 mf on that lunchly mold😭
Tatsumaki's ult is Garou's ult nightmare when a Garou is about to charge at you with crushed rock, use terrible tornado and they immediately lose 99% of their health because they don't expect it and they usually use crushed rock to get a hit on you.
Moves like serious punch,table flip,and incinerate can destroy entire maps
Most unfair things about characters.
Saitama: shove tech 70% true combo (can't ragdoll cancel until after normal punch), death counter is super hard to tell that it's active before you're a corpse, annoying big serious punch
Garou: Lag abuse (using hunters grasp instantly after a move) annoying big ult smash
Genos: Button mashing and not being punished for it until eventually they kill the pro slowly, annoying big incinerate
Sonic: will litreally do anything but land an m1 the way every other character normally does, only landing moves before m1, or run. UNCATCHABLE OR FIGHTABLE OR PUNISHABLE ult, (even if you block straight on it still does insane damage)
Samurai: pinpoint cut jump variant is extremely hard to punish, and quick slice is hard to react to it and block it fully, ult's 2nd move is instant, annoying big flame slice
Metal bat: You have to keep holding block to block their instant dash catch beatdown, however, LITREALLY EVERY OTHER MOVE OF HIS BLOCK BREAKS, death blow still deals insane dmg and big hitbox even if you miss, tornado is too low cooldown
Tatsumaki: Even if you block their move, you can't punish them, big hitboxxes, annoying big meteor
Siryui: Can't properly counter whirlwind drop or kick barrage, annoying big dragon, and the 3rd ult move which is a long ahh cutscene too is medium range, aka easy to land
can i be fr and say that metal bat is prob the least op here
Some Garou user call me a lag abuser when he lag abuse himself 😭😭😭
The whirlwind is a bug rn
Kick barrage I've never seen someone having a problem countering infection after vanishing kick it is the second easiest to counter because long wind up
Also all ult moves can be countered which is stupid
Things that got fixed with Tatsumaki: you get the shield after ult, and you get rag-dolled out the tree if you get in it with explosive push/get pushed out.
And sonic you may thing if you’re new that sonic has teleport dash ALWAYS but you get 3 after ult and inf tp dash in ult
BTW: You forgot another annoying thing that happens to all of the characters, they can leave when u kill them.
a
For the passives is after a finisher, not an ult.
It’s not infinite. Just a lot
@@oop9751 14 to be exact
It’s more than 14 I think
Here’s what y’all want:
Gojo: he has 3 moves that 1 shot you, he has a move that leaves you at 10% AND WORST OF ALL, WITH HIS PASSIVE HES INVINCIBLE, he also only needs 4 punches to kill you.
Crab: he has so much health it’s insane, he also does over 40% damage with a normal M1, his laser move is long range and short range both in one, and his first move won’t let you escape, get hit by it once and your clapped!
Kj: his normal moveset is very balanced and very normal, but his ult, especially stoic bomb, you need to hit someone ONCE and then use stoic bomb and they‘re dead since it does 99% damage, you can just use collateral ruin to damage 5 people and then stoic bomb and you instantly kill all of them, also his 20-20-20 dropkick is one of the fastest moves in the game and it one shots you, it also makes you Invisible sometimes making it so hard to dodge. And with 5 seasons he’s literally immortal for multiple seconds and if you want you can go outside the map anywhere in seconds, alsobtte Hitbox of this is insanely large and yet it does so much damage
Hope your satisfied
Zohar is such a underrated TSB youtuber, keep your good work my man, your content is good!❤️🩹
if you can, all you have to do if you wanna win with saitama is to just use that 50% unescapable combo twice. its good to use, just will be annoying for your opponent
Yep!
not quite since they will have healed since normal punch has a long cooldown
I still think saitama is the best char tho, because shove tech extender is SO good (I use it all the time)
Thank you for using TMNT Turtles in Time music in your video
Vro completely missed final hunt. Garou's horrible ult is balanced by that move alone.
Final hunt can interrupt every move in the game (including cutscenes) excluding Omni directional punch, table flip, and serious punch. Not to mention the fact that you get invincibility during the start up of the move so it can't be stopped, and on top of that it also bypasses death counter and death blow. As if all that wasn't enough it also does 50% and has a one shot combo off of front dash (front dash, 3x m1s, water stream rock smashing, final hunt) due to ping the combo is inescapable.
Tldr: final hunt is basically a 50% death counter that doesn't need to be hit.
"I don't find Tatsumaki's ultimate strong at all"
Cosmic Strike being able to deal over 50% HP AND being able to fill over half your ultimate bar if performed on enough players and at the correct time, Psychic Ricochet being an excellent combo extender and one that deals almost 50% hp, Sky Snatcher being an insanely good runner catcher and moves very far, Terrible Tornado being an almost one shot move that easily counters moves with no armor or ragdolled players, and the awakening animation itself dealing over a fifth of surrounding players' HP:
Cosmic strike with its long wind-up
Psychic ricochet with its opposite hit box of beat down
Terrible tornado have 3 ways to escape it
Sky snatcher also the same as psychic ricochet
Btw the terrible tornado escape tips: 1. Most commonly known, is to just block
2. Less known, sometimes done accidentally, if they ragdoll you, evasive as soon as they activate terrible tornado
3. Very very unknown even to pro players. Side dash
Skull
Blud forgot all tatsumaki ult can get ult
that’s why he said in his opinion. Tf you on?
@@Plsjeep erm you are indirect
Ender pearl Jumpscare 0:01
Something else very unfair about the martial artist is that when he uses bullet barrages, if the barrage don't hit you, he can still grab you in mid-air.
The thing about garou is that only 1 of his moves is blockable that is lethal whirlwind. And hunter's grasp is an easy combo extender u can land so easily
OH FINNALY SOMEONE ACTUALLY TALKING ABOUT THAT IT IS SOOO ANNOYING 5:06
The most unfair thing about metal bat is that he can swap brutal beatdown or savage tornado for death blow. Punishing the player for taking advantage of an opening. If you dont try to stop him. Its guarunteed damage if you try to. Its death. Even if you bait death counter and purposefully miss you still lose half your health only to be savage tornadoed and then strength differnced
The sound from pvz 1 made me almost cry from laughing at 3:00
Crazy Dave is so funny
The worst part about Tatsumaki is that if you grab someone with sky snatcher you can throw them off the map
Can say Tatsumaki is the most unfair character to pvp against:
Her kit builds on punishing players in any circumstances
The win button 1
Frustrated Tornado
Free full m1 rock
Ragoll cancel --> get ragdolled again
All moves (including barrier) connect to every single thing Her kit can do (m1, downslam, moves)
She had 40% hp combo and a 100-10 no evade, counter combo that last half minute
Base is already a pain to deal with you forgor each character has ult and it's that atomic type one.
Ik meteor can be evade but thats what the things they want so they can do 4 into 3 (death)
Ult 2 being a extender (yes even into m1)
The options is to use evade wisely like save it to tank a meteor to save for life threating moment or break their ankles and finally counter with ult.
Edit:Add a cherry on top, Tatsumaki has saitama's m1 speed
He forgot one thing about genos, it has 3 passives, which are higher m1 uppercuts, damaging ragdoll cancel and resets all cooldowns per kill
If I would do my own I'd way
Saitama :His combos,his ultimate and his passive,his m1's
Garou:I would say his passive,his combos,the low endlag his has,his op m1's,how his ultimate has a true combo and The Final hunt
Genos:I'd say his blitz shot and ignition burst,his high damaging move and his Dropkick's I-frames
Sonic:His shuriken which always hit,his fast moves,his ultimate and... that's pretty it
Metal bat:His combos which are the most versatile in the game,the fact he has a counter,his rlly slow m1's
Atomic Samurai:His high damaging moves, how bad his passive is,the fact you can punish him for landing 3,how op his ultimate is and how bad is Atomic slash
Tatsumaki:How slow her cooldowns are,how low her damage are,how her second ultimate move has a way too small hitbox, how every of her moves have lot of endlag,how her 4th ultimate move allow her to run to the other side of the map
Suiryu:I'd say his combos and that's it,aside from his first move,the rest is fair,he's really balanced, except for his ultimate which is really bad but his base form is balanced
Tbh garou’s ult isn’t weak. His ult has a 2 hit inescapable combo that wipes pretty much 70% of your hp.
Another unfair thing about genos is that it has 2 passives,his evasive passive and his finisher passive.Which makes it better than other char
I can honestly say that you're correct about atomic samurai I've killed 3 ppl in one ult and I'm not even a good player
Genos very overpowered but I love the character!
It’s overpowered because it has 3 passives which is more than any character (so far)
W vid btw
All of gojo moves are 1 shot makeing it impossible to lose when fighting someone with it
Its private server+ of course it is
Thats like saying admin commands are too op when its literally the point of it
@@Moai-g4l🤦♂️
Not all it's only 3 move that one shot
I really hope ya’ll are joking rn.
I love this guys characters intro so much
The most unfair thing about garou is the final hunt it can go through every single conter
Actually I think theres also one unfair thing about Garou, his second ult skill can literally cancell a cutscene. (Third MENTAL bat skill on ult, same has atomic and other characters)
Collab WITH FUMBLIT is insane
3:02 genos with emotes be like:
@@Skyr-u8o lmao
Incinerate is probably his fairest move ngl. Just use death counter, Final hunt, Incinerate (yes), Death blow or Atomic slice on the user and you should be fine
Downslam hit box is pretty annoying if ur ragdolled (btw sunset in atomic ult is pretty annoying since it’s, fast, low cooldown and the final bit does like 30%)
Genos ignition burst is the most annoying because they can use the start up as stun to land the attack which you can’t ragdoll out of..
6:55 click explosive push twice. It explodes
I'm pretty sure everyone knows that
Everybody knows that except for noobs
@@MarlonRolland-wz7yv yk that it’s early access was just a run move?
@@81AJAYSINGH no it ain’t it’s free now
@@MarlonRolland-wz7yv ik. When it was it was a run move, empty head.
The collab was crazy ngl
I love how zippy pot always help you make video
Funny names for the characters:
Saitama: The Baldest Hero
Garou: Blue Aura Fighter
Genos: Hydrogen Bomb
Sonic: Odetari - KEEP UP
Atomic Samurai: Demon Slayer Cheap Version
Metal Bat: Brain Dead
Tatsumaki: Crying Baby
Suiryu: Dragon Fighter
Gojo: Is somebody gonna match my Freak?
KJ: Kinderjoy
Video idea: go into an alt account and target youtubers. How might, you ask? Tell them to join you on ur main then an alt joins ur main and u start targeting the youtuber.
What about split second counter? It's startup is crazy small, and if it lands its an easy combo starter. You can also easily bait people to attack you and then just use it.
Well it doesn’t do much damage and pretty much any player can easily counter bait my fellow atomic samurai users
Bro why did you burpe into a ad 1:23
Fr💀💀💀
here's a tip for garou ult.Right after you catch someone with the mobility move(sry forgot its name) immediately use final hunt.Even if the opp tries's to use evasive they will just be pull back and you get to deal insane damage
Nope, that trick only works with water stream rock smashing into final hunt, not crushed rock into final hunt
Even worse, metal bat can use his first and second ult and cancel them out for death blow as long as there arent any i-frames(and when there are you can just catch them and combo with strenght difference)
I still have a very fond memory of fighting a tatsumaki that just kept holding down their passive block while I was in garou ult and they were half health. I walked up to them, and hit them with final hunt which goes through I frames or blocks of any sort. I felt so fucking smart
Btw I use explosive shuriken mainly as a block breaker (but some people use what looks like exploits to actually block it)
2:39 cooldowns allow you to gain all your moves back before the person gains rgc quickly
With saitama you can also use shove to send back projectiles like trashcans and metal bat's fourth move when they throw the rock you can also do the same with home run, you can throw back trash cans if you time it right
"if everything seems unfair, then nothing truly is unfair..."
- Master Oogway probably
he's forgetting the fact that both sonic and atomic samurai (especially atomic samurai) can wipe out gojo's infinity in no time
The most unfair about tatsu is, undoubtedly, the second most op moveset of all characters (first place goes to saitama with his shove techs)
One tatsumaki combo i have on my head is: 3 m1s, after 3rd one u side dash and use stone coffin, if you're fast enough they'll be in m1 stun. After that, another 3 m1's and front dash right after 3rd one makes a sound, which does a glitch (or feature, idk) that throws them away in rollstun (i keep forgetting how this were called), after that u can crushing pull during it. And lastly, the second move with broken hitboxes can be used instantly after pull to catch them if they ragdoll dash, and even if they did it after tornado pulled them in, they effectively can't attack you while you're in it, after that u can always retreat with the flight move.
Im sorry if my message is painful to read 👀
Block, evasive, side dash, any dashes: you sure?
It’s actually garou because saitama and garou is close and tatsumaki is just a better version of sonic and genos, which only makes it 4th place. 3rd probably blade master
@@meanyhunter5958 garou when evasive(no combo (vine boom)): 😮
Me when people mention core mechanic of the game as proof why character is bad: 😮
Garou when block (flowing water moment): 😮
Bro do i continue?
Also "is just a better version of something" doesn't disprove my statement about tatsumaki movement being second most broken
@@SIJTTY_blueski flowing water + hunters grasp:
You:
That's ping abuse, doesn't really count as Saitama can literally fucking hold you in place with a move that's supposed to ragdoll you. @@meanyhunter5958
Saitama and metal bat can do that too, has everyone forgotten? 2:36 5:22 just block it and go as far as you can away from it, it deals less damage the farther you are away, and if you block it, you don’t get ragdolled
Gojo is pretty balanced... Please buff Gojo bro
All the moves are one shot bro😂😂😂😂😂😂😂
We need an ult for it btw
Fuck gojo he don't need any ult nor does he need a buff 💀
@@Carman31no
Dont buff gojo,nerf gojo
Correction on Garou: Front dash into 1 into 2 is inescapable even with evasive which makes Garou’s ult completely all or nothing
Correction on Genos: Ignition burst has the capability to be the strongest move in the game because the first part of it knocks people back, is unblockable, unevasivable, unreactable and can be confirmed into the second half, meaning it is completely free damage no matter what unless someone counters you, and even if they do, you can bait it, so that solution is temporary at best.
Correction on Atomic: His counter is also unfair. It giving SO MUCH reward makes it so your opponent is forced to constantly watch for it, meaning the things they can go for are highly limited and pretty much have to play very defensively until it’s used, and that allows an atomic to have a field day because of all the opportunities their opponent can’t take. It’s way too overcentralizing.
Also for Suiryu earth splitting strike is INSANE but it could be not too bad considering he’s missing a move, getting one reworked, and has no passive, AND it could get nerfed anyways (if the update ever freaking comes out)
Damn, good artwork for Saitama
Crazy, the character known as one punch man has ult moves that in fact, kill in one punch.
they're all unfair. thats pretty balanced to me
Lol
3:50 I disagree, speedblitz dropkick is the most broken because it goes through every counter INCLUDING death counter and it's basically impossible to dodge it at close-medium range as it's startup is practically instantaneous and EVEN IF you miss it, you still get a free incinerate or flamewave cannon off, BUT if it's used at long range, it's pretty easy to dodge ngl
3:00 you can actually make it inescapable if you use final hunt immediately after this👍
I agree with “buff Garous ult” they should’ve made it cosmic fear garou instead of Garou with gamer rage
Speedblitz Dropkick bypasses Death Counter
NO
Yes@@GodOfGod_Gojo
@@AthiwatApiboon yes
I think the most unfair thing about genos is that when u use bits shot while u sidedash can make u waste evasive
The PVZ ending always so good to hear!
0:16 no way bro got fumblt
Blud The turtle be showing his/her True Speed 😭
I hate how bad garuto. He's base movement is perfectly fine it's also kinda skilled but he's ult is arguably the worst ult even if u use 3 moves for ult it still did not kill u and final hunt ability is only thing good in its moveset and nothing else.
for garoud ult you have Final hunt that can bypass Death counter, stop i frame moves and basically anything
the metal bat issue in the video is actually an issue with all characters, unfortunately its just how roblox latency (aka lag) works
Used to use a genos combo that involved all 4 abilities but if they all landed it would kill from full hp.
Yesterday i found out that genos can kills someone from full hp with only 3 abilities and some m1s+get the finisher CD reset and go back into fighting
old atomic ult: So bad, needs buff
buffed atomic ult: too op, spammable moves
2:17 JOJO REFERENCE FINALLY
He quite literally said ora ora ora ora
There was one at the start, it was the song, it’s from part 4
Every character having something a unfair makes the game fair
Hey zohar what do you use to edit? I really need more subs and also because I use clipchamp and it's not letting me put audio... I really need you to tell me what do you use to edit.
When everyone have an unfair advantage, no one has an advantage
You forgot to mention that saitama only needs to do 200 damage to get ult while the others are 350 damage to get
also genos has the 2-3-4 combo that wipes off your health, then just front dash, catch them, use 1st move and rip
We not gonna talk about the gauru cut scene combo
Who agrees that garou should not be Abel to infinet combo?
I mean indeed he's out of moves what's he gonna do? If anything I just think he's absurdly strong as with genos
Me
Also saitamas ult being so op and annoying its actually the easiest ult to get
The first move he showed for Tsasomaki or however u spell it, the move does 95 percent health.. it's OP
Tatsumaki
2:22 H
garou was bald for the first time, actually it's art-"
Tatsu ult is very strong but it's really reliant on sky snatcher if you don't like going melee to use move
Passives after getting kills doesn't seem unfair. You're supposed to get a buff for killing a player. Its supposed to give you an advantage over other players because you got a kill. These passives also help counter teaming. This shouldn't be a concern at all, especially when metal bat can use desth blow while using other ultimate moves.
To whoever thought making an base move that sends you away without consent *cough cough crushing pull air variant* needs to get their pay reduced by 75%
if serious punch was removed from the game i honestly would play it more
when bro made garou bald, i was like: one punch shenanigans
The truth is, characters arent unfair, thats a term thrown around for people who are salty trying to justify their losses
Either switch to a character who counters them or JUST ADAPT.
7:54 that was cool.
the funny part is that even if you evasive he'll still catch you with whirlwind drop 7:38
7:04 "i dont find tatsumaki's ultimate strong at all" he says as i know a very easy and simple one shot combo with tatsumaki's ultimate
Cell: he blows himself up if you die